At the bottom of the ocean no one will hear you scream!In Captain Sonar you and your teammates control a state-of-the-art submarine and are trying to locate an enemy submarine in order to blow it out of the water before they can do the same to you. Every role is important and the confrontation is merciless. Be organized and communicate because a captain is nothing without his crew: the Chief Mate the Radio Operator and the Engineer.All the members of a team sit on one side of the table and they each take a particular role on the submarine with the division of labor for these roles being dependent on the number of players in the game. Roles include: the Captain who is responsible for moving the submarine and announcing some details of this movement; the Radio Operator listening to the opposing captain's orders and try to decipher where that sub might be in the water; the Engineer working in the munitions room to prepare torpedoes mines and other devices that will allow for combat.Captain Sonar can be played in two modes: turn-by-turn or simultaneous. In the latter set-up all the members of a team take their actions simultaneously while trying to track what the opponents are doing too. When a captain is ready to launch an attack the action pauses for a moment to see whether a hit has been recorded — then play resumes with the target having snuck away while the attacker paused or with bits of metal now scattered across the ocean floor.Multiple maps are included with varying levels of difficulty.
The KLASK game board is shaped like a ball field with two deep holes functioning as goals in each end of the field. In the middle of the field three white magnetic pieces serve as obstacles – do NOT attract them to your own gaming piece! Your gaming piece is a black magnet. You control it by holding a large magnet under the board. This magnet is connected to a small magnet placed on the field. The purpose of the game is to push the small red ball around on the field with your magnet/gaming piece shoot the ball past the obstacles and your opponent and into the goal hole (Klask). It’s so much fun when your opponent suddenly is covered in white obstacles or you drop your gaming piece into the goal – something which might happen if you get a little too eager!Place the game board on a table between the two players. Place the three white magnetic pieces on the white fields on the board. Put two coins in each point slot next to the 0. Each player has a black magnetic gaming piece in two parts. Place the short (thin) part on top of the board and the long (thick) part under the board in such a way so the two parts “catch” each other. Place the ball in the corner start field. Steer it with the black gaming pieces.The youngest player starts the game. You score a point if:Each time you get a point you must move your coin one point forward in the point slot. The player who first reaches the KLASK field wins.During the game:
Everyone meant to use the cabin only as a shelter for the night but come the morning the door has been secured by a combination lock with no one knowing the combination of numbers that will let them leave. The windows are barred as well. An enigmatic spinning code dial and a mysterious book is all that you have to go on. Can you escape from this abandoned cottage?In Exit: The Game – The Abandoned Cabin players must use their team spirit creativity and powers of deduction to crack codes solve puzzles collect objects and earn their freedom bit by bit.
Sidereal Confluence: Trading and Negotiation in the Elysian Quadrant is a singularly unique trading and negotiation game for 4-9 players. Over the course of the game each race must trade and negotiate with the rest to acquire the resource cubes necessary to fund their economy and allow it to produce goods for the next turn. Scheming dealing and mutually beneficial agreements are key to success. While technically a competitive game Sidereal Confluence has a cooperative feel during the trading phase as no race has the ability to thrive on its own. Trade well and you'll develop technologies and colonize planets to form a civilization that is the envy of the galaxy.Each player chooses one of the nine unique and asymmetrical alien races that have come together to form a trade federation in their quadrant. Each race has its own deck of cards representing all the existing and future technologies it might research. Some races also have other cards related to unique features of their culture. These cards represent portions of the culture's economy and require spending some number of cubes to use resulting in an output of more cubes ships and possibly victory points. Since each culture's outputs rarely match their inputs players need to trade goods with one another to run their converters to create the resources they truly need to run their society most efficiently and have an effective economy. Almost everything is negotiable including colonies ships and all kinds of resources.Each game round contains an open trading phase in which all players can negotiate and execute deals for cubes ships colonies even the temporary use of technologies! Players with enough resources can also research technologies upgrade colonies and spend resources on their race's special cards during this phase. Once complete all players simultaneously run their economies spending resources to gain more resources. The Confluence follows starting with players sharing newly researched technologies with all other races and following with bidding to acquire new colonies and research teams. Researching a new technology grants many victory points for the prestige of helping galactic society advance. When one race builds a new technology it is shared with everyone else. Technologies can be upgraded when combined with other technologies.The ultimate goal is victory points which are acquired by researching technologies using your economy to convert resources to goods and converting your leftover goods into points at the end of the game.The game is almost all simultaneous play.Sidereal Confluence: Remastered Edition features the same gameplay as the first edition of the game from 2017 but features an updated card layout a teaching guide and an improved rulebook for easy set-up and learning with more visual examples and clear key terms.
In Ready Set Bet you and your friends head to the races for a day of cheering jeering and betting on your favorite horses whose fates hang on every roll of the dice.Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race players freely place their bet tokens on the board while the race is going on. After each race players win or lose money for each of their placed bet tokens then receive a VIP Club Card to help them win more money in the following races. After four rounds the player with the most money wins!—description from the publisher
Millennium Blades is a CCG-Simulator -- A game in which you play as a group of friends who play the fictional CCG Millennium Blades. The game draws heavily on Manga/Anime inspiration for its art and parodies Magic: the Gathering Yugioh and many other collectible games.In this game you will build decks play the meta acquire valuable collections crack open random boosters and compete in tournaments for prizes and fame. The game takes you from Starter Deck to Regionals in about 2-3 hours. The game features a system of card pods where you will play with about 400 of the base game’s 600 cards every game.Multiple games can also be chained together to form a Campaign going from Regionals to Nationals in game 2 and from Nationals to Worlds in game 3 with each game introducing ever more powerful cards and higher stakes but also resetting the power of the game so that each player has a fair chance to win each 'season' of the campaign.At its heart it’s a commodity trading game except that instead of cubes or stocks the things you’ll be buying selling and speculating on are trading cards that can be used throughout the game in periodic tournaments. By trading wisely playing the market working together with friends building collections and winning tournaments you’ll secure points and become the Millennium Blades World Champion.
Rating: 7.5 | Players: 1–4
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Exit: The Game – Dead Man on the Orient Express is a puzzle game modeled after escape rooms.One murder eight suspects. By chance the world-famous private detective Achilles Pussot happens to be on board the train - but he has been knocked out. Can you use his documents to solve the case before the Orient Express reaches Constantinople?An unforgettable unique gaming experience. Solve all of the puzzles as fast as you can! Can you solve the case before it's too late?Starting with season 3 the Exit series is divided into difficulty levels. Dead Man on the Orient Express is categorized at hard level.This game can only be played once. To solve the riddles you will have to write on fold and cut the game materials. This makes it possible to have especially diverse riddles. The paper and cardboard components are recyclable!
Unlock! Heroic Adventures features three escape room scenarios that you can play on your tabletop.Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc. The three scenarios are...Note: All three of these have been released separately in the German market in addition to the box set. Sherlock Holmes: Der scharlachrote Faden Hinunter in den Kaninchenbau and Insert Coin
In Project: ELITE players are members of the ELITE squad on a mission to stop the invading forces of an alien empire. Stopping the invasion requires players to speedily roll dice as they take part in real-time two-minute combat rounds against waves of terrifying enemies. Once the ELITE members take their turn the aliens react. The game continues in this fast-yet-tactical series of rounds until the scenario is won or the aliens take the Earth.This new edition of Project: ELITE will have new art new miniatures new card designs new weapons new ELITE members new enemies and more.
In Bullet♥︎ players take on the role of heroines in a far-flung future Earth and use their incredible powers to defend the Earth from evil — as well as from one another! Each heroine's powers manifest in a different form with players controlling sound paper technology gravity triangles and more!Turns are simultaneous. Place bullets in your sight with the color of bullet determining the column and the number how far down in that column it is placed. Use actions to manipulate bullets to form configurations matching your patterns. Using a pattern removes bullets from your sight and sends them to the opponent. When placing bullets you skip over existing bullets in the column you place it in with the bullet hitting you if it is placed off your sight. At the end of the turn you'll gain even more bullets from the center bag as well as what the opponent sent ensuring each new turn is more hectic than the last!Choosing what order to place bullets use actions and use patterns in is key to staying alive as long as possible! Playing with the optional timer makes for even more intense play!Bullet♥︎ includes eight heroines to play and four game modes:—description from the publisher
Are you ready to party with a bigger group? With the all new Telestrations Party Pack you can have a LOL side-splitting time with up to 12 people! Prepare for more players more laughs and more unpredictable results! The silly sketchin’ & guessin’ possibilities are endless!Combining the schoolyard favorite ‘telephone game’ with a drawing game Telestrations has players draw what they see then guess what they saw. The result? The Big Reveal where players get to share how “this” became “that!” The outcomes are unpredictable and sure to create a slide-splitting time!
Description from the publisher:After being stripped of all their possessions a mage a warrior an elf and a dwarf are forced to go rob the local Magic Maze shopping mall for all the equipment necessary for their next adventure. They agree to map out the labyrinth in its entirety first then find each individual’s favorite store and then locate the exit. In order to evade the surveillance of the guards who eyed their arrival suspiciously all four will pull off their heists simultaneously then dash to the exit. That's the plan anyway…but can they pull it off?Magic Maze is a real-time cooperative game. Each player can control any hero in order to make that hero perform a very specific action to which the other players do not have access: Move north explore a new area ride an escalator… All this requires rigorous cooperation between the players in order to succeed at moving the heroes prudently. However you are allowed to communicate only for short periods during the game; the rest of the time you must play without giving any visual or audio cues to each other. If all of the heroes succeed in leaving the shopping mall in the limited time allotted for the game each having stolen a very specific item then everyone wins together.At the start of the game you have only three minutes in which to take actions. Hourglass spaces you encounter along the way give you more time. If the sand timer ever completely runs out all players lose the game: Your loitering has aroused suspicion and the mall security guards nab you!
Unlock! Timeless Adventures features three new escape room scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc. The three scenarios areNote: Each of these has been released separately in the German market in addition to the box set. Unlock!: Timeless Adventures – Die Noside-Show Unlock!: Timeless Adventures – Arsène Lupin und der große weiße Diamant and Unlock!: Timeless Adventures – Verloren im Zeitstrudel!
Escape: The Curse of the Temple is a cooperative game in which players must escape (yes...) from a temple (yes...) which is cursed (yes...) before the temple collapses and kills one or more explorers thereby causing everyone to lose.The initial game board consists of a row of three square tiles each showing a combination of two symbols say two green adventurers or one green adventurer and one blue key in one corner of the tile. All of the explorers start in the center tile – the safe room – and each player starts with a hand of five dice. Escape is played in real-time with all players rolling dice and taking actions simultaneously. You must roll the right symbols to enter a room and if you're at an open doorway you can roll to reveal the next tile in the stack and add it to that doorway. Some rooms contain combinations of red and blue symbols and if you (possibly working with other players in the same room) roll enough red or blue symbols you discover magic gems moving them from a separate gem depot onto that tile. The real-time aspect is enforced by a soundtrack to be played during the game. At certain points a countdown starts and if players aren't back in the safe room when time is up they lose one of their dice.Once the exit tile is revealed players can attempt to escape the temple by moving to that tile then rolling a number of blue dice equal to the magic gems that haven't been removed from the gem depot. Thus the more gems you find the easier it is to escape the temple. When a player escapes he gives one die to a player of his choice. If all players escape before the third countdown everyone wins; if not everyone loses no matter how many players did escape.Escape: The Curse of the Temple includes two expansion modules that can be used individually or together. With the Treasures module some rooms contain treasure and when you reveal such a room you place a face-down treasure chest on the tile. Roll the symbols on that chest tile and you claim the treasure for use later: a key lets you teleport anywhere a path lets you connect two rooms that otherwise have no door between them and a medic kit heals all players instantly (putting black dice back into play). With the Curses module some tiles curse players by forcing them to place one hand on their head keep mute during play or otherwise do what you wouldn't want to do while escaping a temple!
On an Egyptian holiday players are visiting the highlight of the entire journey: the stone pyramids! But after rising through the narrow labyrinthine corridors they discover that they've lost the rest of the group. After wandering for hours they end up in a mysterious grave chamber — and suddenly the stone door closes behind them. The players are caught. On the floor is a sand-covered notebook and an ancient spinning code dial. Will the players escape in time or be forever buried under stone?In Exit: The Game – The Pharaoh's Tomb players must use their team spirit creativity and powers of deduction to crack codes solve puzzles collect objects and earn their freedom bit by bit.
As the subjects of a medical study the players have checked into a lab but while they're on time at the site no one else seems to be there — then they realize that something seems wrong here. Steam has started emerging from one of the test tubes and they've all gotten dizzy to the point of passing out. When they awaken they discover that the door is locked and no other way out seems possible. Only a notebook and an enigmatic spinning code dial seem to offer any clues for how to escape the lab...In Exit: The Game – The Secret Lab players must use their team spirit creativity and powers of deduction to crack codes solve puzzles collect objects and earn their freedom bit by bit. Extra material: It is highly recommended that you have pens/pencils writing paper and scissors at hand when you play the game. Note: There is a printing error in the first English Edition on the 2nd 'Star' clue card. Please refer to the forums if you are confused after using that clue card.
Intruders have made their way onto your ship and their goal is total destruction! More than twenty bombs have been detected onboard and the countdown has begun. Your elite Bomb Defusal Team (BDT) has been called upon to neutralize the threat. Does your team have what it takes to work through the intricacies of the bombs and defuse them all in time?FUSE is a real-time co-operative game that employs 25 dice and 65 cards. Each game is set to a ten-minute timer and players must work together in that ten minutes to defuse all of the bombs. Each bomb is represented by a card which needs a certain combination of dice in order to defuse it. A player will draw a number of dice equal to the number of players out of a bag and roll them. Players must then decide who will get which dice but each player must take one and only one.It's a simple task: maximize the potential of your dice among all of the players. The problem is that you have only ten minutes and there are more than twenty bombs on your ship. You don't have time to think through every option. You barely have time to yell at Grandma as she reaches for that red die you need. This game will self-destruct in ten minutes...
Unlock! Epic Adventures is the seventh release of the series and features three new escape room scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc. The three scenarios are:• The Seventh Screening - Grab your popcorn! Tonight the horror movie The Werewolf's Final Night premiers. Will you get through unharmed?• The Dragon's Seven Tests - The Gold Dragons temple welcomes every seven years new disciples. Be worthy of Mater Li's teachings.• Mission #07 - EAGLE the secret organization has been infiltrated. Agents it's up to you to identify the mole!
Game description from the publisher:You are humanity's last hope.In XCOM: The Board Game you and up to three friends assume the roles of the leaders of the elite international organization known as XCOM. It is your job to defend humanity quell the rising panic and turn back the alien invasion.Where the world's militaries have failed to stand against the alien invaders you must succeed. To do so you must make strategic use of the resources available to you. You must launch Interceptors to shoot down alien UFOs assign soldiers to key missions research alien technology and use that technology to defend your base — all while trying to keep the world from collapsing just long enough that you can coordinate one final mission to repel the invaders for good.One of the more notable aspects of XCOM: The Board Game is the way that it incorporates a free and innovative digital app into the core of its gameplay. This digital companion will be available both as a downloadable app and as an online tool.The app's primary function is to coordinate the escalating alien invasion randomly selecting from one of five different invasion plans. Each invasion plan represents a general outline that the alien commanders will use to coordinate the arrival of new UFOs plan strikes against your base and respond to your successes or failures as it seeks to conquer Earth. The app manages all of these tasks and heightens the game's tension as it forces you to respond in real-time. Then after you move quickly to coordinate your response you engage the enemy in the untimed resolution phase and feed the results to the app. Based upon these results the app launches the invasion's next strikes.Additionally the app teaches you the rules controls the information that your satellites provide you and tracks the progress of your resistance efforts even as it allows you to enjoy the game at any of three levels of difficulty: Easy Normal or Hard.The use of this app does more than simply streamline your play experience and track your turns in real-time; it also permits a uniquely dynamic turn structure. While the variety of game phases remains the same from round to round the order in which you and your friends must play through them may change as may the number of a given phase. As a result while you'll want to know where UFOs appear before you deploy your Interceptors the alien invaders may be able to disrupt your satellite intel and force you to deploy your Interceptors on patrol with limited or no knowledge of the UFOs current whereabouts. Similarly you may be forced to think about the costs of resolving the world’s crises before you know how many troops you’ll need to commit to your base defense.The effect of the app is to immerse you deep into the dramatic tension at the core of XCOM: The Board Game and it ensures that the game presents a challenging and cooperative (or solo) experience like no other. Just like the XCOM department heads that you represent you'll need to keep cool heads in order to prevail.
In Werewords players guess a secret word by asking yes or no questions. Figure out the magic word before time is up and you win! However one of the players is secretly a werewolf who is not only working against you but also knows the word. If you don't guess the word in time you can still win by identifying the werewolf!To help you out one player is the Seer who knows the word but must not to be too obvious when helping you figure it out; if the word is guessed the werewolf can pull out a win by identifying the Seer!A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels so everyone can play.
Pictomania is a drawing game in which everyone is both drawing and guessing at the same time giving a chance for those who excel only at one or the other skill to crush the dreams of other players.Pictomania lasts five rounds and at the start of each round you set up six randomly drawn cards on card racks visible to all players. Cards are double-sided come in four levels of difficulty and include seven related words on a single side. In addition to a set of guessing cards scoring tokens marker and drawing board each player receives one symbol card and one number card which together indicate which word or phrase on the revealed cards that player must draw. Bonus tokens equal to one less than the number of players are placed in the center of the table.Players simultaneously look at their cards and start to draw. While drawing they can also watch what others are doing and place a guess card on that player's stack. Only one guess per player is allowed and once you make a guess you can't change your mind. Other players will ideally be playing guess cards on your stack too. Once you have finished drawing and guessing – and you're not required to do either – take the highest-valued bonus token from the center of the table and take no other actions. Once the final bonus token is claimed the round ends.One by one players reveal what they were drawing and the guesses that others made. Those who guess your word earn one of your scoring tokens with early guessers earning more points while those who guess incorrectly have their card placed in the center of the table. Once all the guesses are resolved you determine the black sheep – the player who made the worst guesses. If a single player has more cards in the center of the table than anyone else then his bonus token (if any) counts as negative points. What's more if no one guessed your word then you throw away your bonus token scoring nothing for it. You sum positive points for the round (a bonus token scored and scoring tokens from the words you guessed correctly) then subtract points for the black sheep bonus and all the scoring tokens you didn't give away to determine your final score for the round which could be negative.Reset the bonus and scoring tokens set up six new cards hand out the symbol and number cards and start another round. The player with the highest score after five rounds wins.
You've just inherited an old restaurant and you must turn it into a successful business! Hire personnel order the right ingredients and be ready to serve the customers that enter your restaurant. The success will depend entirely on your efficiency in the kitchen!Kitchen Rush is an innovative real-time cooperative game that simulates the excitement of a high-pressure kitchen environment. It does so through worker placement using hourglasses as your workers. These hourglasses are used to take orders from customers prepare their dishes serve them on time buy groceries clean plates and make sure enough money is made each round to cover wages expenses upgrades and hopefully leave a profit. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out making each decision important as time is limited.The game is for 1-4 players and plays for 4 rounds of 4 minutes. The fun excitement and rush it brings to the table offers a full course for gamers and family members alike.
