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Secret Hitler

Secret Hitler

Rating: 7.5 | Players: 5–10

Game Type:

Party

Secret Hitler is a dramatic game of political intrigue and betrayal set in 1930s Germany. Each player is randomly and secretly assigned to be a liberal or a fascist and one player is Secret Hitler. The fascists coordinate to sow distrust and install their cold-blooded leader; the liberals must find and stop the Secret Hitler before it's too late. The liberal team always has a majority.At the beginning of the game players close their eyes and the fascists reveal themselves to one another. Secret Hitler keeps his eyes closed but puts his thumb up so the fascists can see who he is. The fascists learn who Hitler is but Hitler doesn't know who his fellow fascists are and the liberals don't know who anyone is.Each round players elect a President and a Chancellor who will work together to enact a law from a random deck. If the government passes a fascist law players must try to figure out if they were betrayed or simply unlucky. Secret Hitler also features government powers that come into play as fascism advances. The fascists will use those powers to create chaos unless liberals can pull the nation back from the brink of war.The objective of the liberal team is to pass five liberal policies or assassinate Secret Hitler. The objective of the fascist team is to pass six fascist policies or elect Secret Hitler chancellor after three fascist policies have passed.

Monikers

Monikers

Rating: 7.8 | Players: 4–16

Game Type:

Party

Monikers is a party game based on the public domain game Celebrities where players take turns attempting to get their teammates to guess names by describing or imitating well-known people.In the first round clue givers can say anything they want except for the name itself. For the second round clue givers can only say one word. And in the final round clue givers can’t say anything at all: they can only use gestures and charades.

Dixit: Odyssey

Dixit: Odyssey

Rating: 7.4 | Players: 3–12

Game Type:

Party

Dixit Odyssey is both a standalone game and an expansion (Dixit: Odyssey (expansion)) for Jean-Louis Roubira's Dixit which won Germany's Spiel des Jahres award in 2010.Game play in Dixit Odyssey matches that of Dixit: Each turn one player is the storyteller. This player secretly chooses one card in his hand then gives a word or sentence to describe this card—but not too obviously. Each other player chooses a card in hand that matches this word/sentence and gives it to the storyteller. The storyteller then lays out the cards and all other players vote on which card belongs to the storyteller. If no one or everyone guesses the storyteller's card the storyteller receives no points and all players receive two; otherwise the storyteller and the correct guesser(s) each receive three points. Players score one point for each vote their image receives. Players refill their hands and the next player becomes the storyteller. When the deck runs out the player with the most points wins.Dixit Odyssey contains 84 new cards each with a unique image drawn by Pierô and colored by Marie Cardouat artist of Dixit and Dixit 2. The stand alone version also includes a folding game board 6 new rabbit scoring tokens (12 total) and a box large enough to hold all the Dixit cards released to date. The stand alone version of Dixit Odyssey includes enough components for up to twelve players and also has variant rules for team play and for new ways to play with the cards.

Dungeon Petz

Dungeon Petz

Rating: 7.4 | Players: 2–4

Game Type:

Strategy

Become the leader of an imp family that has just started a new business – breeding and selling petz. Sound simple and safe? Well we forgot to mention that those petz are for Dungeon Lords. This means magical playful sometimes angry monsters that constantly desire attention and at the very moment you want them to demonstrate their qualities to buyers they are sick or they poop. Sometimes you are even glad that you got rid of them – but the profit is unbelievable.Dungeon Petz is a standalone game set in the Dungeon Lords universe. The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others) to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs (represented by cards) in order to sell them as grown and scary creatures to Dungeon Lords. In the meantime they also attend various contests in which they show off their pets scoring additional points.

Awkward Guests: The Walton Case

Awkward Guests: The Walton Case

Rating: 7.6 | Players: 1–8

Game Type:

Family

Awkward Guests a.k.a. Incómodos Invitados is a one-of-a-kind deduction game with infinite re-playability. You can recreate Mr. Walton's murder in so many different ways that you won't ever play two similar games! (Mr. Walton will not thank you for doing this.)The game challenges you to use genuine detective abilities to solve each case. To solve a mystery you have to interrogate the suspects question the household staff examine the crime scene search for clues around the Walton Mansion and consult the police reports. You will do all of this while exchanging information with your opponents or hiding it from them so get ready to use all your gumshoe skills!WHO killed Mr. Walton? HOW did the murderer end his life? WHY did the murderer kill him? Was there an ACCOMPLICE?The heart of Awkward Guests is simple: Players have a hand of six cards and each card has a value (1 2 or 3 points according to the amount of information that it provides) and several references (i.e. the subjects of the card information). During a turn you ask for information about two different references in which you are interested. The rest of the players can offer you cards that contain the requested references and you can trade for those cards by giving the offering players the same number of points they have offered via cards in your hand.After each round ends players can try to solve the mystery. If the mystery is not solved players discard part of their hands and receive three new cards. The player or players who solve the mystery first win.

Sheriff of Nottingham

Sheriff of Nottingham

Rating: 7.1 | Players: 3–5

Game Type:

Family

Prince John is coming to Nottingham! Players in the role of merchants see this as an opportunity to make quick profits by selling goods in the bustling city during the Prince's visit. However players must first get their goods through the city gate which is under the watch of the Sheriff of Nottingham. Should you play it safe with legal goods and make a profit or risk it all by sneaking in illicit goods? Be mindful though as the Sheriff always has his eyes out for liars and tricksters and if he catches one he very well may confiscate those goods for himself!In Sheriff of Nottingham players will not only be able to experience Nottingham as a merchant of the city but each turn one player will step into the shoes of the Sheriff himself. Players declare goods they wish to bring into the city goods that are secretly stored in their burlap sack. The Sheriff must then determine who gets into the city with their goods who gets inspected and who may have their goods confiscated!Do you have what it takes to be seen as an honest merchant? Will you make a deal with the Sheriff to let you in? Or will you persuade the Sheriff to target another player while you quietly slip by the gate? Declare your goods negotiate deals and be on the lookout for the Sheriff of Nottingham!Sheriff of Nottingham is the first game in the Dice Tower Essentials Line from Arcane Wonders.

Last Will

Last Will

Rating: 7.2 | Players: 2–5

Game Type:

Strategy

In his last will your rich uncle stated that all of his millions will go to the nephew who can enjoy money the most. How to find out which nephew should be rich? You will each be given a large amount of money and whoever can spend it first will be the rightful heir. Visit the most exclusive theatres or eat in the most expensive restaurants. Buy old properties for the price of new ones and sell them as ruins. Host a huge party in your mansion or on your private boat. Spend like your life would depend on it. Spend to become rich! If you're the first to run through the money on hand you'll receive the rest of his inheritance – oh and win the game.In Last Will each player starts with a certain amount of money an individual player board two errand boys and two cards in some combination of properties and helpers. At the start of each round lay out cards from the appropriate decks on the offering boards; the four regular decks are properties companions events helpers and expenses with special cards forming a deck of their own. The particular mix of cards varies by round and by the number of players.Each player then chooses a plan for the round with each plan indicating the number of cards the player draws (drawn immediately from the four regular decks in any combination) how many errand boys he can use later (one or two) the number of actions available to him that round and his spot in the playing order that round. In the playing order for that round players then take turns choosing an action with their errand boy(s) with those actions being:Players then take actions in the playing order for that round with each player having as many actions as indicated on his plan. Actions let you play one-time events (which have a cost possibly variable); helpers and recurring expenses (which are placed on your individual player board); and properties (which cost money and may depreciate over time). You can often play companions with events or recurring expenses – of course you should bring a date to the opera or a horse on your yacht! – to increase their cost. You can also use actions to activate cards on your player board possibly with one or more companions and always with the goal of spending money. Helpers and special cards can provide you with unique powers to further boost your profligacy.At the end of each round you must discard down to two cards in hand and properties that can depreciate do so; this is good as a player cannot go bankrupt if he owns properties and the only way to get rid of properties is to sell them which regretably puts money back in your hands unless the depreciation was intense or you manipulate the market.If a player has no money and no properties he declares bankruptcy and the game ends at the conclusion of that round; otherwise the game ends after seven rounds. The player who has the least money (or even who is most in debt) wins.

Galaxy Trucker (Second Edition)

Galaxy Trucker (Second Edition)

Rating: 7.4 | Players: 2–4

Game Type:

Family

In the fast and goofy family game Galaxy Trucker players begin by simultaneously rummaging through the common warehouse frantically trying to grab the most useful component tiles to build their spaceship — all in real-time.Once the ships are launched players encounter dangerous situations while vying for financial opportunities each hoping to gain the most valuable cargo and finish with as much of their ship still intact as possible. Of course that's easier said than done since many hazards will send pieces of your ship your cargo and your crew hurling into the depths of space.The goal is to survive the trek — hopefully with at least some of your crew and ship intact — and have at least one credit by the end of the game. (Profit yay!) Players earn credits by delivering goods defeating pirates having the best-looking ship and reaching their destination before the others.This version of Galaxy Trucker is a relaunch of the original 2007 release by Vlaada Chvátil that features new art more ship tiles tweaked card effects and streamlined gameplay that consists of only a single flight through space. That said should you want a longer more challenging experience you can play a three-flight game known as the Transgalactic Trek.

First Rat

First Rat

Rating: 7.6 | Players: 1–5

Game Type:

Family

For generations the rats in the old junkyard have been telling each other the great legend about a moon made out of cheese and they want nothing more than to reach this inexhaustible treasure. One day the little rat children discovered a comic in the junkyard that described the first landing on the moon and thus the plan was born: Build a rocket and take over the cheese moon!Fortunately the junkyard has everything the rats need to build their rocket and the other animals are willing to support this daring venture — at least if they're well paid. Of course all the rats work together to achieve this mighty goal. However each rat family competes to build the most rocket parts and to train the most rattronauts so they can feast on as much of the lunar cheese as possible.In First Rat each player starts with two rats and may raise two more. On your turn you either move one of your rats 1-5 spaces on the path or move 2-4 of your rats 1-3 spaces each as long as they end up on spaces of the same color. Your rats can never share the same space and if you land in a space with another player's rat you must pay them one cheese borrowing cheese from the back as needed. After movement you collect resources (cheese tin cans apple cores baking soda etc.) matching the color of the space you occupy or move your lightbulb along the light string which will boost your income in future turns. (More lights in the junkyard makes it easier for you to find things!)If you end movement near a store you can spend resources to buy a backpack or bottle top — or you can steal an item instead with the rat then returning to the start of the movement track. You can also spend resources to build rocket sections (and score points) or spend cheese in bulk as a donation (and score points).When you pick up apple cores you move around the rat burrow to pick up comics or stored food or raise one of your rats from the nursery. Alternatively you automatically get a new rat when one of your rats reaches the launch pad and boards the spaceship. When a player places their fourth rat on the spaceship — or places their eighth scoring marker on the board — the game ends and the player with the most points wins. In the event of a tie the tied player with the most rattronauts in the rocket wins.First Rat includes a solo mode as well as variable game set-ups described in the rulebook.

Telestrations: 12 Player Party Pack

Telestrations: 12 Player Party Pack

Rating: 7.7 | Players: 4–12

Game Type:

Party

Are you ready to party with a bigger group? With the all new Telestrations Party Pack you can have a LOL side-splitting time with up to 12 people! Prepare for more players more laughs and more unpredictable results! The silly sketchin’ & guessin’ possibilities are endless!Combining the schoolyard favorite ‘telephone game’ with a drawing game Telestrations has players draw what they see then guess what they saw. The result? The Big Reveal where players get to share how “this” became “that!” The outcomes are unpredictable and sure to create a slide-splitting time!

Dixit: Journey

Dixit: Journey

Rating: 7.4 | Players: 3–6

Game Type:

Party

Dixit: Journey features the same basic game play as Dixit: Each round one player takes on the role of Storyteller choosing one card from their hand then telling a story singing a ditty or otherwise doing something that in their opinion is associated with the played card. Each other player then chooses one card in their own hand and gives it to the Storyteller in secret. These cards are shuffled and revealed then players vote on which card was played by the Storyteller.If no one or everyone votes for the Storyteller then they receive no points; if they received some votes but not all the votes they score based on the number of votes received. Each player who submitted a correct vote or who received a vote on their card submission also scores. After a certain number of rounds the player with the most points wins.Dixit: Journey differs from Dixit in a number of ways starting with a simplified scoring board that doesn't have players moving around a track in the bottom of the game box. Instead the scoring track is on its own board and this game board includes a summary of the rules as well as numbered places to put the cards each round to facilitate voting. The game rules have been revised to make the game easier to learn while keeping game play the same.

Smash Up: Awesome Level 9000

Smash Up: Awesome Level 9000

Rating: 7.2 | Players: 2

Game Type:

Family

Featuring four new factions and eight new bases Smash Up: Awesome Level 9000 – a.k.a. Smash Up II – integrates into the Smash Up base game bringing exponential new combinations of factions and playstyles! Smash Up: Awesome Level 9000 includes:

The Networks

The Networks

Rating: 7.1 | Players: 1–5

Game Type:

Strategy

In The Networks you and your opponents are new television networks and you need new programming. For this you’ll need Shows Stars and Ads.Shows need Stars and Ads. Stars give you bonus viewers (points) and Ads give you extra money. You’ll need everything you can get; you'll have a small amount of resources and time and you must grab the latest hot show before your opponents.And some Stars will give their best effort only if you put them on in the proper conditions. For example some Stars only want to be put on dramas. Other Stars want to be the only Star on the show. And your Ads will give you the most money only if you put them on in the correct time slot.Finally Shows age and viewers lose interest so you have to keep your line-up fresh by canceling shows and sending them into reruns. Fortunately you can get viewers from your reruns and you'll get bonuses if you get a lot of shows of the same genre throughout the game.If you need a special push Network Cards can give you special powers — but will a Network Card be better than another action? You'll have to make that call.The player with the most viewers after five seasons wins!

Detective Club

Detective Club

Rating: 7.4 | Players: 4–8

Game Type:

Party

Detective Club is a board game for players who enjoy party games with simple rules that take just a minute to explain. Intrigue sudden revelations limitless creativity and tons of fun await you in this game! Lead the investigation as a detective or cover your tracks as the infiltrated conspirator. Discuss accuse object and try to convince everyone.In Detective Club on each round one of the players secretly teams up with another — the Conspirator — and tries to make them guess a secret word using just two illustrated cards! Other players are detectives who also know the word but don't know the identities of each other. Detectives have to find out who the conspirator is making sure they don't get accused by their fellow players!

Ca$h 'n Guns: Second Edition

Ca$h 'n Guns: Second Edition

Rating: 6.8 | Players: 4–8

Game Type:

Party

In an abandoned warehouse a gangster band is splitting its loot but they can't agree on the split! It's time to let the guns talk and soon everyone is aiming at everyone. The richest surviving gangster wins the game!Ca$h 'n Guns helps you relive the best scenes of your favorite gangster movies. The goal is to have more money than anyone else after eight rounds while still being alive.Each round one player is the Boss and he controls the pace of play. First loot cards are revealed on the table to show what's up for grabs. Next players load their guns by secretly selecting either a Bang! or a Click! Click! card from their hand. The Boss counts to three and on Three each player points his foam gun at someone else; due to his status the Boss can tell one player who's pointing a gun at him that he needs to point it in another direction. After a pause to observe threats and measure the seriousness in an opponent's eyes the Boss counts to three again and anyone who doesn't want to risk getting shot can chicken out and remove themselves from the round.Everyone who's pointing a gun at someone still in the round now reveals their card and anyone who's the target of a Bang! takes a wound marker and gets none of the available loot. Starting with the Boss everyone still in the round takes one loot card at a time from the table — money diamonds paintings the position of Boss medical care (to remove a wound) or a new bullet (to add a Bang! card to your hand) — until everything has been claimed.After eight rounds the game ends. Whoever has the most diamonds receives a big bonus and paintings score based on the number of them that you've collected. Whoever has the most valuable stash wins!

Spyfall

Spyfall

Rating: 6.8 | Players: 3–8

Game Type:

Party

Spyfall is a party game unlike any other one in which you get to be a spy and try to understand what's going on around you. It's really simple!Spyfall is played over several rounds and at the start of each round all players receive cards showing the same location — a casino a traveling circus a pirate ship or even a space station — except that one player receives a card that says Spy instead of the location. Players then start asking each other questions — Why are you dressed so strangely? or When was the last time we got a payday? or anything else you can come up with — trying to guess who among them is the spy. The spy doesn't know where he is so he has to listen carefully. When it's his time to answer he'd better create a good story!At any time during a round one player may accuse another of being a spy. If all other players agree with the accusation the round ends and the accused player has to reveal his identity. If the spy is uncovered all other players score points. However the spy can himself end a round by announcing that he understands what the secret location is; if his guess is correct only the spy scores points.After a few rounds of guessing suspicion and bluffing the game ends and whoever has scored the most points is victorious!

Pictomania (Second Edition)

Pictomania (Second Edition)

Rating: 7.6 | Players: 3–6

Game Type:

Party

Is she drawing an elk or a moose? Is he drawing a pegasus or a unicorn? These are the types of questions you will probably be asking yourself during a game of Pictomania!There's no time to draw a complex masterpiece in Pictomania the drawing game in which everybody draws and everybody guesses — all at the same time! Players sketch the essence of the word with a few quick lines and try to guess the others' drawings while there's still time.This second edition of Pictomania features revised word cards with a brand new look. One big change for this edition compared to the base game is that only three word cards are in play no matter the player count allowing you to jump into each round more quickly since you don't have to read as many words to guess who might be drawing what.

Smash Up: Science Fiction Double Feature

Smash Up: Science Fiction Double Feature

Rating: 7.3 | Players: 2

Game Type:

Strategy

Smash Up is back with even more wild factions in the mix! Science Fiction Double Feature brings four new decks to the base-smashing business with abilities unlike those seen before!Smash Up: Science Fiction Double Feature can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time.

Cat Lady

Cat Lady

Rating: 7.0 | Players: 2–4

Game Type:

Family

In Cat Lady players are cat ladies part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game you and your fellow cat ladies will draft cards three at a time collecting toys food catnip costumes and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins!

Smash Up: Pretty Pretty Smash Up

Smash Up: Pretty Pretty Smash Up

Rating: 7.2 | Players: 2

Game Type:

Strategy

Think only pirates time travelers vampires and bears can smash bases? Well get ready to be taught a lesson — in the nicest way possible!Pretty Pretty Smash Up brings the sweetest factions ever to the vicious fight for victory! Kitty Cats use their incredible cuteness to take control of enemy minions. Princesses ply their royalty beauty and even their love to get their way. Fairies' fickle tricks give you options like never before while the herds of Mythic Horses work together for dominance. Get ready — your opponents will never know what hit them!Pretty Pretty Smash Up can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time.Integrates with:

Smash Up

Smash Up

Rating: 6.7 | Players: 2–4

Game Type:

Family

The shufflebuilding game Smash Up begins with a simple premise: take the 20-card decks of two factions shuffle them into a deck of forty cards then compete to crush more Bases than your opponents! Each faction involves a different gaming mechanism - Pirates move their minions around Zombies bring back their cards from the discard pile Dinosaurs have enormous power - and each combination of factions brings a different gaming experience.During the game players compete to score points from Base cards. Players play minions to the bases and you want to have the highest total power of minions at the base when it breaks. Sounds easy? Is it easy when an opponent's Alien-Ninja plays minions to your bases that destroy your minions? What happens when the Pirate-Dinosaur player plays Full Sail and frees King Rex to trample your minions into the ground or when the Wizard-Zombies player uses their mystic power to create an outbreak suddenly flooding minions to the base from their discard pile? Or if you were facing a Zombie-Dinosaur player instead who created an epidemic of massive beasts?!?With eight different factions Smash Up includes dozens of combinations to try. Pirate-Aliens play different from Ninja-Aliens for example. Which one will you use to crush your opponents?And did we mention the Dinosaurs have laser beams?

Smash Up: Monster Smash

Smash Up: Monster Smash

Rating: 7.3 | Players: 2

Game Type:

Family

Smash Up: Monster Smash consists of four new factions for Smash Up: vampires mad scientists werewolves and giant ants. Tremble before the power of the ants!Smash Up: Monster Smash can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time.

Sheriff of Nottingham: 2nd Edition

Sheriff of Nottingham: 2nd Edition

Rating: 7.3 | Players: 3–6

Game Type:

Family

Will the Merchants get their goods past the Sheriff?The bustling market in Nottingham is filled with goods from all over the kingdom. Most of it is entirely legal however Prince John is looking to make sure no contraband gets sold. He’s tasked the Sheriff to inspect Merchant’s wares looking for any illicit goods. The Sheriff’s shrewd but not above taking a bribe to look the other way. Which Merchant will end up getting the best goods through and make the largest profits in the market stalls?In Sheriff of Nottingham 2nd Edition players take turns playing the Sheriff looking for contraband goods and the Merchants trying to stock their Stall with the best goods. The Sheriff can inspect any bag they want but they must be careful as they’ll have to pay a penalty if they find the Merchants were telling the truth. This new edition includes updated rules as well as expansions such as the 6th Merchant Black Market and Sheriff’s Deputies.The game box contains 110 Gold Coins 216 Goods cards 6 Deputy cards 6 Black Market cards 2 Deputy standees 6 Merchant stands 6 Merchant bags a Sheriff standee a Booty tile and a rulebook

Roll Camera!: The Filmmaking Board Game

Roll Camera!: The Filmmaking Board Game

Rating: 7.4 | Players: 1–6

Game Type:

Thematic

You are movie producers in a failing film production company. You have one last chance to make a successful film - otherwise the company will collapse and you’ll never work in this town again! You have to use the resources at your disposal to produce this film on time and under budget ensure it’s a high enough quality and make some sense of the resulting story. No time to waste - roll camera!Roll Camera! is a cooperative or solo dice worker placement game of resource management and a central geometric puzzle representing your shooting arrangement. You throw the custom D6 Crew dice each face representing a different production department (camera light sound actor production design visual effects) and assign them to actions either on the main board or on your individual player boards. Your player board features a specific head of department (Director Producer Cinematographer Editor Production Designer or The Star) and contains unique action spaces that can be used on your turn.Place the Crew in specific arrangements matching those on the Shot cards resolve the constant Problems getting in your way and hold production meetings to play Idea cards from your hand to help out. Everything costs time and money and you lose if either one runs out. You must also ensure your film reaches a certain level of Quality in order to win!At the game's end you'll have a unique sequence of completed Shot cards which you can premiere using the story cues -- it's the filmmaking game that results in a real movie!—description from the designer

Dungeon Fighter

Dungeon Fighter

Rating: 6.8 | Players: 1–6

Game Type:

Party

Explore spooky dungeons find glorious treasure buy powerful magic items and challenge the most horrible creatures. Will your party be able to defeat the final boss?In Dungeon Fighter a fully cooperative board game players take on the roles of heroes venturing deep into a three-tier dungeon. Along the way they explore the dungeon search its many rooms and face endless hordes of vicious monsters. Best of all your skill determines the ability of your character. Can you kill Medusa without looking into her eyes defeat the Minotaur in the labyrinth or resist the breath of the dragon? Will you be able to hit a target by throwing the dice under your leg with your eyes closed?You will feel truly part of a centuries-old battle between good and evil...with a touch of foolish stupidity.

