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Cantaloop: Book 1 – Breaking into Prison

Cantaloop: Book 1 – Breaking into Prison

Rating: 7.4 | Players: 1–4

Game Type:

Thematic

The point-and-click adventure game genre was born in 1976 on the PC. In this type of game the player assumes the role of a character in an interactive story driven by puzzle solving and exploration. This game is a direct adaption of these mechanics to the cardboard medium that requires no electronics to play. In other words you are holding a classic point-and-click adventure game in book format. You will talk to characters combine items to solve puzzles and explore a unique world to get ahead in the story.In the first part of the Cantaloop Trilogy you embody the small-time criminal Oz Hook Carpenter who just returned from exile seeking revenge on the person who made you leave in the first place. But thats easier said than done: You wont stand a chance against the most powerful crook of the city all by yourself. You need a team of people with a unique set of skills if you even want the slightest chance to succeed.Explore 20 beautifully illustrated locations talk to characters and solve tricky puzzles to gather your crew in this Point'n'Click like game. Search and collect items figure out where to use them and combine them with each other.- Open World: You decide where you want to go and when. - Non-Linear Puzzle Design: There's always at least two puzzles to solve at any given time so chances that you'll get stuck are minimized. - 6-10 hours Playtime: Or 18-30 hours for the entire trilogy - a huge game world to immerse yourself in. - Story-driven: In the prologue (download the Print & Play at lookout-spiele.de) and the 3 parts of the game the story slowly ramps up to the big heist on Cantaloop Island. - Humor: Similar to the old point & click adventure games you'll get a funny response for a lot of the combinations you try. - Non-Destructive: None of the game material gets destroyed in your playthrough. There is only one sheet of paper that you can easily copy. - Help System: Should you get stuck there is a vast help section where you can get up to two hints and the solution to any puzzle. - No Abstract Puzzles: Every puzzle fits into the world and story of Cantaloop. - Dialogues: Most of Cantaloop's story is told in speech bubbles encouraging player groups to roleplay the scenes together. - Secrets: There MAY be a few easter eggs and unlockables sprinkled throughout Cantaloop but I'm sure that's just hearsay.--description from publisher

Gaslands: Refuelled

Gaslands: Refuelled

Rating: 8.2 | Players: 2–8

Game Type:

Thematic

A set of revised and expanded wargaming rules for the exceptionally popular post-apocalyptic vehicle game Gaslands.Shoot ram skid and loot your way through the ruins of civilization with Gaslands: Refuelled the tabletop miniature wargame of post-apocalyptic vehicular mayhem. With all new material including expanded and enhanced perks sponsors vehicle types and weapons. Gaslands: Refuelled contains everything a budding wasteland warrior needs to build and customize their fleet of vehicles in this harsh post-apocalyptic future. Featuring a host of options for scenarios environmental effects and campaigns allowing players to create their anarchic future.

Four Against Darkness

Four Against Darkness

Rating: 7.5 | Players: 1

Game Type:

Thematic

Four Against Darkness is a solitaire dungeon-delving game.No miniatures are needed. All you need is the book a pencil two six sided dice and grid paper.You choose four character types from the classic classes (warrior wizard rogue halfling dwarf barbarian cleric elf) equip them and start adventuring in dungeons created by dice rolls and by your choices. When you enter a room you generate its content on a series of random tables. You will meet monsters fight them hopefully defeat them (or decide that discretion is the better part of valor!) you'll manage your resources (healing spells life points equipment) grab treasure dodge traps find clues and even accept quests from the monsters you meet. Your characters can level up and become better at what they do but it will not be easy.What the game is not:It is NOT a miniature game. You may use miniatures to remember your characters' marching order if you wish but that's it.It is NOT a roleplaying game. You may run it as a simple cooperative GM-less game if you want.It is not a game-book or a choose-your-own-adventure book. There is no prose to read or numbered sections to go to even if we could do something like that in a supplement.Everybody at Ganesha is having great fun with 4AD. A couple of supplements are almost ready and will be available soon.The PDF is 90 pages with plenty of black and white illustration plus a color cover and a flowchart.