5-Minute Dungeon is a chaotic co-operative real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there's no time to form a carefully considered plan — and no predicting what dangers lie ahead.In more detail players assume the role of one of ten heroes each with special cards and abilities. Once the five-minute timer starts the race is on to defeat all the monsters inside the dungeon. In order to defeat a monster players must match symbols from their hand with ones on the monster's card. At the end of each dungeon is a powerful dungeon boss — and after the first boss is defeated the campaign continues to the second boss. Each boss and each randomized dungeon gets harder until players reach the fifth and final boss.There is a Standard Edition and a Dungeon Master Edition (Kickstarted Exclusive Cover).Both Kickstarter editions includes: - 2 New Bosses - A Deck with 25 new cars [15 Doors + 10 Challenge Cards] - A Baby Barbarian Figurine (with blood in the sword)
Is she drawing an elk or a moose? Is he drawing a pegasus or a unicorn? These are the types of questions you will probably be asking yourself during a game of Pictomania!There's no time to draw a complex masterpiece in Pictomania the drawing game in which everybody draws and everybody guesses — all at the same time! Players sketch the essence of the word with a few quick lines and try to guess the others' drawings while there's still time.This second edition of Pictomania features revised word cards with a brand new look. One big change for this edition compared to the base game is that only three word cards are in play no matter the player count allowing you to jump into each round more quickly since you don't have to read as many words to guess who might be drawing what.
Cross Clues is a cooperative party game about making connections between clues. Work together to fill in the grid of code words by giving single word clues that represent the crossing of two different code words in the grid. Consider your clues carefully and think as a team to fill in as much of the grid as possible! Thousands of different combinations guarantee endless fun!—description from the publisher
Fit to Print is a puzzly tile-laying game about breaking news designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole!Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch.As an editor at one of the local newspapers your job is to tell their stories!The front page is due in just a few hours and you have no time for perfection. Grab the big stories before the other papers get a chance and make sure you get the right photos too. A newspaper is a business so the money has to come from somewhere — don’t forget the ads! After you’ve picked out a combination of stories photos and ads it’s time to lay out the front page. Did you take enough tiles to fill the paper but not so many that things have to be cut? Over the course of three hectic days your skills will be tested as you compete to be the most newsworthy editor!Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles stacking them on their desks until they think they have what they need to make the perfect front page. Then they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces articles photographs and advertisements. When everything is just right they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles 6 characters with their own special abilities as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle!If real-time games aren’t your style Fit to Print has a number of alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own or frenetic action for up to 6 players you will have a blast helping the critters of Thistleville tell their stories!—description from the publisher
In the wonderful land of Arkadia a very old king has no heir. He organizes a tournament to offer his throne to the bravest adventurer of the kingdom. Up to five finalists will wander seven worlds full of surprises...In the drawing game Loony Quest players study challenging level cards then try to replicate the outline to meet targets and avoid obstacles on their tracing sheets. Once finished players place their sheets on top of the level card to see whether the drawings line up with the targets they meant to hit — or avoid. Largely inspired by video games Loony Quest players discover various worlds play with 3D and 2D levels run into loony monsters — Loonies — and big bosses trigger special stages collect bonuses use penalties on opponents and gather as many Xperience points as possible to win.Loony Quest features the same basic gameplay as in Doodle Quest but has been developed differently by the publisher.
The night has fallen and your mind is floating in the magical world of dreams. But the Dream Spirits want to have some fun tonight! They are giving their best and the dreams become strange and surreal. Become the dreamer put on your sleeping mask and try to figure out your dream and which spirits are the Naughty ones. Become a good spirit and help the Dreamer by giving him clues about the dream before the naughty spirits mess it up. Close your eyes and dive in!At the beginning of each round of When I Dream one player takes the role of the Dreamer and falls asleep wearing a cloth mask. The other players are secretly dealt their role cards determining what kind of spirits they are good or naughty or if they are just tricksters changing sides as the game goes by.The whole round lasts 120 seconds in which the spirits are drawing Dream cards depicting a specific element of the dream trying to describe them to the dreamer using one word each. The dreamer can guess what the element of the Dream is at any time placing the card to the good spirits team side if the guess was correct and in the naughty spirits pile if it was not. At the end of the round the Dreamer and the good spirits get a point for every card in the good spirits pile when the naughty spirits get one point for every card in the naughty spirits pile. The tricksters get points according to how well balanced the two teams were at the end of the round gaining extra points if they managed to equally balance the two piles.At the end of the round the dreamer must use the words he guessed and story-tell his dream for extra points before he opens his eyes.You can learn how to play in a few minutes and have a great laugh right from the start. Each role is challenging and entertaining giving the game more depth according to the player’s imagination providing a wonderful experience with a unique dream every round.
In Werewords Deluxe Edition players guess a word by asking yes or no questions. Figure out the magic word before time is up and you win! However one of the players is secretly a werewolf who is not only working against you but also knows the magic word. If you don't guess the word in time you can still win by identifying the werewolf! To help you out one player is the Seer who knows the word but has to be careful while helping you. If you guess the word the werewolf can pull out a win by identifying the Seer!A free iOS/Android app provides thousands of words in hundreds of categories at various difficulty levels so everyone can play.Werewords Deluxe Edition contains several new special roles in addition to the Mayor Seer Werewolves and Villagers and a brand new Speedwords mode new artwork and can play as few as two players and up to twenty players.—description from the publisher
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc.Unlock! Game Adventures includes three separate scenarios for you to explore each set in a different well-known board games universe:Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded an internet connection is not required during game play.—description from the publisher
Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!Unlock!: Mythic Adventures contains three scenarios revolving around these themes.• In the Clutches of Hades - You are Alix a slave in Greece during antiquity. Gaining your freedom will not be an easy task unless you ask the Gods for help.• Professor Noside's Animal-O-Matic - The Animal-O-Matic transfers you into the body of any animal. It's not dangerous I'm telling you! Will you stop moving James!• Around the World in 80 Minutes - I made the bet with these gentlemen from the Reform Club that we will travel around the world in 80 days. Passepartout! Hurry! The world awaits Phileas Fogg's masterstroke!—description from the publisher
Game description from the publisher:As owners of a fantastic steam park you're to build gigantic coal-powered rides to attract as many visitors as you can – but building attractions won't be enough. You'll also need to manage your employees invest in advertising in order to attract and please the different kinds of guests visiting your park and above all keep the dirt that your park produces under strict control!Steam Park is an easy-to-learn game with two difficulty levels: one for the less experienced gamers and a more strategic one for those who want a more exciting challenge. In this management game you'll have to build your own amusement park and make it the largest and most profitable in the region. By constructing the three-dimensional wonderful rides designed by Marie Cardouat you will see your park grow right before your eyes. Choose your strategy! Build Stands to attract more Visitors or Toilets to keep the Dirt under control. Whatever decision you take take it quickly: The less time you spend planning the more time you'll have to maintain your park. Thanks to a clever original action-choosing mechanism winning in Steam Park is as much a matter of being the best as of being the fastest!
Exit: The Game – The Sunken Treasure is a puzzle game modeled after escape rooms.Starting with season 3 the Exit series is divided into difficulty levels. The Sunken Treasure is categorized at beginners level.
The great world of cooking awaits you! Together with your friends you have purchased an old restaurant and are now responsible for its fate and success. Use only the best ingredients the freshest herbs and don't let your guests wait - then your restaurant will develop splendidly and you will have a golden future!Kitchen Rush is a cooperative real-time game. Receive your guests take their orders use the right ingredients and prepare tasty meals.Over the course of 8 scenarios your restaurant evolves and more challenging tasks are added. Do you have the potential to become a star chef?This 2019 Edition of Kitchen Rush (Revised German Edition) features new artwork a new rule structure and some new mechanisms are added. The modular board allows you to really level up your old restaurant step by step. The new rule structure lets you learn the game step by step in 8 scenarios.—description from the publisher
U-BOOT: The Board Game is a fully cooperative real-time tabletop game of WW2 submarine warfare designed by Iron Wolf Studio. It allows 1 to 4 players to assume the roles of the Captain the First Officer the Navigator and the Chief Engineer on board of a type VIIC U-boat. The game is driven by a companion app allowing for an unprecedented level of realism as well as a challenging enemy A.I. which will push your skills to the limit. The action unfolds both on the strategic and the tactical scale always demanding teamwork efficient crew management and quick situation assessment.Each of the four roles entails unique responsibilities encouraging the players to develop an efficient communication scheme and use genuine navy terminology. The Captain oversees the completion of mission objectives supervises action point costs and is responsible for the crew's morale. The First Officer operates the companion app manages the flow of information and takes care of the crew's health. The Navigator steers the submarine by setting its course and depth but also updates all the essential information on the strategic and the tactical map. Last but not least is the Chief Engineer who is responsible for the engines repairs as well as other mechanical implements on board of the U-boat (such as the ballast tanks weapon systems etc.). At the same time each of the four officers commands his own group of crew members by issuing orders within a worker placement system.The idea behind the companion app is to deliver a real-time realistic gameplay experience. To that end the app features the most essential instruments of the u-boat (such as the periscope the hydrophone and the Enigma among others). Rest assured however that the vast majority of gameplay traditionally takes place on the game board with the instruments revealing otherwise hidden information and the app requiring only certain data (such as the U-boat's course speed etc.) in order to generate an adequate A.I. response of the enemy force. It is also responsible for all the ambient sound effects thus immersing the players even deeper into the claustrophobic interiors of the type VII C. But fear not! With open & play being a design priority you will be launching torpedoes in no time thanks to streamlined rules video tutorials and variable difficulty levels for each player.From quick skirmishes through full combat missions to an all-out campaign UBOOT: TBG will let you conduct submarine operations in all major naval theatres of the 2nd World War. Success of these missions hinges on the completion of various tasks delegated to the crew by the Oberkommando der Kriegsmarine (German Navy HQ) which include patrol duty ambushing convoys laying mines in enemy waters and many more! Each mission will require the players to adopt various strategies and different play styles in order to successfully complete it and the companion app will generate a detailed report at the end of each game session (evaluating player efforts and possibly awarding decorations promotions etc.). That is if the U-boat makes it back home...The stage is set and the crew is awaiting your orders. Do you have what it takes to command the Kriegsmarine's finest? Hunt or be hunted as you brave the stormy seas of the greatest conflict in history!—description from the creator
For those shipwrecked on the beach of this forgotten island a chained boat is the only hope — but the mysterious owner has left puzzles over the whole island. Will the team solve them free the boat and escape?Exit: The Game – The Forgotten Island is a puzzle game modeled after escape rooms.
An alarm sounded in the eternal ice so the polar station has been evacuated and foreclosed but a small group of researchers has remained behind by mistake — and they have only one hour to find the code that will crack the lock program.Exit: The Game – The Polar Station is a puzzle game modeled after escape rooms.
Happy Salmon is a simple ultra-fast very silly card game.There are no turns. Players call out the action shown on their cards as fast as they can. When two players have a match they celebrate by performing the action. Actions include the classic High 5 the unifying Pound It the frantic Switcheroo and the delightful and bizarre Happy Salmon.Each time a player celebrates a match they quickly discard a card. The first person to get rid of all their cards wins.
The sun is shining the wind is blowing and you know just what to do — gather your friends to fly some kites!In Kites everyone works together to keep all their kites — represented by colorful sand timers — in the air. Take turns playing cards flipping the sand timers and coordinating with other players to ensure none of the timers run out. If it does a kite has crashed! Add complication cards for additional challenges.Play all of the kite cards in the deck and everybody wins!
The castle is the highlight of the hike but hardly have the hikers entered the old walls when the squeaky doors close. Escape appears impossible — but strange hints may lead players in a new direction. Can they solve the riddles and find the way to freedom?Exit: The Game – The Forbidden Castle is a puzzle game modeled after escape rooms.
Assume the role of the universes' most powerful heroines as you settle their disputes with excessive firepower! Use actions to form patterns clear bullets from your sight and bombard the opponent! Deal with the curtain of bullets coming at you each round and be the last heroine standing to win!Each heroine wields a dynamic power that changes how you play the game! Control fireworks zombies the news and more!4 game modes! Play solo with Score Attack. Free-For-All with 2-4 friends form 2 player Teams or fight each heroine's dangerous Boss Mode by yourself or with others!Combine Bullet⭐ with Bullet♥︎ to play up to 8 players!—description from the publisher
Rating: 7.3 | Players: 1–6
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Re-enter the land of Oz! Pay a visit to the wizard meet some familiar friends and challenge the Wicked Witch of the West. The Adventurers of Oz is an Unlock! adventure for up to six players.Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles.The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!
Your pre-Christmas ski trip definitely hasn't gone as planned: Just as you are taking a break and enjoying the crystal-clear mountain air you hear a noise and see a terrifying avalanche crashing down the mountain towards you. Your heart is in your throat you hastily grab your seven things and race down the slope. With the last of your strength you throw yourself into a nice in the rocks as everything behind you is buried in snow. Your heart races and you pull yourself together. You can hardly believe it but you are alive! Only then do you take a look around: is this some kind of cave?This advent calendar is both an EXIT game and adventure story: in order to free yourself from this predicament you must open a door of the calendar each day. Behind each door you will find a new and exciting riddle the solution to which will bring you closer and closer to escaping the cave!Will you solve the mystery of the ice cave and find an exit?--description from publisherLevel 2 of 5
In Factory Funner players are factory managers who select and install machines in their factory. They try connect all machine input and output pipes to the right reservoirs or to other machines in order to build the most profitable configuration. A new machine brings revenue. Other things you build (reservoirs and connectors (pipelines)) cost 1K money each.In each game round players may select one machine (from a number of machines equal to the number of players) simultaneously which means players try to quickly determine possible connections then grab the tile they want. But by choosing too quickly you risk taking a machine that doesn't fit well... When fitting in a machine a key tactic is to keep the most and best options for connecting future machines!After eight rounds the player with the most money wins.The second edition of this game — Factory Funner&Bigger — features the same gameplay as the original release but with a deeper box more connectors and slightly different colors for better usability and without the jump machine as it had a high luck factor and created rules difficulty during play.
Every year Sorcerer City gets built and rebuilt in magically new ways with blocks moving and rotating in crazy directions. You and your fellow players are rival wizard architects in charge of building the same city district over five years expanding it and rebuilding it to gain the most money influence magic and victory. Unfortunately Sorcerer City has a bit of a monster problem so you must work hard to mitigate the effects of marauding creatures who attack your city district. The wizard architect with the most victory points at the end of five years will be crowned the new head wizard of all of Sorcerer City.Every player starts Sorcerer City with a set of tiles and in each round you have two minutes to build your city as optimally as you can. In between rounds you buy new tiles to add to your pool and gain other rewards. Beware though monsters are lurking and will also be added to your deck no doubt adding some chaos to your plans in the following rounds. After five rounds add up all the victory points to see who is the master sorcerer builder!
Rating: 7.0 | Players: 1–6
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At the beginning of The House on the Hill strange paranormal activities have surrounded an abandoned house for the past three days. When an investigation uncovers that these occult occurrences center on an excerpt read from The Book of the Dead you and your companions are tasked to enter the house find the book and stop the curse…Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game.
You are one of the doctors that were just hired for the brand-new cutting-edge Medical Center. Alongside your colleagues you have to cooperate well to admit diagnose and treat various patients who need your help. Combine your strengths and treat efficiently the patients arriving at hospital but be careful because mistakes can be of the highest value in Rush MD!'Rush M.D. is an innovative real-time cooperative board game that simulates the challenging and high-pressure nature of medical professions. A worker placement mechanism using hourglasses as workers allows but also limits players to perform a multitude of actions. Each player handles 1 Doctor hourglass running around the hospital admitting patients providing immediate medical care performing different kinds of exams as well as performing surgeries. Additionally there are 4 more Nurse hourglasses which can be used by all players. Nurses provide medicines to patients supply all necessary drugs and equipment that you need to carry out all your exams and medical procedures. Any worker placed on an action space may not be used elsewhere before the sand within the hourglass runs out making each decision important as time is limited.The game plays from 1-4 players and lasts for 4 rounds of 4 minutes each. That means you only have 16 minutes in total to treat various patients overcome many difficulties and challenges and manage to cooperate efficiently with your teammates combine your forces into helping as many of your patients. A highly thematic experience that is equally rewarding for gamers and families filled with fun challenges and sharp decision making!In Rush M.D. pressure is high as human lives are upon your hands! Can you handle the Rush doctors?!
Your plan is quickly coming together. Simplicity itself. Just continue to close the gap to the enemy and launch when within range. Your crew is well-trained and work quickly at their stations just the edge you need to come out on top.“Engineering power to Helm. Move forward and close the distance to the enemy. Keep shields in the front. We're going straight in”. You can feel the bridge vibrate slightly as the engines come up to speed.“Captain all sensors are on weapon lock” says the Sensor Officer. “You can fire at will.”A slight smirk crosses your face. “On my mark! Launch both tor... Wait where did they go?” You look at the viewscreen puzzled with a growing sense of unease.Sensors starts shouting. “Crystal Warp! Captain they've done a crystal warp and they're directly behind us!”From your right comes the panicked voice of the Shields officer. “Umm Captain... All of our shields are to the front!”You start barking out orders. “Shields use the crystal we captured to raise the aft shield. Weapons start to move the torpedoes to the rear tubes! Helm get us out of here!”The crew gets to work but you look on in horror as two torpedoes lance out from your nemesis...~~~~~~~~~~~~~~~~Space Cadets: Dice Duel – the Team vs. Team Real-time Dice-Rolling Game of Starship Combat! – pits two spaceships against one another in quick-paced combat. The players are divided into two teams each team playing the crew of a ship and winning or losing together based on how well they perform. The game ends when one side destroys their opponent by causing four points of damage through torpedoes or mines. Each ship has six Bridge Stations:Each player is in charge of one or more of these stations or has the overall role of Captain to coordinate everything. There are no game turns in Space Cadets: Dice Duel; instead the game continues with players acting as quickly as possible until one side wins.
The Marvel version of the chaotically fast-paced cooperative card game 5-Minute Dungeon that lets a group of Marvel heroes battle past Marvel bosses all in less than 5 minutes! Fast and frenetic gameplay gets everyone involved and engaged. Cooperative gameplay encourages communication interpersonal interaction and teamwork. 10 Marvel heroes to choose from and 6 progressively difficult Marvel bosses delivers strong re-playability.In more detail players assume the role of one of ten superheroes each with special cards and abilities. Once the Jarvis-hosted five-minute timer starts the race is on to defeat all the villains in the mission. In order to defeat a villain players must match symbols from their hand with ones on the villain's card. At the end of each mission is a powerful super villain — and after the first super villain is defeated the campaign continues to the second super villain. Each super villain and each randomized mission gets harder until players reach Thanos the final super villain.