Vikings Gone Wild

Vikings Gone Wild

Rating: 7.1 | Players: 2–4

Game Type:

Strategy

Each turn in Vikings Gone Wild — a deck-building resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories resources containers etc) or buy units towers and special cards that improve their deck and offense/defense capacity.The only way to win is by successfully attacking each other and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent...

Smash Up: It's Your Fault!

Smash Up: It's Your Fault!

Rating: 7.5 | Players: 2

Game Type:

Family

Smash Up turns over the wheel to all of you! Through a huge nomination and run-off process players from all over the world helped choose four of the factions that take part in Smash Up: It's Your Fault!. The winning four factions were Sharks Superheroes Mythic Greeks and Dragons - with the Shark Delivery System Tornado faction thrown in as a bonus!

MicroMacro: Crime City – All In

MicroMacro: Crime City – All In

Rating: 7.8 | Players: 1–4

Game Type:

Family

With MicroMacro: Crime City – All In the next district of the crime-ridden black-and-white metropolis Crime City now opens up for the players. On a new huge city map which seamlessly follows the previous plans 16 tricky crime cases are again waiting to be solved by one to four amateur detectives. These are brand new stories more sophisticated and criminal than ever before! The aim is to determine motives find evidence and convict the perpetrators. An attentive eye is just as much in demand as creative powers of deduction to unravel everything on the 75 x 110 cm game board. As a little help a magnifying glass is included in the game and the individual cases are again marked with symbols so that parents can decide which cases even the youngest investigators may investigate and uncover. MicroMacro: Crime City 3 - All In can be played completely independently no previous knowledge from the other two parts is required.—description from the publisher

Beasty Bar

Beasty Bar

Rating: 6.8 | Players: 2–4

Game Type:

Family

The animals are dressed up and ready to enter the Beasty Bar nightclub. Who will actually make it through the door?Beasty Bar is a fun take that card game about party animals. The players play animal cards into a line and each animal has a special power that can manipulate the order of the cards. Whenever five animals are present at the end of a turn the two animals up front get to party while the one at the rear has to go home. Whoever manages to send more of her animals to the party than anyone else wins.

Rum & Bones: Second Tide

Rum & Bones: Second Tide

Rating: 7.6 | Players: 2–6

Game Type:

Thematic

Avast ye pirates! Gather your crews and set sail for adventure on the high seas in Rum & Bones: Second Tide!Based on online MOBA (Multiplayer Online Battle Arena) style games Rum & Bones has 2-6 players taking control of legendary pirate heroes each with unique powers and abilities as their crews fight over Davy Jones' legendary treasure!Players each control up to five heroes at any time moving them across the game board in an attempt to destroy various key features on their opponents' ship. Victory is obtained by destroying enough of these features. Your heroes are not alone however as your crew also consists of deckhands and bosuns who while not controlled by the player will work on a simple AI to wreak havoc on the enemy!Of course what would pirates be without plunder? And in Rum & Bones the most sought after treasure are Davy Jones' mythical pieces of eight! Players amass these powerful coins during gameplay to unleash devastating abilities and attacks from their Heroes crushing all enemies before them until only they remain!This game is both a stand-alone and compatible as an expansion to Rum & Bones. In Rum & Bones: Second Tide 2 to 6 players will take control of one of two deadly pirate crews: The mysterious and monstrous Deep Lords who seek to claim Davy Jones’ treasure in an effort to flood the world and reshape it to their liking or the Marea de la Muerte¸ a crew of ruthless gold-seeking Spanish cutthroats who will stop at nothing to claim the treasure for their own greed!The most notable change to gameplay is their new dynamic Leveling System. Now each Hero begins the game with their Basic Attack skill card. As they gain Coins which are obtained from KO'ing enemies and Objectives they can use those Coins to buy new skills as well as level up existing skills! Also they've introduced a new Alternating Activation method of play where players will take turns activating 1 Hero (or their Crew) and then their opponent will do the same continuing back and forth until everyone has gone.

Viral

Viral

Rating: 6.9 | Players: 2–5

Game Type:

Family

Categories:

You are a VIRUS that has just infected a human body. Now you have to spread out and mutate your virus in order to infect other organs to gain VIRAL POINTS. But watch out for the other VIRUS controlled by other players and the powerful IMMUNE SYSTEM!VIRAL is a 2-5 players competitive boardgame in which each player controls a virus that is growing inside a human body. Players will simultaneously play cards to place tokens on the board and move them around to gain control of zones to score Viral Points. Players also score points when they cause a crisis in an organ thus activating the anti-virus (the immune system). Players also can play cards that allows them to attack other players. The player with the most Viral Points when the event deck runs out is the winner of the game VIRAL!

Gingerbread House

Gingerbread House

Rating: 7.0 | Players: 2–4

Game Type:

Family

Once upon a time a witch lived alone in her house in the depths of the forest. Her favorite hobby was baking yummy gingerbread; in fact she loved gingerbread so much that she built her entire house out of it. Unfortunately she wasn't the only one who loved it! Rude fairy tale characters passing by were eating away her walls windows and doors! One day the witch decided that she'd had enough of them all helping themselves and paying attention to which types of gingerbread these greedy intruders liked the most she came up with an idea on how to get rid of them once and for all...In Gingerbread House you place domino-like tiles in a 3 by 3 grid covering symbols that provide you with four different types of gingerbread and special actions. Tiles may also be placed on existing types of tiles forming a 3D structure in front of you. Covering two of the same symbol is extremely valuable as it provides a bonus gingerbread or action. Victory points are awarded for building the tallest structure completing orders by discarding sets of gingerbread as well as being the quickest to achieve certain conditions. In the end the player with the most victory points wins.

CV

CV

Rating: 6.6 | Players: 2–4

Game Type:

Family

Have you ever wondered who you would have been if your life had gone differently? How would you direct your life if everything were up to you? Maybe you would be a magician or travel around the world? Or maybe big business tempts you and your goal would be to earn a million dollars?CV means curriculum vitae – your resume – and in the dice and card game CV you will lead a character through his entire life making many choices about friends relations jobs and activities. Everything is possible: a dream job new relationships and skills. You can be whoever you want!Gameplay is built around the Yahtzee-style dice rolling and re-rolling system. On their dice players are trying to roll sets of symbols that allow them to acquire cards; each round these cards give benefits of some kind such as new symbols and special abilities. At the end of the game each kind of card scores points for the player.

Spyfall 2

Spyfall 2

Rating: 6.8 | Players: 3–12

Game Type:

Party

Spyfall is a party game unlike any other one in which you get to be a spy and try to understand what's going on around you. It's really simple!Spyfall is played over several rounds and at the start of each round all players receive cards showing the same location — except that one player receives a card that says Spy instead of the location. Players then start asking each other questions — Why are you dressed so strangely? or When was the last time we got a payday? or anything else you can come up with — trying to guess who among them is the spy. The spy doesn't know where he is so he has to listen carefully. When it's his time to answer he'd better create a good story!At any time during a round one player may accuse another of being a spy. If all other players agree with the accusation the round ends and the accused player has to reveal his identity. If the spy is uncovered all other players score points. However the spy can himself end a round by announcing that he understands what the secret location is; if his guess is correct only the spy scores points.After a few rounds of guessing suspicion and bluffing the game ends and whoever has scored the most points is victorious!Spyfall 2 features the same gameplay as Spyfall with two important changes: (1) Enough location cards are included that the upper player count is now twelve instead of eight and (2) two spies can be found at each location giving all of the non-spy players more of a challenge when it comes to tracking down who doesn't belong.

Cantaloop: Book 1 – Breaking into Prison

Cantaloop: Book 1 – Breaking into Prison

Rating: 7.4 | Players: 1–4

Game Type:

Thematic

The point-and-click adventure game genre was born in 1976 on the PC. In this type of game the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that requires no electronics to play. In other words you are holding a classic point-and-click adventure game in book format. You will talk to characters combine items to solve puzzles and explore a unique world to get ahead in the story.In the first part of the Cantaloop Trilogy you embody the small-time criminal Oz Hook Carpenter who just returned from exile seeking revenge on the person who made you leave in the first place. But thats easier said than done: You wont stand a chance against the most powerful crook of the city all by yourself. You need a team of people with a unique set of skills if you even want the slightest chance to succeed.Explore 20 beautifully illustrated locations talk to characters and solve tricky puzzles to gather your crew in this Point'n'Click like game. Search and collect items figure out where to use them and combine them with each other.- Open World: You decide where you want to go and when. - Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time so chances that you'll get stuck are minimized. - 6-10 hours Playtime: Or 18-30 hours for the entire trilogy - a huge game world to immerse yourself in. - Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game the story slowly ramps up to the big heist on Cantaloop Island. - Humor: Similar to the old point & click adventure games you'll get a funny response for a lot of the combinations you try. - Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. - Help System: Should you get stuck there is a vast help section where you can get up to two hints and the solution to any puzzle. - No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. - Dialogues: Most of Cantaloop's story is told in speech bubbles encouraging player groups to roleplay the scenes together. - Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop but I'm sure that's just hearsay.--description from publisher

Rebel Princess

Rebel Princess

Rating: 7.4 | Players: 3–6

Game Type:

Family

Snow White The Little Mermaid Cinderella and many other fairy tale princesses are celebrating a five-day party. The prince charmings who have not been invited will try to infiltrate the ball to propose marriage to the girls. As a princess you have to avoid marriage proposals and remain single and independent after the celebrations.Rebel Princess takes place over five rounds representing the five days of a party and each round has a special rule that makes each game totally different. The general mechanisms are those of trick-taking games in which each player plays a numbered card into each trick following one of the four suits in the game. The player with the highest number of the suit that started the trick takes all the cards of that trick — but that's not necessarily good as players want to avoid taking cards with prince charmings who each bring one marriage proposal aside from the enchanted frog who brings five proposals. The player with the fewest marriage proposals after five rounds wins.Importantly each player assumes the role of a different fairy tale princess and has a special ability that they can use once per round.—description from the publisher

Smash Up: The Obligatory Cthulhu Set

Smash Up: The Obligatory Cthulhu Set

Rating: 6.7 | Players: 2

Game Type:

Strategy

Game description from the publisher:Just when you thought Smash Up might escape the International Gaming Authority reminded us at AEG that we were honor-bound to include Cthulhu in one of our products so we set on to make the most Cthulhu-est product ever.Smash Up: The Obligatory Cthulhu Set features crazy Cthulhu cultists fishy Innsmouth locals horrifying Elder Things and good old Miskatonic University members (the Fightin' Cephalopods). To be certain we got it right this set also includes a new card type fittingly known as Madness that each of these groups can use to various effects. Just remember that Madness brings you power but at a price (joking!).If you're ready to embrace the creatures beyond the understanding of mortal men then shuffle up these guys with your pirates bear cavalry and others for the most awesome fit of crazed insanity you've had in a long time!

Dungeon Fighter: Second Edition

Dungeon Fighter: Second Edition

Rating: 7.4 | Players: 1–6

Game Type:

Family

Dungeon Fighter is back with a brand new Second Edition 10 years after its original release!The essence of the game is always the same: the good old cooperative gameplay experience with its crazy dice throws has been improved with streamlined rules new boards new dice new heroes new weapons new monsters and more!Be a Professional Hero! Explore the Dungeon face weird and ferocious Monsters and fight your way to the final Boss! To defeat those fiends you will need to use all of your focus and dexterity and throw the dice at the right spots of the main target-board. But that’s not all! You’ll also have to deal with weapons monster abilities and room obstacles increasing the difficulty of your task—but also your rewards!New Dungeon mechanism Say goodbye to pre-fixed maps! You will look at two Dungeon cards each round and choose one to determine your next destination!Risk-it-all last strike rewards Meet certain criteria to obtain extra rewards at the end of the fight!Are you up to the challenge? Are you a Real Hero? It’s time to prove it! Get a good night of sleep do your stretches delve into that Dungeon and get the job done!

The Red Dragon Inn 3

The Red Dragon Inn 3

Rating: 7.2 | Players: 2–4

Game Type:

Thematic

From the Publisher's Website:You and your ever-expanding party of adventuring companions have spent another day slogging through the dungeon killing monsters and taking their stuff. Now you're back in town healed up cleaned up and ready once again to party at the Red Dragon Inn.The last conscious adventurer with Gold wins the game!The Red Dragon Inn 3 introduces four new adventurers each with a unique game mechanic to add new strategies to the original game. The Red Dragon Inn 3 may be played alone or in combination with other versions of The Red Dragon Inn to allow games of up to 12 players!The Good: Many of her creations are legendary among the Gnomish Inventors Guild and have been featured in Adventurer's Gazette. The Bad: She thinks that a crowded tavern is an appropriate place to test new prototypes.The Good: He's more than capable of brewing enough healing potions to keep his companions on their feet. The Bad: He's just as capable of brewing enough drinks to knock them all back down.The Good: Wulfric is a noble companion who always helps his friends. The Bad: Kaylin isn't always so noble.The Good: With her holy blade at her side she lives to smite evil. The Bad: Carousing in a tavern isn't exactly the best way for Serena to stay on that righteous path...

Telestrations After Dark

Telestrations After Dark

Rating: 7.1 | Players: 4–8

Game Type:

Party

This is an adult version of the award winning Telestrations. Gameplay is the same but the word content has changed to more adult fare. Some of the word cards now include stuff such as Anaconda Jackhammer Doggie Style and Human Centipede.

Harbour

Harbour

Rating: 6.5 | Players: 1–4

Game Type:

Family

Dockmaster Schlibble and Constable O'Brady cordially invite you to visit their bustling Harbour town! Attend to business at the Trader's Guild or the Masoner's Hall. Break for lunch at the Sushi Shop or stop off for a drink at the Pub. Don't forget to check out the Wizard's Traveling Imaginarium before you go! But no matter where you go keep on the lookout for a bargain... the denizens of this town are always wheeling and dealing! Collect and trade resources as you visit the various buildings of Harbour and cash them in to buy your way into the town. Whoever has the most points worth of buildings when the game ends wins!Harbour is a worker placement game where players move their worker from building to building collecting and trading Fish Livestock Wood and Stone; and cashing those resources in to purchase buildings (which are the worker placement spots) from the central pool. Once a building is purchased it is replaced from the deck and the central pool is a small subset of the deck and is therefore different every game.The game ends when a player has purchased his fourth building. After that round finishes the player with the most points worth of buildings is the winner!At the heart of Harbour is a dynamic market mechanism. Each time a player purchases a building the value of the resources they used drops while the value of the other resources rise. You'll have to carefully time your purchases to take advantage of the ebb and flow of market prices or be prepared to waste some resources!

Cthulhu Realms

Cthulhu Realms

Rating: 6.7 | Players: 2–4

Game Type:

Strategy

In Cthulhu Realms each player tries to reduce their opponents to insanity or have more sanity than their opponents when the deck runs out.Each player starts the game with a small deck comprised of initiates goons and followers. Five cards from the deck form a row of available cards on the table; with more than two players place three available cards between each pair of players.Each turn you start with five cards in hand playing those cards in order to put locations into play boost your own sanity or reduce that of others collect conjuring power to acquire new cards and remove cards from the game. You can use the power of your locations once each turn. At the end of your turn discard any cards still in hand and all entities and artifacts that you played.If you lose all of your sanity you're out of the game. If you're the only one at the table who's still sane you win. Otherwise the game ends when the deck runs out and whoever has the most sanity wins.

Exploding Kittens: Party Pack

Exploding Kittens: Party Pack

Rating: 7.1 | Players: 2–10

Game Type:

Party

This stand-alone game includes cards from Exploding Kittens Imploding Kittens and the Exploding Kittens App and allows 2-10 playersExploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.

The Chameleon

The Chameleon

Rating: 6.5 | Players: 3–8

Game Type:

Party

A bluffing deduction game for everyone.Each round involves two missions depending on whether you’re the Chameleon or not.Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in not get caught and to work out the Secret Word.Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries books food etc.)Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.

Don't Get Got!

Don't Get Got!

Rating: 7.0 | Players: 2–10

Game Type:

Party

Don't Get Got! is a party game in which each player receives six secret missions. The first player to complete three of these missions wins.You don't sit at a table to complete missions though. This game is designed to run in the background of whatever else you have going on which means you can play it anywhere — at home on holiday in the office or yes at a party.Mission examples include getting a player to compliment your hair hiding this card in a jar and getting another player to open it for you; and making up a word and getting a player to ask what it means.

Monster Slaughter

Monster Slaughter

Rating: 7.2 | Players: 2–5

Game Type:

Party

Description from the publisher:Flip the script on 80’s horror movies with Monster Slaughter!This time it’s your turn to hunt down and slay those insufferable teenagers who took refuge in an abandoned cabin in the woods. As the head of a family of monsters you’ll have to carefully select in which order you’ll eliminate your victims… and then begin the slaughter!Monster Slaughter is a tactical game inspired by horror movie classics where each players takes control of a family of three monsters: father mother and child each with their own stats and family power. Their objective is to scour the cabin looking for five guests find their hiding spot and “take care” of them! Each victim hides in a pile of cards that monsters must search through to find them gathering items and traps as they do. Once revealed a guest’s miniature is put on the board and can be attacked!However each player has secretly set a killing order for these guests and killing them in order is worth more points. They can use their item cards to defend the guests against other monsters or scare the victims away to other rooms so the guests die in a more favorable order!Monster Slaughter also comes with a scenario book giving new objectives and special rules to make each moonless night a new experience.

Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre

Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre

Rating: 6.4 | Players: 2–6

Game Type:

Party

Game description from the publisher:Did you know that magical wizards are battling to the death ... and beyond ... right now!? Why battle? you might ask. What have I got to prove magic man? Only who's the most awesomely powerful battle wizard in the entire realm that's what! As a Battle Wizard you'll put together up to three spell components to craft millions (okay not really) of spell combos. Your spells might kick ass or they could totally blow – it's up to you to master the magic. You will unleash massive damage on the faces of your wizard rivals in a no-holds-barred all-out burn-down to be the last Battle Wizard standing. And it doesn't stop there! Powerful magic items bring on a whole new level of bloody carnage as you and your mighty wizard opponents tear each other limb from limb in an orgy of killing! Do you have what it takes to use epic spells in a war at Mt. Skullzfyre? Will YOU be the Ultimate Battle Wizard!?!Epic Spell Wars of the Battle Wizards: Duel at Mt. Skullzfyre is a humorous card game depicting a vicious over-the-top battle between a variety of comically illustrated wizards. The game focuses primarily on creating three-part spell combos to blast your foes into the afterlife. The unique Dead Wizard cards allow players to stay in the game even after their wizards have been defeated.

Kneipenquiz: Das Original

Kneipenquiz: Das Original

Rating: 7.4 | Players: 3–6

Game Type:

Party

In Kneipenquiz: Das Original players anwer questions like in a Pub-Quiz. Players either play together (vs. imaginery opponents) or in a team vs. team mode.The 750 questions cover the following categories: General knowledge literature science sports movies history and useless knowledge.A game consists of five turns where each turn has a time limit of 5 minutes. For every correct answer a team advances one or several fields on the board. After turn five the team which advanced the most on the board is victorious.

Poetry for Neanderthals

Poetry for Neanderthals

Rating: 6.7 | Players: 2–12

Game Type:

Party

Poetry for Neanderthals is a competitive word-guessing game where you can only give clues by speaking in single syllables. So instead of saying broccoli you'd say something like green thing you eat for live long and have good health. If you mess up and use a big word such as vegetable you get bopped on the head with a NO !Stick and you lose points.The goal of the game is to score the most points by correctly interpreting words and phrases. The chosen Poet starts off the game with a Poetry Card and tries to get their teammates to say the listed word using only words with one syllable within a 90-second time limit.The team with the most points is the winner.Contents: 220 cards 1 inflatable NO! Stick 1 sand timer 2 point slates

First Contact

First Contact

Rating: 6.9 | Players: 2–7

Game Type:

Party

An exceptional party game where imaginary ancient Egyptians are trying to overcome the language barrier with… Aliens.In each turn Aliens would draw weird symbols trying to explain which earthly items they’d like to collect. Puzzled Egyptians are to figure out what this could mean. On top of that Aliens compete for being the first to grab the souvenirs and fly back home while each human wants to be the best at learning the Alien language!«First Contact» is perfect for associative-deductive games lovers. The unique theme adds even more fun to the game process and every setup gives players new puzzles to solve. Incredibly good time guaranteed!

Smash Up: Big in Japan

Smash Up: Big in Japan

Rating: 7.5 | Players: 2

Game Type:

Uncategorized

Smash Up: Big in Japan brings the most kawaii base-bashing you've seen to Smash Up with four factions born from Japanese pop culture: anime fighting girls cute collectible critters that are totally not Pokémon colorful fighters that are in no way Power Rangers and Godzilla.NOTE: The box says that there are 4 dividers and 4 Titan cards in the expansion. However something truly MAGICAL happened at the factory! Like a group of smaller robots forming into a larger one the Titan cards became the divider cards! So you aren't missing anything. Quit emailing us. - AEG Customer Service

Muse

Muse

Rating: 6.6 | Players: 2–12

Game Type:

Party

Where will your muse guide you?Lead your teammates to inspiration using cryptic clues and surreal imagery in Muse a beautiful party game with over one hundred fully-illustrated cards.Play cooperatively at lower player counts or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt hoping to lead your team to their masterpiece. As artists you work alongside one another to decipher that clue and correctly choose the piece of art from the line-up.Challenge your creativity listen closely and let your muse guide you to your masterpiece!

Trash Pandas

Trash Pandas

Rating: 6.5 | Players: 2–4

Game Type:

Family

In Trash Pandas players are raucous raccoons tipping over trash cans for food (and shiny objects). Players push their luck to acquire more cards but must stash them in order for them to count as points at the end of the game. When the deck runs out the game ends and players compare their stashes to see who has the majority for each card type and score points accordingly. The player with the most points wins!In more detail on a turn the active player rolls a die in the hope of gaining the benefit of the roll result. With each roll the player decides to keep rolling or stop and activate the dice results. However with each additional roll the odds of busting (getting a duplicate result) increase further and the player risks losing the progress they've made that round. When activating the dice results the player will draw cards steal cards from other players and stash cards. Cards in hand may be used for their listed ability but they count as points only when stashed.—description from the publisher

Smash Up: What Were We Thinking?