Gaslands: Post-Apocalyptic Vehicular Combat

Gaslands: Post-Apocalyptic Vehicular Combat

Rating: 8.0 | Players: 2–8

Game Type:

Thematic

Gaslands is a game of post-apocalyptic vehicular mayhem.Gaslands is a tabletop wargame of car-on-car destruction in a post-apocalyptic wasteland. Players form a racing team and compete for money and fame scrapping in between races for the resources they need for the next race.Movement consists of movement templates and custom skid dice to create a fluid and madcap game.Gaslands was the winner of both the Judges' Choice and People's Choice awards for Best New Miniatures Rules at the UK Games Expo 2018.

Frostgrave

Frostgrave

Rating: 8.1 | Players: 2–8

Game Type:

Thematic

Amidst the frozen ruins of an ancient city wizards battle in the hopes of discovering the treasures of a fallen empire. In the fantasy skirmish wargame Frostgrave each player takes on the role of a wizard from one of ten schools of magic and builds his band of followers. The wizard's apprentice usually accompanies his master and more than a dozen other henchman types are available for hire from lowly thugs to heavily armored knights and stealthy thieves. Wizards can expand their magical knowledge by unlocking ancient secrets and may learn up to 80 different spells.While individual games of Frostgrave are quick and can easily be played in an hour or two it is by connecting them into an ongoing campaign that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless adventures that can be found amidst the ruins of the Frozen City.Osprey Games and North Star miniatures will produce a full range of official Frostgrave miniatures. This includes wizards and apprentices from all ten schools of magic and all the soldiers that can be hired for their warbands. The wizards apprentices and specialist henchmen such as the apothecary and thief are metal sculpts while a multi-part plastic box set offers huge variety in building the more common soldier types.

Spire's End

Spire's End

Rating: 7.6 | Players: 1–2

Game Type:

Thematic

Spire's End is a solo and cooperative card game with enemy encounters interactive story-driven scenarios and high-end art & design. It's a unique gaming experience without a lot of baggage. Simple set-up intuitive rules and minimal components. No DM no bookkeeping or character sheet. Just you an oversized deck of cards dice and cube markers.I am trying to harness my childhood entertainment raw analog and unknown. My influences include a wide range of childhood nostalgia like ’70s D&D Planet of the Apes The Time Machine and Land of the Lost. There are hints of Zork Monkey Island and ’80s-’90s fanzines.It should feel like something tucked away in the closet for decades that you just discovered. Admittedly with some modern aesthetics… we will pretend it’s ahead of its time.It's the grisly tale of a strange tower that emerges in the heart of a bustling Viking city. The townsfolk have vanished. It’s up to you to mount a rescue and unravel the mystery at any cost.You move through the game like a book. But in this case it's a stack of ominous cards. Flip them over make difficult choices and let the story unfold. You have 7 adventurers (7 chances) to face the countless dangers of the spire. The core gameplay mechanics revolve around combat.To perform actions & attacks it will cost characters hit points. Every action is a risk. To execute stronger attacks you will need to spend more hit points. This makes for tense close ruthless battles. Higher risk garners greater rewards but at a higher cost. Choose your actions carefully!This is a Six-Chapter adventure each of which includes a major encounter loot choices dice events and a lot of surprises!