Unlock! Legendary Adventures features three new escape room scenarios that you can play on your tabletop.Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc. The three scenarios are:
Unlock! is a co-operative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards.Unlock!: Kids is designed for players ages 6+ and unlike other Unlock! titles it does not require an app.• Mac Unlock's Castle - Scotland is yours and so are its ghosts. . . and treasures!• Feather Balls & Mysteries - Lead the investigation among the animals and restore peace to the barnyard!• Fuss at the Park - Meet the wacky inhabitants of this fantastic amusement park.Contents: 1 Rulebook 1 Tutorial (11 Cards) 3 Stories (150 Cards) 7 Starting Special Components 38 Cardboard Tokens 1 Hints & Solutions Booklet
Rating: 6.9 | Players: 1–6
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The Tonipal's Treasure sets you at the start of a hunt for the treasure of Captain Smith hidden somewhere on Tonipal Island. As your adventure begins you've been arrested by the Governor and thrown into prison — you'll need to escape quickly especially since Johnson a famous treasure hunter is also on his way to Tonipal in search of the very treasure that you seek.Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!
In a post apocalyptic setting an alien civilization has invaded Earth. Players work together as part of a special ops team with the code name ELITE. They are dispatched to high priority missions - protecting objectives and defending vital targets against the alien invaders.Project: ELITE is a co-operative real-time speed-dice tactical tower-defense-like game in which players roll dice with symbols as fast as they can allowing them to do various actions with their character on the game board. They move around shooting and cutting through waves of aliens blocking their advance while at the same time trying to complete objectives that will bring them to victory.The game consists of a number of real-time 2-minute rounds (depending on the scenario) separated by an AI Alien Phase where aliens perform abilities advance towards their goal and receive reinforcements.The constant performance of actions through dice rolling combined with an innovative combat/movement system result in a mix of intense gameplay that offers countless hours of fun.What really makes Project: ELITE unique is the Alien Move symbol that appears on one side of each of the player's dice and forces him/her to move an alien towards their goal.The end result is a real-time tactical board game where friend and foe are in constant motion trying to prevail over the other.
Taco Cat Goat Cheese Pizza is filled to the brim with hand-slapping mayhem! As in Snap and Dobble each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck with the last one to slap picking up the cards. Whoever rids themselves of cards first wins!For extra fun special action cards – the gorilla narwhal and groundhog — force players to make certain gestures before racing to slap the deck!
This is an adult version of the award winning Telestrations. Gameplay is the same but the word content has changed to more adult fare. Some of the word cards now include stuff such as Anaconda Jackhammer Doggie Style and Human Centipede.
Your goal in Rival Restaurants is to be the first restaurant to get 20 popularity points and be crowned The Wiener! Players earn popularity points by buying and trading for ingredients and using them to cook (complete) recipes. The more advanced the recipe the more points it's worth.Each day players move through three phases:1. MONEY and MOVE: Players collect their income for the day and decide where they want to move. Turn economy is crucial as players are not permitted to move for the rest of the day once their location has been chosen.2) BUY and BARTER: Players have one minute to buy as much as they want but only from the location they're in. Players can also barter/trade with anyone in the game not just the people in their location.3) COOK and COUNTER. Any player who has all the ingredients required for their recipe can cook it and collect popularity points.In addition each player controls a chef equipped with their own chef power. Chef powers are asymmetrical and allow players to bend the rules in their favor. The base game of Rival Restaurants has twelve chefs and additionally at the beginning of the game each player must choose a restaurant to play with each restaurant having a unique level-up structure with rewards for reaching 3 7 and 12 popularity points. Lastly players can also choose to buy action cards that is development cards that are typically for one-time use.
The brilliant Dr. Eureka has important experiments for you to complete! You must solve his scientific formulas by mixing the molecules from tube to tube without touching them with your bare hands. Transfer your molecules faster than your competition in Dr. Eureka to prove you're the smartest scientist in the lab.The Challenge card deck is shuffled and the top card is turned face up. For fairness it is best to have the player turning the card over to count to perhaps five before each player at the same time picks up their test tubes and begins to move the balls around until they can match the Tubes shown on the card. The first to complete wins the round and the first player to win 5 rounds is the overall winner.
In Nine Tiles Panic (ナインタイル パニック) each player has a set of nine double-sided town tiles.At the start of a round three scoring cards are revealed such as most aliens on a single road most dogs visible or longest road. All player then race to assemble their town in whatever pattern seems best trying to score points for one two or three of the scoring cards as they wish. As soon as the first player decides that they're done they flip the sand timer and everyone else has 90 seconds to complete their town then players determine who scores for which cards with ties being broken in favor of whoever finished first. Players score points based on the number of players in the game and players track their score on a chart over multiple rounds.
Game description from the publisher:In the puzzle game Dimension six task cards are laid out each round with these cards dictating how the balls in the game should be stacked on top of one another and side to side. These challenges aren't easy as some colors shouldn't touch one another.Fast puzzle-solving is important but more than that in the end whoever solves the most of these difficult tasks wins.NOTE: IMPORTANT RULE CORRECTIONGame description from the Thames & Kosmos 2015 Science Kits & Games catalogue:DimensionThe Spherical Stackable Fast-Paced Puzzle Game!Dimension is a fast-paced innovative puzzle game that takes place in three dimensions with 60 colourful spheres.All of the players play at the same time.Everybody tries to position the spheres on their tray to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points: for example exactly two orange spheres must be on the tray black and blue must touch each other and blue must not touch white.Complete these tasks while racing against the timer. You get a point for each sphere you use and a bonus token for using all five colors but you lose two points for each card you don't follow correctly.Prove to your opponents that you are the master of multi-dimensional thinking!
Description from the publisher:Flatline is a co-operative dice game set in the Fuse universe. Players must roll their dice and work to combine them with other players in order to properly treat arriving patients. Every round players race against a one-minute timer and must deal with the needs of wounded crew members as well as other emergencies within the ER. Time is running out!Comes with a 4 Cards expansion promos for FUSE inside.
June 2471 and kerosene - KERO - is scarce. Two clans are struggling to survive exploring New Territories in their tanker trucks. Running out of fuel is a risk each time they leave camp! Fortunately a local tribe of Tuareks can lend a helping hand…Kero is a two-player game set in a future unfriendly world where players will be clan leaders - managing a camp a tanker truck and 7 Explorers - competing for the same lands. Their ability to win the game will be based on how much kerosene (Jerrycans) they can find and how they use it wisely… Collect as many resources as possible while using as little as possible of the KERO in your tanker-truck to upgrade your camp and claim New Territories! Score the more points (by adding up the points on cards and territories) and become the 2471 Badassest Clan!The game is played in 3 rounds (ending when a Claim card is revealed) each comprising several turns. Making snap decisions and mistakes under time pressure is part of the game!5 MAIN STEPS IN A PLAYER’S TURN1. Fuel up with KERO (if necessary). 2. Choose your dice and roll them. 3. Collect resources shown on the dice and perform actions to upgrade your camp: take cards from the raw take Tuarek tiles send out Explorers on New Territories. 4. Deal with Fire and discard any burnt cards accordingly to the results of your roll. 5. Claim New Territories in which you have a majority at the end of a round.FOCUS ON THE ORIGINAL REAL-TIME PLAYOn a turn choose your dice and roll them in a self-limited time using your tanker-truck. Tip it and roll your dice however many times you want to obtain needed resources keeping results as desired and avoiding fire (the fire dice burns up). When happy with the results replace your truck flat. You can’t tip it up again! Beware of Kero outage! In this case you lost your turn!As soon as your opponent starts rolling the 8 dice hold your tanker-truck (cab facing downwards). You gain only as much time as it takes your opponent to roll fires on all the dice. A simultaneous and interactive way to gain time for your sandtimer!KERO KEY FEATURES• Light tactical & frantic game • Fast & furious play for casual & experienced players • Unique balanced gameplay mixing strategy & chance • Uncommon barren theme with beautiful colored art • Two 6 inch/16 cm tanker-timers inside!HAVE FUN ROLLING YOUR DICE & REFUELING YOUR TANKER-TIMER!
It's your lifelong dream – to join the Star Patrol and be part of the crew of an interstellar Starship. You've worked hard graduated from the academy and received your first assignment as part of a team of young recruits confident in your training and ready to be put to the test. Nothing can possibly go wrong as you are prepared for anything...You are the Space Cadets.Space Cadets is a fun and frantic cooperative game for 3-6 players who take on the roles of Bridge Officers of a Starship. Each officer must accomplish his specific task in order for the team to successfully complete the mission. You might be the...If your crew can work together to accomplish the mission goals you just might make it home in one piece.
It's the bottom of the ninth inning. The game is tied. It's down to the home team to score one run to win it all. Unfortunately the home team is staring down the league's best closer.A dice and card game for two players Bottom of the 9th brings all the excitement of the final three outs of a baseball game into a compact 5-20 minute game session. With variable player strengths bluffing/deduction and die-rolling only the pitcher knows what's coming and the batter needs to keep his eyes peeled. Bottom of the 9th is played over the course of three outs or four hits (for one run scored) — whichever occurs first.Bottom of the 9th includes tons of variable player powers myriad customizable line-ups the possibility of two added expansion packs and rules for advanced league and solo play to keep gamers wanting to play ball time and time again.
Oh no! Something terrible has happened: Santa Claus' golden book has disappeared! It contained a complete list of all the Christmas wishes. If the book isn't found by Christmas Eve there will be nothing but sad faces around the tree on Christmas morning. It is up to you to save Christmas — and time is of the essence!The thief's trail leads you to a remote mountain village. You quickly notice that something strange is afoot here...but what? And where has the golden book gone? You must find it but let me tell you: Behind the doors of this village there are many surprises waiting for you!Exit: The Game – Advent Calendar: The Hunt for the Golden Book is an EXIT game and a 24-part adventure story in one. To find the golden book you must open a little calendar door every day. Behind each you will find a new exciting puzzle the solution of which will help you to move onto the next room. Only if you follow the clues and solve all 24 puzzles will you find the thief and the book...and save Christmas.Level: Beginner
In an apocalyptic world in which everyone over the age of 18 has turned into a bloodthirsty flesh-hungry zombie and most youngsters have been served as meat to quell their elders' appetite a small team of kids and teenagers tries to survive on their own. As part of that small group of survivors you must unite to escape the relentless horde of undead. Run across town to find shelter or food hold a strategic position meet with new survivors and discover the truth about this terrible and mysterious disease!Zombie 15' is a frantic scenario-based survival game in which time is scarce and cooperation is key. The game features easy rules but real choices to be made as quickly as possible if you don't want to get overwhelmed by zombies!Zombie 15' features a team of 15-year-old teenagers; a 15-minute soundtrack to give each game its tempo; a 15-scenario progressive campaign; and much more than just 15 zombies...
In Panic on Wall Street! you take on the role of a freewheeling capitalist out to outmaneuver your competitors and earn your place as a great industrialist.Players are divided into managers and investors. Your goal is to earn more money than any other manager (if you are a manager) or more money than any other investor (if you are a investor) by the end of the fifth round.Each round managers and investors negotiate with each other in a noisy two-minute free-for-all to set a purchase price for shares in the managers' companies. Investors then collect income from the shares they purchased but not until a roll of the dice brings (sometimes drastic) changes to the economy with major consequences for the balance sheet of each player. Managers collect what they are owed from investors pay fees for each of their companies and buy new companies at auction.After five rounds of play (5 months) the manager and the investor who have accumulated the most money are each declared victors the undisputed masters of commerce.Panic on Wall Street! is the new edition of Masters of Commerce. See 'More Information' below for differences between the two editions.
Now Boarding is a real-time cooperative game in which you work together to fly a fleet of airplanes. You must deliver all the passengers to their destinations before they get too angry — and new passengers are constantly arriving! Upgrade your plane to fly faster and carry more passengers to handle the load. The twist: All players take all their turns at the same time! This allows for clever hand-offs of passengers. It's a whole new level of pick-up-and-deliver game.
Can you solve the riddles and stop the kidnapping before it’s too late?Criminal activity is rampant in the frontier town of Fortune City and now the sheriff has disappeared without a trace. With precious little time to find him players need to work together to solve the crime. Over the course of the game your investigation will lead you through Fortune City with clues and strange items to be found throughout. You will need to search for answers in the saloon drugstore gunsmith post office prison and bank. But in a unique twist you will decide the order in which you will visit these locations and who you will interrogate along the way. Together with your team you will collect clues and evaluate the townspeoples’ testimonies. But will you get the answers you need to rescue the sheriff in time?In the style of Dead Man on the Orient Express and Theft on the Mississippi players must get to the bottom of a kidnapping in the Wild West in addition to solving all the riddles.Difficulty level: 3.5 of 5Exit: The Game – Kidnapped in Fortune City is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.
Exit: The Game – The Enchanted Forest is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.A relaxing walk in the woods takes a very different turn when you suddenly encounter strange fairytale creatures and even stranger puzzles. Will you ever find your way out?!-- description from the publisher
Deckscape: Test Time is the first title in a series of cooperative games inspired by real escape rooms in which a group of people are trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.In Deckscape: Test Time you have been selected from Doctor Thyme's most brilliant students for a special project. He'll test your skills and if you succeed you'll get a unique chance to help him on his newest and greatest invention. While he's explaining his project he distractedly pushes a button: an alarm cries loudly and heavy gratings shut all the windows and the exit door. The laboratory is locked! Doc Thyme falls through a trapdoor below his feet and the lights turn off. Will you be able to pass Doctor Thyme's exam and exit his laboratory? Using just sixty cards you will take part in a hectic adventure without leaving home.—description from the publisher
Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So instead of saying broccoli you'd say something like green thing you eat for live long and have good health. If you mess up and use a big word such as vegetable you get bopped on the head with a NO !Stick and you lose points.The goal of the game is to score the most points by correctly interpreting words and phrases. The chosen Poet starts off the game with a Poetry Card and tries to get their teammates to say the listed word using only words with one syllable within a 90-second time limit.The team with the most points is the winner.Contents: 220 cards 1 inflatable NO! Stick 1 sand timer 2 point slates
Disaster has struck! Cities around the world are in desperate need of food water vaccines and other supplies. You and your team belong to the Crisis Response Unit (CRU) an elite team of doctors and specialists. With a specially equipped plane you are uniquely capable of providing life-saving aid — anytime anywhere.Pandemic: Rapid Response is a race against time. Roll dice to create supplies fly the plane and make deliveries to cities in need. As the timer counts down you must quickly coordinate and work together to react to new disasters. Will you and your team be able to respond in time?The nations of the world have pooled their resources and assembled a diverse crew. Each of the seven unique role cards features its own ability. The Analyst Adjoua Soro is able to re-roll the dice up to two additional times. The Engineer Soojin Sohn can change any die result with a plane to a different symbol. Take turns as quickly as possible using your role's unique ability and strategically allocating your dice to be as efficient as possible when creating supplies.When you're ready for a new challenge adjust the difficulty level or add crisis cards for a greater variety of obstacles to overcome. Now hurry — the timer is counting down and the world needs your help!—description from the publisher
Noside has returned to ruin your day! A thick smoke lingers over the region — it must be another trick of Noside. It's up to you to stop him before it's too late! A Noside Story is a brand new Unlock! adventure for up to six players.Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!
1931: Your scientific expedition discovers a new and intriguing mountain range in the middle of the Antarctic polar circle. Under these challenging conditions the survival of your team will depend on your ability to communicate with each other and to coordinate your efforts to overcome each obstacle — but what you discover on the way to the highest peak will strongly test your mental health. Will you even be able to understand yourself despite the madness that gradually insinuates itself into your mind?Based on the novel by H. P. Lovecraft Mountains of Madness is a fully cooperative game with a pinch of real-time gameplay.
You have followed an ancient map to a hidden cave which purportedly contains some kind of mysterious gate. Inside the cave you find a large metal circle made of concentric rings embedded in the rock wall. You approach the gate hesitantly and touch it. To your astonishment the metal rings can be rotated. Suddenly everything goes dark around you. When you regain consciousness some time later you are no longer in the cave but in a bizarre new world. Where are you? And how are you supposed to find your way back to the world you know? Only by working together as a team solving riddles as you travel from world to world will you be able to make it home safely.Difficulty level: 3 of 5Exit: The Game – The Gate Between Worlds is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.
According to legend tonight's moon is at the right angle to find a priceless red ruby hidden in the tomb of Sir Reginald Wreston. No one has succeeded in finding it yet. Will you triumph tonight?Exit: The Game – The Cemetery of the Knight is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.
Stay Cool is easy. We ask you to do nothing complicated — but you must do it all at the same time...When you are the active player in the first round you must answer verbally the questions asked by your left-hand neighbor while you write answers to the questions asked by your right-hand neighbor using seven letter dice to write three- or four-letter answers. While you're doing this another player flips a 30-second sand timer four times giving you two minutes to answer as many questions as possible. At the end of that time multiply the number of answers you gave for the questions from the left and from the right to determine your score.In the second round you do the same thing once again with new questions but you must tell the player watching the sand timer to flip it before it runs out of sand with a maximum of two minutes of playing time. If you fail to tell the player to flip the timer before it runs out of sand your turn ends immediately. However your turn ends you score points as described above.In the third and final round you must do everything described in the third round except now the sand timer is hidden from your eyes!—description from the publisher
Deckscape: Heist in Venice is the third title in a series of cooperative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.In Deckscape: Heist in Venice you are professional thieves now retired but a mysterious missive forces you to reunite the old gang. The mission: sneak into the oldest casino in the world in Venice and steal a 1 billion euro chip! Each of you has specific skills and abilities and if you stick to the plan everything will be fine. Although yours is a risky job and an unexpected event could compromise the whole mission... Can you overcome the intricate security systems of the casino and then run away with the loot? —description from the publisher
Ghost Blitz 2.0 – The new version of Ghost Blitz with different items – five wooden items sit on the table waiting to be caught: a white female ghost a green frog a grey bathtub a blue hairbrush and a red bath towel. Each card in the deck shows pictures of two objects with one or both objects colored the wrong way. With all players playing at the same time someone reveals a card then players grab for the right object – but which object is right?The new version of Ghost Blitz functions similarly to the original but includes the following new rules: - If the frog appears you have to call out the item. - If the frog or the other item is in its original colour you have to call out the correct item in a foreign language. - If the towel appears on a card the item of the towel`s colour is the one to grab for.The first player to grab the correct object keeps the card then reveals the next card from the deck. If a player grabs the wrong object she must discard one card previously collected. Once the card deck runs out the game ends and whoever has collected the most cards wins!