Smash Up: What Were We Thinking?

Rating: 7.4 | Players: 2–4

Game Type:

Uncategorized

Description from the publisher:Never let a cute face fool you there's a beatin' awaiting you behind those cuddly smiles (didn't Pretty Pretty Smash Up teach you anything?!?!) But it doesn't end there if you survive the onslaught of the teddy bears you have rock stars grannies and explorers awaiting… seriously what were we thinking?Smash Up: What Were We Thinking returns to the wild randomness of the early days of Smash Up. By combining this expansion with your Smash Up sets will you take Zombie Rock Stars against Explorer Dinosaurs? What about Time Travelling Grannies versus Teddy Bear Vampires? It’s all possible now! All your dreams can finally come true!

The Red Dragon Inn 5: The Character Trove

The Red Dragon Inn 5: The Character Trove

Rating: 7.6 | Players: 2–4

Game Type:

Party

The Red Dragon Inn 5: The Character Trove is a fast-paced light-hearted card game for two or more players. You and your increasingly mighty party of adventuring companions have spent all day slogging through the dungeon killing monsters and taking their stuff. Now you’re back in town healed up cleaned up and ready to party at the Red Dragon Inn. Drink gamble and roughhouse with your friends. But don’t forget to keep an eye on your gold. If you run out you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you black out your friends will continue the party without you… after they loot your body for gold of course! The last conscious adventurer with gold wins the game!The Red Dragon Inn 5: The Character Trove is a standalone game for 2-4 players. It expands on The Red Dragon Inn family of box sets and single-character expansions called Allies. You can mix and match characters from any of these sets letting you build the party composition of your choice! Each of the box sets includes four unique characters a drink deck gold pieces and all the parts for 2-4 players to play right out of the box. Each of the Allies expansions includes a character deck as well as gold pieces and bits so you can add another character to a box set (thus making a 2-4 player collection playable by 2-5 players).Sera the Fleetfooted: Sera is a stealthy rogue whose speed and agility allow her to take down roomfuls of bad guys before they even know what’s happening. The dungeon’s beefiest monsters are no match for her flying daggers! She didn’t get so skilled by slacking off though. Even while she’s partying she continues training to make sure she’s always at the top of her game.Lizwick the Collector: Lizwick is a consummate problem solver with an unrivaled collection of gear. Her wondrous Bag of Holding contains rare and peculiar items of all descriptions. She is always on the lookout for the next amazing whatchamacallit to add to her collection. Lizwick has gotten The Party out of many a jam with the clever application of the wrong tool at the right time.Joran the Trickster: Joran’s penchant for pranks earned him a student “sabbatical” from the Mage’s Collegium. Fortunately Zot saw some potential in the boy and decided to take him adventuring for some valuable field experience. The young mage’s humor has proven to be mostly harmless to his new friends. He puts his clever brain to good use by pulling fast ones on the bad guys.Zakhan the Drunken Master: Zakhan’s father is a solemn elven noble and a guru of meditative martial combat techniques. His mother was a rowdy barbarian warchief with a penchant for throwing wild parties. This unique heritage has allowed Zakhan to hone a seemingly reckless hybrid fighting style of his own. His opponents who underestimate his “drunken” martial arts do so at their own peril!But wait there's more! The Red Dragon Inn 5: The Character Trove is also a massive storage solution for all previous sets (with room for more). You get a massive storage box plus dividers new play mats for all previously released characters updated tokens and more! Check it out:

Funemployed

Funemployed

Rating: 6.6 | Players: 3–20

Game Type:

Party

Funemployed is a card-based party game in which everyone's trying to become employed. Apply for real jobs like astronaut lawyer or priest with unreal qualifications such as a dragon the ability to speak panda or a DeLorean. In the game each player uses their qualifications to convince the other players that they're the best qualified for a job. To do this players tell the story of why their qualifications make them the best fit for a job by role-playing and acting like they are on an interview. Find innovative ways to use your qualifications and become the most funemployed player at the table!

Village Pillage

Village Pillage

Rating: 7.3 | Players: 2–5

Game Type:

Family

Protect your borders attack your neighbors and be the first to collect three turnip relics!Village Pillage is a 2-5 player game for players 10 and up featuring simultaneous play and action on all fronts. Each turn players simultaneously choose two cards from their hand and play one against each neighbor. All cards are revealed at once then resolved in order: Farmers Walls Raiders Merchants. Farmers produce turnips Walls block Raiders Raiders steal turnips and Merchants either add new cards to your hand or help you purchase a relic. All cards return to hand and the next round begins! The game ends as soon as any one player has three royal relics.

Monikers: Serious Nonsense

Monikers: Serious Nonsense

Rating: 8.2 | Players: 4–20

Game Type:

Uncategorized

Monikers: Serious Nonsense is a standalone expansion for Monikers. It features 330 cards written by the folks at Shut Up & Sit Down.The brand new set from Shut Up & Sit Down also includes the MUCH REQUESTED return of the Monikers: Twelve Hopelessly Stupid Fourth Rounds! (minus the two least interesting ones)

Soviet Kitchen Unleashed

Soviet Kitchen Unleashed

Rating: 6.8 | Players: 1–6

Game Type:

Family

Categories:

You're a troop of Soviet field cooks cooperating to create meals out of barely available food supplies. Whatever you find at the front you should consider putting it in the meat grinder! Isn't it more about the looks anyways? The sausage is not red enough? Some rusty nails will do! Your mush looks like vomit? Yellow sand will give it the right color! But beware! Too much of the good will finish even the toughest Soviet stomach.Soviet Kitchen Unleashed is a cooperative card game with app support about color mixing and poison management. Each player contributes one ingredient from their hand to the ordered dish scanning the ingredient card with the device's front camera. The virtual meat grinder mixes them all. To match the color of the ordered dish the players need to discuss the colors and effects of their cards without showing them. If the result is close enough the meal is accepted and the players earn rubles. Unfortunately some ingredients are toxic some even radioactive. Mother Russia won't survive your toxic recipes unless you act strategically as to when to play which toxic item. The app (for Android and iPhone devices) guides you through the story and the rules so you don't even need to touch a rulebook!—description from designer

The Red Dragon Inn 4

The Red Dragon Inn 4

Rating: 7.3 | Players: 2–4

Game Type:

Thematic

In The Red Dragon Inn 4 you and your friends are a party of heroic fantasy adventurers. You've raided the dungeon killed the monsters and taken their treasure. Now you're back in our homeland and what better way to celebrate your most recent victory than to spend an evening at the Red Dragon Inn. You and your adventuring companions will spend the night drinking gambling and roughhousing. The last person who is both sober enough to remain conscious and shrewd enough to hold onto his Gold Coins wins the game.Now you've taken to the high seas aboard The Crimson Drake a sturdy sailing vessel that the heroes you know and love use when their adventures take them to sea. Join the crew in the Captain Whitehawk's cabin for a pint and try to keep your sea legs!The Red Dragon Inn 4 includes a Sea Event Deck that provides a new way to play RDI. Instead of the relative safety of the inn players are now partying in the Captain's cabin aboard the Crimson Drake – and because you're out on an adventure the party runs the risk of being interrupted by random encounters. In game terms at the start of the game you shuffle the Sea Event Deck and place it in the middle of the table with two Progress Counters on it. You then play RDI like normal but at the end of each player's turn that player removes a Progress Counter from the Sea Event Deck. When you remove the last Progress Counter reveal the top card and an Event takes place. The Sea Event Deck adds a new level of complexity to the base game. Not only will you need to protect yourself from the other players as well as the Drink Deck but you may find yourself forced to defend against a Sea Event. You could even end up working alongside other players to get a bonus from the various Events you'll see throughout a game.

Monikers: More Monikers

Monikers: More Monikers

Rating: 8.3 | Players: 4–20

Game Type:

Uncategorized

Includes 440 new Monikers cards which is the size of the original game (and four times the size of a regular expansion).The box can hold up to 2000 Monikers cards.The 2019 edition of Monikers: More Monikers has been condensed down to 330 cards and a normal sized box.

Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill

Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill

Rating: 6.5 | Players: 2–6

Game Type:

Party

The sleeper hit has awakened! Epic Spell Wars of the Battle Wizards: Rumble at Castle Tentakill is finally here and it’s loaded with all-new ways to deliver a smoking death to all who oppose you. This stand-alone game is also 100% compatible with the original game which allows players to turn an already epic game into an EPIC game. Epic Spell Wars continues its epic quest after airing on TableTop on Geek and Sundry! Featuring game design and all-new art from the original creative team of Cory Jones Rob Heinsoo and Nick Edwards.New Addition: Creatures! Delivery cards in this set can also become your pets if you roll well enough. With a familiar by your side for a few rounds you’ll be unstoppable. But if a big splash of damage is heading your way why not have your little buddy jump in the way and take that blast instead of you?New Addition: Blood! Collect Blood as you slay your opponents and tempt fate with powerful magiks and treasures. Use your Blood points to make some spells even more powerful than before.New Addition: Reactions! A few spells will partially resolve even if you die too soon. Now you can play a full-strength spell without fretting about dying before it resolves. With a Reaction in there you’ll get your revenge…New Addition: The Standee matters! That crazy stand-up piece is now a coveted heirloom in the game. If you control it several of your spells will increase in strength. It can also earn you some extra Blood.Whether you have played the original or not this new set will provide everything you need to start blasting your opponents into tiny bits of goo. Experienced players will find new challenges and they’ll marvel at the all-new Treasures and Dead Wizard cards as well. Mix the two sets together for the ultimate carnage-fest!

Joking Hazard

Joking Hazard

Rating: 6.2 | Players: 3–10

Game Type:

Party

From the creators of Cyanide & Happiness comes a card game where players compete to finish an awful comic strip.The creators said:Someone on the Internet once told us that making stick figure comics is easy as hell and that we were ugly and stupid.They were right on all counts. So after crying for a few hours we created the Random Comic Generator which since its inception in 2014 has entertained millions with its computer-generated comedy.After a few weeks of playing with the Random Comic Generator we started to wonder if its hundreds of random panels might lend themselves to a card game where you compete against your friends to finish a comic with a funny punchline. So we printed out all of the RCG panels and started playing with them.Draw 7 cards. The deck plays the first card select a Judge to play the second then everyone selects a third card to create a three panel comic strip. The Judge picks a winner.The game includes a deck of 350 unique panel cards - that’s 15.4 million combinations of comics!

Exploding Kittens: NSFW Deck

Exploding Kittens: NSFW Deck

Rating: 6.2 | Players: 2–5

Game Type:

Party

Originally an expansion for Exploding Kittens the most successful Kickstarer project ever that contained cards that were too horrific and/or incredible to be included in a kid safe version. As a stretch goal this was turned into a stand alone game that can be combined with the standard Exploding Kittens deck. If you combine the two decks you can go up to 9 players. 10 with Imploding Kittens

Trogdor!!: The Board Game

Trogdor!!: The Board Game

Rating: 6.9 | Players: 1–6

Game Type:

Family

For centuries the legendary wingaling dragon Trogdor the Burninator has terrorized the peasant kingdom of Peasantry with his scorching flames and greased-up beefy arm. Now he has descended from the mountains once again and will not stop until he burninates the entire countryside and all those unfortunate enough to get in his way!A cult of hooded creepos calling themselves the Keepers of Trogdor have devoted their lives to aiding the mighty dragon in his quest for total and complete burnination. That's where YOU come in!In Trogdor!: The Board Game you and up to five friends — or maybe people you just paid to come over — take on the roles of these acolytes of the Burninator each with their own unique abilities and magical items. Take turns guiding Trogdor on his destructive lost weekend around Peasantry. Help him avoid pesky knights and archers devour peasants burninate the countryside and of course the thatched roof COTTAGES!!—description from the publisher

TTMC: Tu te mets combien?

TTMC: Tu te mets combien?

Rating: 7.1 | Players: 2–16

Game Type:

Party

TTMC is a mix of party and trivia games. Self-assess your knowledge from 1 to 10 on a variety of uncommon interesting and random themes!Be the first to reach the final card by answering the questions you chose. Each team will self-assess itself from 1 to 10 on a multitude of topics. Each grade has a more or less complex question: the higher the grade the more difficult the question. If you answer it right the team will go up the number of boxes corresponding to their self-rated score. For example if you answer correctly question 6 you will advance 6 boxes.It's funny accessible to everyone and there is plenty to play with: 540 cards and 4.019 questions with the added value of original cards to spice up the game.The goal of the game is to be the first to get to the end of the board by answering the questions asked.—description from the publisher

Unstable Unicorns

Unstable Unicorns

Rating: 6.2 | Players: 2–8

Game Type:

Party

Build a Unicorn Army. Betray your friends. Unicorns are your friends now.Unstable Unicorns is a strategic card game about everyone’s two favorite things: Destruction and Unicorns!Learn how unstable your friendships really are.You start with a Baby Unicorn in your Stable. SO CUTE!But don't get too attached because even Baby Unicorns aren't safe in this game! There are over 20 Magical Unicorns to collect and each has a special power. Build your Unicorn Army as fast as you can or be destroyed by one of your so-called friends! Seek revenge or protect your stable using your Magic! Sound easy? Not so fast. Someone could have a Neigh Card (Get it? Neigh?) and send the game into MADNESS! The first person to complete their Unicorn Army shall hereafter be known as The Righteous Ruler of All Things Magical... at least until the next game. Good luck.—description from the publisher

World Championship Russian Roulette

World Championship Russian Roulette

Rating: 6.9 | Players: 2–6

Game Type:

Party

Congratulations you've made it to the world championship! Unfortunately it's the World Championship of Russian Roulette. In this press-your-luck bluffing game of simultaneous play where no player has to wait for their turn you play the part of a captain of a Russian Roulette team competing against the world's best Russian Roulette teams.The first team to accrue 15 victory points or the last team with their brains still intact wins. You earn victory points by bidding on how many pulls of the trigger you will survive. Any time you lose a teammate you earn a severance package in the form of an action card. Action cards allow a player to peek at the top three cards of their gun deck before bidding shoot at another player instead of at themselves change a bid and more.But there's more! World Championship Russian Roulette is also a bluffing game. At the beginning of every round players place one of their gun cards into their pocket providing them the opportunity to cheat by pocketing their bullet card. Careful though. Get caught cheating and the penalty will blow your mind.

Camp Grizzly

Camp Grizzly

Rating: 7.5 | Players: 1–6

Game Type:

Thematic

Camp Grizzly is a semi-cooperative survival horror board game for 1-6 players.The year is 1979 players take the roles of Camp Counselors who are being stalked through a maze of cabins and camp trails by 'Otis' a homicidal killer with an unhealthy bear fetish.Working together the Counselors explore the camp grounds while searching for a combination of objectives that can trigger one of four different game endings. Those who survive the finale win the game!It won't be easy. After every round of player turns the NPC killer Otis stalks the closest targets around the board attacking whenever he gets the chance. Unarmed players PANIC are injured and forced to run away. Those lucky enough to have found protection are able to fight Otis with a dice roll. Better weapons mean higher value dice and a greater chance of success. Beat Otis and he disappears form the board until re-emerging from the woods on his next turn.Be warned as the body count rises Otis gains strength moves faster and becomes more deadly. Just when you think you're safe you may find him waiting right in front of you!If that's not bad enough players must draw Cabin Cards which have a wide variety of game changing effects both positive and negative. They contain Plot Twists Cameos weather changes special Otis cards clever Campers helpful Weapons and Items and fate tempting foolin' around cards.The Counselors won't give up so easily. In addition to their own inherent talents Survival Cards grant the players unique abilities and tactics to help elude or confront the killer.Who if anyone will survive?

Walk the Plank!

Walk the Plank!

Rating: 6.5 | Players: 3–5

Game Type:

Family

In Walk the Plank! players represent the worst pirates in a captain's crew. The captain has rounded you all up because you're all lazy and stupid and simply not worth the rum and loot you get paid. That said the captain has decided he's willing to keep two of you in his crew. To prove you're worthy you will fight amongst yourselves trying to shove other players' pirates off the end of the plank while keeping yours alive!In game terms each round players secretly stack three of their ten action cards then they take turns revealing and playing those actions one by one no matter what's gone wrong between the planning and the doing. If you plan to have a pirate shove someone off the plank on your third move and all he sees are his own best mates he will still shove away! Some cards bear a skull on them and these powerful cards must remain on the table the round after they're played but otherwise players then pick up their action cards and start a new round. As soon as two or fewer pirates remain on board the game ends and the owner (or owners) of these pirates win! Watch out though as sometimes every pirate will end up in the drink which means that no one wins other than the sharks circling in the water below...

Assault on Doomrock

Assault on Doomrock

Rating: 6.9 | Players: 1–4

Game Type:

Thematic

Assault on Doomrock is a co-operative adventure game set in a humorous fantasy world. Players start the adventure by generating random heroes from two cards. Combinations like sadistic paladin stinky warrior frustrated mage or impatient rogue are only few of the possibilities.The unique party of heroes will venture forth into a randomly assembled world map. While gaining crazy abilities and searching for gold and ridiculous items heroes must face three increasingly difficult encounters. These battles play out in a grid-free highly tactical battle system that uses character positioning dice and ability cards.The goal of the game is to defeat the third epic boss encounter. In order to do that heroes must carefully exploit the map to grow as powerful as possible before they run out of time.

The Road to Canterbury

The Road to Canterbury

Rating: 6.8 | Players: 2–3

Game Type:

Strategy

Game description from the publisher:Greed Pride Gluttony Wrath Luxury Idleness and Envy – the infamous Seven Deadly Sins. For the faithful they instill horror. For you on the other hand they present a wonderful business opportunity!In The Road to Canterbury you play a medieval pardoner who sells certificates delivering sinners from the eternal penalties brought on by these Seven Deadly Sins. You make your money by peddling these counterfeit pardons to Pilgrims traveling the road to Canterbury. Perhaps you can persuade the Knight that his pride must be forgiven? Surely the Friar's greed will net you a few coins? The Miller's wrath and the Monk's gluttony are on full public display and demand pardoning! The Wife of Bath regales herself in luxury the Man-of-Law languishes in idleness and that Prioress has envy written all over her broad forehead. And the naughty stories these Pilgrims tell each other are so full of iniquity they would make a barkeep blush! Pardoning such wickedness should be easy money right?Not quite. For you to succeed as a pardoner you'll need to do more than just sell forged pardons for quick cash. To keep your services in demand you will actually need to lead these Pilgrims into temptation yourself! Perhaps some phony relics might help? There is also one big catch. The Seven Deadly Sins live up to their name: each sin that a Pilgrim commits brings Death one step nearer and a dead Pilgrim pays no pardoners!So much to forgive so little time. Will you be able to outwit your opponents by pardoning more of these Pilgrims' sins before they die or finish their pilgrimage to Canterbury?

Rush & Bash

Rush & Bash

Rating: 6.8 | Players: 2–6

Game Type:

Family

Rush & Bash is a fast-paced game about a crazy race set in the same world of games like Vudù GodZ and the Super Fantasy series.Players take turns by playing a card from their hand and the card will grant them an optional special effect (launching missiles dropping bombs repairing the car changing lane charging a special ability) and a movement value in a straight line. Players can also unleash their special abilities that may allow them to play more cards or activate special effects.There are two types of cards and players draw them according to their position on the racing track keeping the game always balanced and uncertain until the end.There is also a championship mode that allows players to customize their cars and play multiple races.The board is modular and is made by twelve cardboard terrains all with unique effects and obstacles including various 3D elements like bridges volcanoes and wild creatures.

Ultimate Warriorz

Ultimate Warriorz

Rating: 6.6 | Players: 2–8

Game Type:

Party

Ultimate Warriorz is a revamped version of Mad Arena from the same designer with enhanced and revised components and rules.In the game each player picks one of the included characters then either individually or in teams they fight it out in the small arena by carefully managing their action cards. After each player picks an action card in secret players act in order of initiative counting down from eight to seven to six etc. with a player calling out their action when their initiative number is called. (In the event of a tie you refer to values on the individuals cards to see who acts first.) Faster characters tend to be weaker but ideally they can get their best shots in first with dice being rolled to determine the results of various attacks.Each character card is unique with four characteristics important for attacks — melee attack ranged attack speed initiative — and each character has two unique actions to inflict on others!

Ladies & Gentlemen

Ladies & Gentlemen

Rating: 6.5 | Players: 4–10

Game Type:

Party

The unusual and asymmetric game Ladies & Gentlemen brings players into the world of glamour. In teams of two – one playing a man the other a woman – the players try to pull together the best-looking and most famous couple who will attend the big ball. The gentleman's duty is to make as much money as possible which the lady will then spend on jewelry clothes and exclusive accessories. Each team has its own action cards to carry out its tasks and the more that the players embody their characters – flirtatious fashion-obsessed ladies and rich arrogant pretentious gentlemen – the more fun and explosive the game will be!

Smash Up: Munchkin

Smash Up: Munchkin

Rating: 6.5 | Players: 2–4

Game Type:

Strategy

The shufflebuilding game Smash Up starts with a simple premise: Take the twenty-card decks of two factions shuffle them into a forty-card deck then compete to smash more Bases than your opponents! Each faction brings a different powers and sometimes different game mechanisms into play so every combination of factions brings a unique play experience.During play Base cards (each with their own difficulties and abilities) are in play. You attempt to have the most power on the Base from your minions when the Base is smashed because when that happens each player in first second and third place scores points.Smash Up: Munchkin is a Munchkin-themed version of Smash Up. There are eight factions; Clerics Halflings Orcs Warriors Elves Thieves Dwarves and Mages.

Yummy Yummy Monster Tummy

Yummy Yummy Monster Tummy

Rating: 7.1 | Players: 2–4

Game Type:

Children's

There are strange noises coming from the attic at your grandpa’s summer house. After climbing the stairs you see colorful and furry Monsters everywhere! They seem to be friendly…. but also really hungry! You must feed them whatever you can find. They will eat anything but what attracts them the most is the color of objects!Yummy Yummy Monster Tummy is a co-operative card game of color matching for 2-4 players. Your goal is to complete each level by feeding all of the Creatures foods they like.Each level consists of several Creatures that you must feed. Once a Creature opens its mouth it’s ready for you to feed it! In any order each player chooses one Item card from their hand to feed to the Creature by scanning the card’s QR code which is located on the back of the card. When feeding a Monster you must feed it Item cards that combine and mix into a color that is similar to the Monster’s fur color. If you feed a Monster a mix of Items that do not result in a mixed color that is similar to their fur color all players lose the game and must start the level over again.You can play Yummy Yummy Monster Tummy in either Story Mode or Party Mode. In Story Mode there are 12 levels waiting for you. You will follow the story and unlock new Locations and Items by completing levels. On higher levels you will also meet new Creatures. Some of them have exciting special abilities that provide additional fun challenges!In Party Mode you can play a single game session using all of the Items you have unlocked so far. This allows you to experience the game without worrying about the story.