Rangers of Shadow Deep

Rangers of Shadow Deep

Rating: 8.5 | Players: 1–4

Game Type:

Thematic

A kingdom stands on the brink of destruction as the vast realm called the Shadow Deep slowly swallows everything in its path. As the army fights to contain the tide of evil creatures teeming up out of the black clouds the kingdom’s best soldiers the rangers must venture down into the shadows to gather information rescue prisoners and ambush enemy supply lines. It is a desperate fight against overwhelming odds but every little victory brings another day of hope.Rangers of Shadow Deep is a solo and co-operative tabletop miniatures game in which players create their ranger gather companions and play through a series of missions in their fight to hold back the darkness. If their rangers survive they will grow in power and ability and be sent on more difficult dangerous and intricate assignments.—description by the publisher

Bolt Action

Bolt Action

Rating: 7.8 | Players: 2–6

Game Type:

Wargames

Written by veteran game designers Alessio Cavatore and Rick Priestley Bolt Action provides all the rules needed to bring the great battles of World War II to your tabletop. Using miniature soldiers tanks and terrain you can fight battles in the shattered towns of occupied France the barren deserts of North Africa and even the sweltering jungles of the Pacific.Players get to decide which of the major or minor World War II powers they would like to represent and then construct their armies from the lists provided. Army options are almost limitless allowing you to build the kind of army that most appeals to your style of play. The choice is yours.

D100 Dungeon

D100 Dungeon

Rating: 7.7 | Players: 1

Game Type:

Thematic

D100 Dungeon is a game in which you will steer an adventurer through underground caves and dungeons looking for lost treasures and completing dangerous quests. With each game your adventurer will gain wealth recognition and become stronger and increasingly skilled in their pursuits. All you will need to play D100 Dungeon is a pencil eraser a few dice and your imagination.The game uses a series of tables and harks back to a cross over of an RPG and a choose-your-own adventure book with quests and character development. You can pick this up and play as and when you have free time.Each quest is a trip to the dungeon where you will have a specific goal. Whether you win or fail the quest your character is constantly developing and looting better and better equipment and more gold. As you progress through the dungeon you map your progress and make notes so you can easily return back to a quest you have started next time. This is an ideal lunch break train journey or flight filler game.You can visit the games website here : https://www.mk-games.co.uk/d100dungeon—description from the designer

Frostgrave: Second Edition

Frostgrave: Second Edition

Rating: 8.6 | Players: 2–8

Game Type:

Thematic

A revised and expanded edition of the multi-award-winning fantasy wargame featuring updated rules new spells and scenarios to challenge adventurers in the Frozen City.This new edition of the multi-award-winning fantasy skirmish wargame offers improved rules based on years of player feedback a revised spell list and a host of brand-new scenarios. It remains fully compatible with all previously published Frostgrave supplements allowing players to revisit past adventures as well as face new challenges.Choose a wizard from one of ten schools of magic and select from a list of eighty spells. Hire a warband filled with soldiers from lowly thugs and thieves to mighty knights and barbarians then lead your men into the frozen ruins of the magic city of Frostgrave on the hunt for ancient treasures and the secrets of lost magic.Be warned – it is a deadly place filled with rival wizards wandering monsters animated constructs and demonic entities. Do you dare enter the Frozen City one more time?—description from the publisher

Almanac: The Dragon Road

Almanac: The Dragon Road

Rating: 7.2 | Players: 2–4

Game Type:

Uncategorized

Categories:

Your caravan is ready the wagons are packed. The path ahead is fraught with peril but such is the price for unimaginable fortune. This first step is one of many along the Dragon Road hard as it may be. Adventure is just a page turn away.Almanac: The Dragon Road is the first entry in the Almanac series of games from acclaimed designer Scott Almes. Each round of the game is played on a different page in the game book each page representing a unique location with a special twist on worker placement. Combining rich narrative and intuitive yet unique game mechanisms every game is a new adventure!—description from the publisher

Saga

Saga

Rating: 7.8 | Players: 2–4

Game Type:

Wargames

Note that there are two editions of Saga. Saga 1st edition was released in 2011. Saga 2nd edition was released in 2018. For more information about the second edition of Saga (aka Saga II or Saga v2) you can Click Here.Gripping Beast's Dark Ages miniatures skirmish. Each side has between 25 to 73 miniatures organised into groups of 4-12 figures. Miniatures are classed as Hearthguard Warriors or Levy and an army comprises of 4 or 6 points of units (1 point = 4 Hearthguard 8 Warriors or 12 Levy figures).Each faction - Anglo-Danish Viking Welsh Norman - has its own battleboard of command options which are selected depending on the roll of your Saga Dice. Saga Dice have special icons and give your command choices for the turn.Combat and shooting are simple and based on six-sided dice rolls the real challenge is to use the options from your battleboard as effectively as possible. The core game comes with a battleboard for the four main factions with future battleboard releases intended to cover other armies/factions.