In Mondo players compete against each other while also racing against the clock. Each player has a small world board with empty spaces on it and all players simultaneously pick tiles depicting different animals and environments from the middle of the table and place them on their world board trying to create complete areas of the same environment. A new tile must be placed next to an already placed tile but the environmental borders don't have to match. (These errors will earn negative points when the board is scored.)When the timer runs out players score bonus points for each animal and each completed environment and score negative points for volcanic tiles empty fields on the world board and mismatched tiles (for example a tile with a forest border connecting with a tile with a water border).Mondo includes three degrees of difficulty in addition to additional goals and ways to achieve (and lose) bonus points as well as rules for solo play.
Spaceteam is a fast-paced cooperative shouting card game in which you race to repair your malfunctioning spaceship.Your goal is to ensure that all ship systems are functioning properly before time runs out. Each player must deal with the various malfunctions in their sector by flipping cards from the malfunction deck in front of them and fixing the ship's systems. You'll have an arsenal of disorganized space tools spread among all players' hands but finding the right tools can be harder than you think especially when your Spaceteam is franticly worrying about malfunctions in their own sector. If that wasn’t hard enough you’ll also have to deal with complications such as wormholes and asteroid fields which require the coordination of the entire Spaceteam. There are no turns; everyone plays and shouts at the same time. Victory is achieved if enough malfunctions are corrected to reveal the 6 hidden System-Go Cards before time is up.
Relive the evening service in six minutes in the most cosmopolitan restaurant in the world![kosmopoliːt] is played by 4 to 8 players among which there is always a Waitress a Maitre d'Hotel and Cooks.The Waitress will manage the restaurant room on the app. she will have her earphones on and will be able to take orders from customers which she will transmit to the Cooks and especially to the Butler — except that our customers come from all over the world and wish to taste typical dishes that they request in one of their sixty languages. Natives!The Maitre d'Hotel notes as best as he can all the orders from the waitress and constantly repeats them to the cooks. He has the pivotal role of the restaurant he makes the link throughout the game between the room and the kitchen and is responsible for coordinating and managing the whole.Each Cook manages types of food by having the piles of corresponding cards and is also the expert cook of a continent: he thus has all the cards of this continent. Each of these cards corresponds to a language and includes the six dishes that are served in that language.Each dish is written by a transliteration (as it is understood in French) and accompanied by the name and drawing of one of its ingredients. When a cook has found a dish on a card he asks the others for the necessary ingredient (if he does not have it himself) and gives these two cards (language + ingredient) to the head waiter. The latter therefore adds to these two cards the appropriate table card (which he would normally have noted down!) and gives everything to the Waitress. As soon as the Waitress can she will serve the table on the app by selecting the table in question then the right ingredient then the right language!So satisfied customer?[kosmopoli:t] is scalable! Initially you will have access only to level 1 and will have to unlock the other levels! Then you can open the latest deck of cards with new ingredients and new languages! The game has a hundred goals to achieve and scores to pulverize! The game is also full of surprises with some levels having an inspector from Guide Michelin some having nonexistent dishes to discover and some having things still to discover...—description from the publisher
The bad guys have taken over our beautiful kingdom in Slide Quest and it's in total chaos! You have to save the world and quickly! Work together to guide this brave rolling knight through this turbulent adventure that is lined with twists and traps!
Your ship has sustained massive damage is falling apart around you and is drifting toward the ultimate catastrophe a black hole. You are alone.Your challenge in Lux Aeterna is to draw and play all of the cards in the main deck one turn after another without the spaceship collapsing completely or falling into the black hole. Cards have multiple functions; you will assign drawn cards to one each of these functions each turn:If a ship's system collapses the game will get harder for you; if you should repair a system then you just might avoid the ultimate doom.Events (called glitches) can be seeded into the main deck to make things even more difficult as will reducing the real time that you have to play: 12 minutes -> 10 minutes -> 8 minutes etc.—description from the designer
Deckscape: Behind the Curtain is the fifth title in a series of cooperative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.
From the co-creators of Secret Hitler & Better Myths: a Blade Runner-inspired five-minute party game for two players.Inhuman Conditions is a five-minute two-player game of surreal interrogation and conversational judo set in the heart of a chilling bureaucracy.Each game has one Investigator and one Suspect. Armed only with two stamps and a topic of conversation the Investigator must figure out whether the Suspect is a Human or a Robot.Robots must answer the Investigator's questions without arousing suspicion but are hampered by some specific malfunction in their ability to converse. They must be clever guiding the conversation in subtle ways without getting caught.Humans may speak freely but may find this freedom as much curse as gift. There are no right or wrong answers only suspicious and innocuous ones and one slip of the tongue could land Humans and Robots alike in the Bureau's Invasive Confirmation Unit. There alongside Investigators who make improper determinations they will await further testing ...—description from the publisher
DropMix is a dynamic and fast-paced music-mixing game. Players blend popular songs from award-winning artists to create mind-blowing mixes. Get together and face-off with friends to master the mix.The DropMix Music Gaming System includes the DropMix board and 60 DropMix cards and the DropMix app (discontinued Dec ‘22) controls the game. The included DropMix cards let you mix songs from top artists including: Bruno Mars Childish Gambino Disturbed Ed Sheeran Imagine Dragons Sam Hunt Sia The Weeknd and more. There are also Discover Packs and Playlist Packs to expand the mix possibilities with more DropMix cards.Clash ModeParty ModeFreestyle Mode
Game description from the publisher:In Escape: Zombie City you and your fellow players are survivors of the zombie apocalypse hiding in a church of a big city. Everything is going great — well as great as it can be when zombies are all around — but this is all about to change as a big wave of zombies is coming to town and they want your brainy goodness. Your only option is to gather all the necessary supplies start up the old VW Microbus and get the hell outta Dodge (the city)!Escape: Zombie City is played with a soundtrack that lasts fifteen minutes. After that length of time the zombie hordes have gotten too big to defeat and you have lost your mind so to speak...
We're in Australia a land of myth and magic and every night at sundown eight dreambirds gather around the holy rock Uluru. To make the magic work to its fullest they all wish to land in specific locations to fulfill specific conditions.Unfortunately they haven't coordinated their wishes among the flock so it's up to the players to sort out the puzzle so that as many dreambirds as possible have their wish granted. Oh and you better do it quickly because the sandtimer is running towards sundown.In Uluru: Tumult am Ayers Rock players must solve these dreambird puzzles individually and simultaneously then review their results together. Each unfulfilled wish results in a penalty point for a player. Play proceeds over several sundowns and the winner is the player who in the end has received the fewest penalty points.The game includes variable difficulty levels so that everyone from children to seasoned gamers can compete together and be challenged.Uluru: Tumult am Ayers Rock can be combined with Uluru: Neuer Tumult am Ayers Rock to add further variants and combinations to the game.
Put on your captain's hat and navigate the 3D pirate ship using sand timers in this unique real-time cooperative game.As a member of an adventurous pirate crew your goal is to be crowned Admiral of the Black the most feared pirate ship in the Caribbean. To earn this title you must complete dangerous scenarios in the shortest possible time frame. The most innovative element of the game is that the player uses their own 30-second sand timer as a character to be placed on the ship to perform actions. Each time a player places their own sand timer they have to wait for the sand to run out to be able to perform the action needed. Each hole in the ship represents an area where you can perform a specific action: turning the ship loading cannons shooting enemy ships repairing damage and so forth...A Tale of Pirates (previously announced as Admiral of the Black) has ten different scenarios ranging from ordinary pirating activities like looking and shooting to kraken-hunting prison breaks treasure hunts and much more. An app for any smartphone or tablet will lead the players along the missions assist with scenario data random events multiple paths upgrades and gamestate-saving for later sessions. It also serves as a timer for the individual round as the typical scenario lasts 2-3 rounds each five minutes long.The players have to react to events and maneuver the ship to fight enemy gunboats catch rich merchant vessels and avoid other obstacles. They must communicate to agree and organize things to do but they have to be quick because time is always ticking.A Tale of Pirates is swift playing with simple rules but it's exciting and involving with great interactions among players. Unlike some other real time coop games the stress is present but not dominating. The thirty-second delays in addition to the intermittent rounds always allow you to catch your breath!
Each round in Tapple one player draws a topic card then starts the timer. In the next ten seconds that player must give a single word answer that fits within the topic press down the letter key in a special electronic device that corresponds to the first letter of that word and restart the timer. The next player must then think of a word for the topic that starts with a different letter press down that starting letter and restart the timer.If a player runs out of time they're out for the round. If only one player remains in a round they collect the topic card. If players manage to press down all of the letters before knocking all but one player out of a round the players reset the device draw a new topic card then start the timer again this time needing to give two answers for the topic – each starting with a different letter — within the allotted time. Whoever collects the most topic cards wins!
The quick-playing reaction game Geisterblitz takes on new shape — and includes new shapes! — in Geistesblitz 5 vor 12.In the original game five wooden items sit on the table waiting to be caught — a white ghost a green bottle a cute grey mouse a blue book and a comfortable red chair — and the item to be grabbed depends on what's shown on the card revealed that round. Geistesblitz 5 vor 12 increases the challenge by including nine objects in five colors. Each round a player reveals a card that shows three of these objects and the player who grabs the object that has neither the same shape nor color appearing on the picture keeps the card — unless that is:When the card deck runs out whoever has collected the most cards wins.
The Illiterati are an evil secret organization that has taken over the world. Your job as a member of the League of Librarians is to save the world's books — one word at a time.Illiterati is a real-time co-operative word game in which players work together to form words and bind books. Each player starts the game with five letter tiles and a red torched book that shows a condition that player must achieve to restore that book e.g. using 8+ tiles with at least 3 green symbols create words that are all animals. A library of three random tiles is placed in the center of the table. The game takes place in three-minute rounds and before the round begins each player draw seven letter tiles from the draw bag.Once the countdown begins players can talk and trade letters as much as they want with one another and the library to try to achieve their goal. Once time ends if the library contains too many letters — and this threshold is based on your difficulty level — then you trigger a burn event. Flip all of these letters face down then remove one of them from the game then discard excess letters to the discard bag. If you burn too many letters you lose the game. If you didn't burn any letters and you've completed your goal flip your red book face down and draw a blue waterlogged book to give yourself a new goal.At the end of the round draw an illiterati villain card and resolve its effect. If you've drawn this villain previously — and the deck contains five copies of five villains — then all of the previous effects from this villain also resolve in a chain attack from newest to oldest. Villain attacks often strip letters from words which means you'll need to create new words with what's left during the next round to avoid burning another letter.Once all players have completed two books — or three or four depending on your difficulty level — draw one more book the Final Chapter with all players needing to complete this challenge in the same round e.g. using 12+ tiles create words in which all of your vowels are the same color. If all players meet this goal during the same round you win; if even one person fails another villain attacks then you draw new tiles to start another round. You can discard and redraw up to seven tiles at the start of a round but you must draw a second illiterati villain card that round — and if the villain deck runs out you lose.
The unusual and asymmetric game Ladies & Gentlemen brings players into the world of glamour. In teams of two – one playing a man the other a woman – the players try to pull together the best-looking and most famous couple who will attend the big ball. The gentleman's duty is to make as much money as possible which the lady will then spend on jewelry clothes and exclusive accessories. Each team has its own action cards to carry out its tasks and the more that the players embody their characters – flirtatious fashion-obsessed ladies and rich arrogant pretentious gentlemen – the more fun and explosive the game will be!
Wordsy is a streamlined re-implementation of Prolix a word game from 2010.Each round players study the 8 letters (always consonants) on the board in real time. The first player to write down a word flips a 30-second timer. That player is now the fastest player and every other player now has 30 seconds to write down their word.Once time has run out the fastest player scores their word by counting the point value of each of the matching letters on the board. Players are not limited to the letters on the board; they can add any letters they'd like. Letters score based on which of the 4 columns of the board they're in and how rare they are.After the fastest player scores the first player clockwise scores their word and compares it to the fastest player. If that player scored more than the fastest player they score a small bonus.Every other player scores their word and checks for a bonus. Once they've all done this the fastest player scores a bonus if their score is equal to or higher than half the other player's scores.After 7 rounds players add the scores their best 5 words plus their bonuses. The player with the most points wins!
In Pendulum each player is a powerful unique noble vying to succeed the Timeless King as the true ruler of Dünya. Players command their workers execute stratagems and expand the provinces in their domain in real time to gain resources and move up the four victory tracks: power prestige popularity and legendary achievement.Players must use actual time as a resource in managing their strategy to best their opponents using time on different action types and balancing it with time spent planning and analyzing. The winner will be the player who manages and invests their time most effectively and who builds the best engine not the player who acts the quickest.Pendulum is the highest-rated protoype in the history of the Stonemaier Games Design Day.—description from the publisher
KLASK 4 features the gameplay of KLASK but within a round playing area with four goals so that four players can compete at the same time.
This 2-3 player version of Loopin' Louie is re-themed with the Star Wars license. Chewbacca in the Millennium Falcon is tasked with knocking out the other players' stormtroopers. When only one player has stormtroopers left that player wins.
In the Inuit language tukilik is used to define an object that carries a message and the northern landscapes are densely populated with such objects. The most well known of these are the inukshuk that is structures of rough stones traditionally used by Inuit people as a landmark or commemorative sign with the stones often being stacked in the form of a human figure.During each turn in Tuki you attempt to construct an inukshuk based on the die face rolled using your stones and blocks of snow. Players have only a limited number of pieces with which to construct the inukshuk so you'll need to be creative and use the three-dimensional pieces in multiple ways such as to counterbalance other pieces or even build on top of existing pieces. A solution always exists — you just need to discover it!You can choose from two levels of difficulty when playing Tuki to level the playing ground between newcomers and experts. Be swift yet precise and transform your stones into messengers of the north...
Deckscape: The Mystery of Eldorado is the fourth title in a series of cooperative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.In Deckscape: The Mystery of Eldorado you are a group of explorers who have long sought the legendary golden city in the heart of the forest without finding it. While you are flying back home the head of a statue crashes against the plane and you have to parachute to safety! You are alone tired and hungry lost in an uncharted area of the forest. Danger is lurking and you have only the few items you grabbed before jumping out. This could be your end...or the very last chance to unravel the mystery of Eldorado! Can you survive the pitfalls of the Amazon forest and find the legendary city of Eldorado?
Unlock! is a cooperative card game inspired by escape rooms that uses a simple system which allows you to search scenes combine objects and solve riddles. Play Unlock! to embark on great adventures while seated at a table using only cards and a companion app that can provide clues check codes monitor time remaining etc.Note: Unlock! requires a free application to be downloaded from the App Store or Google Play. Once downloaded an internet connection is not required during game play.—description from the publisher
From the popular Cuphead video game comes an all new fast action original cooperative dice game where players must roll dice to defeat iconic bosses. Featuring the classic hand-drawn 1930’s art style this card and dice game emulates the side-scrolling run-and-gun excitement from the video game. Work together to be quick and nimble to avoid the attacks and defeat the bosses to win. Includes custom art 8 Boss Decks custom dice and more!Whats Included:4 Player Boards 1 Center Board 1 Boss Health Tracker 24 Six-Sided Dice 20 Wallop Cards 16 Health Tokens 12 Parry Tokens 40 Coins 5 Time Tokens 8 Boss Decks (25-40 cards each) 1 Results Tracker 1 Pad of Save Sheets
Pakal is a real-time sliding-puzzle game in which each player has a 4x4 grid filled with 15 blocks some of which have a solid color on them and some of which are clear.Each round an objective card is revealed then players slide their blocks in their grid trying to show only the symbols on that card in their grid and hiding any other symbols from view. If you do this before time runs out you can grab one of the available scoring blocks then move your token on the scoring track to the next such symbol on the track. Thus the quicker you solve the puzzle the more likely you are to grab a block that advances you the farthest.Whenever you cross a red line on the scoring track you must replace a colored block in your grid with a clear one thereby making it more difficult for you to solve objective cards in future rounds.
You have to think fast in the speedy card game Dodelido! The player whose turn it is places the top card from their hand face up on one of the three discard piles then calls out the characteristic which is seen most frequently in the center: animal species color nought or Dodelido! It sounds easier than it is especially since the slow tortoise and the snappy crocodile tend to contribute variety. If you play faultlessly you win! After all a mistake is a mistake…
Maia Strongheart stands alone against the world. A cabal of conspirators has framed her for the death of her own mother the Sun Queen and they intend to usurp the throne from her family. To prove her own innocence and reclaim her birthright Maia must step into the proving grounds to complete a trial that will stretch her combat skills to the limit. Will the Wizened's chosen daughter vanquish her foes in the arena? Or will she be overwhelmed by the conspirators and their evil aspirations?Proving Grounds is a real-time solitaire dice game that merges narrative and gameplay in a brand-new way. In this box you will find a novella Only the Strongest Has the Heart of a Wizened Queen written by Monica Valentinelli. This sweeping story sets the stage for the events of the game. Read the story of Maia Strongheart as she fights to ascend to the Sun Throne then recreate her extraordinary battle!Proving Grounds has a training game and six different gameplay modules. Once you've learned the basics add a single module or mix and match to your tastes. If you're feeling truly adventurous put them all together for a true test of your gladiatorial combat skills!—description from the publisher
A Game of Cat & Mouth is a two-player game in which players use a magnetic cat's paw to shoot balls at one another.In more detail to set up you lay the box open on the table place the cat head dividing screen upright in the center of the board place the black nose ball in the center of the cat's face set the three white teeth balls in the cat's mouth divide the eight yellow balls between the two players and lock the magnetic cat's paw into place on each side of the game board.In a round you use your cat's paw to shoot balls through the cat's mouth at your opponent or you aim for the nose and teeth to knock them out. As soon as all the balls of one color — the one black ball the three white balls or the eight yellow balls — are on one side of the board the round ends and the other player scores a point. Reset the board and start shooting at one another once again!
Rating: 6.7 | Players: 1–6
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Little William has been having sleepless nights as of late. The poor boy has been attacked by monsters from nightmares: the boogeymen! Under the cloak of darkness you open William's door to seek out the monsters. Be careful as you fight with them; William is sleeping and you can't wake him up!The Night of the Boogeymen is an Unlock! adventure for up to six players. With just one hour on the clock players must work through a deck of sixty cards as a team searching for clues combining objects and figuring out puzzles to solve the mystery and escape the countdown timer. The free Unlock! app runs the timer while providing clues giving hints and helping players succeed. Once the team has reached the solution and entered the correct code they've escaped and the game has been won!
Mental Blocks is a game of puzzling perspectives with players trying to complete a puzzle using oversized foam blocks despite seeing only one perspective of the design. You have to co-operate to complete the puzzle as a team but you have a time limit so don't just sit around staring at the pieces. In addition to the time pressure players have other challenges such as not being able to talk or to touch certain color blocks.Mental Blocks features sixty puzzles: thirty family mode puzzles and thirty challenge mode puzzles that ramp in difficulty. For an even wilder game you can add a traitor to the table to block your block-building...
In the depths of the ocean two submarine crews are engaged in a silent war enemies forever.SONAR Family is a submarine battle game in which two teams operate a different submarine. Each player plays a crew member: the Captain or the Radio Operator. The game comes with 4 Double-sided Captain Sheets and 4 Double-sided Radio Operator Sheets. These are maps that are dry erase and are used to track movement and find the opposing team to sink their submarine. The two teams are divided by a screen blocking the view of each team’s maps.If one of the two submarines loses its second structure point its team loses immediately. The team who sunk the submarine wins the game!