Nefarious

Nefarious

Rating: 6.3 | Players: 2–6

Game Type:

Family

Your genius could have been such a boon to humanity. Your death ray had wonderful pest control applications and your volcano activator was perfect for fighting global warming. But the fools at the institute they wouldn't listen. They called you mad! You built a monster to rend them limb from limb which your minions assured you was the very worst way to be rended. When it became clear that the only hope for the world was your own benign leadership you took control of TV to announce this fact. But your broadcast was interrupted by someone else taking control of TV and announcing his own plan for world domination – and then that broadcast was interrupted by yet another interloper. So. Competition. Well the world will never be as scared of these upstarts as it will be of you. Archimedes once said Give me a long enough lever and a place to stand and I will move the world. You will be the most terrifying lever the world has ever seen.Nefarious is a quick-playing game in which the players race to build inventions like a freeze ray cloaking device or robotic pet before their opponents can do the same. (Interesting side note: Eighteen different artists contributed to the artwork on the different inventions in the game.)Nefarious is played over several rounds. In each round the players simultaneously choose and reveal one of their actions that will allow them to allocate one of their Minions to an area on their Lair obtain money obtain a blueprint for an invention or build one of their inventions if they have enough money to do so. The minions that you allocate to your Lair can earn you additional income depending on the actions that your neighbors choose. The first player to build 20 or more points worth of Inventions AND have more points than any other player wins.There is a twist to the game though – actually two twists! At the beginning of the game you randomly draw two Twist cards which change the environment so that the game plays differently each time. This means that in order to win the players will have to revise their strategies each time they play Nefarious.

Martian Dice

Martian Dice

Rating: 6.1 | Players: 2–99

Game Type:

Family

Your mission Martians is to swoop down on the pathetic denizens of the primitive planet Earth and scoop up as many of the inhabitants as you can manage. We are interested in samples of the Chicken Cow and Human populations so that we can determine which of them is actually in charge. The Earthlings might manage to put up a feeble defense but surely nothing that a small taste of your Death Rays can't handle. Make Mars proud – be the first Martian to fill your abduction quota!In Martian Dice you will roll 13 custom dice in an effort to set aside (abduct) Humans Chickens and Cows. With each roll you must first set aside any Tanks representing the human military coming to fend off your alien invasion. Then you may choose one type of die to set aside as well - one of the earthlings to abduct or Death Rays to combat the military. At the end of your turn if you have at least as many Death Rays as Tanks then you may abduct the earthlings you've been setting aside. You can't pick any type of Earthling twice in one turn but if you manage to abduct at least one of each you'll score a bonus!With each roll you will ask yourself do you feel lucky?

Planet B

Planet B

Rating: 7.2 | Players: 2–4

Game Type:

Strategy

At some point in the not-so-distant future we humans had to look for a new place to live. Just when we thought we'd have to settle for Mars we suddenly discovered a new planet one we lovingly christened Planet B. It was a second chance for humanity and of course we were determined to do everything right this time because as everyone knows we humans learn very well from our mistakes...In Planet B you slip into the role of corrupt governors. You make crooked deals with corporations to advance your own interests. You build your city let the population work for you rise in the favor of political factions or control the news. Of course all of this comes at a price — and by the time you're vying for the presidency you'll want potential voters to be on your side. In the end as always only one thing counts: Who has managed to pocket the most government money?•••Irgendwann in einer nicht mehr so weit entfernten Zukunft mussten wir Menschen uns ein neuen Lebensraum suchen. Gerade als wir dachten uns mit dem Mars zufrieden geben zu müssen entdeckten wir plötzlich einen neuen Planeten - wir tauften ihn liebevoll Planet B.Dort sollten wir also eine zweite Chance bekommen. Und natürlich hatten wir fest vor diesmal alles richtig zu machen. Denn wie jeder weiß lernen wir Menschen sehr gut aus unseren Fehlern...In Planet B schlüpft ihr in die Rolle korrupter Gouverneurinnen. Ihr schließt krumme Deals mit Konzernen ab um eure eigenen Interessen durchzusetzen. Ihr baut eure Stadt auf und lasst die Bevölkerung für euch arbeiten steigt in der Gunst politischer Fraktionen auf oder kontrolliert die Nachrichten.Natürlich hat das alles seinen Preis - spätestens wenn ihr um die Präsidentschaft wetteifert wollt ihr eure potenziellen Wähler auf eurer Seite wissen. Am Ende zählt wie immer nur eins: wer hat es geschafft die meisten Staatsgelder in die eigene Tasche zu stecken?—description from the publisher

Mutabo

Mutabo

Rating: 7.5 | Players: 3–6

Game Type:

Party

Categories:

Mutabo resembles the creative activity that became known on BGG as Eat Poop You Cat : One player writes a sentence then passes the paper to the left where the next player will draw what they read then hide the original sentence and pass the paper to the left where another player will write what they see etc.The main difference is that in Mutabo there are cards with which players create the first situation that shall be drawn. One set of cards contains the beginnings of sentences the second one the end of sentences. Each player uses two of these cards to create a first sentence to start the game. A game round ends when the papers are full. Scoring is of lesser importance but can be done by voting for the funniest images/sentences that appear. There is a standalone expansion : Mini-MutaboA similiar game is Telestrations .

Exploding Kittens

Exploding Kittens

Rating: 6.1 | Players: 2–5

Game Type:

Party

Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

Blank Slate

Blank Slate

Rating: 6.7 | Players: 3–8

Game Type:

Party

Each round in Blank Slate pick one of the 250+ word cue cards (which have 500+ total cues) and reveal it. Each player then writes the word they think best completes the phrase trying to exactly match another player's word without giving a single hint.

Dinosaur Tea Party

Dinosaur Tea Party

Rating: 6.4 | Players: 3–5

Game Type:

Family

You're looking well darling. One lump or two?It's the most sought-after invitation of the year: Dinoton Abbey for high tea. Now you're all gussied up in your finery and ready for some tea and chit-chat. One problem: You can't remember anyone's name. Who's that sporting the fancy brooch with her pet chicken? Is that Jeannine? Beatriz? Oh dear. If you're not careful you'll commit a faux pas everyone will be gossiping about.Dinosaur Tea Party is a game of pure deduction for 3-5 homo sapiens. Each player takes a card corresponding to one of the dino guests. Players take turns asking each other questions or guessing their dinosaur's name. If someone guesses your name draw a new card. The first player to guess three names wins.

Enchanters: Overlords

Enchanters: Overlords

Rating: 7.4 | Players: 2–4

Game Type:

Customizable

Enchanters: Overlords is a standalone expansion that comes with game-altering nefarious Overlords 6 new decks and a big box to fit all the contents from both the Base Game and the Overlords Expansion.In the Overlords Expansion the nefarious rulers of the Underworld lead the invasion of your Village themselves. Dire consequences await those who let Monsters invade their Village as do unique rewards for those who dare to face them.One Artifact to rule them all!15 minutes per player - a short and replayable game! 2 minutes to explain - simple yet deep gameplay! 1 minute to set up - just shuffle and play! 10 second player turns - no bookkeeping only action!—description from the publisher

Trolls and Princesses

Trolls and Princesses

Rating: 7.5 | Players: 2–4

Game Type:

Uncategorized

Categories:

Trolls are not big and stupid as many would have you believe. Not long ago they lived among us and they used their cunning magic to look like us humans. They lived with their cattle in the mountains. Their caves were beautiful and luxurious with a lot of silver gold gems and a table full of delicious food. In Sweden there is an expression for this “Rich as a troll”. Trolls were not evil if you didn’t treat them badly they could even be helpful to those who treated them well. But they often played tricks on humans. Their magic power (trollkraft) could distort the vision of humans so the troll looked like a human an animal a log and a stone and even become invisible. But they also had some weaknesses. They couldn’t stand the sounds of church bells or steel not to mention the sight of sun.Trolls & Princesses is a “worker movement” game. You play as one of four troll clans and to get the mountains king’s favour you try to impress him. The players get favour (in the form of victory points) when they do what trolls usually do: swap changelings “hire” humans tear down church bells kidnap princesses build their cave and use troll magic. To succeed the players must collect resources and move around their trolls to do different actions. The player with the most victory points at the end can crown himself the ultimate troll clan leader.—description from publisher

Coyote

Coyote

Rating: 6.8 | Players: 3–6

Game Type:

Party

One day Coyote crossed the river with his friends but he was carrying too many things and almost drowned before Bear pulled him out of the water. Poor Coyote had lost everything.They sat down by a fire to dry off and rest. Coyote became jealous of the other animals because they still had all their things so he challenged them to a bluffing game to win their belongings. The other animals agreed to the challenge as they thought Coyote would never win. After all he is known to never tell the truth — but in this game everybody has to lie because no one knows the truth...In the bluffing game Coyote you always see the cards of the other players but never your own. When it's your turn you must announce a number that is less than the total of all the cards in the game yet higher than the previous number given. Alternatively you can challenge the number previously announced. Finally when all the cards are revealed you'll see who has the cunning Coyote on their side.Coyote is in the same game line as Spicy with the game box and card backs being decorated with a special metallic print in copper. As in the tradition of the Northwest Coast Tribes copper is a symbol of prosperity and cultural wealth.The artist Zona Evon Shroyer (Yupik Alaskan Native) is a master of the traditional Northwest Coastal art whose richness of detail and complexity requires years of study and practice. For the cover illustration of Coyote she designed a modern silhouette for the coyote which she then filled in a classical manner with other animal motifs: turtle beaver and bear — the animals that he is sitting around the fire with and playing a game in our little story.—description from the publisher

Mal Trago

Mal Trago

Rating: 7.1 | Players: 4–10

Game Type:

Party

The witch needs guinea pigs to try her new potions and you her loyal goblin minions have been designated as forced volunteers for this occasion. It's not as terrible as it seems; okay some of those potions may have a deadly effect… But the witch always generous has promised that one of you will leave unharmed as a reward for her cunning for her instinct and because someone will have to clean everything in the end...In this party-goblin of 4 to 10 players from 8 years of age and with a duration of approximately 15-20 minutes we will have potions spells antidotes goblins and above all MANY LAUGHS!—description from the designerLa bruja necesita conejillos de indias para probar sus nuevas pociones y vosotros sus leales esbirros goblins habéis sido designados como voluntarios forzosos para esta ocasión. No es tan terrible como parece; vale puede que algunas de esas pociones tengan un efecto mortal… Pero la jefa siempre generosa ha prometido que uno de vosotros saldrá ileso como premio por su astucia por su instinto y porque digo yo que alguien tendrá que limpiarlo todo al final.MAL TRAGO es un party-goblin para grupos de goblins de 4 a 10 goblins a partir de 8 años de edad goblin y con una duración de 15-20 minutos. Pociones conjuros antídotos GOBLINS y sobretodo ¡¡MUCHAS RISAS!!—description from the designer (Spanish)

For Science!

For Science!

Rating: 7.1 | Players: 1–6

Game Type:

Uncategorized

You were never supposed to be the ones standing between the Earth and viral annihilation. So many other groups were better connected better funded better equipped and had much nicer glossy brochures. But here you are an eccentric bunch of researchers lab workers bureaucrats virologists and more ready to put it all on the line……FOR SCIENCE!!!For Science! is a real-time dexterity and spatial co-op where you first design Cures using cards then literally Build those Cures using wooden blocks. If a Cure is too hard for you to Build you can always go back and re-design a new one - but the clock is constantly running and you only have 15 minutes.Every successful Cure earns you Master Cure tiles representing your increasing knowledge of how all these diseases have been constructed. Fit them together to amp up your researchers' special abilities and win the game!--description from publisher

The Dragon & Flagon

The Dragon & Flagon

Rating: 6.4 | Players: 2–8

Game Type:

Strategy

The Dragon & Flagon is a tavern world-renowned for its most magical drink The Dragon. Legend has it that one sip of The Dragon can give a hero wondrous abilities beyond their wildest dreams — but with a tavern full of thirsty adventurers and only one flagon left things are bound to go wrong. Prepare your magic and grab your weapon because there's only one true objective in this brawl — and it's not just a sip of The Dragon. Only one can win and emerge with the reputation as the greatest fighter ever seen within the walls of The Dragon & Flagon!The Dragon & Flagon is a game of chaos and mayhem for 2-8 players. Throw mugs smash chairs swing from the chandelier sip from the legendary Dragon Flagon cast spells and pull the rug out from under your fellow adventurers as you attempt to build up your reputation and win the day!Play as one of nine unique characters in a 3D tavern environment that can be set up differently every time. Multiple play modes add even more variety.Will you leave with the greatest reputation from The Dragon & Flagon?

Dream Crush

Dream Crush

Rating: 7.1 | Players: 2–6

Game Type:

Uncategorized

Categories:

Prepare to GUSH about your CRUSH!Look into your heart and choose your favorite Crush then guess who your friends are crushing on in this totally timeless fantasy dating game! Uncover sweet and strange secrets about prospective Crushes while navigating hilarious relationship milestones that will leave your feelings reeling as you play. Only by correctly predicting who makes your friends swoon will you live happily ever after with your own Dream Crush!Inspired by the classic dating games of the past half-century or so Dream Crush was brought to life by Found Footage Fest cofounder Nick Prueher with graphic design by Chris Bilheimer and the Mondo team original artwork by We Buy Your Kids and incredible photography by Carli Davidson featuring a gorgeous cast of Crushes.The game is played over five rounds: in each round a Milestone Card with steadily increasing impact is revealed (ex: “They ask you to be on their bar trivia team” or “You must co-sign a lease with one Crush”. Next a Secret about each Crush is revealed lending insight into their unique personalities and lifestyles.Each player secretly chooses a Crush to embark upon the Milestone with writing it on their scorecard while also predicting who their friends will pick. Once everyone has recorded their answers players take turns revealing their choices often engaging in passionate table-talk defending their decision-making process (which becomes more agonizing as the rounds pass).All correct guesses count as points toward a total that will determine the winner at the end of the game.-description from publisher

Munchkin Zombies

Munchkin Zombies

Rating: 6.2 | Players: 3–6

Game Type:

Thematic

In a reversal of roles all players in Munchkin Zombies start out as zombies and the monsters are the normal people trying to stop the zombie invasion (such as the Action Hero Soccer Mom Fireman etc.). Unlike most Munchkin games there are no classes or races; instead you can have a mojo: Atomic Zombie Plague Zombie and Voodoo Zombie. As with Munchkin Bites! and Super Munchkin Munchkin Zombies includes powers – special abilities that you can play as you gain levels.Guest artist is Alex Fernandez who drew the Meals on Wheels card.Part of the Munchkin series.Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.There are two types of cards - treasure and encounters. Each turn the current players 'kicks down the door' - drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in bad stuff which usually involves losing levels and treasure.Note: The 2012 edition of Munchkin Zombies from Pegasus Spiele includes the first expansion Munchkin Zombies 2: Armed and Dangerous.

Telestrations: 6 Player Family Pack

Telestrations: 6 Player Family Pack

Rating: 7.3 | Players: 4–6

Game Type:

Party

Categories:

This is the family sized (4-6) player version of Telestrations. Gameplay alternates between drawing an image based on your given word or guessing a word based on the image you've been given. The humor starts to come out when people misinterpret what they had and the results become more and more outrageous. Its like the old game of telephone with illustrations hence the name.From the publisher: The Telestrations Family Pack is perfect for families or small groups of friends. Make hilarious memories with the ones you love or start all new friendships with the perfect ice-breaker game.Includes: 6 Erasable Color Coiled Sketch Books 6 Dry Erase Markers Over 800 total words & phrases to sketch & guess 3 Clean up cloths 1 Die

Bring Your Own Book

Bring Your Own Book

Rating: 6.7 | Players: 3–8

Game Type:

Party

Your old favorite book is now your new favorite game! In Bring Your Own Book players take turns drawing prompts from the deck then race to find the best phrase in their own book that satisfies the prompt. What's the tastiest “name for a candy bar” in that history textbook you're reading for school? How quickly can you find “lyrics from a country western song” in your dog-training guide? What kind of “advice for graduating seniors” will appear in your anthology of limericks?In more detail everyone has their own book and sits in a circle. The cards are placed face down and the starting player has a one-minute timer. The starting player takes the top card off the deck picks a prompt and reads it aloud. Everyone except the Picker searches their book for text to match the prompt sequential text of any length: a single word half of a sentence a whole sentence multiple sentences etc.The first Seeker to find matching text announces I've got it and starts the timer. When the timer runs out (or every Seeker announces I've got it) each Seeker reads what they've found. Seekers who didn't find text in time open to a random page and read a random sentence from it. The Picker chooses their favorite submission and awards the card to that Reader. After each round the person to the left of the last Picker starts the next round. Once any player holds three cards everyone passes their book to the player on their left. This happens any time a player reaches three cards during the game. Thus it can happen as many times as there are players.The game proceeds until one player has collected the required number of cards and wins: with 5-7 players the first to 4 cards win; with 3-4 players the first to 5 cards win.

Henchmania

Henchmania

Rating: 6.9 | Players: 2–5

Game Type:

Family

In this cross between Game Of Thrones and Monty Python become a medieval Lord and puppet master and use your monstrous and loyal henchmen who will do ANYTHING to help their master satiate his thirst for prestige!Henchmania is a strategic board game taking place in an odd medieval universe. Each player is the Lord of one family among four. With the help of your loyal henchmen capture parts of the city and use your influence to win the battle! The objective is to win as many prestige points as possible in four days or to be the first player to reach 30 prestige points. There are many ways to earn (and also lose) prestige points! At the end of each day everyone counts their points before the beginning of the next day.So battle strut pray denigrate... It's a no-holds-barred war to become the new seneschal of Montfleury!

Munchkin Adventure Time

Munchkin Adventure Time

Rating: 6.4 | Players: 3–6

Game Type:

Party

In Munchkin Adventure Time players can help Finn Jake Lumpy Space Princess and friends navigate the perils – and the rewards! – of the Land of Ooo. Will Oh my glob – look out! be the last thing Adventure Time fans hear from Princess Bubblegum? Or will Finn and Jake save the day with a sturdy sword and a hearty Slamacow!?Munchkin Adventure Time is both a standalone game and an expansion for other titles in the vast Munchkin family.Munchkin is a satirical card game based on the clichés and oddities of Dungeons and Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.There are two types of cards - treasure and encounters. Each turn the current players kicks down the door by drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels and players must try and overcome it using the levels weapons and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in bad stuff which usually involves losing levels and treasure.

Don't Get Got!: Shut Up & Sit Down Special Edition

Don't Get Got!: Shut Up & Sit Down Special Edition

Rating: 7.3 | Players: 2–10

Game Type:

Party

Don’t Get Got is a game of secret missions for 2-10 players and it takes place while you go about your day. Perfect places to break outDon’t Get Got would be living with housemates at work on holiday at parties even at gaming conventions.Each player gets 6 unique secret missions that involve getting another player to do or say something specific. The first player to complete 3 missions wins.In this special edition the team at Shut Up & Sit Down has teamed up with Big Potato Games to create a brand-new edition of with 120 new missions and an aggressively orange colour scheme.Also included in this Shut Up & Sit Down Special Edition are 10 plastic wallets and 1 collectible sticker.If you already own Don’t Get Got this box will work as a very generous expansion doubling the amount of missions in the base game and letting you play with up to 20 players.

Fast Forward: FORTRESS

Fast Forward: FORTRESS

Rating: 6.3 | Players: 2–4

Game Type:

Family

A great fortress looms in the distance...and it must be yours! Accept the challenge against all others to conquer the Fortress!FORTRESS is a game about taking risks and out-witting and bluffing your friends to become the dominant ruler of the kingdom.You start a Fast Forward game without reading a rules booklet in advance! Just grab some fellow gamers and discover the rules while playing. The Fast Forward series uses the Fable Game system introduced in Fabled Fruit: With the presorted deck of cards you will discover all cards and rules as you play. It will take twelve games of FORTRESS before your group has explored the entire system. It can then be reset and played again by the same or different groups!FORTRESS is the second of four completely different games in the Fast Forward Series!

Munchkin Apocalypse

Munchkin Apocalypse

Rating: 6.4 | Players: 3–6

Game Type:

Party

Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters zombie takeovers Armageddon alien invasions nuclear war etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters stealing the treasure and stabbing your buddy there's a new Seal mechanic that significantly changes the gameplay.Seals are a reference to the biblical seals of the Apocalypse. They can be opened and closed although it's typically more difficult to close them. Once seven Seals are open the game ends immediately and the player with the highest combat strength (excluding levels) is the winner. The Seal mechanic adds a sense of impending doom to the game meant to mimic the sense of impending doom for a real apocalypse. It also tends to create situations where the group works together to close a Seal in order to prevent a player from winning via the Seal mechanic. So there is more teamwork than in a regular Munchkin game.The balance of the deck is also different than the other Munchkin sets. There are a lot more Disaster cards which are equivalent to traps and curses so bad things tend to occur more frequently. Also there are more monsters especially high-level monsters. To offset this however there are more item enhancers and high-bonus items. It's been stated in the Munchkin forums that Munchkin Apocalypse is harder to play and is intended more for seasoned Munchkin veterans.Munchkin Apocalypse has four new classes but does not have races powers or other thingies. It includes Undead and Shark monsters which follow special rules.The game comes with 180 cards (92 Doors 76 Treasures 12 Seals). The Seal cards are a different size than the regular cards--they're square and are shorter but wider (2.75 x 2.75). The included d6 is orange with lime green pips similar in color to the orange dice in the +6 Bag o' Radioactive Munchkin d6.

Rory's Story Cubes: Voyages

Rory's Story Cubes: Voyages

Rating: 6.5 | Players: 1–12

Game Type:

Family

Roll the cubes begin with Far far away... start with the first symbol to grab your attention and tell a story that links together all nine face-up images. There is no wrong answer as the goal is to let the images spark your imagination.Rory's Story Cubes: Voyages – a pocket-sized set of nine cubes depicting 54 icons to inspire epic adventure – is the second expansion set for Rory's Story Cubes while also being a standalone item. Made to the same high quality as the original set the cubes are inked in dark green to allow for easy sorting if you choose to use more than one set during play.As with Rory's Story Cubes you can play Voyages as a game for one or more players as a party game for three or more or as an improv game in which each player contributes part of the story picking up where the last one left off. Win award points for speedy delivery inventiveness imagination drama and humor.Integrates with

Friese's Landlord

Friese's Landlord

Rating: 6.5 | Players: 2–6

Game Type:

Family

Landlord is back! This first work of Friedemann Friese from 1992 has never lost its appeal with gamers worldwide and now you may at last blast buildings kill tenants and cause trouble for your fellow players.In Friese's Landlord you are all ruthless landlords trying to earn as much money as you can. All sorts of tenants move into your houses: the family a man with a dog sometimes even odd ones. All tenants dream of getting a premium apartment but most often you offer them low rent flats. But beware of squatters! With the help of various action cards you try to get essential advantages or defend yourself against mean attacks at the expense of your fellow players if necessary – or even the poor tenants!Friese's Landlord includes 120 full-colored cards with new tenants brand-new coins and a fully updated rules sheet.In the end the player who squeezes the most money out of his tenants still wins!