Journal 29: Interactive Book Game

Journal 29: Interactive Book Game

Rating: 6.9 | Players: 1–10

Game Type:

Uncategorized

Categories:

Journal 29 is a unique book game where you can solve puzzles and submit your answers online to get the keys and move forward in the story. To solve the puzzles you need to think out of the box. You can write draw search fold pages combine different methods and try to get those puzzles right. Journal 29 is a 152 pages physical book with over 63 puzzles to solve.

Captive

Captive

Rating: 6.8 | Players: 1

Game Type:

Thematic

Why would someone attack a policeman? It's one of many questions you've been obsessing about since you received this ransom demand following your daughter's kidnapping.As you begin walking toward the front door of a manor house deep in the woods in Captive your hand cramping above your weapon your spirit satiated with fear you anticipate that things will turn out badly. Your intuition will not betray you — even if you were far from imagining what was actually in reserve for you on the most horrifying evening of your entire existence.Captive is a comic combined with a game one title in a series subtitled The comic in which you are the hero. You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions your special abilities your coins and your victory points. In general gameplay consists in following the comic's panels — which contain clues riddles and traps — and making choices about where to go and what to do while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game you can lose — sometimes really badly!

Kings of War

Kings of War

Rating: 7.8 | Players: 2

Game Type:

Wargames

Kings of War is the miniatures wargame from Mantic Games. Designed to go along with the accompanying 28mm Fantasy Ranges the game features players maneuvering large blocks of miniature soldiers around the battlefield in search of victory.Kings of War is a new concept for mass battle miniature wargaming — a game that is both easy to learn and fast to play! With few and simple rules there is little to get in the way of the fun and slaughter. Kings of War is a challenging game of strategy where you can pit your wits against your opponent without devoting half of your brain power to remember a plethora of convoluted rules.And that’s not all the innovative turn structure allows you to play Kings of War using a time-keeping tool (like a stopwatch or a chess clock) to time your moves. As the seconds tick away the pressure and excitement this adds makes 'Kings of War' unlike any other large-scale wargame you’ve ever played before.Units are given simple ratings such as 'Melee Attack' 'Defense' and 'Nerve' and then augmented with special abilities that characterize the different fantasy races that inhabit the world. In 2015 the beta rules were updated and a full ruleset was released. Abbreviated rules are downloadable from Mantic's website and extracts (about 70%) from the full army lists for all factions are also available for download called starter lists. Currently army lists exist for Elves Dwarves Kingdoms of Men (medieval humans) Basileans (clerical army with saints and angels) Forces of Nature (Treemen Dryads and other assorted forest creatures) Forces of the Abyss (devils and demons) Abyssal (evil) Dwarves Goblins Orcs Ogres Twilight Kin (evil elves) and the Undead hordes. Additional factions lists are now available in the Uncharted Empires supplement: The Brotherhood (high medieval and mystical humans with elementals) Salamander (humanoid lizards) The Herd (satyrs... ok: beast-men) The League of Rhordia (fantasy renaissance humans and halflings) The Trident Realms of Neritica (tritons/ fishmen) The Empire of Dust (aegyptian undead... yes kings from tombs) Night-Stalker Armies (spirits ghosts and the like) Ratkin Armies (ska... er scavenger ratmen) and the Varangur (chao...tic warriors).

Chain of Command

Chain of Command

Rating: 8.3 | Players: 2–4

Game Type:

Wargames

Chain of Command are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced exciting and fun using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil Shuck of Miniature Wargames described as probably the best set of Skirmish rules I've ever played.At 104 pages the book includes the rules a scenario generation system and Army Lists for Britain Germans the United States and Soviet Union a system allowing the gamer to select support depending on the scenario being played so you can pit two well matched forces against each other for a fun and challenging gaming experience.

Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Stargrave: Science Fiction Wargames in the Ravaged Galaxy

Rating: 8.1 | Players: 2–4

Game Type:

Thematic

A miniatures skirmish game building on the systems developed in Frostgrave and Frostgrave: Ghost Archipelago in a new futuristic setting. —user summaryThis is Stargrave a game set in a ravaged galaxy where two empires fought a vast war that ended in mutual annihilation. Now pirate fleets roam the shattered ruins of the galaxy taking whatever they want and enforcing their own brand of 'justice'.Against this dark background the players create their own small crew. Maybe they are merchants or smugglers freedom-fighters or wanted criminals rogue scientists or collectors of alien artefacts. Each crew features two 'characters' a captain and a first-mate each of whom can choose their own background such as veteran cyborg robotics expert mystic rogue or psionicist to name a few. These backgrounds give access to various powers or abilities that these figures can use during or between games.—description from the designer

Sherlock Holmes: Four Investigations

Sherlock Holmes: Four Investigations

Rating: 6.9 | Players: 1

Game Type:

Thematic

Flights disappearances murders ... Business accumulates on the desk of the famous detective. Step into the shoes of Sherlock Holmes or Dr. Watson and solve four particularly delicate investigations.Tracks to follow suspects to question hints to take up make the right choices because the hero is you!Sherlock Holmes: Four Investigations is a comic combined with a game one title in a series subtitled The comic in which you are the hero. You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions your special abilities your coins and your victory points. In general gameplay consists in following the comic's panels — which contain clues riddles and traps — and making choices about where to go and what to do while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game you can lose — sometimes really badly!—description from the publisher

Château Aventure

Château Aventure

Rating: 7.2 | Players: 2–10

Game Type:

Uncategorized

Château Aventure is a cooperative game in which you will experience extraordinary adventures in various worlds. It uses Jared A. Sorensen's Parsely system to mimic the play of a text-adventure computer game and features several of his original adventures.One player will be the computer (or parser) and will give to the other players details about characters places actions and everything that may happen during the game.The other players will play the same character successively by each giving an instruction like go West take key use key on chest etc.Each scenario has one or more victory conditions. If players managed to follow the right path and got a perfect score of 100 points they win the game. A game can be lost if the main character is killed and players didn't save the game.

SAGA Rulebook (2nd Edition)

SAGA Rulebook (2nd Edition)

Rating: 8.2 | Players: 2–6

Game Type:

Wargames

Every age has its heroes singular men whose prowess and virtue have raised them above mere mortals and who have forged their own fates through their determination courage and strength. Their names have survived the passage of time: King Arthur William the Conqueror Achilles Conan. Whether they were born in popular legend in the fertile minds of writers or in the annals of history they live forever in our collective memory as the most celebrated figures of ages past. However for each surviving legend there exist innumerable others still waiting to be written. Thousands of heroes wait to prove themselves on the battlefields to speak with fire and steel and to carve their mark on the world around them. With the book in your hands you have the unique opportunity to take part in the creation of these legends and to see them master their destinies in turn. Your SAGA begins here.......... SAGA is a skirmish game taking place in the heroic ages whether they are historical mythological or sprung from the minds of writers. It brings to life the battles between exceptional warriors - Warlords who defy their enemies on the battlefieds at the head of their warband. This game puts you at the head of one such warband made of thirty or so figures and lead by your heroic alter-ego. Each warband is chosen from among the available SAGA factions and has a specific Battle Board and SAGA dice which grant them particular abilities in battle and reinforce their identity. This book contains SAGAs simple and innovative basic rules. They are easy to learn and illustrated with numerous examples. They apply to all the universes you might explore. These rules are the fruit of years of development and the contributions of a large community that plays SAGA around the globe. Once you have read this book all that is left for you to do is choose a SAGA Universe from the array available assemble your figures and write your legend!—description from the publisherNote: This book contains no battleboards or Armies you have to buy the first supplement for those...