The Dutch Blitz Blue Expansion Pack can be used together with regular Dutch Blitz in order to enable games with 5-8 players.Contains: 160 cardsPublisher description:Dutch Blitz has developed this expansion that allows you to play with up to eight players. Insane!And here's the thing. You can play with this New Blue pack just like Classic Green with up to 4 players OR combine the two packs to play with 5 6 7 or 8 players. Outta control!So what makes New Blue different? It's simply a reinvention of the Classic Green boxed game that you know and love with the colours of the four decks' designs (carriage bucket pump and plow) switched to enable more players. Yes it's that simple and that awesome.
Deckscape: The Fate of London is the second title in a series of cooperative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.In this title a terrible threat hangs over London and the Crown of England needs your help! Your mission is to find four devices hidden in secret locations and defuse them before midnight. A single mistake and the situation could degenerate quickly…—description from the publisher
London Dread is a co-operative game set in Victorian England. Players take on the role of investigators trying to uncover plots on the way to confronting a story specific finale.The game is gritty and thematic featuring a series of dark events and story lines (such as the appearance of a caped killer on the streets of London) with a hint of the supernatural.The game is broken into a series of stories usually played over the course of 2 chapters in which players alternately participate in a timed planning phase where various obstacles and plots are uncovered and then an untimed story phase where players resolve the effects of their planning.The result is a tense and truly cooperative experience where players must work together communicate well plan effectively and use the strengths of their investigators in an attempt to stay a step ahead on the mean streets of the city.
Rating: 6.7 | Players: 1–6
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A woman has come to your PI agency asking you to help track down her missing friend. He's gone missing last seen on an adventure with the eccentric Professor Challenger. They recently returned from a lost valley filled with strange creatures but Ned is still missing. Track down the professor and help bring back Ned to his friend!Expedition: Challenger is an Unlock! adventure for up to six players. With just one hour on the clock players must work through a deck of sixty cards as a team searching for clues combining objects and figuring out puzzles to solve the mystery and escape the countdown timer. The free Unlock! app runs the timer while providing clues giving hints and helping players succeed. Once the team has reached the solution and entered the correct code they've escaped and the game has been won!
The first settlers of mars are arriving soon but the colony is not ready yet! You are the robots that are trying to build the colony before the settlers arrive. The goal in Magic Maze on Mars is to build domes where the settlers can live then to guide them to their domes when they arrive. When time runs out they are out of oxygen.To begin place the starting tile in the middle of the table. Deal out the appropriate action tiles and shuffle the four A tiles in a pile face down.Creating resources: A player with blue on their action tile can always create blue resources at the blue factory so long as a resource is not already there. The player simply takes a blue resource from the bank and places it on the resource station next to the factory. The resources of other colors are built on the factories of their color with these factories becoming available when you build new tiles.Moving resources: Players can move resources along the roads with a color that they have on their action tile. A player might have an action tile that shows red and orange so they can move resources along red and orange roads. You move resources from one station to another but each station can hold only one resource and resources cannot move through a station that holds another resource.Note: When moving resources you must physically move the resource all the way so the other players can see what is happening. Even if there is a long stretch of road that you are able to move on you cannot move the resource directly.Building new tiles: To do this you need to have a resource of the station's color on the station e.g. a blue resource on a blue station. Once the resource is there a player with this color on their action tile can remove the resource and place the top tile face up at the position. Place the tile with the small arrow pointing from where it was build.Watching the time: As in Magic Maze players have a time limit in Magic Maze on Mars. To flip the sand timer you must move any resource onto a timer space. Return the resource to the bank and place a timer token on the timer space to show that it cannot be used again. By doing this you send a signal to the settlers that the colony is not ready yet; they will then orbit Mars once more before landing but they can't do this indefinitely.Building domes: Some tiles have spaces available for domes. In order to build a dome you need to place the depicted resources on the dome spot e.g. green yellow and red. When all the necessary resources are placed on the dome any player can put all the resources back in the bank and place a dome (taken from the communication board).When you have built all the domes the settlers arrive. Place all the settlers on the rocket. Then move the settlers just like you move resources. You have won as soon as one settler inhabits each dome. There cannot be more than one settler on each station and they cannot walk through resources. Once the settlers arrive you can no longer flip the sand timer! (It does not help to send them messages about orbiting Mars since they are already here.) If time runs out you have lost.—description from publisher
Jetpack Joyride is a real-time competitive puzzle game adapted from the mobile game of the same name! Players need to fly their way through a lab using a stolen jetpack over a series of three rounds. During each round:1) Players receive four new lab cards. 2) All players in real-time and at the same time grab tiles from the common pool and lay them to trace their way through their lab. 3) Points are scored through mission cards or by collecting coins! 4) The first player to reach the end of their lab triggers the end of the round. 5) Scores are totaled and written down for the round. 6) Players starting from the one with the lowest score pick a permanent gadget out of a river of four. 7) A new round begins!Whoever has the most points at the end of the third round wins!—description from the publisher
Stellar Conflict is a fast-paced space combat game with real-time elements set in the Among the Stars Universe.In this game which reimplements the James Ernest and Tom Jolly design Light Speed players take over the role of an alien race taking part on a space battle. Each player has their own fleet and based on the size of the battle they choose which ships will be deployed for combat (deployment phase). Each race has its own power and abilities which grants it different advantages in combat.After both players have deployed their forces in this time-limited real-time phase the combat phase begins.The Combat Phase lasts a random number of Rounds based on which ships have been deployed on the battlefield. Each Round different ships fire their weapons and perform their abilities trying to destroy enemy ships and/or complete objectives.Stellar Conflict offers a more advanced deeper alternative to Light Speed. Each race has its own fleet of different ships and abilities guaranteed to offer lots of replayability.
La Morada Maldita is the story of a ancient gem-collecting explorer who dies. The villagers inherit all the gems. A weird magic emanates from a large purple jewel... do you dare to take it? You shouldn't but it's so pretty...Each player is placed on the table with their challenge cards face down in front of 65 gems of various shapes and colors including a large purple gem.All at once will turn over their first card which corresponds to a specific gem. You have to find it and pick up the next one and so on until a player is the first to get all the gems that his cards have. And that player will have to take the great purple jewel.Each player checks his mistakea taking each correct card to his victory point and each incorrect card is discarded. Those that have not been completed will remain as a bonus for the next round.The player who got the purple jewel will receive a curse card and play the next round with a handicap. If the event variant is also added ... the game becomes very crazy with players having to do real tricks with their bodies.Don't miss out on the gems!—description from the publisher (translated)La Morada Maldita es la historia de un pueblo que recibe la herencia de un anciano explorador recolector de gemas. Una extraña magia emana de una gran joya de color morado... ¿te atreves a cogerla? No debes pero es tan bonita...Cada jugador se coloca en la mesa con sus cartas de reto boca abajo delante de 65 gemas de distintas formas y colores incluida una gran joya morada.Todos a la vez darán la vuelta a su primera carta que corresponde a una gema concreta. Hay que buscarla y levantar la siguiente y así todos hasta que un jugador sea el primero en conseguir todas las gemas que dispongan sus cartas. Y ese jugador tendrá que coger la gran joya morada.Cada jugador comprueba no haberse equivocado llevándose cada carta correcta a su reserva de puntos y cada carta errónea se descarta. Las que no se hayan terminado de conseguir se quedan de bonus para la siguiente ronda.El jugador que consiguió la joya morada recibirá una carta de maldición y jugará la siguiente ronda con un handicap. Si además se añade la variante de eventos... el juego se vuelve muy loco teniendo los jugadores que hacer verdaderas virguerías con su cuerpo.¡No te quedes sin las gemas!—description from the publisher
Just outside Meeptropolis several meeples on a camping trip are attacked by a swarm of giant radioactive butterflies. As a result they all gain super speed and one other unique superpower turning them into...Mutant Meeples!The city of Meeptropolis has long been in decay with crimes happening one after the other all over the city. The city council has asked YOU to put together the best possible team of Mutant Meeples to serve as protectors for their fine city.Mutant Meeples is a puzzle game based on Alex Randolph's game Ricochet Robots in which players are looking to find the shortest path to get their meeples to the scene of the crime before any of the other players using a clever combination of Mutant Meeples and their unique superpowers and super speed. If you're the fastest to the scene of the crime you add a meeple to your super team; the first player to fill his super team with Mutant Meeples wins!But there's a catch – once one of your meeples has reached the scene of the crime he no longer participates. (After all he’s already made the team.) This gives players who have fewer meeples on their super teams more options and provides an additional challenge to players whose super team is almost full.Mutant Meeples contains a huge 22 double-sided board eight custom super-powered Mutant Meeples and much much more.Also included is the expansion:Mutant Meeples: Sidekicks allows for more variety in Mutant Meeples thanks to two new super-powered meeples – Nacho Fast and SwapMeet – that can be used in place of those in the original game as well as tiles that modify both sides of the game board making them easier or more difficult to match your cranial capacity.
Vengeance: Roll & Fight is a real-time roll-and-write game in which the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi Noralie Lubbers and Gordon Calleja Vengeance: Roll & Fight is a standalone game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanisms in which you're building combos striking off enemies and scoring points for an action-packed brain-teasing fighting game that's easy to learn and hard to master.The aim of Vengeance: Roll & Fight is to infiltrate a gang den carve your way through its rooms and kill the Boss while completing side objectives printed on the dens themselves.The game is split into three parts: planning fighting and montage. In the planning phase players roll and re-roll 4 dice in real time aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming fight phase. Assigning dice to an ability allows players to fill their hand back to four dice from a large common pool and repeat the process as quickly as they can manage.Once the dice pool is depleted the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability moving their piece through rooms full of enemies and crossing them out when they are hit with the multitude of available abilities. Finally players heal and upgrade their characters bring new abilities and items into play to help them on their road to vengeance.Vengeance: Roll & Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are standalone games with the same rules but with entirely different content: different heroes dens bosses abilities and items. Each episode accommodates up to four players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.
You know how to draw? Good then PIX is a game for you as it offers a new challenge: drawing with pixels!You don't know how to draw? Good then PIX is a game for you as you'll draw just as well as anyone with pixels!That's the publisher's come-on for the party game PIX in which your drawing skills will be put to the test. During set-up you'll receive a magnetic board twenty black square pixels and one red pixel; one or two other players will have the same color magnetic board as you. On a round the players holding one color of boards will be challenged to create a pixellated image of a secret word.Once the drawing time has run out each player will reveal her artwork in the hopes that someone will guess what the image is. Both the correct guesser and the player who created that image score points – but here's the catch: Drawings are revealed according to the number of pixels used so the fewer pixels you use the more likely you are to show your image first but the less likely other players are to guess what it is. Well maybe – perhaps you're an 8-bit wizard and others will decipher your creations instantly...
In a mid-range hotel in the harbor quarter something terrible has happened — but the perpetrator did not go unnoticed. There are witnesses but now the perpetrator is at their heels. Time is running out and the way to the safehouse is still far. Can the players get rid of their pursuer and get themselves to safety? Sebastian Fitzek Safehouse is a nerve-racking chase through five game maps which are packaged as a book. You must play together and reach the safehouse before time runs out.The game includes three levels of difficulty and if you scan the QR code the game can play the original music of the Sebastian Fitzek anniversary show.
Want to get out of prison? In Deckscape: Escape from Alcatraz players can choose to free (or not!) other prisoners in exchange for help — but is this morally right? And can you really trust these hardened crooks?Deckscape: Escape from Alcatraz is the seventh title in a series of co-operative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.
Rating: 6.5 | Players: 1–6
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Scheherazade is in grave danger! She only has one hour to tell one last story to the Sultan but she's out of ideas. The scribe she asked to help her come up with a story has gone missing and she is begging you to find him and bring him back as soon as possible with a tale to please the Sultan. The princess' life may end in the hands of the executioner so act fast!Scheherazade's Last Tale is an Unlock! adventure for up to six players. With just one hour on the clock players must work through a deck of sixty cards as a team searching for clues combining objects and figuring out puzzles to solve the mystery and escape the countdown timer. The free Unlock! app runs the timer while providing clues giving hints and helping players succeed. Once the team has reached the solution and entered the correct code they've escaped and the game has been won!
During a tour of a historic castle your attention is diverted to an intriguing labyrinth in the middle of the castle’s garden. Towering walls separate it from the outside world and as you pass through the old iron gate in amazement the sky suddenly darkens and the wind begins to pick up. With a loud clang the antique iron gate slams shut behind you! You try to open it but it’s locked. Suddenly to your terror a gargoyle climbs over the gate toward you. Only by working together will you be able to solve the puzzles and escape the mysterious labyrinth.Difficulty level: 2 of 5Exit: The Game – The Cursed Labyrinth is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.
Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock players work through a deck of 30 cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!With this adventure infiltrate the carnival of Venice and fulfill your secret mission before the time runs out! Be careful behind every mask there may be an enemy!
Who stacks up cups and plates to wobbly heights? Who will start sweating when the other players push the dice towards them? And whose paws will stay calm in Paku Paku a swift dice-rolling game for 2-8 pandas who are hungry for victory?
The old man was well-known for his eerie tales of the dark castle on the edge of the forest. Recently he set out on his own to find the shadowy lord of the manor but he hasn't returned. Fearing the worst you embark on a quest to find him. You must solve a series of riddles and piece together four jigsaw puzzles to uncover the mystery of Nightfall Manor and save your missing friend.In Exit: The Game + Puzzle – Nightfall Manor there are riddles within riddles hidden within four 88-piece jigsaw puzzles. Like other Exit titles Nightfall Manor has no game board but it also has no riddle cards. Instead there are four jigsaw puzzles that you will find and assemble one at a time. Each completed puzzle reveals a location containing more riddles to decipher.—description from the publisher
Rating: 7.1 | Players: 1–4
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UncategorizedSherlock Holmes needs help! The famous detective is said to have murdered the writer Ignatius Loyde and had to go into hiding. How did he become the prime suspect in this murder case? And what role does Moriarty play? The 1-4 players ages 12 and up support Dr. Watson and looking for evidence. In this EXIT® - The game they follow tracks together and approach riddle after riddle of the solution. Will they be able to solve the case?Exit: The Game – The Disappearance of Sherlock Holmes is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game. In the game players need to support Dr. Watson and look for evidence to prove Holmes' innocence.
The sergeant hangs the phone up. Multiple hostages numerous bombs. We're up. We grab our gear prep the robot and load the van. It's go time...An unknown terrorist organization is on the rise looking to spread fear while profiting from the chaos they release. You your fellow members of the Retro City Bomb Squad and your trusty Bomb Squad Robot are the only barriers in the way between those dastardly villains and the innocent civilians of Retro City. Lives are at stake — and time is ticking — so let's go!Bomb Squad is a cooperative game in which 2-6 players are members of a team operating a disposal robot with the mission to disarm bombs and save hostages. The players work together racing against the clock to provide the appropriate instructions for the robot to achieve their mission objectives. Bomb Squad features:
A dramatic series of murders has shocked the Oakdale Golf Club – three people were killed! The players start their investigations and examine clues about the perpetrators times of the crimes murder weapons crime scenes and getaway vehicles. They need to generate the right number code to put the perpetrators behind bars. In the end it’s not necessarily the fastest investigator who wins the game but the most efficient one.—description from the publisherEine dramatische Mordserie erschüttert den Oakdale Golfclub drei Personen wurden umgebracht! Die Spieler nehmen die Ermittlungsarbeit auf und kombinieren die Hinweise zu Täter Tatzeit Mordwaffe Tatort und Fluchtfahrzeug. Schlussendlich müssen sie den richtigen Zahlencode generieren und bringen so die Täter hinter Gitter. Am Ende gewinnt nicht unbedingt der schnellste sondern der effizienteste Ermittler.—description from the publisher (German)
Experience the excitement of gold fever in a highly portable press-your-luck game in which you don't need a table to play.Whoever first draws five gold nuggets out of their bag in Gold Fever wins the game — but if you keep digging gold for too long you risk drawing so much gravel that you may lose it all! Gold Fever offers fun decision-making with an immediate payoff in a short playing time.The game contains 5 cloth bags and 95 oversized gem pieces. It is dead simple to play and includes four variants to mix up the experience.
The Intel is solid. Raxxon will be transporting a VIP through a sector heavy with civilian traffic. This makes the mission a tricky one. You'll be working alone as they try to throw you off their tail. Don't be fooled. You need to get in and get the job done before the chance passes by. Just be sure to not get caught in the crossfire. Deception and negotiation are your greatest tools. Complete your mission no matter the costs.Introducing Crossfire a game in the world of Specter Ops. Emerson Matsuuchi has partnered with Plaid Hat Games again to take players back into the dystopian struggle between Raxxon and A.R.K. This time players compete in two teams to either protect or assassinate a Raxxon VIP while trying to determine whether other players at the table are who they really claim to be. The clock is ticking...
In Lovelace & Babbage players adopt the roles of 19th-century computing pioneers including Ada Lovelace and Charles Babbage. Each player has their own unique abilities and subroutines providing asymmetric gameplay and new challenges.Programming an early mechanical engine players complete tasks for famous 19th-century patrons who award influence in areas such as art science and engineering. Turns take place in real-time with players competing over a mix of personal and shared goals as they all program the engine simultaneously. Speed and accuracy are both rewarded so different play styles and levels of ability can all succeed.
Forgetting something you saw only seconds earlier is one thing; remembering something that has never happened is the opposite experience. Both of these feelings come together in Déjà Vu with players reacting to cards as they pass to grab repeated objects.In more detail the 36 object tiles are spread out around the deck of cards. These objects are each pictured on cards in the deck exactly twice. The cards in the deck are revealed one by one and if you think that an object on a card has appeared previously then you can grab the corresponding object tile and place it in front of you. Are you sure of what you saw? You better hope so because if a newly revealed card matches an object tile lying in front of you — and an opponent spots that tile in time and identifies your false memory — then you're out of the rest of the round.Once you finish going through the deck players score points for the items they collected. A total of three rounds are played and with each subsequent round players might find it harder to remember exactly what they've seen. Was the object shown before or am I thinking of the previous round? Whoever collects the most points after three rounds wins!