Botany

Botany

Rating: 7.1 | Players: 1–5

Game Type:

Uncategorized

Adventure intrigue and flowers! Botany is a strategy board game where you take on the role of a Victorian Era flower hunter as you explore the world to gather fortune and fame and be named the Royal Botanist. In Botany each player takes on the role of a character whose abilities will shape the way they play the game. Will you focus on exploring the globe in search of the most valuable specimens? Will you make quick and efficient trips to gather reputation quickly and build your estate?Each player begins the game with a set of randomized goals that they then use to plot their path to victory. When players set out from their estate they have access only to the coins they can carry with them. They can use these coins to traverse the globe and gain crew members and items to improve their odds of surviving the unknown enhance their abilities and increase the efficiency with which they traverse the map. However there is danger in spending too freely and players must ensure they have enough wealth on hand to return to England with their specimens intact.Turns in Botany are streamlined in order to minimize downtime and keep players engaged. Players will move around the map build their character and experience the story of their rise to fame all with an eye for efficiency. Points are gained by improving the quality of your garden retrieving live specimens from around the globe and adding preserved flowers to your botanical press. The specimens that players hunt the goals they focus on to achieve victory and the events they experience create a unique feel across each game.—description from the publisher

Happy Little Dinosaurs

Happy Little Dinosaurs

Rating: 6.2 | Players: 2–4

Game Type:

Party

Lately it feels like we’re all just dinosaurs trying to avoid the falling meteors. In this game you’ll try to dodge all of life’s little disasters. You might fall into a pit of hot lava or get ghosted by your dino date but the dino who survives it all wins the game!In Happy Little Dinosaurs the first person to reach 50 points or be the last Dinosaur standing wins the game! During each round you’ll flip a Disaster card featuring a Natural Predatory or Emotional disaster. Each player will play a Point card in hopes of collecting points and avoiding the disaster.You will work to avoid all of life’s little disasters and laugh as they happen to your friends. If you collect 3 Disaster cards of the same type OR 3 different types of Disaster cards you will be out of the game. Point cards feature weapons trinkets and good luck charms that you use to collect points and avoid disasters. Each card has a point value between 0 and 9 that you will use when scoring a round. You can use Instant cards at different points during the game to tip the odds in your favor or save your Dinosaur from certain death.Player boards include your Dinosaur's traits an Escape Route you use to track your score and a Disaster Area where you will collect Disaster cards. You'll move your Dinosaur meeple along the Escape Route on your player board to track your score. Will you successfully dodge the disasters or get eaten by a prehistoric whale? Only the cards can decide.- description from the publisher

The Red Dragon Inn 6: Villains

The Red Dragon Inn 6: Villains

Rating: 7.9 | Players: 2–4

Game Type:

Uncategorized

Description from the publisher:You’ve spent all day dealing with meddlesome adventurers slaying your monsters and taking your stuff. Now it’s high time you kicked back for an evening at the Black Dragon Depths the Undercity’s counterpart to The Red Dragon Inn. And wouldn’t you know it your wicked “arch-colleagues” have had the same idea!Drink gamble and roughhouse with your frenemies. Just remember to keep an eye on your gold because your tablemates will be trying to take it from you and if you run out you’ll be spending the night wandering the dungeon. Oh… and try not to get too beaten up or drunk because these cutthroats won’t hesitate to keep the party going without you – after looting your body for gold of course!This standalone game is fully compatible with all other Red Dragon Inn expansions. In addition it includes rules and components for the following game mode variants:• Dungeon Events: The new Dungeon Event Deck adds zany new events that’ll be sure to spice up your time at the tavern or kill you all trying! • Boss Battle: Choose a villain ramp up their power level with Boss cards then play in this ruthless all-versus-one mode! • Team Games: In addition to Boss Battle this game includes rules for other team variants including Two-Headed Dragon and Leaders and Lackeys. Daareka the MindbreakerDaareka earned her title by breaking the minds of “lesser creatures” – her term for “everyone other than me”. She insists that you are having a good time even though you’ve been buying all of her drinks and haven’t won a hand of cards yet. And anyway it was your idea to come down to the tavern tonight… wasn’t it?The Bad: This femme fatale makes sure you make all the right choices in life.The Worse: She’s the one making the decisions for you.Baron von VlazloVlazlo is an ancient vampire – a super-strong sanguinary shapeshifter. However he also has a quick wit and jovial nature which make him the enthralling unlife of the party! Avoid his amiable charm or you could find yourself down a pint or two!The Bad: He’s not looking for a pint of ale.The Worse: “Don’t vorry. It’s joost a nibble.”Amundyr the CursedAmundyr’s mummifying curse of undeath came from a desperate – but successful – effort to defend the ancient world from an endless stream of demons and dragons. These days she takes on the far more mundane task of defending her tomb’s treasures from an endless stream of pesky adventurers.The Bad: Her pet scarabs help her take care of those greedy dungeon-delvers.The Worse: Those scarabs can give you a bad case of mummy rot. Torglesnarf Duncleton First of His NameThe self-proclaimed “King of All Goblins” Torglesnarf has reigned over his relatively minor brood-clan with the ironclad fists of the minions he pays liberally to make sure that nobody else more qualified takes his throne.The Bad: Torglesnarf isn’t particularly intimidating or powerful.The Worse: He is however clever enough to hire thugs who are!You Get:4 new character decks Special Boss Battle cards for each character Vlazlo’s form decks Oversize Dungeon Event deck Fortitude and Alcohol Content markers Gold pieces and other tokensIncludes player mats and deck dividers that are compatible with The Red Dragon Inn 5: The Character Trove!

Feierabend

Feierabend

Rating: 7.1 | Players: 1–6

Game Type:

Strategy

Welcome to Feierabend a.k.a. Finishing Time the after-worker placement game for 1-6 players.In Feierabend you are playing a team of workers (female male and non-binary too). Each day you leave work stressed and look for some fun in the evenings — but thanks to a 70-hour work week and a low income you don't have many possibilities for relaxation. Sure you can head to the pub for drinks go on blind dates to find a partner or fish or jog outside but this is not a good work-life balance. It's a rat race.If you really want to relax you need a higher income for you and your fellow workers — and the women on your team should be paid the same as the men. You want to work fewer hours each week and taking a vacation would be good too. Let the union help you fix this depressing lifestyle. This change might stress your employer of course but they already earn enough to be able to de-stress their life.Each turn place one (or more) of your workers on any available after-work spaces to gain relaxation. Taking leisure time doesn't cost anything but going to town for amusement requires you to spend hard-earned money. Going on vacation for real relaxation is out of the question until your employer is convinced to grant your workers some time off. When your workers meet partners you gain access to even better relaxation options.At the pub workers can relax and have drinks in front of the bar — or they can earn additional income and suffer more stress by working a second job there. You'll want to visit the union office too to strike for better working conditions. If you have enough strike tokens you can force your employer to reduce working hours increase your income close the gender gap or even send you on vacation.After all your workers have been placed and taken their after-work actions they are forced to return to work. You place them all on your factory where they then suffer stress earn income and gain strike tokens from the union depending on the current working conditions.The end of the game is triggered once a team gathers at least 40 relaxation. (In this game relaxation is considered to be a currency.) Your workers are then placed on after-work spaces and go back to work one more time after which the most relaxed team wins Feierabend.Create a better (that is more relaxing) life for your workers and their partners. Which team will relax the best and win the game? But really every team is a winner since they fought for better working conditions. Workers unite!

Half-Pint Heroes

Half-Pint Heroes

Rating: 6.6 | Players: 2–7

Game Type:

Family

Categories:

In the Half-Pint Pub tempers are running hot. You can almost feel the tension in the air. Most patrons have already chosen sides with very few even trying to stay out of the conflict. So far they're still just throwing insults instead of bar stools but any moment things could break down into a full-out brawl...Half-Pint Heroes is an easy-to-learn but hard to master card game for 2-7 players. Players will play sets of cards from their hands each round to beat the sets of their opponents. You'll also need to be able to correctly assess the strength of your hand in order to predict how many sets you'll win each round. Once the predictions are revealed players will also be able to bet against each other reaching their goal.You'll need to stay alert and keep an eye your opponent's plays to avoid letting a brawl break out. If that happens only one player will walk away a winner...The game is played over 10 rounds. Points are scored for each winning card set for correctly predicting your number of winning sets and for correctly betting against other player's predictions. Additionally bonus points are scored at the end of the game for the longest streak of correct predictions.

Corporate America

Corporate America

Rating: 7.2 | Players: 3–6

Game Type:

Thematic

In Corporate America a political satire game about corporate influence of government players take the role of corporations that manipulate the population government and each other to maximize profits. Players keep their money secret until the end of the game when the player with the most money wins. Each game turn progresses through four phases:• In the Wall Street Phase players start businesses (like Trius and Oggle Search) which fall into various industries (like transportation luxury and technology).• In the Main Street Phase players take turns playing consumer cards which determine which businesses make money. Players can manipulate the population and can bribe each other to make sure their business products get consumed.• In the Campaign Trail Phase a number of election issues are revealed and players get the opportunity to run for president. After players electioneer players secretly bid on candidates to determine who will be the next president. After three bid rounds whoever has raised the most money in the campaign wins the election.• In the Capitol Hill Phase the new president is rewarded with an Executive Privilege card which grants a special power and can then pass legislation to impact businesses and the rules of the game. The president can keep campaign promises or blatantly break them for personal gain!The game ends after a set number of turns. Whoever has the most money at the end of the game wins!

Voodoo

Voodoo

Rating: 6.3 | Players: 3–6

Game Type:

Party

Ancient sorcery dark omens and endless curses — you will become one of the adepts of the dark magic of the Egyptians or a follower of the ancient art of the Badly Dead Druids or an arcane sorcerer of Vudù rituals! Prepare yourselves for the biggest dispute of black magic ever. The Vudù tournament has just begun!In Vudù the players act as the most wicked and malicious sorcerers of all time and they want to use their curses and black magic to make the lives of their enemies impossible to prevail over them! Each turn you roll five dice collect your ingredients then choose whether to take new cards take new items or cast a spell. Each spell has a powerful and tricky curse attached to it that forces your target to play in a specific way for example talking with his tongue out for the rest of the game or using only a single hand or running around the table each turn. Each curse grants you points when you cast it and many more points if your target forgets to obey it or becomes too exhausted to continue. Collect as many malediction points as you can to reach the final tile of the scoreboard before anyone else!

Wacky Races: The Board Game

Wacky Races: The Board Game

Rating: 6.6 | Players: 2–6

Game Type:

Family

Wacky Races: The Board Game puts players in the driver's seat with control of their favorite drivers from the cartoon series including The Slag Brothers The Gruesome Twosome Penelope Pitstop Peter Perfect and more each with their own car equipped with special abilities. They compete against each other as well as the game-controlled mustachioed Dick Dastardly and his wheezy pup Muttley.Races are simple yet strategic as players place cards indicating the terrain tiles to which their racer will move with the last card played indicating where Dastardly and Muttley will end up. However it wouldn't be wacky without a little trouble standing in the way. Racers need to dodge or negate traps set by Dastardly as he attempts to stay ahead of the pack. Racers can choose between single races lasting 10-15 minutes or the Championship mode which offers unique rulesets changing from race-to-race before a winner is named.Wacky Races: The Board Game will be released in both a regular and a deluxe edition with the deluxe edition including pre-painted miniatures while the regular edition will have one-color miniatures.—description from the publisher

My Favourite Things

My Favourite Things

Rating: 7.3 | Players: 3–6

Game Type:

Party

My Favourite Things first released as 曖昧フェイバリットシングス (Eye My Favorite Things) is a trick-taking party game in which you don't know the value of your cards and instead you get to know your fellow players.In the game you present your neighbors with a category and ask them to write their five favorite things (and one least favorite thing) in that category on their cards. You then use these cards to play a trick-taking game with all other players with none of you knowing the true value of any card played until the end of each trick. Your neighbor's preference rank is the card's strength. Card 1 is highest and 0 is lowest but if 1 and 0 appear in the same trick 0 wins.Because you are playing with someone else's favorite things each trick provokes unique insights into your fellow players and sparks interesting conversations. Does Paul like Power Rangers more than Anthony likes Banana Milkshake or Archie likes Italian Disco? These are the deductions and judgement calls you'll need to make in My Favourite Things.

The Red Dragon Inn 7: The Tavern Crew

The Red Dragon Inn 7: The Tavern Crew

Rating: 7.9 | Players: 2–4

Game Type:

Uncategorized

All the heroes have (finally) turned in for the night so it’s time to kick back with a mug of ale a fist of dice and pouches lined with adventurers’ gold! The Wench joins the party at The Red Dragon Inn and she’s bringing the rest of the tavern crew—Jasper the Bouncer Molly the Stablehand and Warthorn Redbeard—with her!The Red Dragon Inn 7 is a new 2-4 player standalone expansion to The Red Dragon Inn series of games. In this game you and up to three of your friends will play as the staff of our beloved tavern enjoying the night after all the adventuring patrons have passed out in their rooms (or stables). Of course this won’t be a quiet night of relaxation! Gamble brawl and drink the night away as you prove you have what it takes to keep up with the heroes you handle night after night. The Red Dragon Inn 7 can be combined with all of our previous releases letting you mix up the characters (and the mayhem) for games with four or more players!The Collector’s Edition includes content not found in the standard Kickstarter edition:- Ettinbrau - The Good Stuff! (*) - Half-Ogre Brew (+) - Iron Guts Lager - Ozrik’s Powerale (+) - Purified Potent Pixie Power Punch (+) - Wizgille’s Phenomenale (+) - Ye Olde Drink ’n’ Dice (*)(*) Also in the Kickstarter Edition. (+) Previously released.

Scooby-Doo! The Board Game

Scooby-Doo! The Board Game

Rating: 7.2 | Players: 1–5

Game Type:

Family

Ruh-roh Shaggy! There's a monster on the loose and it's scaring everyone out of town! It's up to the Mystery Inc. gang to stop them! Scooby-Doo! The Board Game is a co-operative family game for 1-5 players that brings the beloved cartoon series to life with amazing miniatures of the whole gang.Players take on the role of Scooby-Doo Fred Velma Daphne or Shaggy and ride the Mystery Machine around town building traps to catch the villains before they frighten all the citizens away — but just like in our favorite episodes even the best plans can go awry as the monster which is controlled by the game itself may make a move the players never expected!Each member of Mystery Inc. has their own unique special ability to help them during the game and they'll need all the help they can get because the villains all operate differently as well! The gang can succeed only if they coordinate together as a group.Scooby-Doo! The Board Game has three levels of difficulty (easy/medium/hard) and special rules for playing as a two-player game or a solo game.—description from the publisher

Munchkin Legends

Munchkin Legends

Rating: 6.4 | Players: 3–6

Game Type:

Party

Game description from the publisher:Raid the world of myth and legend! Crush every foe you meet. Backstab your friends and steal their stuff. Grab the treasure and run.Munchkin Legends is the new Munchkin card game about legendary adventure...with none of that stupid roleplaying stuff. You'll defeat mythic monsters and grab fabled magic items! Don the Death Mask and Achilles' Heels. Wield Thor's Hammer...or maybe the Magic Bassoon. Start by slaughtering the Heebie-Jeebies and Johnny Zucchiniseed and work your way up to the Kraken...

Ratland

Ratland

Rating: 7.0 | Players: 2–6

Game Type:

Family

Make your rat clan the most powerful gang of the sewer!In Ratland each player controls a rat clan and tries to turn them into the most crowded one. To achieve such a task you have to outwit your opponents to get the most food possible even if you have to snatch it from your neighbors! But beware they will try to do the same to you...•••¡Consigue que tu clan de ratas sea la más poderosa de la cloaca!Cada jugador se pone al frente de un clan de ratas e intentará hacerlo crecer hasta convertirlo en el más numeroso. Para ello tendrás que tomar muchas decisiones y conseguir toda la comida que puedas incluso robársela a tus vecinos. Pero ten cuidado ellos también intentarán hacer lo mismo.

Super Fantasy: Ugly Snouts Assault

Super Fantasy: Ugly Snouts Assault

Rating: 6.8 | Players: 1–6

Game Type:

Thematic

Super Fantasy is the first hack'n'slash board game in which up to six players take on the roles of brave and unique heroes. During each game players embark on tricky and mighty quests into ever-changing dangerous caves and dungeons swarmed with monsters and terrible creatures that try to slaughter them while heroes try to gain treasures as well as better equipment in order to complete the missions.Since hordes of monsters repeatedly cross the path of our heroes bloody clashes are inevitable in order to achieve victory! That is why Super Fantasy uses a simple yet unique dice-based system. Players have a pool of six dice to roll that they manage according to the action they want to perform (such as movement attack etc.) and its effectiveness. Each face of the dice shows either a 1 2 or the Special Power symbol and the sum of the results shown represents the effectiveness of the action performed by the heroes. Every time the Special Power symbol occurs the hero can choose to charge one of his abilities; once fully charged the hero can unleash its power against the enemies!Super Fantasy features double-sided modular board pieces for creating countless scenarios combinations six mighty heroes and three unique and powerful abilities for each hero throwing players into a fast-paced world in which anything can happen!

Heroes of Barcadia

Heroes of Barcadia

Rating: 7.5 | Players: 2–6

Game Type:

Uncategorized

Oh no! A group of monsters has taken all the drinks in Barcadia! They've hoarded them away in an ever-changing dungeon so it's up to you brave adventurer to reclaim the precious Drink Hoard!Heroes of Barcadia is a 2-6 player tile-based dungeon-crawling tabletop party game with a liquid twist: your character’s health is measured by the drink in your glass. It uses the Liquid Life System™ to determine HP and the liquid you put in it is up to you. Will you use soda water alcohol or another beverage of your choice?Build out your dungeon fight monsters collect Power-Ups to advance your character's abilities and use Loot Cards to stop your opponents from reaching the Grand Drink Guardian first. Nice guys finish last in this fast-paced ever-changing pun-tastic party game so come ready to rum-ble and bring your thirst for adventure!Includes:6x Plastic Signature Move Cards 57x Plastic Room Tiles 16x Plastic Trap Tokens 75x Plastic Loot Cards + 5 Plastic DIY Loot Cards 25x Plastic Power-Up Cards 6x Plastic Reference Cards 6x 20-sided dice that correspond with the Character Cups 1x Rulebook 1x Box

Rick and Morty: Total Rickall Card Game

Rick and Morty: Total Rickall Card Game

Rating: 6.1 | Players: 2–5

Game Type:

Party

Rick and Morty: Total Rickall Card Game is based on the Rick and Morty episode of the same name. If you haven't seen it don't worry. You can still play this wild and wacky game and have plenty of fun — but you really should see it at some point. Seriously. Don't be a Jerry.Rick has locked the family inside their house. Why? Because the family has grown. Parasites masquerading as family and close friends have infiltrated and have inserted pleasant memories into everyone's minds to make them think they're real — and more keep coming! You must figure out which of these new zany characters are real and which ones are parasites that need to be exterminated. Think you've got what it takes to save the world?The game features a basic fully cooperative mode and an advanced mode where there are two teams. In the advanced mode players will be dealt a hidden role as either Real or a Parasite. The Parasite players must try to keep at least one parasite alive in the end (keeping yourself alive is the easiest way to do this). The Real players must root out the Parasites to win. Now you can shoot the other players! But if you accidentally shoot a Real player there are consequences... There is no player elimination however. A player's secret identity might change though.

Awkward Guests 2: The Berwick Cases

Awkward Guests 2: The Berwick Cases

Rating: 7.9 | Players: 2

Game Type:

Family

Awkward Guests 2: The Berwick Cases is a title of the Awkward Guests series specifically for two players or teams. It is a dice mystery and deduction game that challenges you to solve the murder of one of the Berwick twins... and to plan the murder of her sister.The games recreate the two murders of the Berwick sisters in different ways. The players take different roles in each case. In one they act as the mastermind PLOTTING how the murder occurred and in the other as the investigator SOLVING the crime. The first investigator to correctly answer these questions firstWHO killed Beatrice/Berenice Berwick? HOW did the murderer end her life? WHY did the murderer kill her?wins the game.In their turn the investigator:—description from the publisher

なつめも (Natsumemo)

なつめも (Natsumemo)

Rating: 7.1 | Players: 3–6

Game Type:

Party

なつめも (pronounced natsumemo) means summer memo and it's the practice of children keeping a summer holiday diary.Natsumemo is a flip & write game with a summer vacation theme. Each player receives a special calendar sheet and a hidden sheet pencils and dice. Each round the active player flips the card of the week and declares the day on which the event will occur. All players choose to join or not join the event all at once and if they join write them on their calendars. Of course you cannot take part in the events of the day if you already filled that date on your calendar.The biggest feature is the special bond that grows between the characters who participated in the same event. Players plan the events in order to develop friendships and score more points. Oh only Hana and Vivian and I are free on Tuesday so if I suggest going to swim in the sea on Tuesdays and Wednesday maybe only I can deepen the bonds with the two girls ...! This is how boys and girls develop serious feelings and judgments are born one after another. Furthermore I was the only one who went to the sea when I tried to open the lid! These goofy developments the emotions that come from them are the most enjoyable!Another feature is homework. Players must balance having fun with friends and getting their summer homework done too. If you do not reach a certain number of pages by the end of the holidays you get deducted points. You will end up cramming all alone the last week instead of deepening your new friendships. This reality is unbearable.Agony laugh loudly please talk about sweet and sour summer memories by all means after play. It is certain that the calendar and the secret sheet will be important memorial items after the entry!—description from the publisher

CVlizations

CVlizations

Rating: 6.2 | Players: 2–5

Game Type:

Family

In CVlizations you take the role of a leader of a tribe and you are charged with the task of writing its CV (Curriculum Vitae - résumé). To do so you choose which orders to give and which inventions tools buildings and ideologies to develop. The happiness of your people depends on you.Gameplay is built around action selection. Each turn every player chooses two order cards and the strength of the action depends on how many other players have chosen that action. Players manage their resources to develop ideas and in the end the one who collected the most happiness points wins.

Zombie Kittens

Zombie Kittens

Rating: 6.6 | Players: 2–5

Game Type:

Party

Zombie Kittens is still the highly strategic kitty-powered version of Russian Roulette that you love but it introduces a brand new deck of cards so that your game doesn’t end just because you blow up. Only living players can win the game but dead players now get to keep the cards in their hands when they explode. They also get to play certain cards to torment the living players. And they can even come back from the dead to win the game. Zombie Kittens can be played by itself or can be combined with Exploding Kittens.

But Wait,There's More!

But WaitThere's More!

Rating: 6.7 | Players: 3–10

Game Type:

Party

Have you ever wanted a glass that stops messy accidents before they happen or pants that provide relief at the touch of a button? In But Wait There's More! players pitch wacky products to each other for fun and profit.At the start of the game each player receives three Feature cards. Each round starts with one Product card being revealed from the deck e.g. guitar. Each player in turn has thirty seconds to play one of their Feature cards – say Helps you fall asleep and stay asleep – and pitch their own version of a guitar. At some point during these thirty seconds this player must say But wait there's more! then reveal the top Feature card from the deck – say great for parties – and incorporate that Feature into their product. Once all players have pitched their unique version of a guitar everyone votes simultaneously for which pitches they liked the best. The top vote getter after three rounds wins the game!With six or more people play in teams with the first player on a team starting the pitch with one of his Feature cards and the second player finishing the pitch with a Feature card of her own but neither player knows what the other Feature is until they are revealed!

Raise Your Goblets

Raise Your Goblets

Rating: 6.1 | Players: 2–12

Game Type:

Party

Have you felt the thrill of the struggle between life and death sitting at the same table with your worst enemy and an unreasonable amount of poison? Don’t forget to bring some antidote when playing Raise Your Goblets!In Raise Your Goblets players take the roles of nobles at a banquet each one with their own agenda of personal vendetta. Each player has wine poison and antidote tokens they can pour into the goblets trying to poison their enemies while staying alive themselves! Each noble also has a special ability that allows them to bend or even break a rule.In more detail each character has a plastic goblet and each goblet is primed in secret at the start of the round with either wine poison or antidote. On a turn you take two actions with actions being to peek inside your goblet rotate all goblets left or right swap your goblet with someone else's or secretly add one of your wine poison or antidote tokens to any goblet. Once someone has served all of their wine they can call a toast on their turn instead of doing anything else. Each player including the toaster takes one more action then everyone drinks. If you have more poison than antidote you die.What's your goal in doing all of this? Well at the start of a round you are given a target to kill and everyone knows who is targeting whom. If at the end of a round your target is dead you score 1 point; if you're alive you score 1 point; if both of these things are true you score a bonus point (3 total). Also whoever has the most wine in their cup scores 1 point. If someone has died they receive a new noble card and at the end of three rounds whoever has scored the most points wins.

Panic Lab

Panic Lab

Rating: 6.0 | Players: 2–10

Game Type:

Family

Amoebas have escaped and are slithering around in all directions! Catch them fast!In Panic Lab the player-scientists have their hands full trying to figure out which amoeba to catch and where it might have oozed off to. To set up the game shuffle the 25 cards then lay them out in a circle.At the start of a round one player rolls four special dice which indicate the color shape and pattern of the amoeba being sought as well as the color of the lab it left and in which direction it was traveling. Competing at the same time players need to find the lab then move in the right direction to spot the amoeba (which may of course be striped and not spotted).But wait! If you encounter a vent after leaving the lab you need to skip to the next vent in the circle before continuing your search. (Amoebas prefer to travel in the dark when possible.) Plus if an amoeba passes through one of three mutation devices in the circle you need to alter the criteria for your search looking for a tentacled amoeba instead of one with a tail for example or an orange/red amoeba instead of a blue/purple one. Zap!The first player to lay her hand on the correct card collects a token and the first player to collect five tokens wins!

Chicken Caesar

Chicken Caesar

Rating: 6.6 | Players: 3–6

Game Type:

Strategy

In Chicken Caesar players represent aristocratic ancient Roman chicken families trying to create a legacy for their family name. Each family has several eligible roosters eager to jump into the world of politics getting rich and creating a legacy by any means necessary.Roosters gain renown for their families by occupying various political offices. Low-ranking officers don't yield much fame but they hold both the purse strings and the power of the sword. A few roosters in the lower offices of Aedile and Praetor together with the votes of a few well-paid (and temporary) allies can clear a path to the luxury and recognition that come with the titles of Censor Consul and even Caesar.Being Caesar isn't easy though: fail to bribe and bargain to ensure the welfare of the whole coop and today's Caesar is tomorrow's Coq au Vin. Dead roosters don't earn any more points but they do offer opportunities for their surviving relatives to exaggerate their accomplishments. All that matters in the end is history's judgment and history can be rewritten.Mechanically players gain and maintain areas of influence through negotiation and voting. The game features a Suffragium marker that players pass after voting to either promote a Rooster to a higher office or throw him to the fox. Players can also strategically demand bribes for their votes or even refuse to vote (pass) to gain a later advantage.Murder betrayal votes for cash fragile alliances and bloody vendettas will separate the legendary families from the forgotten ones in the struggle to become – and remain – Chicken Caesar!

Touria

Touria

Rating: 6.7 | Players: 2–4

Game Type:

Family

In Touria Princess Tara has decided to marry – but not just anyone of course. She expects a lot from her husband-to-be: Heroic deeds and precious gifts are a must.A group of bold adventurers set out to pit themselves against dragons dig up gems from the haunted mines of the country – and make a good deal from time to time since the father of the bride demands an appropriate price for his daughter's hand. Touria's dancing towers show the heroes the way so the brave men and women go from one adventure to the next. Brave women? Of course – or have we forgotten to mention that Tara's handsome brother Prince Talan is also of marriageable age?

Necromolds: Monster Battles

Necromolds: Monster Battles

Rating: 8.0 | Players: 2–4

Game Type:

Uncategorized

Behold the Necromolds! Banned by feudal wizards and banished from mortal hands these evil spellbooks and the monsters they hold have once again returned to wreak havoc on humankind!In Necromolds: Monster Battles players build and battle golem armies using their Necromold spellbooks and containers of spell clay. The stronger the monster the more clay it demands - so build your army wisely! Roll and assign your command dice each round to determine when monsters move and fight. Roll your combat dice to resolve monster battles leaving the defeated monster smashed on the battle map!Are YOU powerful enough to collect and command the Necromolds?∎ Mold 'em Use your spellbooks to mold and mobilize an unstoppable monster army. The stronger the monster the more clay it demands!∎ Fight 'em Roll and issue command dice to charge your minions into a chaotic fast-paced miniature wargame!∎ Smash 'em Destroy your fallen enemies by smashing them with your unique caster ring! Collect all 22!∎ Recast 'em Leave your magician's mark! Smashed monsters become bugs critters and mini-monstrosities!∎ Paint 'em When your clay dries paint & create your own unique and unsightly terrors!

Mush! Mush!: Snow Tails 2

Mush! Mush!: Snow Tails 2

Rating: 6.9 | Players: 2–8

Game Type:

Family

No brakes. No speed limits. Just husky racing at its most extreme.Gordon and Fraser Lamont say that Snow Tails was their favorite design of the past decade so in celebration they've decided to revisit husky racing with Mush! Mush! - Snow Tails 2 a fast-playing follow up to Snow Tails that allows you to dive in for a single race or compete over a three-route championship—the choice is yours!Mush! Mush! includes a massive oversized board with multiple tracks on both sides new bonus movement four polyresin buildings proper scale model trees with bases no brakes (as advertised above!) and less math and gameplay that fits up to eight at the table—you and seven losers. Now hop on the sled and get moving!

Snails

Snails

Rating: 7.9 | Players: 2–4

Game Type:

Uncategorized

Listen all of you bellyslitherers! Gather around… and prove your mettle!There’s no peace on Gastropodia Islands. Especially not when all kinds of snails grab their weapons and face each other in deadly combat. Each squad is ready to show the other mollusks who’s the boss. They’ll do anything to stand victorious. Bazookas Molotov cocktails mines barrels full of toxic waste axes and swords… These are their tools of the trade used with blinding speed unusual for rather slow creatures. And where will you be? Well that’s pretty clear – right there at the snail vanguard leading your squad to victory!Snails is a dynamic game for 2-4 players ready to command squads of pumped up mollusks in pitched battle. Each squad is led by a unique Hero who grants their subordinates special abilities and enhances their chances to win by eliminating opponents with an assortment of funny weapons.The combat takes place on a dozen islands which get destroyed as the game progresses. Your snail may end up in water in not time and see for themselves that marine pollution is real! Additionally by excavating more and more island levels you may encounter all kinds of surprises – from new gear to mean crabs to lethal barrels.Simple and intuitive rules of Snails are based on action planning. Just secretly choose 5 Action Cards and 2 snails from your squad to perform them then watch the mayhem that you cause! Of course assuming that your rivals don’t outsmart you and eliminate your troops before they get to act… Add to this Heroes’ special abilities tens of various Action Cards representing weapons or special attacks and custom dice and you will end up with a great gaming experience.Fast but strategic and competitive gameplay immersive and funny artwork by “Djib” Reynaud – a world-famous French illustrator high replayability thanks to various game modes and battle scenarios… All this guarantees that you and your friends will have great fun whenever you play Snails.—description from the publisher

Endangered Orphans of Condyle Cove

Endangered Orphans of Condyle Cove

Rating: 6.3 | Players: 1–4

Game Type:

Uncategorized

A deplorable tabletop game devoid of joy hope or humor; which regrettably is also far more awesome than it has any right to be.In Endangered Orphans of Condyle Cove players take turns choosing to move around the board playing options to either help their orphan survive or make their opponent's orphan suffer.When an orphan either runs out of options or in an act of desperation reveals the boogeyman the boogeyman takes the orphan.When all but one orphan are taken by the boogeyman the game ends and the last orphan to survive is the winner.The Endangered Orphans set includes:

Magic Rabbit

Magic Rabbit

Rating: 7.1 | Players: 1–4

Game Type:

Uncategorized

The magic show is about to start.Behind the curtain it is chaos: the rabbits jump from all sides and the hats roll to the ground!You have to put all this back in order.Hurry up! The audience is already getting impatient!In Magic Rabbit players will cooperate in a limited time to gather in line rabbits and hats together in an ascending order.The game design is straightforward. At first place randomly a Rabbit tile face-down under a Hat tile face up. Then place Dove tokens depending of the number of players.Within 2'30 you will have to rearrange the Rabbits and Hats so they match their number : Rabbit #1 under Hat #1 from 1 to 9.At the end of their turn player may also move a Dove token from a pile to another one.Hidden envelopes will bring some new magic trick to spice up the game difficulty. Envelopes comes in 3 levels and each of then contain several game variants to achieve before opening the next one!—description from the publisher

Dracula's Feast

Dracula's Feast

Rating: 6.8 | Players: 4–8

Game Type:

Uncategorized

Dracula bored and hungry has thrown a masquerade ball and invited all the townsfolk for dinner (and maybe a few for dessert). The problem: Some monsters in clever disguises have crashed the party. The bigger problem: Van Helsing is afoot and everything is at stake.It's murder on the dance floor but which monster will divert attention to the others and have the feast to themselves?Will the Werewolf sate its hunger? Will Dr. Jekyll unleash her wild side? Or will Van Helsing save the townspeople and ruin the party for everyone?Dracula's Feast is social game of logical deduction for 4 to 8 players. It takes 5 minutes to learn and less than 10 minutes to play.Each turn players guess or dance with another player. Once they have enough information they reveal their role and accuse the entire party - but certain characters have unique victory conditions and so it's a race against the rest of the party to be the first to win.

Fairytale Gloom

Fairytale Gloom

Rating: 6.5 | Players: 2–5

Game Type:

Thematic

In the Gloom card game you assume control of the fate of an eccentric family of misfits and misanthropes. The goal of the game is sad but simple: You want your characters to suffer the greatest tragedies possible before passing on to the well-deserved respite of death.Fairytale Gloom spreads that misery and suffering to the beloved classic stories of your youth like a magical flying godmother ready to perturb you with peas foil you with fairies and surprise you with spiders.

The Deadlies

The Deadlies

Rating: 6.9 | Players: 3–6

Game Type:

Uncategorized

GREED PRIDE WRATH... just three of the 7 Deadlies you will encounter in this devious little card game themed on the 7 Deadly Sins. Do your best to rid yourself of them all as soon as you can - while your opponents do their damnedest to fill your hand with more. Empty your hand three times to WIN - and become the ENVY of all your friends!Object: Play as many cards as you can each turn of the same Suit Number value or a Straight of any length trying to empty your hand as quickly as possible while at the same time preventing your opponents from doing the same. The top most card of the set you play activates that suit's ability either helping you further or sandbagging your opponents.Each time you successfully empty your hand (and manage to keep it empty until the end of the turn) your new starting hand will be two cards smaller than the previous time as tracked by your Wickedness token. (6 4 2 0) Empty your hand three times and you WIN!A nasty little card game for a hell of a good time.-description from publisher

The Champion of the Wild

The Champion of the Wild

Rating: 6.8 | Players: 3–8

Game Type:

Party

The Champion of the Wild formerly known as The Animal Games is a light-hearted card-based social game for 3-8 players based on the following theme:Players have attained super-stardom and handsome riches over many years due to their innate ability to communicate with and to coach animals of all different species. Now the greatest animal coaches from around the world (the participating players) have gathered for the ultimate test of their training prowess to see who will become The Champion of the Wild.Three events are first selected - one from each of five different categories (speed power endurance technical and team). These events can be any measurable activity examples including the 100m sprint high jump ballroom dancing and hide-and-seek. Players are then dealt a hand of animal cards to choose from and must select one single animal to represent them across all three events competing against the animals selected by the other players. These events are then played out by way of animated discussion and players then vote according to their opinion on the likely rankings (excluding their own animal when voting). Votes score points for the appropriate players and the player with the most points after three events wins.The Champion of the Wild combines the fun and laughter of a conversation-driven social game with the challenge of strategic thinking required for animal selection and event tactics.Who will be your champion?

Four Humours

Four Humours

Rating: 6.8 | Players: 1–6

Game Type:

Uncategorized

In Four Humours you are a doctor in medieval times and everyone knows that your personality is determined by an imbalance of your bodily fluids a.k.a. the four humours:The kingdom — composed of six map tiles with various locations — is filled with all types of personalities from choleric sorcerers to phlegmatic peasants. ​Prove you're the best medieval doctor by visiting citizens throughout the kingdom so they can live out their life's ambitions...or lack thereof.Each turn you play a personality potion from your hand onto a citizen on a scene card to determining that citizen's personality. Each citizen can have one of two potion types played onto it and you play each token face down so you know the personality of the citizen but none of the other players do. Once all citizens on two of the scene cards are covered with potions all potions are resolved in the following order:Place winning potions on the corresponding scene in the kingdom.. If a melancholic token sneaks away place the potion on an adjacent scene connected by a path or bridge. After all potions have been placed see whether you've completed any of the four randomized goals on display such as having a potion on each of the six map tiles or occupying two pairs of locations that are connected by bridges. Then reveal four new scene cards and begin another round.When a player completes an objective the first party tile is resolved. Party tiles are similar to scenes with citizens but they are available to play onto on your turn at any point in the game. Once the players at the table have completed six total objectives the last party tile is resolved and the game ends. The player with the most objectives completed wins!Alternatively instead of using a shared kingdom board you can play in Fiefdom Mode with each player having their own fiefdom board. After resolving scene cards players place their winning personality potion covering a matching character in your fiefdom. The objectives now encourage you to cover all characters of certain types or to create a specific pattern within your Fiefdom.

Munchkin Pathfinder

Munchkin Pathfinder

Rating: 6.3 | Players: 3–6

Game Type:

Uncategorized

Munchkin Pathfinder which includes 168 cards and uses the setting of the Pathfinder role-playing game from Paizo Publishing can be played as a standalone game or combined with any other core Munchkin game. That said while Munchkin Pathfinder includes Classes and something new for this set – Factions – the game does not use Races.As for what you'll find in the set you can try out new classes like Alchemist and Witch; join a faction to become an Eagle Knight or a Red Mantis Assassin; or arm yourself with the T-Bone Stake and the Armor of Insults. You'll need those latter items to defeat the Ghoul Friday the Whispering Tyrant and especially Lamashtu the Mother of Monsters. But first you'll have to fight your way through all those goblins...and kill them and take their stuff!Munchkin Pathfinder Deluxe contains the same cards die and rules as Munchkin Pathfinder but also includes a game board pawns and plastic stands. Munchkin Pathfinder Deluxe also features a brand-new mechanism — Factions — and a new D6 for the iconic Pathfinder Goblin.

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh

Rating: 6.5 | Players: 2–6

Game Type:

Uncategorized

Epic Spell Wars of the Battle Wizards: Melee at Murdershroom Marsh ratchets up the EPIC with several new innovations:

Snakesss

Snakesss

Rating: 6.3 | Players: 4–8

Game Type:

Party

The group has a multiple-choice question and only two minutes to work it out. The snakes amongst you already know the right answer — and they'll stop at nothing to keep you away from it.In Snakesss you deal out the cards and try to answer a multiple-choice question with the rest of the players. The more people who get it right the more points you cash in — unless of course you get one of the snake cards. All the snakes already know the answer so their job is a bit simpler. To score points they have to sabotage the discussion and mislead the other players.—description from the publisher

Twin Tin Bots

Twin Tin Bots

Rating: 6.2 | Players: 2–6

Game Type:

Strategy

The robot was advancing fast towards the base loaded with crystals – but the opponent team's robot was nearing. 'Bzzzzt!' Lightning sparked briefly and the Bot changed course to unload the crystal a few meters from his base his programming slightly jammed by the shock wave. The opponent Bot immediately loaded the crystal and proceed to rejoin his base; two other Bots were nearing and they didn't look too friendly! The mechanic sighed heavily as he knew this would inevitably end up in a melee damaged Bots and long hours in the repair shop afterwards...In Twin Tin Bots the robot-programming game for the new generation many corporations have invested in crystal mining after they were discovered as a potent energy source. They designed and improved robots to harvest crystals and a few people can now run a big crystal harvesting rig. Many teams work on the same harvesting plant but the game's always on to bring more crystals back than the others.In the game each player programs two robots to harvest crystals from the game board and bring them back to his base. The catch is that robots repeat their programming but changes to the program from turn to turn are limited. Robots can also interact with other robots so even the best laid plans can end up slightly different than expected.The player who harvests the most valuable crystals wins.

Mars Attacks: The Miniatures Game

Mars Attacks: The Miniatures Game

Rating: 7.2 | Players: 2

Game Type:

Wargames

Mars Attacks: The Miniatures Game is a tabletop miniature wargame based on the humorous 1962 Mars Attacks trading card series from Topps in which aliens from Mars try to take over the planet of the humans — that is Earth!The game allows two (or more) players to take on the role of Martian invaders or the human resistance then battle for the fate of the planet! You set your armies on the table board and move units of aliens or human soldiers to fight to achieve goals either by defending your position or vaporizing your opponents. This tactical tabletop game features rules by veteran designer Jake Thornton and a host of stunning Mantic miniatures that can be used straight out of the box or painted to add even more character to your games.- Martian Mayhem: Mars Attacks is full of wacky events and cinematic action made possible by the simple set of game mechanics that are very easy to learn and by the game's Event Card deck.- Story Driven Action: Follow our heroes during the battle of Greenville with fun playable scenarios each with their own objectives: eliminate the enemy capture the intelligence - escape the Martian invaders!- Easy to play: Much like a board game Mars Attacks is played on a gaming mat made of squares and players take it in turn to activate their models choosing whether to move shoot or fight in hand-to-hand combat.- Simple Dice Mechanics: Shooting and hand-to-hand combat is made easy by rolling eight-sided dice to decide whether a weapon has hit its target or whether the opponent manages to dodge out of the way.- Highly Tactical: move a figure out from behind cover and you’re likely to get your model killed. Similarly ganging up on an opponent or making use of a figure’s special abilities could be the difference between making a clean kill or engaging in a frantic game of cat and mouse!All of this is detailed in the comic-book sized Mars Attacks – The Miniatures Game rulebook which also includes a number of playable missions. These battles are fought in Greenville a town brought to life through our stunning modular ruined scenery. You will fight amongst the devastated town capturing objectives such as intelligence and weapons - or with the sole goal of eliminating your enemy.Whether you’re a veteran gamer or new to the hobby you’ll be able to enjoy the fun of Mars Attacks making it a game suitable for all ages.

Dream On!

Dream On!

Rating: 6.8 | Players: 2–8

Game Type:

Party

Description from the publisher:Dreams can be vivid as if they're actually happening — but when they end they can be hard to remember. With a little luck and some careful communication with friends a dream can be something that's cherished forever.Dream On! is a collective storytelling game in which players create a dream together. Using the dream cards they have two minutes to create a dream story. When the timer runs out they then have to remember what happened in the dream and in what order. They score points for getting the details correct. At the end of the game they tally up their score to see how much of their collective dream they've remembered.

Deadly Dowagers

Deadly Dowagers

Rating: 6.8 | Players: 2–6

Game Type:

Uncategorized

Deadly Dowagers is a game of marriage murder and money. You compete with the other lovely ladies in your town by strategically growing your dowry while being careful not to gain too much infamy or the duke may pass you over for another bride!You play as a middle-class Victorian woman who would kill to be a duchess. Since you were not lucky enough to be born into the aristocracy the only way to attract a noble is to have a large enough dowry. Fortunately when your parents died they left you with a small dowry and some land. You must build wealth through investments and strategic serial marriages.Gameplay is divided into rounds; each round consists of four separate phases: drafting investment husband and housekeeping. In each round each player drafts a hand of cards pick-and-pass style. Certain cards are played into players' tableaus. Instant cards are used and discarded. Players using death cards partially reset their tableau and get income. Players discard down to eight cards in hand then draft four new cards.The game ends when one player has no current husband no more than 9 infamy spends 120 crowns and plays a remarry card to marry the Duke. That player wins.—description from the publisher

Muse: Awakenings

Muse: Awakenings

Rating: 6.9 | Players: 2–12

Game Type:

Party

Muse: Awakenings is a standalone game that can be played as its own complete experience or as an expansion to elevate the Muse base set to new heights!Play cooperatively at lower player counts or divide into teams for competitive play with four or more at the table — the game is played the same either way! As a muse you need to be creative to give the right clue within the constraints of the inspiration card you've been dealt hoping to lead your team to their masterpiece. As artists you work alongside one another to decipher that clue and correctly choose the piece of art from the line-up. The first team to collaboratively complete twelve points worth of Masterpieces wins!Challenge your creativity and inspiration listen closely to the fire burning deep within and let your Muse guide you to your Masterpiece!-description from publisher

La Fallera Calavera

La Fallera Calavera

Rating: 7.2 | Players: 2–5

Game Type:

Family

After dying in a fireworks exhibition due to lack of security a young Fallera -a girl dressed in traditional valencian costume- comes to life as a zombie. She feels furious and wants revenge. Therefore she awakens dozens of traditional valencian characters now turned into zombies. There is only one solution to save humanity from the apocalypse: to find five ingredients to cook a tasty paella that calms the rage of the fallera.A unique game based on a 100 cards deck. Players (2 to 5) must find 5 ingredient cards to win the game. Ingredients as well as other kind of treasures can be stolen by other players. They can use battle cards to fight and achieve other's possessions comparing attack and defense points of the two cards in the battle. Bluffing is also a must as the player who is attacked can't see the character that is using his opponent. Players may also use very different kind of special cards not only to strengthen their soldiers but to fiercely punish their competitors.