The noise of a carriage breaks the silence surrounding the Tudor mansion. The duke Edward York just arrived makes a gruesome discovery: count Ferdinand Tudor lies lifeless next to a bush of bloody roses. What has happened? Is it a tragic accident or a brutal crime? Collect the clues: a broken pocket watch an astrology manual the winning ticket of a horse race. Can you put the evidences together to solve the mystery?Decktective: Bloody-red roses is a co-operative investigation game featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information discard cards that they think will lead them the wrong way discuss the clues they find with the other players make hypotheses and deductions to find the solution! At the end of the game players must answer several questions: Each correct answer is worth points. The more points they get the better their outcome.On their turn players either play a card from their hand and put it face up on the table sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can only be played face up on the table if its value is equal to or less than the current number of cards in the archive.—description from the publisher
In Enigma players are exploring an ancient temple solving different problems to make their way from room to room.Problem solving is done simultaneously in four different categories — tangrams block-stacking canal-building and balance problems — and those who succeed expand the temple with the problem tile they solved thus adding a new chain of rooms inside the temple or extending an existing chain of rooms. After placing a tile a player can occupy a room on that tile with one of his three archeologists as long as no other room of the same color is already occupied in that chain. When the chain is closed — that is when the chain has no loose ends that can be expanded upon — any archeologists in that chain's room return to their players and players score 1 point for each archeologist they receive. The game ends when somebody reaches 15 points and the player who has the most points wins.
Everything can be labeled categorized sorted by topics or given a tag. Cities can be big or small movies can be funny or boring people can be geeks or politicians…but how good are YOU at tagging the world? In TAGS you have only 15 seconds to come up with at least one fitting answer. Withstand the time pressure collect the most marbles and become the winner of this quick and zany game for 2 to 4 players which can also be played in teams with 4-12 players.TAGS is an accessible and fast-paced guessing game based on the 1995 award-winning game Category by Spartaco Albertarelli.
Haim Shafir's most famous game design Halli Galli includes one of the best-known game props in existence: a bell. Players both young and old love to hit the bell after spotting a winning combination so it's no surprise to see the bell return in yet another Shafir design: Speed Cups a.k.a. Quick Cups.In this game each player receives a set of five plastic cups each a different color; a deck of 24 cards is shuffled and placed face down in the center of the table next to the bell. One player flips over the top card which depicts colored objects – trains birds cups etc. – stacked vertically or horizontally then everyone tries to recreate this colored sequence with her own set of cups. The first player to do slams the bell revels in the soul-brightening ding then (if correct) claims the card. Someone then reveals the next card and the players start shuffling cups once again.Once all the cards have been claimed whoever holds the most cards wins!
Can you keep calm while bids are rising? Experience the exhilaration of real life auctions!In Going Going GONE! players try to win items by bidding on five simultaneous auctions while the Auctioneer counts down from 10 to 1! Players bid on these five simultaneous auctions by physically dropping their wooden cubes (known as Bucks) into any or all of the five transparent Auction Cups each of which represents an auction for one or two Item Cards.At the end of the countdown the Auctioneer says GONE! and quickly places the Auction Paddle over the five Auction Cups to close the auctions. The player who has the most Bucks in each Auction Cup wins that auction and takes the Item Cards for that auction. Collections of items may be sold throughout the game for more Bucks or players can keep building their collections to sell them at the end of the game. The player with the most Bucks at the end of the game wins!Going Going GONE! is a simple-to-learn exciting and unique game for players of all skill levels! It is ideal for playing in public spaces. Since the players control the pacing of the game and the variants used the game adapts to the playing style of the players.
Cosmic Factory is a speedy game of tile placement. Through five game rounds each player tries to build and optimize their personal nine-tile galaxy in a limited time. You must rearrange your planets into different zones while trying to keep your asteroid path as long as possible. Kaos cards challenge each player to adapt to a new rule each round. At the end of the game your weakest zone score is added to your asteroid path score to determine the winner.
FUSE Countdown is a new entry in the FUSE family one that’s playable both standalone or as an expansion for the original FUSE!Originally launched in 2015 as one of Renegade’s very first games Kane Klenko’s FUSE brought the tense action of bomb defusal to the tabletop in a quick and simple but extraordinarily challenging cooperative game! Taking just ten minutes to play and minutes to teach FUSE has appeal for all types of gamers!Veteran FUSE bomb-disposal techs may think they have the original game down to a science but FUSE Countdown will throw some new obstacles in their way while also providing some great new tools! Multi-colored dice Spark cards new configurations and Roles all add new elements to the game! Multi-colored dice can fill spots of either color allowing a new level of flexibility AND challenge!—description from the publisher
In Cobra Paw players take turns rolling the dice — which feature six unique symbols — then race to grab the tile with the matching pattern before anyone else. Whoever grabs six tiles first wins!
Description from the publisher:In a forgotten time when magic could move mountains the Kingdom of Caladale was home to people of all kinds living in castles of unimaginable beauty — but on one fateful night an ancient spell of great power was cast by one unable to control it. By daybreak all of the castles were destroyed their walls and towers torn apart twisted together and scattered across the land.The people of Caladale must now rebuild competing for walls and towers from the broken and twisted remains of each other's homes to rebuild their castles and reclaim the glory of Caladale!In Castles of Caladale players lay tiles to construct beautiful castles and rebuild the kingdom. Building the most complete and largest castle earns a player glory throughout the land!
Spot it! 1,2,3 features the same game play as its parent Spot it! but in a simplified manner so that younger players can play too. (Spot it! Numbers & Shapes Spot it Jr.! Animals and Spot it! Alphabet feature different images on their cards but they have the same number of cards and the same gameplay.)Note: some of the different editions have slightly different rulesets (see e.g. uploaded files of different versions). Some editions (e.g. Dobble Beach with its waterproof cards) even feature the aim of playing through all the minigames and the player who won the most minigames wins.Each card in Spot it! 1,2,3 features six different numbers with the sizes of numbers varying from one card to another. Any two cards have exactly one number in common. To play reveal one card then another. Whoever spots the number in common on both cards claims the first card then another card is revealed for players to search and so on.Whoever has collected the most cards when the deck runs out wins!
Rating: 6.0 | Players: 1–6
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The Nautilus’ Traps brings you to the bottom of the sea. When a sea monster attacks your submarine at the outset of the adventure it's up to you to make your way through the depths and back to the surface if you're going to escape…before your oxygen runs out.Unlock! is a series of escape adventures for up to six players. With one hour on the clock players work through a deck of sixty cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!
Amoebas have escaped and are slithering around in all directions! Catch them fast!In Panic Lab the player-scientists have their hands full trying to figure out which amoeba to catch and where it might have oozed off to. To set up the game shuffle the 25 cards then lay them out in a circle.At the start of a round one player rolls four special dice which indicate the color shape and pattern of the amoeba being sought as well as the color of the lab it left and in which direction it was traveling. Competing at the same time players need to find the lab then move in the right direction to spot the amoeba (which may of course be striped and not spotted).But wait! If you encounter a vent after leaving the lab you need to skip to the next vent in the circle before continuing your search. (Amoebas prefer to travel in the dark when possible.) Plus if an amoeba passes through one of three mutation devices in the circle you need to alter the criteria for your search looking for a tentacled amoeba instead of one with a tail for example or an orange/red amoeba instead of a blue/purple one. Zap!The first player to lay her hand on the correct card collects a token and the first player to collect five tokens wins!
Are you better at building with plastic bricks...or explaining how to do it? What if you have to build with your eyes closed or using only one hand? Or if you must explain it without speaking? Can you still be faster than your opponents?Brick Party is a funny and frenzied game of crazy building! Reveal the special rule for the round choose your teammate and get ready. Then grab the blocks and build the shape you choose faster than the others! And in the next round? A new special rule new partners and new shapes...for a game that's never boring!Brick Party contains 36 plastic construction bricks and 165 cards with shapes that must be built by the players.
Description from the publisher:Tensions are high all across the lands. The royals erect statue after statue while their loyal subjects starve. But this time the peasants have had enough. There are whispers of a revolution. Calls for an uprising ring out and the kingdom is thrown into a tumult. Down with the king! Take that you greedy blue bloods!In Tumult Royale you play the royals. Round after round you collect taxes from your subjects in order to build statues of yourself across the country thereby securing your rank. If you leave enough commodities for the people after taxation all is well and you can continue to build monuments to your own vanity. But if you take too much the greediest of you will be punished. Who will build the most statues and win the game? Remember: the greedy shall rule but the greediest is a fool!
Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock players work through a deck of 30 cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!With this adventure follow in the footsteps of a legendary pirate and discover his treasure. But beware the Baron Samedi!
The king was accidentally turned into a frog! Gather your friends stride across the forest and find the correct ingredients to prepare a potion that will cure him.Magic Maze Kids is a cooperative game that makes the original mechanisms of Magic Maze accessible to young players. Everyone controls all of the heroes but only in one direction! Tutorials gradually teach you the rules and several levels make the game evolve with the children.—description from the publisher
Experience the thrill of an escape room in Mystery House: Adventures in a Box which features a mix of technology and tradition. Play the game with this real 3D house where you can look in through the windows using a flashlight giving you the experience of really exploring a dark mysterious house. In this Escape Room type board game you have to solve all the riddles you find inside to solve the mystery!At the beginning of the game you insert enigma cards in the box top building the house and these cards will tell a story as they're revealed and resolved during play. You must search for clues in the house looking through the windows in the rooms. An app drives you through the game and records the progress of your team and your playtime. With the app you can try to see items better use items and enter codes needed to solve the mystery.The base game includes an intro mystery and two adventures: Family Portrait and The Lord of the Labyrinth. All future expansions will use the same base game box and app as a game system.
In Time of Empires take charge of a civilization and lead it through the ages from antiquity through the Middle Ages and the Industrial Revolution to modern times.Each epoch spans a preparation phase an action phase and a scoring phase. Other players have accepted the same charge you have and will be grappling with life through the action phase simultaneously with you in real time. Your two 30-second sand timers will trigger your actions — expanding your territory building wonders and discovering new technologies — while a soundtrack keeps the tempo of history. You probably won't be able to look everywhere at the same time so try to ensure that you don't overlook a potential attack because you're too busy helping to complete a wonder!—description from the publisher
While the driver gets all the attention the pit crew are the unsung heroes of racing…Pit Crew is a lightning-fast game where up to three teams of players must work together to get their race car back onto the track as quickly as possible. There are no turns in Pit Crew as cards can be played at any time but teams need to work together to make sure that their tires are properly replaced fuel tank filled up and engine repaired without making any costly mistakes. And will your team just go as fast as they can to get back out on the track? Or will you play smart and earn the Turbo Bonuses that can mean the difference between the checkered flag and last place?Pit Crew challenges players to balance speed and skill in a fast-paced game of teamwork and communication.Admin Note:Pit Crew: A Geoff Engelstein Game by Stronghold Games is not the same game as Pit Crew by BGC Editora.
Lead the investigation in the universe of Zombie Kidz. Your mission: Foil the zombies' nefarious plans!Flashback: Zombie Kidz is an investigation game using pictures. Embark on a co-operative adventure with other kids or with your whole family in a world frozen in time. Discover the whole story bit by bit through the eyes of the characters living it. Put together all the points of view to discover clues uncover and figure out mysteries and answer the final questions. Explore the past to solve mysteries in the present and change the future to save the world from horrible monsters!
JAB is a skill-centric strategic boxing card game. In JAB you get direct control over your boxer's fists providing an experience as close as possible to real boxing without getting punched in the face. JAB is played in real-time meaning there are no turns.To win the game get a knockout by throwing staggering haymakers at your opponent until he eats canvas or strategically win more rounds than your opponent by impressing the judges with your beautiful technique.JAB attempts to innovate the real-time genre by challenging a player to be constantly making decisions rather than simply recognizing patterns or performing calculations. The game also measures your ability to calmly manage your focus in a chaotic situation.
Lift it! a.k.a. [bild' it] is a family building game in which players try to build projects depicted on the building cards. Players lift building blocks of different shapes with a crane hook to form the correct structure within the time limit shown on each building card. Each correctly placed block scores a point and additional points are scored if player manages to build the structure correctly within the time limit.Once players begin to gain points they also start to have duels agains each other in building a structure or they have to explain the building project to another player who builds it based on the explanation or they must attach the hook to their head and build the structure that way.
In Skyrockets players take turns playing cards in order to flip the matching sand timers (your fireworks) without letting any run out.Keep the timers running as you advance along the Festival Countdown Track and work together to amaze the crowds and earn the highest in 30 unique festivals!Each festival in Skyrockets introduces a unique challenge to overcome. Cooperation clever gameplay and a little luck will be required to earn a 3-Star rating in each festival!Inspired by the hit game Kites!—description from the publisher
Complete all levels in this virtual adventure.Otherwise it's game over!In live escape rooms participants are locked in and must manage to leave the room within 60 minutes. UNLOCK! lets you experience this cooperative experience at your home gaming table.Contained in Unlock!: Heroic Adventures but a German edition was released by itself.
ARTBOX is a game in which each player becomes a modern artist.Each game round is a competition of trying to depict your word using just several shapes. Players will also have to challenge their deduction trying to guess what their opponents tried to depict.Quick Rules. • Each player takes 2 Word cards and secretly chooses one the other is placed to the bottom of the deck • The facilitator rolls dice and places them on the Shape cards • Each player draws their chosen word using the shapes rolled • The first player to finish takes the #1 token the next player — #2 and so on • The facilitator takes each player’s Word card face-down adds random cards from the deck and shuffles. Then he/she places them face-up near the drawing board • The facilitator takes each player’s drawing face-down shuffles them and places them face-up near the designated numerated areas on the board • Players match words with drawings. They secretly note their guesses • The first player to finish turns the sandglass upside down. After the time runs out no one can take notes anymore • The facilitator checks drawings one by one and writes a number of players who guessed right on each drawing • A player with the most guessed drawing gets the first Victory token. In case of ties the winner is a player with the lower number. A player can’t gain 2 Victory tokens during the same round. • The second Victory token goes to a player who guessed the most drawings. In case of ties the winner is a player with the most guessed drawing. In case of another tie it’s a player with the lower number. • Players check the endgame condition. If it’s not met the next player clockwise becomes the facilitator. The new round begins.-description from publisher
Micro Robots a simultaneous play game inspired by Alex Randolph's classic Ricochet Robots challenges players to quickly determine how a robot can move from one spot on the grid to another.To set up choose to use the black or copper side of the four game boards then arrange them in a 2x2 square. Each game board shows nine dice and once arranged the completed grid shows 36 dice with the dice being numbered 1-6 and showing six colors with each combination of number and color appearing exactly once. Roll the color die and number die to determine the starting location for the transparent robot then mark this space with the transparent starting token.In a round roll the two dice to determine the target space; you can mark this space with a transparent victory token or simply have everyone remember which space they're trying to reach. Everyone simultaneously tries to figure out how to move the robot to the target space and to move the robot it must move orthogonally to a space that shares either the color or number of its current location. If the robot starts on 3-green for example it can move orthogonally to any space that shows either a 3 or is green; if you'd move it to 5-green it can now once again move orthogonally to any space that shows either a 5 or is green; and so on.As soon as a player has a solution they yell out the number of moves then take the robot and demonstrate the solution. If the solution takes exactly the number of moves claimed the player earns a victory token; if not the player gives one of their victory tokens (if they have any) to the player with the fewest tokens. In either case the former target space becomes the new starting space for the next round.If any player possesses five victory tokens they win! If the 25 victory tokens are distributed before someone collects five then whoever holds the most tokens wins with ties being possible.Expert Micro Robots players can increase the challenge of the game by placing the target victory token on the board then rolling the two dice once again. The players must now determine a solution that first moves the robot to the space showing on the dice then to the final destination.The transparent robot in Micro Robots can also be used in Ricochet Robots. This robot moves like any other robot in that game except that for an additional move it can pass through a wall instead of stopping at it. It cannot move through the central barrier or the exterior walls and the only target space on which it can land is the colored vortex.
Team-up work together and strategize to build your city. You have 60 seconds… GO! Both players draw tiles & quickly place them on the game board at the same time. Work together to complete building goals while protecting your city from space-blocking pollution. The clock is ticking… Win together or lose together in this collaborative strategy game. If you can complete all the building goals after 5 rounds of play you both win. This addictive game takes quick thinking exceptional communication strategic collaboration and fast action to build the ultimate city!
Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock players work through a deck of 30 cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!In this adventure overcome the perils of the temple and find the sacred statuette! Overcome traps secret rooms puzzles and dangerous animals!
Quicksand is a real-time co-operative game in which players work together to deactivate the Quicksand a dangerous trap of gears and sand. You can't just race as quickly as possible though because you must avoid setting off the trap.To set up choose one of the 20+ scenarios then lay out the gear tiles in the specified path and place the appropriate sand timers — which have different amounts of sand in them — on the first gears of the path. (The path might have obstacles on it based on the particular scenario.) Gears feature both a color (orange yellow gray) and a shape (square circle crescent). Each player starts with a hand of three cards with a card showing one of the three colors one of the three shapes or a sand timer.Once the game starts players play a card in turn to try to advance the sand timers and keep them from running out refilling their hand after they play. When you play a color or shape card you flip all of the sand timers currently on this color/shape advancing them one space on the path if that next space is empty. When you play a sand timer card you flip any one timer advancing it if possible. (If no timers are on gears matching the played card nothing happens.)If a sand timer runs out flip it and place it next to the gear on which it was previously located. If someone plays a sand timer card they can recover this timer by flipping and placing it back onto the gear — but only if that tile is empty. If a set-aside timer runs out again players lose the game.Once a timer reaches the last open space on the path played cards matching that gear's color/shape will flip it — and if it runs out you lose the game with no chance of recovery. If the sand timers fill the final gear tiles on the path without this happening you win!
A tiny free promotional demonstration version of real-time pattern recognition game Spot it!.In standard Dobble there are 55 cards each with 8 symbols. In this free demo version there are 16 cards (of smaller size) each with 6 symbols (from a subset of the full version's set of symbols). As in standard Dobble each pair of cards has exactly 1 symbol in common which is the basis of the simple real-time pattern recognition games included.
Are you brave enough to accept the dungeon challenge?In Dungeon Time a real-time cooperative card game you will enter a fantasy realm with only five minutes to complete your missions. Find the equipment get the mission — while frantically trying to beat the clock and avoid being over-burdened by your equipment – and level up to higher challenges if you do!In more detail players play and draw cards with each card showing either an item or a mission. Players call to one another for the items needed to fulfill missions; everybody plays their items on the stack then you can play your mission on the stack and it will be fulfilled... Easy isn't it? Except you have only five minutes to go through the whole deck and each item played at the wrong time will burden your backpack and risk bringing you one step closer to failure...
A letter with a clue to a lost painting by Vincent van Gogh turns up. The team must hurry to solve the riddle as you are followed through the streets and canals of Amsterdam...Exit: The Game – The Hunt Through Amsterdam is a puzzle game modeled after escape rooms and it includes components meant to be folded written upon or torn so it's marketed as a single-use game.