Frantic

Frantic

Rating: 6.5 | Players: 2–8

Game Type:

Uncategorized

In Frantic you start with seven cards and try to get rid of your cards as quickly as possible. If a player has discarded all their cards the remaining players count the points in their hand. When a player reaches the agreed maximum score the player with the lowest score wins.If you can't or don't want to play a card you draw one from the deck. There are four colors with numbers from 1 to 9. You can either play color on color or number on number. Sounds boring so far doesn't it? Well that's why we have the special cards. For example have someone draw four cards from the deck or give a fellow player two cards out of your hand. And the fun part: You always get to choose who gets these cards!But wait there's more: We come to the black cards also numbered from 1 to 9. You can play these only on a number not on the same color and every time a black card is played it activates an event card. These event cards go from Friday the Thirteenth — where nothing happens – to Tornado where all hand cards get shuffled together and handed out again.

OrganATTACK!

OrganATTACK!

Rating: 6.3 | Players: 2–6

Game Type:

Party

Organ ATTACK! blends medically accurate terminology with immature potty humor.The last person with at least one organ remaining wins.The object of the game is to remove your opponents' organs using corresponding afflictions before they remove yours. The last person to still have at least one organ is the winner.Note: May not be suitable for players who are sensitive about discussing medical conditions (for example playing a Cancer card on an opponent).

CULTivate

CULTivate

Rating: 7.0 | Players: 2–5

Game Type:

Uncategorized

CULTivate is a take-that pattern-building game from Pops & Bejou Games.Play as a cult leader working to fill your compound with followers to help you carry out your agenda. But watch out! Rival cult leaders may try to sabotage you or convert the followers you can’t keep in line. You might also garner unwanted attention from pesky investigators who try to get in your way. Persuade the right followers outwit your foes and rise above the rest.In the game CULTivate you work to collect follower meeples needed to match the pattern of your character's agenda. Play cards from your hand allowing you to gain followers manage follower placement within your compound and sabotage rival cult leaders. As you draw cards Undercover Investigations can pop up and add investigators to your compound stopping you from recruiting followers. Not gaining the type of followers you want? Make exchanges with follower meeples in the supply to help you complete your agenda and fill your compound. As you recruit followers you will activate powers making it easier for you to fill your compound. When a player fills their compound the end of the game is triggered. Players tally the points of their followers points from completed agendas and any earned bonuses to see who comes out on top.-description from publisher

Rumble in the House

Rumble in the House

Rating: 6.1 | Players: 3–6

Game Type:

Family

Living together in a small house is difficult and sometimes trouble arises. It's time for a big rumble in the house! Will you able to beat the other characters out of the house stay inside and keep your identity secret?Rumble in the House is a game of bluffing and deduction for the whole family. Each player secretly owns two of the twelve characters in the house and each character starts in a different room of the house. On a turn a player either moves any character that is alone in a room into an adjacent room or starts a fight in a room that contains at least two characters. Well it's not much of a fight really as the player removes one character from the room and places it in a line with other removed characters. Once a single character remains the round ends. The first two characters removed are worth zero points while the third through eleventh characters are worth 1-9 points; the character that remains in the house is worth ten points. Each player collects points only for his most valuable character.The player with the most points after three rounds wins.

Dungeon Rush

Dungeon Rush

Rating: 6.3 | Players: 2–5

Game Type:

Uncategorized

In Dungeon Rush players are adventurers rushing through a perilous dungeon to root out evil earning coins and improving their abilities along the way. After three levels (with three rounds of monsters in each level) they face the Dungeon Lord and the Dragon.Each player has two heroes one for their right hand and one for their left. Players simultaneously reveal two dungeon cards each and quickly put their hands on the cards they want their heroes to fight. If you win you claim the card as loot or equipment that increases the abilities of your hero. Equipment cards are placed partly under your hero card with the ability symbol sticking out. This way the four different types of abilities — Melee Ranged Magic and Stealth — are built up in one direction each out from your hero.For particularly strong monsters your heroes can combine their power by hitting the monster with both your hands.

Infarkt

Infarkt

Rating: 6.5 | Players: 2–5

Game Type:

Party

Your day job fiercely competes for every bit of free time and patience with the demands of family life and the lure of hobbies. The consequences of wild nightlife sloth and other sins are barely balanced by the occasional burst of sport activity and more-or-less random jabs at a healthy lifestyle.Sound familiar? No we are not talking about your life but about what you are up against in Infarkt (Heart Attack) a party game in which you want to be the last one left at the party – literally.Each player has an individual player board on which she'll track her blood pressure depression lung health weight and so on. Everyone starts out as healthy as possible with some money ($1) in the pocket too. Each round a number of event cards equal to one more than the number of players is revealed. In turn each player will choose an event card and suffer the effects of that card moving her health indicators as needed. Did you run out of gas? Or have a bout of diarrhea? Man life sucks.Players then simultaneously deploy three action markers to indicate where they plan to go that day: the supermarket the office a pharmacy a flea market the gym and so on. In turn order players then execute all three of their actions in whatever order they desire. Maybe you'll hit the office to earn money but at the cost of having your depression grow more intense. A trip to the supermarket will let you buy food which you can then eat later at home or give to your neighbors who come to the party you throw. Force them to eat cake and get fat! If you have extra money on hand you might want to visit the pharmacy to buy drugs; you never know what the pharmacist will give you but if you don't like it (or the food you've acquired) you can hit the flea market to swap food and drugs – and maybe pick up some change in the bargain.At the end of the round you check your health levels to see whether your body is deteriorating without you even knowing. Get too depressed for example and the depression only gets worse; high blood pressure can affect your blood cholesterol level and vice versa. If a health indicator rises to the tombstone at the top of the column you've partied your last and are now out of the game. (Everyone else has to chip in for the funeral suffering depression if they can't afford to pony up for a decent burial for a good friend like you.) The last player alive in the game wins and dances on the graves of everyone else!

Grimslingers

Grimslingers

Rating: 6.2 | Players: 1–6

Game Type:

Thematic

In a land beyond God's reckonin' is a place called the Forgotten West — a cursed land of sorts in the American frontier housing the damned the mysterious the unfortunate. You ended up there God knows why and you sure ain't leavin' anytime soon.The Iron Witch a downright mysterious bein' has turned you into a Grimslinger a powerful witch imbued with metal machine and fancy elemental powers. Now yer maker's requirin' all his newly sired to duel each other so that he can make y'all into witches proper for his own purposes.Grimslingers is a strategic sci-fi fantasy western themed card game that features two different modes of play: versus and co-op. In versus mode 2-6 players go head-to-head in teams or a free-for-all using a wide selection of spells items and abilities.In co-op mode 1-4 players work together through a narrative campaign composed of four 60-90 minute play sessions battling strange creatures overcoming intense challenges collecting loot gaining levels and exploring a truly unique wild west.

Unstable Unicorns: NSFW Base Game

Unstable Unicorns: NSFW Base Game

Rating: 6.5 | Players: 2–8

Game Type:

Uncategorized

Warning: NSFW!!! (Unless your boss appreciates a good deck joke.) If 69% of your conversations involve dirty jokes and inappropriate COMMENTS you're going to love the new NSFW edition of Unstable Unicorns. The game play is the same as the beloved classic but the unicorns are significantly...Hornier. Are all the cards sexual? F*** neigh! Some are just delightfully disgusting.This new edition combines all the cards from the Unstable Unicorns: NSFW Pack you already know and love with 73 brand-new cards (plus 8 reference cards) to make a complete 135-card game!—description from the publisher

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace

Rating: 6.6 | Players: 2–6

Game Type:

Uncategorized

Epic Spell Wars of the Battle Wizards: Panic at the Pleasure Palace the fourth game in the Epic Spell Wars series takes the trademark humor-filled mature gameplay and artwork to a new level for 2-6 players. Magically transmitted diseases (MTDs) are a powerful addition to the proceedings leading wizards to suffer Crotch Krakens Genital Harpies and Gorgonorrhea among other enchanted afflictions. MTDs also give players glyphs that lead to spells that are more epic than ever. In addition players vie for control of the standee which protects them from the MTDs that might come their way.—description from the publisher

Exploding Minions

Exploding Minions

Rating: 6.4 | Players: 2–5

Game Type:

Family

Introducing: Exploding Minions! Play the all new Minions themed version of your favorite explosive card game featuring new card types and magical bananas.Exploding Minions is a Minions-powered version of Russian Roulette. Players take turns drawing cards until someone draws an Exploding Minion and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the Exploding Minion.The Minions bring a new game-changing card with them that allows players to Clone cards.

Имаджинариум (Imaginarium)

Имаджинариум (Imaginarium)

Rating: 6.4 | Players: 4–7

Game Type:

Party

Welcome to the Imaginarium!A wonderful game world where the winner is chosen for his level of empathy and great imagination rather than luck or deft hands. To the bright fantasy world in which you shall create associations and proceed to make sense of those made by other players. Every round of Imaginarium is as different and individual as each person. So call your friends and immerse in the magic atmosphere now!Box contents:- Game board with clouds. - 98 large cards with crazy pictures - 7 colorful specially trained flying elephants - 49 tokens with numbers 7 of each color.RulesPlace your elephants on the start cloud of the game board. Shuffle the deck and deal 6 cards to each player.Each turn one of the players becomes the leader. He chooses one of his cards lays it in the center of the table face down and says his association with this card.Other players choose a card each from their hand which best matches the leader’s association then proceed to lay it in the center of the table face down. The leader shuffles placed cards and puts them in row face up.Players must guess which card the leader has in mind. Each player chooses a token with the number correlating to his guess-version then places It number-down on the table. When all players have made their decisions they turn over the tokens.- If all players have guessed the leader’s card correctly then his elephant retreats three steps back. The elephants of the players stand in place. - If none of the players managed to guess the leader’s card correctly then his elephant retreats two steps back. Other players move their elephants forward on as many steps as the number of people who chose the same card. - In all other cases the leader’s elephant and the elephants of those players who guessed his card correctly move up three steps. Moreover all players including the leader move their elephant forward as many steps as the number of people who chose the same card as them.Special fieldsSome clouds on the board are marked with special symbols. If the leader’s elephant stops on one of them his association gets restrictions:- (number 4) – The association must contain exactly four words. - (question mark) – The association should be made in the form of a question. - (Adidas logo) – Association should relate to any well known brand. The name of the brand doesn’t have to be mentioned – the association may be made with its slogan campaign etc. - (TV) – Association must be related to movies cartoons TV series or TV programs. - (book) – Association should be presented in the form of a story.

Zoollywood

Zoollywood

Rating: 7.3 | Players: 2

Game Type:

Abstract

Zoollywood is a 2 or 4-player abstract strategy game with a theme of penguin actors trying to win a film audition.On your turn you must take one of 3 actions: Landing Hatching and Exploring. Continue taking turns until one player places all their 16 Penguin Eggs on the board.—description from the publisher

Full Throttle!

Full Throttle!

Rating: 6.5 | Players: 2–6

Game Type:

Family

The wild moped riders are ready to race with their souped-up mopeds! Knowing that neither your courage nor your health insurance lets you take part in such a dangerous race you and your friends instead choose the safe way to enjoy these races and start betting on the mopeds.While the six mopeds race three times around the racetrack trying to avoid getting stuck behind other mopeds or at the choke points you assess the situation round by round and bet on your favorite mopeds. Who will finally win place or show?In Full Throttle! no one controls the mopeds with them racing around the track in a self-controlled manner. Each round reveal racing cards and move the mopeds around the track. Then draft the racing cards to be used as your hidden bets. The undrafted cards are reused for future movement of the mopeds. Choose your bets carefully because the cards you choose will make those mopeds go slower.After three exciting laps around the racetrack the race ends after the first three mopeds cross the finish line. Have you collected the best set of racing cards to win Full Throttle!?

Say Anything Family Edition

Say Anything Family Edition

Rating: 6.7 | Players: 3–6

Game Type:

Family

Categories:

Say Anything Family will feature the same game play as North Star Games' 2008 release Say Anything.To summarize game play one player asks a question (e.g. Which magical power would be the coolest to have?) each other player writes an answer they think the asker will choose the asker secretly chooses an answer everyone else bets on which answer was chosen then the asker reveals his choice. If players guessed correctly then they score one point for each chip they placed on the correct answer; the player whose answer was chosen scores one point; the asker scores one point for each chip on the answer chosen up to a maximum of three. After a certain number of rounds the game ends and the player with the highest score wins.Say Anything Family will include 360 questions on topics that kids can handle as easily as adults. The game includes components for six players as opposed to eight in the first game.

Zoo Break

Zoo Break

Rating: 7.8 | Players: 2–5

Game Type:

Uncategorized

A modern cooperative take on the classic zoo escape premise.EMERGENCY! A computer malfunction at the Bedlam Zoo has short-circuited the gates for all the enclosures and the animals are escaping and making their way to the zoo exit. You will work together with your fellow zookeepers to round up all the animals and lock their enclosures before it's too late.Zoo Break is a crisis-management game that requires dynamic and cooperative problem-solving. You will spend your turn deciding how to use limited actions to move about the board collect and trade supplies capture animals and lock cages all while evading injury and coping with other challenges caused by the animals marauding through the zoo. Escape and Move cards control the animals with maximum variability leading to endlessly different game scenarios.Success hinges on the keepers' ability to anticipate adapt and make strategic decisions applying their skills and resources to regain control of the zoo. It's complex and suspenseful enough to keep adults riveted but also playful and inviting to ambitious game-loving kids. (Difficulty can also be regulated using a simple card selection mechanism at the start of the game.)—description from the publisher

Trollhalla

Trollhalla

Rating: 6.6 | Players: 2–4

Game Type:

Family

Game Description You and your hideous troll-friends have decided that it’s time for a career change. You are tired of guarding bridges and shaking down weary travelers all for the sake of a few clinking coins! Tolls are down bandits are up and besides living under your bridge is damp and uncomfortable-—and breathing all that crumbling bridge mortar is taking a toll on your lungs...It’s time to venture forth and find some fresh sea air! In Trollhalla you join forces with your fellow trolls to sail the seas in search of islands filled with pillage and plunder. Crunchy livestock nervous monks panicked princesses piles of gold and casks of grog await you! But watch out for Billy Goats--if you’re not careful they will knock parts of your precious stolen cargo out of your boat!With so many goodies lying about on these islands it feels like you’ve died and gone to troll heaven or perhaps someplace even better -- Trollhalla!Object Players take turns placing trolls on the board. Trolls emerge from below each ship’s deck ready to plunder and scout the seas of Trollhalla! Trolls placed on ships claim plunder from nearby islands when a ship sails. Trolls placed in the sea will scout for destinations and determine where these ships sail and also award players cards that perform special actions. The player who uses his trolls to fill his private boat with the most valuable collection of plunder wins the game!

Three Cheers for Master

Three Cheers for Master

Rating: 6.2 | Players: 2–6

Game Type:

Strategy

Categories:

Master has been blue lately. It's just not the same now that all lands known to evil have been conquered — and when Master's blue it's the minions who suffer.As a lieutenant in Master's army — a foreminion — it falls to you to cheer him up. Not the easiest task even in the best of times. But then it hit you: What better way to cheer Master up than a cheerleading competition?Whichever foreminion builds and scales the most impressive tower of war-hungry minions in Three Cheers for Master will surely win Master's heart. What could possibly go wrong?

Rattle,Battle,Grab the Loot

RattleBattleGrab the Loot

Rating: 6.0 | Players: 2–5

Game Type:

Family

Take to the high seas as the captain of your very own pirate ship. Seek out valuable merchant ships and raid them for their goods! Hire new crew upgrade your ship and give your treasure to the Pirate King for fame and glory!Rattle Battle Grab the Loot takes the fun of rolling dice and combines it with a rich scenario deck to make each game play differently. Each round the players battle it out with merchant vessels and other ships trying to grab as much loot as possible. One player takes dice from all the players rattles them in their hand then tosses them into the game box to resolve the battle. Where your dice land in the box in addition to the symbols rolled determines the results of the battle then players claim their loot. Players may now return to port to upgrade their ship hire new crew or give their goods to the Pirate King for his favor.When upgrading their ship players use physical pieces to assemble their vessel making each ship look different. In the box are dozens of punchboard pieces to customize your ship. In addition to common items and crew members there will be unique item upgrades and crew that can make your ship stand out among the crowd!At the end of the game the player who earned the most favor from the Pirate King wins! *Note: Per the publisher unfortunately there's a misprint in the components list in the rulebook:The correct numbers of Loot tokens in the box are: 10 Spices 18 Rum 18 Fabrics 10 ValuablesAlso the correct number of Special Loot cards from the mini-expansion is 5 (not 8).

Walk the Plank: Deluxe Edition

Walk the Plank: Deluxe Edition

Rating: 6.5 | Players: 3–5

Game Type:

Uncategorized

Description from the publisher:In Walk the Plank! players represent the worst pirates in a captain's crew. The captain has rounded you all up because you're all lazy and stupid and simply not worth the rum and loot you get paid. That said the captain has decided he's willing to keep two of you in his crew. To prove you're worthy you will fight amongst yourselves trying to shove other players' pirates off the end of the plank while keeping yours alive!In game terms each round players secretly stack three of their ten action cards then they take turns revealing and playing those actions one by one no matter what's gone wrong between the planning and the doing. If you plan to have a pirate shove someone off the plank on your third move and all he sees are his own best mates he will still shove away! Some cards bear a skull on them and these powerful cards must remain on the table the round after they're played but otherwise players then pick up their action cards and start a new round. As soon as two or fewer pirates remain on board the game ends and the owner (or owners) of these pirates win! Watch out though as sometimes every pirate will end up in the drink which means that no one wins other than the sharks circling in the water below...This all new deluxe tin edition features a reworked version of the rules all new artwork (by Felideus Bubastis) screen printed meeples and the Ghost Meeple mini-expansion (with rules).

Chickapig

Chickapig

Rating: 6.3 | Players: 2–4

Game Type:

Uncategorized

Break your flock of chickapigs free while dodging opponents hay bales and an unruly pooping cow in this strategic board game.The first player to get their six chickapigs off the board wins. You must coordinate your chickapigs hay bales and the cow to help your chickapigs escape through their goal. At the same time play defense against your opponents with your pieces or use the cow to drop a poop in their way. Whenever someone goes over a poop they must take a poop card which are always bad. There are also daisy cards which are always good.Chickapig is an abstract game with enough chance to keep everyone competitive.

Gorilla Marketing

Gorilla Marketing

Rating: 7.0 | Players: 3–8

Game Type:

Party

Here we have an advertising agency with a problem. To hear the CEO tell it the fault lies with his idiotic advertising execs. But the more immediate problem facing the firm is the fact that he has just fired them all! Even witnesses down on 4th Street could hear his rage-fueled tirade that he ended with I COULD REPLACE YOU MORONS WITH GORILLAS AND GET BETTER RESULTS!!! Cut to a month later and his solution was exactly that. The old grouch replaced all of his employees with a bunch of primates: you and your opponents. This is the glamorous life of 1960s advertising execs.Gorilla Marketing is a party game of naming ridiculous products movies companies bands college courses or food trucks! It is played over two rounds: In round 1 you name the thing and in round 2 you write the advertising tag line for it.Round 1 starts by each player picking a category and putting it at the top of their booklet. In the movie pack for example these categories might be something like Horror or Western. Each turn pass booklets to the left and roll the dice to form an acronym. Players must use the letters that were rolled and write down the name of a ridiculous movie that fits the acronym and the category of the booklet in front of them. Once your booklet comes back to you it's time to use the crazy awards on your card to judge the best answer. Which of these Western movies features the Closest Close-Up? The gorillas with winning titles will earn what we're all after: bananas!In Round 2 we're passing booklets around again using acronyms to write the advertising tag lines for the winning titles from Round 1. The best tag lines will earn MORE BANANAS!

Wombat Rescue

Wombat Rescue

Rating: 6.4 | Players: 1–4

Game Type:

Family

Categories:

Did you know that wombats poop cubes? It’s true! Scientists theorize that due to extremely poor vision but an excellent sense of smell wombats use their poop cubes as “smell markers” to help them navigate their environment. Because their poop is cube-shaped it is less likely to roll away or be moved.You play as the mama wombat of your tribe. The dastardly dingo has stormed your burrow and chased away 4 of your baby wombats! You will need to eat and digest food in order to produce poop cubes with which you will build smell areas so you can navigate your environment find your baby wombats and bring them home. The player who best plans their smell areas and moves most efficiently will prove victorious!The object of Wombat Rescue is to be the first player to find all 4 of your baby wombats and bring them home.

Munchkin Steampunk

Munchkin Steampunk

Rating: 6.5 | Players: 3–6

Game Type:

Uncategorized

Categories:

Munchkin Steampunk Deluxe adds gears goggles and steam-powered robots to the backstabbing and goofy humor of the long-lived card game Munchkin a game in which you kick down doors battle monsters gain treasure and try to reach level ten before anyone else.Munchkin Steampunk Deluxe is a standalone game but it can be integrated with any Munchkin game or expansion.

Souvlaki Wars

Souvlaki Wars

Rating: 6.4 | Players: 2–4

Game Type:

Family

Categories:

In Souvlaki Wars players are owners of Greek restaurants serving traditional greek fast food like souvlaki and gyros. They try to attract new customers making sure they can serve them in time increasing their fortune and fame at the same time.Of course this is easier said than done as many things can go wrong while trying to serve a customer: People change their minds orders go wrong and restaurant owners try to sabotage each other.Can you become the most successful Greek restaurant owner?Souvlaki Wars is a light family card game for 2-4 players. Players draft new customers and try to serve them with food cards they draw at the beginning of each turn. This way they earn the money and the reputation each customer represents. However before they have a chance to do so cards with Unforeseen Events are played by every player affecting the game in many different ways like altering the order in lines adding more customers decreasing the opponent's reputation etc. And of course each player has to take into consideration that the customers are served on a first-come basis. If someone's order can't be fulfilled everyone behind him will have to wait another turn...The first player to reach a certain level of money and reputation is declared the winner.The game is going to be published by the Greek company Kaissa Chess & Games during 2011. It is going to be bilingual having text both in Greek and English. Its international debut will be at the 2011 Spiel Essen fair.- Winner of BGG's Greek Guild's 1st Game Design Contest in the category: Best Game

Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game

Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game

Rating: 6.5 | Players: 2–5

Game Type:

Uncategorized

Based on the episode Close Rick-Counters of the Rick Kind in Rick and Morty: Close Rick-Counters of the Rick Kind Deck-Building Game players play as and against different versions of Rick by building a better deck than their opponents.The deck-building game is built on Cryptozoic's Cerberus Engine as various versions of Rick serve as both players' oversized Hero cards and the Villainous Council of Ricks. Each player's deck starts with the following cards: seven Genius Waves cards that give you Power one Beth one Jerry and one Summer. The Beth Jerry and Summer cards do nothing but can activate other cards. The Kick stack in other Cerberus games is now the Portal Gun stack. The Portal Gun activates the Portal deck which transports a player's hero to a random location from the episode or other popular places from the series. That player may then utilize that location during their turn and has the option of paying the cost of the location to put it into their deck.

Psycho Killer

Psycho Killer

Rating: 6.8 | Players: 2–6

Game Type:

Uncategorized

In the deck there are 5 cards for the psycho killer and cards for the weapons he uses to attack you.If someone draws a Psycho Killer card they must play it on the table in front of them unless they can evade the Psycho Killer. If they cannot every player with a weapon card in their hand gets attacked.When attacked players must place their Weapon cards face up on the table in front of them. These are called Injury Piles.Each Psycho Killer and Weapon card is worth a certain amount of points. When they are added to your injury pile they become Injury Points. The game ends when the last Psycho Killer card is drawn and the player with the lowest amount of injury points wins.Psycho Killer satirises your favourite retro horror and slasher films. Use every cliche in the book to screw over your friends and survive the Psycho Killer!-description from designer (edited)

Tapeworm

Tapeworm

Rating: 6.4 | Players: 2–4

Game Type:

Family

From designer Edmund McMillen twist turn and trap your oppenents in this game of intestinal tension! In Tapeworm players race to be the first to get rid of all of their cards by connecting and growing the wriggling masses of different colored worm bodies.Gameplay is simple but strategic. A player's turn includes the drawing and laying down of matching color segments which continues until a head is attached or you run out of that color card. Whichever player ends up with an empty hand first wins the game.There are special mechanics to propel a player forward as well as cards intended to hinder the efforts of their opponents. These cards include: Cut to sever a worm segment at play; Peek to draw a card and replace it with another card from a hand; Hatch to force an opponent to draw from the deck; Swap to look at an opponent's hand and decide if cards should be traded; Dig to draw a card from the deck and discard one from a hand.An astoundingly easy-to-learn game of card management for the whole family that is sure to leave you holding your sides... with laughter!

El portero Baldomero

El portero Baldomero

Rating: 6.7 | Players: 3–8

Game Type:

Party

El portero Baldomero is a game of deception and deduction where one of the players will take the role of the doorman of a community the affable Baldomero while the rest of the players will be a group of very gossipy neighbors.Baldomero wants to know all the gossips that are spoken on the bulding. The rest of the neighbors will try to prevent the doorman from finding out everything.If the neighbors catch you snooping you will most likely lose your job!

I AM DONE

I AM DONE

Rating: 6.7 | Players: 2–5

Game Type:

Uncategorized

Categories:

Thanks to simple rules and an easy game set-up - which consists of shuffling the cards into a deck to draw from - you can get started straight away with I AM DONE. One at a time players will either draw a card from the draw pile or play a card from their hand and doing what it says.For example causing ‘chaos’ then shuffling and redistributing all the cards in play. Or giving away all their own cards. Maybe all the other players will have to give them a card. The game is played in clockwise order unless a card says otherwise. The rules are more like guidelines except for this one: whoever has the ‘I’ ‘AM’ ‘DONE’ cards placed in front of them first will win. Unless the ‘kingmaker’ or the ‘parasite’ have their fingers in the pie or it happens to be 9:34 pm…Approximately 72 playing cards with illustrations by 30 different artists provide plenty of variety in this unpredictable card game.—description from the publisher

Munchkin Conan

Munchkin Conan

Rating: 6.5 | Players: 3–6

Game Type:

Uncategorized

Munchkin Conan is a 168-card core set in the Munchkin family of games with 101 Doors and 67 Treasures. Unlike other core sets it lacks unique card backs instead using the standard card back from Munchkin. The included Munchkin-head d6 is yellow with dark red print.In Munchkin Conan Robert E. Howard's epic hero gets the full Munchkin treatment. Play a Cimmerian Warrior or a Stygian Wizard! Wield the Sword of the Phoenix and poison your foes with Black Lotus! Slay Thoth-Amon's minions Pict raiders and abominable monsters and hear the lamentations of their women! On many of the cards the publisher provides context by including relevant quotes from Howard's work.Munchkin Conan has a new type of card – birthright – and the mechanisms are similar to that of classes and races in that you can have only one in play at a time; you may discard a birthright at any time but may play one only on your turn or when you first get it. The Munchkin Conan core set comes with two birthrights: Noble which allows you to have an extra Comrade (see below) and Barbarian which allows you to ignore all Usable By and Not Usable By restrictions on items. There is no birthright analogue to Super Munchkin or Half-Breed.Speaking of races and classes the races in Munchkin Conan are Kushite Zamoran Cimmerian and Stygian; when playing a blender game they are all considered to be human unless the other sets have non-human races. The classes are Cleric Thief Warrior and Wizard and are identical to the fantasy Munchkin classes with the same names.The Munchkin Conan hireling is called a Comrade. Comrades fall in the same class as the Hirelings Minions Mooks Sidekicks etc. that come with other flavors of Munchkin. Each Comrade is associated with a class or birthright and gives you some of the advantages of that class/birthright. Comrades can carry an item for you even some that you can't legally use yourself and their gender matters. They also have the standard Hireling ability to sacrifice themselves to give you an automatic escape when running away.Part of the Munchkin series.

Power Vacuum

Power Vacuum

Rating: 6.8 | Players: 1–5

Game Type:

Uncategorized

Great news! The Supreme Appliance is dead! You've made your mournful public statement (tragic day etc) and now you're ready to hatch your devious plot to steal the newly vacant Supreme Seat and claim Absolute Power for yourself. You only need to outmaneuver your fellow ministers - but they're a heap of low-watt gizmos how hard could that be? Let the machinations begin!Power Vacuum is a 1-5 player trick-taking game with some treacherous twists. The game is played over several rounds and in each round players use tricks to adjust the Power levels of other players to work toward their hidden Agenda cards. Power is gained by winning tricks with the highest number of the led suit but it is also gained lost and exchanged between players through shrewd use of the Control Board which is manipulated by the player of the lowest card of ANY suit. If at the round's end you have fulfilled your Agenda card successfully picking the players with the most and/or least amount of Power you get a large bonus payout. End-of-round points are exchanged for pieces of a great statue you are building to yourself. The first player to complete their statue becomes the next Supreme Appliance!Power Vacuum is not about winning every trick but choosing the right card at the right time to engineer the rise or fall of your opponents in the short term so that you can profit the most in the long term. Additionally each card's suit is visible on the back side reducing the need to count your opponent's cards so you can focus instead on the most cunning move - but watch out for Spies the fifth suit hiding amongst the other four which will trump the trump suit. In this game timing is everything.Power abhors a vacuum - will you plug it?!—description from the publisher

Unstable Unicorns: Chaos

Unstable Unicorns: Chaos

Rating: 7.1 | Players: 2–8

Game Type:

Uncategorized

Kickstarter exclusive expansion that focuses on destructive magic and summoning from the discard pile.All of the cards in the deck are Kickstarter exclusive with 30 of them being exclusive to this expansion including the holographic Nightmare Unicorn card.A stand alone game

Key to the Kingdom

Key to the Kingdom

Rating: 6.7 | Players: 2–5

Game Type:

Family

Categories:

Key to the Kingdom is a restoration of the 1990 classic game. The new version features the classic hole-in-the-board mechanism to hop through portals and explore the Demon King's domain.As the kingdom's not-so-mightiest heroes — Pitiless Pixie Knovice Knight Unique Unicorn Merciless Mercenary and Gnarled Gnome — you'll go on adventures to gather the three pieces of the magic key then hop through a portal to defeat the Demon King once and for all.This new version gives players greater control over the whims of the dice. You'll use your collection of items to tweak your rolls. But make sure you have the right item ready when you go on an adventure to give you an easier path through. You'll get magic items and companions along the way as well. It also adds a new endgame in which you need to face a series of mini-challenges to win the game.—description from the publisher

Time's Up!: Harry Potter

Time's Up!: Harry Potter

Rating: 7.4 | Players: 4–12

Game Type:

Uncategorized

The magical universe of Harry Potter meets the frantic and hilarious one of Time's up!With Time’s Up! you have 30 seconds and 3 rounds to guess the most words!In the first round you describe the cards without saying what is written there; in the second make the same cards guess with a single word; in the third mimic them to your teammates!

Adventure Time Card Wars: Finn vs. Jake

Adventure Time Card Wars: Finn vs. Jake

Rating: 6.2 | Players: 2

Game Type:

Customizable

Game description from the publisher:Adventure Time Card Wars is the most epic card game ever found in the Land of Ooo or anywhere for that matter! In the Adventure Time episode Card Wars Jake begs Finn to play his favorite trading card game. Finn accepts despite warnings from Beemo on how very competitive Jake can be while playing the game. Finn and Jake battle against each other to decide who will be the Dweeb and who will be the Cool Guy.Now fans can play the actual Card Wars game in Adventure Time Card Wars: Finn vs. Jake with all of the action taking place in four combat lanes. Jake's corn-themed deck features creatures from the episode such as the powerful Husker Knights the intimidating Legion of Earlings the heroic Archer Dan and many more! Finn's Blue Plains deck features creatures from the episode such as the wise Ancient Scholar the aptly named Cool Dog and the most fearsome critter of all – The Pig!Each turn a player has two Action Points to spend on Creatures Spells and Locations and cards cost between 0 and 2 Action Points to play. When you summon a Creature you choose which lane you want to place it in; some Creatures have FLOOP abilities that allow you to use their special abilities. When you attack with a Creature down a lane you might find an opposing Creature or you might get to deal your damage straight to your opponent's Hit Points. Reduce your opponent's Hit Points from 25 to 0 and you're the Cool Guy (and you win the game)!Each Card Wars starter set has a pair of different forty-card decks and is ready to play right out of the box. Mix the decks together to come up with your own righteous combos!

Barbaria

Barbaria

Rating: 6.7 | Players: 2–4

Game Type:

Family

Description from the publisher:In Barbaria you become mighty barbarians and set out searching for dangerous and great adventures. Wrestle monsters and warlocks hunt for treasures look for assistance and collect ancient runes which will give you the victory.Game author Peter Rustemeyer is an archeologist from Germany who has loved barbarians and everything about them from childhood. He has developed not only the mechanisms of Barbari but he's hand-painted spicy watercolor illustrations too which will definitely be a standalone topic for discussion during the game session.The rules are extremely simple and handled for five minutes. You have to get the particular number by the specified color dice to win the enemy. Fail? Don't worry! Use your trophies from the previous battles so that you can throw the dice again or set the needed number. Don't have any trophies? Negotiate with your friends. That didn't work? Well you're in trouble — but scars are ornaments for every warrior right?

Farmageddon

Farmageddon

Rating: 6.1 | Players: 2–4

Game Type:

Family

Farmageddon is a frenetic farming game for two to four cutthroat farmers. Plant big-money crops like Wary Squash or Grumpy Melon but watch out — they’re a tasty target for other players!Protect your produce with Crop Insurance or Foul Manure then hit your opponents with a Dust Bowl or those Darn Gophers!Will you bring in the biggest bushel of crops… or will they be wiped out by FARMAGEDDON?-Back of box blurb

Kremlin (Third Edition)

Kremlin (Third Edition)

Rating: 6.9 | Players: 2–6

Game Type:

Uncategorized

Originally released by Fata Morgana in the 1980s KREMLIN is a European-style boardgame where players compete to control the Communist Party of the Soviet Union.The Jolly Roger KREMLIN features updated art and better components created in the style of 1930s Soviet poster propaganda. This edition has an error on the board that has the name of the game covering part of the graphics and text on the board.Kremlin is played for up to ten turns ending as soon as the Party Chief successfully waves three times at the May Day Parade or when so many politicians are dead or in Siberia that the Party Chief can disband the Politburo and take complete power for himself.Each turn has phases. The most important of these are the KGB trials (which can send party members to Siberia or the cemetery) and the Defense Ministry's Spy Investigations which can also force politicians on a winter's gulag holiday. With the KGB the catch is that the higher up the ladder the target the more difficult to bring down and Party Chiefs tend to change KGB leaders who take shots at the top... For the Defense Minister his investigations require a trial to be successful--and a guilty vote and that isn't always possible in the Central Committee.The catch? Players allot influence secretly at the start of the game and don't reveal it until it is used meaning no one knows who controls the KGB or any other ministry not until Influence is revealed--and even then who knows who still has undeclared influence on that person? It is possible that players can swap control back and forth over the KGB chief even as he is trying to determine who to assassinate!Once the carnage is done players have to survive the ravages of aging--and every time a politician takes action he ages faster than normal...your 50 yr old star of the party? Well suddenly he's acting like he's 83 Comrade. Life near the top will do that to you. In the Health phase politicians may die or grow sick--sick politicians can choose to go to the hospital but while there they exert no influence and their responsibilities pass on to other politicians. Sometimes this means your man must make the heroic sacrifice to the Rodina and remain on the job even while at death's door.Once we know who is still alive the Party Chief is allowed to move politicians between posts. After all he's in control of the bureaucracy. He can move people up and down and when he's done upper ministers do so as well--but can only affect politicians below them on the food chain. Heck politicians can even sponsor comrades in exile in Siberia to come back to the People. Of course each person you bring back ages you five years....want to bring back five? Age 25 years in the blink of an eye Tovarich.Intrigue cards allow you to take control of situations or foil other players' schemes. In one of the older versions you could have things like Chernobyl take place in 1920. That's been corrected--so that while events may be the same they have now been made era-appropriate.The turn ends with the May Day Parade. If the party chief is healthy he can wave throughout the day making people happy--clearly our socialist union is prospering. But if he's sick sometimes he leaves early and is unable to wave sending doubts through the ranks. If a faction (player) earns three waves they win the game.The Jolly Roger version provides three different KREMLIN games in one box.

Lunes

Lunes

Rating: 7.4 | Players: 1–2

Game Type:

Uncategorized

Second edition includes Lunes: Recorte de Personal.Lunes (Monday) is a fast-paced single-player board game in which you must avoid being caught by your boss and cut out of the office once you finish the essentials for the day.In each round you move your peg through the corridors of the office (which is a modular board) and your boss will perform movements through an AI comprised of action cards and automated movement. Before you can leave the building you have to reach the printers and get reports to deliver to your colleagues who will then cover your escape and reward you with useful objects to achieve your goal.You may play on predetermined office maps with specific difficulty levels or you can let chance be the architect of your next office. Good luck and drink as much coffee as you can!—description from the designerLunes es un juego de mesa rápido para un solo jugador en el cual deberás escapar del trabajo evitando ser atrapado por tu jefe. En cada ronda avanzarás con tu ficha por los pasillos de la oficina (tablero modular) y el jefe realizará sus movimientos con su inteligencia artificial (cartas de acción y movimiento predeterminado). Deberás pasar por las impresoras y obtener los informes para entregar a tus colegas quienes van a cubrir tu huida y recompensarte con objetos útiles para lograr tu cometido. Podrás jugar en mapas predeterminados con distintas dificultades o dejar que el azar sea el arquitecto de tu próxima oficina. Buena suerte y... ¡bebe todo el café que puedas!—description from the designer (Spanish)

Voices In My Head

Voices In My Head

Rating: 6.4 | Players: 3–6

Game Type:

Uncategorized

Categories:

In Voices In My Head players step into the courtroom and into the mind of a man on trial for robbing a bank. One player takes on the role of the prosecutor who is trying to convict the defendant Guy and send him to prison; everyone else takes on aspects of Guy's personality such as Honesty or Selfishness and attempts to influence the trial. To win the game each player must achieve their hidden goal.Each round the prosecutor plays a trial card to present evidence call witnesses or grill Guy on the stand. Players then try to control Guy's actions by deploying control markers to a three-dimensional game board representing his brain. These actions will sway the jury in different ways and ultimately determine whether Guy goes free or is sent to prison.—description from the publisher

Hard City

Hard City

Rating: 7.6 | Players: 1–5

Game Type:

Thematic

Hard City is a miniatures board game for 1 to 5 players in which you take on the role of brave officers of the Hard City Police Department. You have to face off against the hordes of mutants controlled by the evil Doctor Zero a mad scientist who wants to take over the city today...and the whole world tomorrow! In order to get out of this clash you have to work together to rescue as many citizens as possible using the unique abilities of your characters to counter the bloodthirsty mutants' attacks.Become a police officer and enter the rainy neon-lit streets of Hard City. Stop the evil mastermind Doctor Zero shoot mutants rescue civilians and blast some cool synth music really loud while driving your Chevrolet. You will be given a whole arsenal of weapons and various items to help you withstand until reinforcements arrive — or become Doctor Zero and send your minions to the streets of the city fight the officers and finally take control of the whole metropolis!During each turn of the game officers act first and spend their action points on various actions such as moving shooting mutants escorting civilians and using special abilities. Doctor Zero plays differently having a deck of dedicated cards that determine what they can do: spawn new mutants move them or attack officers. The game is scenario-based and the five episodes form a complete story of Doctor Zero's rise and fall and the officers' epic fight against him. Each episode is playable (and re-playable) on its own having unique winning conditions and different set-up.Imagine a strategy dungeon crawler board game played in the 1 vs. all mode — but in a unique new retro setting heavily inspired by B-class action movies and the atmosphere of the 1980s era! Who will survive on the streets of mayhem?

Ooga Booga

Ooga Booga

Rating: 6.0 | Players: 3–6

Game Type:

Party

We return to ancient days when man lived in caves and woman lived in adjoining caves and their language consisted of little more than grunts and gestures. Primitive though we may have been we still dreamed of ruling over everyone else as leader of the clan!In Ouga Bouga players need to repeat a series of guttural noises then add to the chain. At the start of each round players are dealt three cards face-down and those cards remain hidden; each card shows a word and associated illustration – Miti for woolly mammoth and Atrrr for fire. The first player of the round lays a card in the center of the table makes the noise then points at another player saying Ha! That player must add a card repeat both sounds in order then choose someone other than the player who chose him. Some cards have actions and add a gesture such as sticking out your tongue or pounding the table.A round ends one of two ways: (1) A player is accused of messing up with accusers pointing at him and saying Ho! If the accusation is correct the player scores all cards in the center plus one card from each accuser; if not then the accusers split the cards among themselves. (2) A player adds his third card to the pile and correctly repeats all the sounds ending with Ouga Bouga! As a reward he distributes the cards in the center as well as any penalty cards previously collected among all the players.After a round ends every player refills his hand to three cards and another round begins. If not enough cards remain the game ends and the player with the fewest cards wins.

Unstable Unicorns: Control

Unstable Unicorns: Control

Rating: 7.2 | Players: 2–8

Game Type:

Uncategorized

Kickstarter exlusive expansion that focuses on protective magic and deck manipulation.The Control deck was Kickstarted in conjunction with the Chaos expansion that features 158 new cards with 30 of the cards being exclusive to the Control Deck including the holographic Archangel Unicorn card.A stand alone game.

Red Flags

Red Flags

Rating: 6.1 | Players: 3–20

Game Type:

Party

Red Flags is The Game of Terrible DatesIn Red Flags your goal is to use Perk cards to create the best date for The Single (the judge for this round). However there is a catch. Players may also play Red Flags (bad traits) in an attempt to sabotage another player's hot date.Each player has an opportunity to argue why their date is the best one for The Single who chooses which awful date wins...

ScandalOh!

ScandalOh!

Rating: 7.1 | Players: 1–6

Game Type:

Uncategorized

ScandalOh! is a Brilliant Deck System deduction game about investigative journalism in which each playing presents a different scenario and players have to bring a scandal to light.WHAT is the scandal plot? WHICH celebrity is behind it? WHICH newspaper will make it public?The game challenges you to use genuine investigative abilities to solve each case. To get the scoop you have to keep an eye on the celebrities and their contacts question the newspaper editors search for clues anywhere in the city and consult your sources. You do all of this while exchanging information with your opponents or hiding it from them so get ready to use all your deductive skills!The heart of ScandalOh! is simple: Players have a hand of seven cards and each card has a value (1 or 2 points according to the amount of information that it provides) and several references (i.e. the subjects of the card information). During a turn you ask for information about three different references in which you are interested. The rest of the players can offer you cards that contain the requested references and you can trade for those cards by giving the offering players the same number of points they have offered via cards in your hand.After each round ends players can try to uncover the scandal. If the actual scandal is not revealed players discard part of their hands and receive three new cards. The player or players who uncover the scandal first win.—description from publisher

Sound Box

Sound Box

Rating: 6.8 | Players: 4–7

Game Type:

Uncategorized

Categories:

Sound Box is a co-operative party game for 4 to 7 players in which you listen to your friends performing weird sounds as they try to make you guess all sorts of concepts!At the beginning of each round you place Sound cards on the board and draw a numbered token from a bag to discover which one is assigned to you. Take your time to come up with the perfect sound to represent your card: you will have to imitate that sound to suggest your concept to the Guesser. If you are the Guesser instead your job will be to listen to the sounds performed by the Soundmakers.At the start of the timer all Soundmakers start to perform their sounds...simultaneously! Get ready for 13 seconds of hilarious acoustic extravaganza! Have you ever heard the sound of a giant monster attack fighting a guitar hero on a stormy night during a tennis match? Well something like this may definitely happen to you!When the timer runs out the Guesser tries to find as many Sound cards as possible one at a time! There are more cards on the board than sounds made by the Soundmakers will you be able to find them all? Each correct guess gets you 1 point but if you make a mistake the round ends immediately.A different player will be the Guesser each round. If over subsequent rounds you gain enough points to reach the end of the Soundtrack all players win. But beware each Sound card that is left unguessed at the end of each round will make you lose life depending on the numbered token it is associated to and if your Heart marker reaches the bottom of its track all players lose!