Decktective: The Gaze of the Ghost is a co-operative investigation game featuring a 3D crime scene. Players must solve a mysterious case. They play their cards to share information discard cards that they think will lead them the wrong way discuss the clues they find with the other players make hypotheses and deductions to find the solution! At the end of the game players must answer several questions: Each correct answer is worth points. The more points they get the better their outcome.On their turn players either play a card from their hand and put it face up on the table sharing the information on it or they discard a card from their hand face down to the archive and are not allowed to talk about the information on it until the end of the investigation. Each card has a value from 1 to 10 in the upper left corner. A card can be played face up on the table only if its value is equal to or less than the current number of cards in the archive.—description from the publisher
In Dungeon Rush players are adventurers rushing through a perilous dungeon to root out evil earning coins and improving their abilities along the way. After three levels (with three rounds of monsters in each level) they face the Dungeon Lord and the Dragon.Each player has two heroes one for their right hand and one for their left. Players simultaneously reveal two dungeon cards each and quickly put their hands on the cards they want their heroes to fight. If you win you claim the card as loot or equipment that increases the abilities of your hero. Equipment cards are placed partly under your hero card with the ability symbol sticking out. This way the four different types of abilities — Melee Ranged Magic and Stealth — are built up in one direction each out from your hero.For particularly strong monsters your heroes can combine their power by hitting the monster with both your hands.
Geistesblitz: Spooky Doo is the latest addition to Zoch’s brain twister family of games. It comes in a beautiful metal box and features two new items the barrel and the fez. While the basic Geistesblitz rules still apply the fez can be placed over any of the other items. It is a new challenge to know which item is hidden underneath the fez at all times.Balduin the house ghost found an old camera in the castle cellar. Immediately he photographed everything that he loves to make disappear when he is haunting – including himself of course. Unfortunately the enchanted camera takes many photos in the wrong colors. Sometimes the green bottle is white at other times it's blue. Looking at the photos Balduin doesn't really remember any more what he wanted to make disappear next. Can you help him with his haunting and quickly name the right item or even make it disappear by yourself? If you grab the right items quickly you have a good chance of winning...The lightning fast shape and color recognition game that is sure to test the reflexes of kids families and gamers alike. In Duuuszki: Edycja limitowana five items sit on the table waiting to be caught. Each card in the deck shows pictures of two objects with one or both objects colored the wrong way. With all players playing at the same time someone reveals a card then players grab for the right object – but which object is right?If one object is colored correctly – say a green bottle and a red mouse – then players need to grab that correctly colored object. If both objects are colored incorrectly – say a green ghost and a red mouse – then you look for the object and color not represented among the four details shown. In this case you see green red ghost and mouse so players need to grab the blue barrel. The first player to grab the correct object keeps the card then reveals the next card from the deck. If a player grabs the wrong object she must discard one card previously collected. Once the card deck runs out the game ends and whoever has collected the most cards wins!The new key feature is now the fez. Fez is used to cover one of the other elements. When the players are obliged the catch the fez they instead say the name of an item under the fez. When the players are obliged the catch the item under the fez they instead catch the fez to show the item that was covered. Whenever fez is caught the player holding it may cover the same or new item.
Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock players work through a deck of 30 cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!With this adventure try to find a way to the cursed sarcophagus in a labyrinth filled with traps! Can you find your way out of the Pyramid before it is too late?
Description from the publisher:The mansion up the hill has always had a reputation…of being cursed. After dark villagers keep seeing strange things moving behind the windows as the house seems to be tilting and rocking. It is said that the only way to break the mansion's curse would be to gather in one specific room some of the ghoulish ghosts wandering eyes slithering snakes crawling spiders and other objects that have been inhabiting its dusty walls. Will you be the first to break the curse…and flee the mansion?To win Panic Mansion you must be the first to complete five challenges by gently tilting and shaking the box to place the correct objects into one room following the information on the cards.
Taco Cat Goat Cheese Pizza: On The FlipsideTaco Cat Goat Cheese Pizza is back with new characters and new rules!As in Snap and Dobble each player places a card from their hand face up into a community pile while saying taco/cat/goat/cheese/pizza in player sequence. When the card matches the mantra — boom! — everyone slaps their hand on the deck with the last one to slap picking up the cards. Whoever rids themselves of cards first wins!The entire deck is split between 2-8 players who then place their individual stack of cards face-down in front of them. Each person takes a turn flipping a card face-up on a pile in the middle while saying the words “Taco,” “Cat,” “Goat,” “Cheese,” “Pizza” — in that order. If the card in the middle matches the word being spoken the players race to slap their hands down on top of all the cards. Whoever is last must add the entire stack to their own set of cards. The winner is the person who gets rid of all their cards first.For extra fun special action cards force players to make certain gestures before racing to slap the deck!
In Spurs: A Tale in the Old West players take on the role of adventurers in the Old West competing to handle various challenges to become a true Legend of the West.Players take turns moving around the main board carrying out classic activities of the Old West like taking on cattle-herding jobs or engaging in horse-breaking; if you are good at riding you might end up with a nice stallion to sell! Gunslingers can go searching for wanted outlaws in the badlands or take on jobs to escort stagecoaches or deal with a gang of Desperados. Hunters will seek out wildlife in the forests (be careful as some animals might hunt you instead) while others might seek fortune by searching for gold in the mountains or gambling in the town saloons. Be careful though as you never know when other players will challenge you to a duel and try to rob you.
Pick-a-Seal! may combine with Pick-a-Polar Bear! for up to 8 players. Pick-a-Seal will be launched in Essen 2014.The nanuks are determined not to be sitting bears due to global warming. Sourcing a supply of canned fish may be a way to survive the diminishing sea ice — and if nothing else it gives them a good reason to travel all the way from the North Pole to Germany to party down with their doggie friends there!Pick-a-Polar Bear first published as Formissimo features the same gameplay as Pick-a-Dog but with two new variants! To set up the basic game lay out 30 cards in a grid and give one card face down to each player. Each card has five attributes with each attribute having two states: large/small with/without a raised arm orange autumn/blue winter background with/without goggles and with/without canned fish. Someone shouts Go! then everyone looks at their card in hand. Players then start grabbing cards from the grid and stacking them in hand. The card grabbed must be identical to the top card in hand or differ from that top card in only one way. Thus as you grab cards the attributes of that top card will keep changing forcing you to look for matches in new ways.Once a player thinks he can't grab any more cards he yells Stop! The round ends and all players check their card stacks. If someone made a mistake when grabbing cards that player keeps none of the cards gathered that round. If the player who stopped the round made no mistakes he earns an extra card. If however he stopped the round when he could have collected more cards then he loses all the cards he's collected during this round.To set up for the next round give each player a new face-down card and fill in the holes in the grid. When the deck runs out complete that round after which the game ends. Whoever has collected the most cards wins!Pick-a-Polar Bear includes two game variants. In the first the player who has obtained the most cards in the preceding round cannot grab a card that's identical to his top card in the current round. For the second variant shuffle eight bonus round cards into the deck. If when laying out the cards in the grid the dealer reveals the back of a bonus round card when at least ten cards are on the table everyone prepares for the bonus round. The dealer reveals this card which shows two card elements such as upraised arm and goggles and everyone races to yell out how many cards in the grid feature these two elements. Whoever yells out the correct answer first receives the bonus round card which is worth 2 points; whoever yells out the wrong answer takes a -2 point penalty card. The dealer then continues filling the grid. (If the grid contains fewer than ten cards when a bonus round card comes up in the deck discard this card and continue to fill the grid.)
Unlock! Short adventures is a series of escape adventures for up to six players. With 30 to 45 minutes on the clock players work through a deck of 30 cards as a team searching for clues combining objects and solving puzzles. The free Unlock! companion app runs the timer while also providing clues offering hints and confirming successes. Once the team has reached a solution and entered the correct code into the app they will escape and win the game!With this adventure escape from the mad cook by making witty recipes! Experience the frenetic atmosphere of a kitchen in full rush and don't let yourself be overwhelmed!
With Escape Room in a Box: Flashback you and your friends can play the ultimate room escape game at home -- and the heat is on! Your team of 2 to 9 players has 90 minutes to find clues solve puzzles and crack codes in order to escape the mad scientist werewolf Doc Gnaw. Solve 22 puzzles and unlock 4 real combination locks to construct a powerful amulet that holds the key to your freedom! This unique three-path escape room game can be played UP TO THREE TIMES -- if you stick to one path during gameplay you can play again on a different path with no overlap. And there's help from the outside: players can connect with Amazon Alexa to enhance the gameplay of Escape Room in a Box: Flashback. Good luck!—description from the publisher
Outburst of laughter guaranteed with Chicken Chicken a fast original and clever card game first released as Poule Poule that will make you love — or hate — omelets!The principle of Chicken Chicken is very simple: egg cards hen cards fox cards are stacked randomly the last card hiding the others. As soon as you count five eggs in the pile be the first to hit the pile to win one point! You must win three points to win the game. But be careful not forget that when a hen passes by and there is an egg in the pile the hen cannot help sitting on an egg which means that egg disappears! And if a fox passes by and a hen is sitting the fox hunts the hen and the egg comes back! Otherwise it would be too simple! Not to mention the intervention of the other characters in the story...—description from the publisher
Speed Cups² can be played on its own with two players but it can also serve as an expansion for Quick Cups which then allows for play with up to six players.In this game each player receives a set of five plastic cups each a different color; a deck of 24 cards is shuffled and placed face down in the center of the table next to the bell. One player flips over the top card which depicts colored objects – trains birds cups etc. – stacked vertically or horizontally then everyone tries to recreate this colored sequence with her own set of cups. The first player to do slams the bell revels in the soul-brightening ding then (if correct) claims the card. Someone then reveals the next card and the players start shuffling cups once again.In Speed Cups² you don't only have to arrange your cups in horizontal and vertical stacks but you also have to make different stacks!
In Rail Pass 2-6 players work together to deliver as many goods as possible in ten minutes with goods being represented by cubes and with the color of the cubes indicating their destination city.During set-up and before the clock starts players scramble the goods and arrange them in a row across the top of the city boards. The player controlling that city can see all the cubes that must be delivered but can pull goods only from the right or left end of the row when loading them on the trains.Once the clock starts all players take their actions simultaneously in any order and repeating any action as often as necessary. To transport cargo a cube must first be loaded onto a short or long train piece that is at rest in the player's home city train yard. No train can move without a crew peg and no crew peg may travel beyond the adjacent city. In order to transport cargo to more distant cities a train needs to stop and have the crew peg swapped or cargo exchanged between trains. While all this is going on players must avoid dropping or spilling cubes when picking up or handing the train to another player. Additional terrain components such as tunnels and bridges can be placed between cities and act as additional obstacles to negotiate. When time runs out calculate the score by multiplying the TWO LOWEST counts of cubes delivered to a city. Points are subtracted for dropped cubes or cubes delivered to the wrong city and also for crew pegs that traveled beyond their adjacent cities.With six players each takes one of the six main cities each producing goods which are delivered to the other five locations. In some scenarios with fewer players each player may control multiple cities.
The race is on to find out who’s the best chef in town and only the cook with the fastest hands and the cleverest plan will win!Your goal in Fold-it! is to cook recipes the fastest based on the order cards. When an order card is revealed everyone starts cooking at the same time. In order to cook the order each player takes their individual recipe cloth and folds it so that it shows only the items displayed on the order card. The round ends once all players have finished their order and if you made the order incorrectly or were the last to finish you have to give up a star token. If you lose all three of your stars you're out of the game.Once only one player is left with a star token they’ve won the game!
Woodlands transports you to the wonderful world of legends and fairy tales with four different stories of increasing difficulty. Each story consists of several chapters with each chapter showing a plastic overlay that features various collectibles obstacles and that chapter's goal. Each player then builds their own network of pathways on their personal playing board to beat the chapter and score as many points as possible. Once players are satisfied with what they've built the overlay is placed on top of each player's pathways to check which goals they've met.Two additional overlays may be used to increase the difficulty of any chapter — and to increase the difficulty further players may use the back side of their path tiles for a greater challenge.
Build the biggest baddest best Pirate ship on the high seas. Plunder your way to glory and fame!In Piratoons each turns begins with a treasure of boat parts and equipment being revealed. All at the same time each Pirate rushes to allocate crew in an effort to plunder the best loot by placing their crew meeples on individual items as bids. Each piece of treasure goes to the player with the most crew invested in the item but only after removing all tied bids. Therefore Pirates need to stay alert for sneaky opportunities to cancel out an opponent's efforts or for chances to swoop in and steal a disputed treasure.The unclaimed loot is auctioned off with doubloons earned by your crew and then the ship construction begins. Pirates score points for having the most money or equipment or having the fastest best or largest ship. Sets of tiles and unfilled boat sections also add and subtract from your score. The player with the most points after eight rounds is the most notorious Pirate.A featured component of the game is the central loot chest formed by two double-sided boards with raised edges. Before each turn this treasure chest gets loaded with random face-down treasure then it's sealed flipped and revealed simultaneously to the eager Pirates by removing the board on top. The mad rush of plundering in real-time (there is a 15-second sand timer included) and the spatial puzzle to build the best ship possible are the key ingredients of the game's experience.
Ritual is a cooperative game taking place over 3 timed rounds in which players have to communicate with their actions instead of talking i.e. by giving or taking runes (colored stones) to or from other players to redistribute them in order to achive their secret private goals and finally the public ritual.
Greedy Greedy Goblins is a simultaneous play strategic tile placement and bluffing game.Players lead a clan of goblin miners who want to gather the most valuable collection of gems. Coins are scored for gem tiles on the mines you have claimed with bonuses for dynamite tiles — but if there is too much dynamite the mine (and all the riches within) are destroyed!In more detail players sit around a circle composed of cave game boards and the guildhall game board with sixty mining tiles placed face-down within this circle. Each round while playing at the same time players use one hand to look at one mining tile at a time then place it on one of the cave game boards. At any time a player can claim the guildhall or a cave by placing one of their three goblins on the board after which no more tiles or goblins may be placed on this board.Once everyone has placed all of their goblins (or decided not to place them) players resolve the boards. The goblin on the guildhall draws a minion card that provides a special ability while each goblin in a cave scores coins based on the gems diamonds dynamite and monsters found there; these goblins can also take minion cards if minion tiles have been placed in the cave. Dynamite multiplies the value of a cave but three or more sticks blows the place up costing you coins.If someone has one hundred or more coins the game ends and whoever has the most coins wins; if not set up another round and go digging again.
In Nine Tiles each player takes nine double-sided tiles with each side of a tile having one of six images and arranges them in a 3x3 gird. Each image appears a total of three times on the tiles with it being paired with a different image in each of the three instances. (The sets of nine tiles are identical and they have 1-4 dots on them to help players sort the tiles.)Each round one of the thirty goal cards is revealed then players race to rearrange their tiles — flipping one tile at a time or swapping two tiles — in order to make their nine tiles match the image shown on the card. Whenever a player thinks they've done this they slap the card. If they're correct they keep the card; if they're wrong they still keep the card but flipped face-down. If a player collect two face-down cards they're out of the game.The first play to collect four (face-up) cards wins!By combining two sets of Nine Tiles up to eight players can compete at once. When more than four people are in a game reveal two of the thirty cards each round. Each player can claim at most one card in a round.
Here where space is endless and time is precious you face the challenges of a true space commander. From the bustling hub that is your control center you coordinate your planet's production transport and demand and travel to other planets to fulfill orders.Time 'N' Space is a real-time action-selection production management pickup-and-deliver game for 3-4 players that plays in exactly 30 minutes. In that time you must produce goods and manage as many deliveries as possible to fulfill the demands on planets while the other players are trying to do the same thing.However the most unique aspect of Time 'N' Space is the action-selection mechanism in which each of your actions requires the flip of a one-minute sand timer. Each player has only two of these timers available so you'll need to keep a cool head and your communication channels wide open to arrange for the most opportune deals with each of the other players!While Time 'N' Space is played in exactly 30 minutes a 12-minute introductory game is also included.
Your dreams are getting weirder these days: other people and strange creatures have started to invade it! You have to quickly study your dreams and push back the nightmares creeping in. Will you be fast enough to preserve the serenity of your nights?In Dream Runners players are presented with a common dream tile each turn. Using their individual segmented tiles they’ll have to create a pattern where action symbols match the position of trials of the dream: banishing the nightmares away collecting coins to purchase new segments keys to open chests and star fragments to earn more victory points. In return every trial that is not covered with a symbol will diminish your serenity decreasing your final score.But as soon as one player completes their pattern the hourglass is turned upside-down and all other players must finish their own patterns before time runs out! And suddenly the quiet study of the dream becomes a frantic race to assemble segments...After eight rounds the player with the most victory points wins.—description from publisher
Loonacy is a rapid fire card game in which players race to be the first to empty their hand by matching one of two images on each card in their hand with the images on the face-up piles in front of them. The number of piles varies depending on the number of players and if players ever reach a moment in which no one can play everyone draws a card and adds it to their hand at the same time then the game play resumes.
Unlock! Short Adventures: it's Unlock only shorter! Unlock Short Adventures are 30 to 45 minute Unlocks in a small format ideal for pocketing or giving as a gift. Unlock! is a cooperative card game inspired by escape rooms. Unlock! brings these experiences into your home around a table. After familiarizing yourself with the context of the scenario you begin your adventure in a room (a location map showing various numbers). Search the room for objects! Beware: some may be hidden! Visual and audio puzzles slow your progress. It's up to you to cooperate with your partners to advance and finish on time. Unlock! an interactive game combining traditional hardware and mobile application To play you need the free Unlock! app compatible with Android and iOS phones and tablets. It allows you to obtain clues locate hidden objects and enter the codes you discover. The app makes the game very real. It adds to the atmosphere with music dedicated to each adventure audio puzzles terrible penalties and a fatal countdown.Unlock! Short Adventures: Murder in Birmingham! An Escape room in your living room! Investigate Birmingham's underworld in 1920! The app sets the pace and mood for 30-minute games. The puzzles the app the clues the timer - all from Unlock!Unlock! Short Adventures : Meurtre à Birmingham ! Une Escape room dans votre salon ! Enquêtez dans les bas-fonds de Birmingham en 1920 ! L’application donne le rythme et pose d’ambiance pour des parties de 30 minutes. Les énigmes l’app les indices le timer du concentré de Unlock! Unlock! Short Adventures : Meurtre à Birmingham est une aventure de niveau de difficulté 3 (sur 3). Il contient 30 cartes d'aventures et 2 cartes de règles.
Your pirate ship has dropped anchor at the terrible island of Pingo Pingo. Legend says that the island is full of treasure including the famous Golden Pineapple but it also says that treasure is fiercely guarded by hordes of fearsome penguin warriors some of which ride giant polar bears. That potential danger is why you're alone in your boat on your own but eager to take a run on the island and try your luck.For now only the sound of the waves and the cries of the gulls disturb the peace of this seemingly idyllic island...but as soon as you set foot in the jungle bordering the beach the drums of war start sounding and you realize that you've suddenly gained the status of prey!Pingo Pingo is a hyper-frenetic action game punctuated by a soundtrack in which you have to react quickly run shoot a gun in which you must be precise brave fast and focused because if not well you might not leave the island in one piece. As soon as the soundtrack begins the game is on!On your turn reveal the top card from your deck and place it face-up in the middle of the table. Each card requires a specific action when it is revealed. Be the first to tap on a treasure to grab it but watch out for traps and critters and make sure the music allows you to take this treasure. Tap on camp cards to steal cards from the other players' stashes. Adventure cards trigger actions to be completed before the Pingo Pingo cry in the soundtrack. Get up and run from one base to another to cross a suspension bridge. Grab the gun and aim well to defeat fearsome bear riders. Tap the friendly monkey sorcerer to regain life. Run to the shipwreck and back to shoot the gigantic space penguin. Grab all the previously played cards and deal them as fast as you can to escape the penguin rampage!Any mistake will cost you one of your seven life points. After 15 minutes the player with the most treasures wins the game — but don't be reckless because you can't carry more than three treasures per life point...
Mystic ScROLLS is a real-time dice game in which each player is a wizard trying to cast as many spells as possible to capture the mystic knowledge of the hidden scrolls. It plays for 2-4 players 12 years old and up and each game lasts around 20 minutes giving you a fun game filled with adrenaline.Each wizard has his own spells and begins the round with 5 magic dice. When the players are ready we draw a new scroll card at the middle of the table and the round begins! During the round the players are rolling their dice as fast as possible trying to match the symbols rolled with the symbols depicted on their spell cards to perform the spell or in the middle scroll card to claim and cast it. Players can reroll their dice as much as they wish in order to roll the desired symbols performing more spells the faster they play.If a player rolls dice matching the requirements of a spell he places the dice upon the spell and immediately receives new dice from the dice pool. When the dice pool is empty or when a player claims the scroll card the round ends and all the spells are being cast.
During a visit to the ancient Egyptian monuments an unforeseeable event locks the players in a secret room inside the pyramid. Will they be able to decipher the enigmatic hieroglyphics and find a way out before the mummy catches them?Deckscape: The Curse of the Sphinx is the sixth title in a series of cooperative games inspired by real escape rooms in which a group of people is trapped inside a room full of puzzles and odd items. The goal of the game is to solve puzzles understand the plot of the story and make intelligent use of the items provided in order to exit from the room as quickly as possible.
Kiwi birds may be flightless but with a little help from you they can take to the air — possibly winning you Flying Kiwis in the process.Each player starts with a stack of ten kiwi bird discs and a catapult ramp of sorts that has a rubber band on it. Everyone sits around the game box which has sixteen pockets (or landing spaces) in a 4x4 grid. When someone gives the signal everyone starts launching their kiwi discs at the box trying to land them in the pockets. If someone creates a 2x2 square of kiwis or a 1x4 row of kiwis in their color they win the game instantly — so don't let them do this! Cover up their discs with yours and keep shooting until all the kiwis have flown.If no one wins instantly then each player claims any stacks in which their kiwi is on top taking all of the kiwis that lie underneath their bird as well. Players then stack their tokens and whoever has the tallest stack wins!
Rating: 7.9 | Players: 1–6
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The sky is still rumbling when you arrive in front of your friend's house the eccentric Professor Alcibiades Tempus.A scientist obsessed with time in all shapes and forms he asked you to meet him at his home so that you can experiment with his latest invention!Once there however you can't find him anywhere. Neighbors tell you that lightning struck his house.Note: The German edition was released by itself as well as part of the German version of Unlock!: Timeless Adventures.
Like the original Boggle the cubes are shaken in their container with its lid on. The cubes are settled into a grid. The lid is removed and the timer is started. Players race to find words within the grid and write them down. The letters of each word must be adjacent either diagonally or orthogonally. When time has expired players compare words and score for each original word based on its length.Super Big Boggle contains thirty six cubes in a six-by-six grid. There is 1 blank cube which acts as a block and must be worked around. The timer is four minutes long instead of three. And words must be a minimum of 4 letters instead of 3 (like standard Boggle).
The age of the dinosaurs is back — this time safely behind glass! Build the best dino zoo and impress your guests in a frantic real-time puzzle game.Dinosaurs are back and the world is clamoring to see them! In Mesozooic it's your job as the director to plan and construct a zoo that will surpass any others. Fill your zoo with a variety of crowd-pleasing features: wow your visitors with towering dinosaur enclosures entertain them with prehistoric attractions and let them travel around the zoo in style on a network of monorails.Over the course of three rounds players draft the most desirable features into their hand piece their zoo together in real-time and score each layout to see who has created the best zoo.After drafting your favorite features you’ll have to organize them in your zoo—but things won’t always go as planned! Race against time by frantically sliding the cards one at a time to match up features and optimize your zoo’s layout. Complete dinosaur enclosures connect monorail tracks and maintain your attractions to score points. The zoo with the best layout will score the most points!When drafting cards you can choose to customize your zoo however you like. Choose from attractions monorails dinosaur enclosures or topiary.Guests will be dazzled by the larger-than-life attractions at your zoo. Pterodactyls soar through the aviary dinosaur eggs hatch in the nursery and underwater creatures swim through the bright blue waters of the aquarium. Your zoo can include any or all of these attractions! To keep things running smoothly attractions need to be regularly maintained. In order to score attractions in your zoo you must keep a maintenance truck next to the attraction.While visiting your zoo guests will need to get around. Hopping on the monorail will quickly transport your guests to other corners of the park. In order to be effective the monorail’s route must be connected. If you can continue the track each connection will score points for your zoo.The highlight of the zoo is of course the dinosaurs themselves! Let guests come face to face with these creatures from another age. Create the perfect environment for gentle herbivores or powerful carnivores each in their own enclosure. Each completed enclosure will score points.Careful planning and quick thinking can give you the edge. Astonish guests with the amazing creatures from a land before time. Will guests flock to your dinosaur zoo?-description by the publisher
Vengeance: Roll & Fight is a real-time roll-and-write game where the frantic action around the table mimics the kick-arse fighting action in the game-world! Set in the world of Vengeance and designed by Dávid Turczi Noralie Lubbers and Gordon Calleja Vengeance: Roll & Fight is a stand-along game that transforms the fast-paced dice puzzles of the original Vengeance into roll-and-write mechanics where you’re building combos striking off enemies and scoring points for an action-packed brain-teasing fighting game that’s easy to learn and hard to master.The aim of Vengeance: Roll & Fight is to infiltrate a gang den carve your way through it’s rooms and killing the Boss while completing side objectives printed on the dens themselves.The game is split into three parts: planning fighting and montage. In the planning phase players roll and re-roll 4 dice in real time aiming to roll a combination of dice that match an ability they wish to trigger in the upcoming fight phase. Assigning dice to an ability allows players to fill their hand back to 4 dice from a large common pool and repeat the process as quickly as they can manage.Once the dice pool is depleted the fighting proper begins. Here players take a set of dice assigned to an ability and execute that ability moving their piece through rooms full of enemies and crossing them out when they are hit with the multitude of available abilities. Finally players heal and upgrade their characters bring new abilities and items into play to help them on their road to vengeance.Vengeance: Roll and Fight comes in two boxes: Episode 1 and Episode 2. Both episodes are stand-alone games with the same rules but with entirely different content: different heroes dens bosses abilities and items. Each episode accommodates up to 4 players so combining the two increases the player count from 1-4 to 1-8! Content in both Episodes can be switched like-for-like as you choose.
Swish is a pattern recognition card game reminiscent of Set that challenges a player to make matches – dubbed Swishes – before opponents.Swish includes 60 transparent cards; each card has some combination of balls and hoops on it with these items coming in four colors. To set up the game lay out 16 cards on the table. Players simultaneously try to create Swishes by spotting two or more cards that can be laid on top of one another in some manner so that every ball fits in a hoop of the same color. Create a Swish and you claim the cards used with new cards then being laid out. Whoever claims the most cards wins the game.The game includes varied levels of play so that the spatially clueless can compete against Tetris-heads.
Each round in Caution Signs you're presented with a secret combination of adjective and noun: stylish rhino gassy monkeys flexible cow melting babies — ten thousand combinations are possible. You have twenty seconds to sketch an image of this combo on a caution sign.All of these images are then revealed to the round's guesser along with the individual adjectives and nouns and the guesser tries to figure out what each sign is warning them about.
Trophies is a quick easy-to-learn party game for 2-30 players.In the game the judge holds the deck reads a topic from the back card and shows the group a random letter on the front card. Be the first to say a word that matches the topic and the letter and you win a trophy card! The player with the most trophies wins the game and gets to hoist the tiny metal trophy high above their head in triumph! The person who tried their best gets a participation trophy.That's all there is to it! You may be surprised by how simple yet addictive (and loud) this game can be. Great for Thursdays or other evenings when you want to play a game but don't have much time and want to jump right in!Trophies is the first in the Games for Thursdays line of party games by Facade Games.—description from designer
The buzz around the meadow is the High Queen seeks an heir. A grand test of skill and dexterity will be held to determine which fledgling queen will inherit the throne! So assemble your hive and make a beeline for the meadow!BEEEEES! is a buzzing real-time dice rolling game for 2-5 players where brains matter as much as speed. Players frantically roll dice to claim hive tiles in front of them and their neighbors. The player with the most dice on the tile strategically places it into their burgeoning hive. At the end of the game the player that has built the best hive wins!
Get to your rig - this is gonna be one helluva shift. Be quick to sustain and stabilize patients and rush them to the hospital. Manage your resources and upgrade your ambulance to save as many lives as possible. You only have seconds to act and the clock is against you. Try not to lose anyone today rookie. “Rescue squad - confirm and depart.”This is a pulse-pounding high-tension timed game of saving lives – and you probably won’t be able to save them all. The FREE companion app timer limits player turns to 60 seconds and later dwindles to just 45 or 30 seconds as players race to triage new patients purchase medical supplies treat their medical needs and transport them to the hospital for victory points. Critical patients add to the drama as they must be treated and sent to the hospital immediately or they head to the morgue instead… counting against your score.Paramedics: CLEAR! is an intense competitive game for 1-4 players and will appeal to gamers who enjoy fast-paced timed games. While not strictly the backstabby game Smirk & Dagger is known for experienced players will find opportunities to turn up the heat on their opponents as they manage the clock more expertly.
Cupcake Academy is a cooperative game of logic and speed. Work together with your fellow pastry chefs to organize your kitchen based on your instructor’s assignments. Each assignment wants your cupcake cups to be arranged in a specific layout in the kitchen so you must quickly move the cups to empty plates or on top of smaller cups one at a time before time runs out!—description from the publisher
Unlock! Short Adventures: it's Unlock only shorter! Unlock Short Adventures are 30 to 45 minute Unlocks in a small format ideal for pocketing or giving as a gift. Unlock! is a cooperative card game inspired by escape rooms. Unlock! brings these experiences into your home around a table. After familiarizing yourself with the context of the scenario you begin your adventure in a room (a location map showing various numbers). Search the room for objects! Beware: some may be hidden! Visual and audio puzzles slow your progress. It's up to you to cooperate with your partners to advance and finish on time.Unlock! an interactive game combining traditional hardware and mobile application To play you need the free Unlock! app compatible with Android and iOS phones and tablets. It allows you to obtain clues locate hidden objects and enter the codes you discover. The app makes the game very real. It adds to the atmosphere with music dedicated to each adventure audio puzzles terrible penalties and a fatal countdown.Unlock ! Short Adventures : Red Mask ! An Escape room in your living room! The app sets the pace and mood for 30-minute games. The puzzles the app the clues the timer - all from Unlock!Unlock ! Short Adventures : c'est Unlock mais en plus court ! Unlock Short Adventures ce sont des Unlock de 30 à 45 minutes en petit format pratique à mettre dans la poche ou à offrir pour faire découvrir le jeu. Unlock ! est un jeu de carte coopératif inspiré des escape rooms. Unlock! vous fait vivre ces expériences chez vous autour d'une table. Après avoir pris connaissance du contexte du scénario vous commencez votre aventure dans une pièce (une carte de lieu qui indique divers numéros). Fouillez-la pour trouver des objets ! Attention : certains peuvent être cachés ! Des énigmes visuelles ou audio ralentissent votre progression. À vous de coopérer avec vos partenaires pour avancer et terminer dans les temps. Unlock ! un jeu interactif qui combine matériel traditionnel et application mobile L'application gratuite Unlock ! compatible avec les téléphones et tablettes Android et iOS est nécessaire pour jouer. Elle permet d'obtenir des indices de repérer des objets cachés mais aussi d'entrer les codes découverts. L'application rend le jeu très concret. Elle contribue à l'ambiance avec ses musiques dédiées à chaque aventure ses énigmes audio ses terribles pénalités et son compte à rebours fatal. Unlock ! Short Adventures : Red Mask ! Une Escape room dans votre salon ! Devenez un justicier masqué au Mexique en 1811 pour délivrer un ami prisonnier ! L’application donne le rythme et pose d’ambiance pour des parties de 30 minutes. Les énigmes l’app les indices le timer du concentré de Unlock!Unlock ! Short Adventures : Red Mask est une aventure de niveau de difficulté 2 (sur 3). Il contient 30 cartes d'aventures et 2 cartes de règles.
The goal of Lutèce is to have the majority of the 4 resources of the game: beer bread swords and wine.The player with the majority of a resource receives 10 points at the end of the round second place receives 4 points and the last place receives no points. Therefore balance between collecting resources should be kept in mind.You buy character and building cards from a central market to complete your resource set collections. Certain character and building cards cost 0 and give you 1 resource. For example: 1 beer. Other cards cost more: 1 2 or 3 coins can give 2 beers or a victory point from the bread category by the end of the round.Other cards produce coins the moment they're bought in connection the cards that you already possess.In Lutèce every player starts with a hand of cards that lets you pick a character and a building in the range of cards available. You collect 5 character and 5 building cards visible to everyone at the time of selection.In order to choose the character or building card that you wish to have place 2 cards facedown that correspond (number or letter) to the desired card in the market.Before revealing your choices you can increase the value of your facedown cards by placing coins on your concealed cards. If 2 players want the same card it is simply discarded and no one gets it!Increasing the value of the card allows you increase your chance of ensuring your bid but will draw the attention of other players. If two players' increased values tie no one gets the card as it is discarded. Therefore you have to watch other players and block them and place a daunting bit on your cards!If you don't have enough money you also have two cards in your hand that bring you 3 coins each by playing them. At the end of the game each set of 3 coins = 1 victory point.At the end of the round when everyone has drafted one or two cards the market is replenished with new character and building cards. The cards that weren't selected during the round have a coin added to them (much like passing over a race in Smallworld) making them more attractive to bid upon as you receive the corresponding coin as well if you pick up that card. This continues leaving a mountain of coins on unselected cards after several rounds!If you didn't win a card on your turn you get two coins to keep you from crying!Note: The publisher compares this game to 7 Wonders.
In Kung Fu Panda: The Board Game you play as either Po or one of the Furious Five (Tigress Monkey Mantis Crane and Viper) with everyone working together to defeat Tai Lung and other villains from the Kung Fu Panda films and animated series through intense dice-rolling action. By defeating villains completing quests and helping others players will gain karma to upgrade their character's abilities and secure the use of legendary artifacts from Master Shifu with which to face even deadlier perils.Each of the heroes in Kung Fu Panda: The Board Game will be represented by a custom miniature.
Rating: 7.2 | Players: 1–6
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Help the master detective link the scarlet thread in this peculiar case.In live escape rooms participants are locked in and must manage to leave the room within 60 minutes. UNLOCK! lets you experience this cooperative experience at your home gaming table.Contained in Unlock!: Heroic Adventures but a German edition was released by itself.—description from the publisher
Monster Match is unique among speed games for one simple reason: more than 1 person can get a match every round. This sounds minor but it makes a huge difference in game play.There is usually a dominant player in any given speed game which makes the game frustrating for the other players who have a hard time getting points. In Monster Match it is possible for every player to score in a round. This makes the game more fun for a greater number of players and it adds a layer of strategy to the game as players decide whether to grab the first match they see or search longer for a match that might be worth more points. Another unique element in Monster Match is that the number of cards on the table changes every round. This creates a dynamic landscape which directly affects your strategic decisions each round between grabbing quickly or taking more time to find a high point card. The end result is a game that is more fun and engaging than other alternatives on the market.Rules - Scatter 10 Monster Cards face-up on the table. - Roll the special Monster Dice. - Everyone races to find a monster that matches the roll. - Touch a card with your finger to claim it. You cannot change your claim once you've touched a card. - Each player scores 1 - 3 points depending on the number of donuts on the card they claimed. Incorrect claims lose points. - The Monster Dice passes to the left. Rinse and repeat. - Be the first to claim the Zilch token if there are no matches after the die roll. Get a random card as points and then scatter 10 new Monster Cards on the table. - The game ends immediately when you cannot replenish the table with 10 new Monster Cards after a Zilch has occurred.
In Hey Yo: The Card Game with a Beat you all play cards to a shared music chart so that you can ideally create solid rhythms and score points. The game includes a small dedicated device that you can use to accompany the gameplay with players needing to play a card when the music indicates this. If you can't play in time to the rhythm you're penalized so you must talk quickly to share information and decide which cards to play. (Alternatively you can play music of your choice to set the rhythm of play for the game.)Hey Yo includes two identical decks of cards so instead of playing a co-operative game with 2-5 players you can have 4-10 players split into teams to compete against one another.
Four Gods is a real-time tile-laying game in which players create a world — one tile at a time — before laying claim to one of the four gods of their world and attempting to win followers by sending prophets into that world.In more detail players sit outside of a cardboard frame that represents the limits of the world. Each player starts with two randomly-drawn tiles in hand with each double-sided tile depicting 1-3 types of landscape out of the four types present in the world.When play begins each player simultaneously starts laying tiles into the frame; each tile must be adjacent to two sides to be placed so initially tiles can be placed only in the corners of the frames with players building inward from there. Players can place tiles anywhere that they can legally be placed (two sides are adjacent to the frame or previously placed tiles and all landscapes match across tile borders.Instead of placing a tile a player can place it in their personal discard area which can hold at most ten tiles. When a player has both hands free they can draw two new tiles from the bag; alternatively any player with a free hand can pick up any tile in any discard area and place it in the world.At any point during the game a player can claim one of four gods and that god's followers. Each god is associated with a particular type of landscape e.g. the merfolk god. Once a player has followers they can place a prophet on a tile they just placed to claim that section of landscape. Players can place any number of prophets in a landscape as long as they're placing each prophet on a tile they just added to the world.At any point in the game if a player thinks that a section of the board cannot be filled with a tile — e.g. a space that's surrounded by four types of landscapes — that player can place a round city marker in that space and then claim that city with a prophet. If a matching tile is found later a player can smash and collect that city replacing it with the tile.Once the world is filled or players agree that no more tiles can be placed the game ends. Each player scores five points for each city occupied or smashed. Each landscape with one or more prophets is worth a number of points to the player(s) with the most prophets in it equal to the number of tiles in that landscape minus the number of prophets in it. The landscape with the largest mass rewards its god with a large bonus with the second and third largest masses rewarding their gods with smaller bonuses; similarly the landscape that appears in the most distinct groups rewards its god with a large bonus with the second and third largest groups again rewarding their gods with smaller bonuses.Whichever god has scored the most points wins!