Lion Rampant: Medieval Wargaming Rules

Lion Rampant: Medieval Wargaming Rules

Rating: 7.8 | Players: 2

Game Type:

Wargames

A set of medieval miniature wargaming rules intended for 28mm miniatures but playable in any scale.Units consist of 12 foot or 6 mounted miniatures which are used to fight out skirmish battles between armies of 4-6 units per side.Units need to be activated by dice rolls which are easier to pass if you choose orders well suited to that particular troop type. For example knights will charge more easily than other troops and archers are easier to command to shoot rather than charge.The rules are simple and to some extent they abstract medieval battle in favor of easy game play.

Loup Garou

Loup Garou

Rating: 6.9 | Players: 1

Game Type:

Uncategorized

Your master the mage Theodocred charges you with finding a three-horned slug. Arming yourself with courage you go into the night but as soon as you enter the forest a creature comes up and claws you.Now a werewolf will you survive your first transformation werewolf hunters and other unforeseen dangers? Choose your specialty thief wizard or barbarian choose the right paths and find an effective weapon! The choices are yours in this game book!Loup Garou is a comic combined with a game one title in a series subtitled The comic in which you are the hero. You embody a character in a immersive story in which your choices guide your progress. You have a character sheet akin to those used in role-playing games that tracks your possessions your your coins and your victory points. In general gameplay consists in following the comic's panels — which contain clues riddles and traps — and making choices about where to go and what to do while using your visual perception to collect clues and be smart enough to resolve the riddles. As in any game you can lose — sometimes really badly!—description from the publisher

Dragon Rampant: Fantasy Wargaming Rules

Dragon Rampant: Fantasy Wargaming Rules

Rating: 7.9 | Players: 2–4

Game Type:

Wargames

Whether you're a nameless Dark Lord looking to conquer the known world a Champion of Light holding out against the forces of evil or a Northern barbarian facing claimants to a stolen throne Dragon Rampant allows you to bring those battles to the tabletop.Developed from the popular Lion Rampant system Dragon Rampant is a standalone wargame that recreates the great battles of Fantasy fiction. Scenarios army lists and full rules for magic and monsters give players the opportunity to command unruly orc warbands raise armies of the undead campaign across an antediluvian world as the warchief of a barbarian tribe or exploit the power of mighty creatures and extraordinary sorcery.An army usually consists of 6-8 units comprised of 6-12 individually based figures. These small units move and fight independently assuming that they follow your orders rather than just doing their own thing. Command and control is just as important on the battlefield as the power of a troll chieftain or the magic of an archmage.

The Fields of Normandy: A Solitaire Wargame

The Fields of Normandy: A Solitaire Wargame

Rating: 7.9 | Players: 1

Game Type:

Wargames

This is one of my simpler games. The Fields of Normandy 2 and The Fields of Normandy XL work on a similar system but are progressively more complex and may be better starting points for those with experience of wargames or solo gaming generally.The Fields of Normandy: A Solitaire Wargame is an accessible portable solitaire hex and counter style wargame in a book. Instructions and colour game maps are included; the player just needs to bring a pencil 2 standard six-sided dice and an eraser. Nothing else is needed to play. The player's task is to order rifle squads machine gun teams mortar teams and PIAT teams across the map to achieve the objectives countering any enemy threat which is found along the way. The game rules reveal position and attack with enemy units whilst you focus on your objectives. There are 15 missions across varied maps with random enemies providing plenty of re-playability as the Allied push into Normandy in World War II is re-created.—description from the designer

Dead Man's Hand

Dead Man's Hand

Rating: 7.9 | Players: 2–6

Game Type:

Wargames

DEAD MAN'S HAND is the 28mm skirmish game by Great Escape Games. Bands of tough and wily Cowboys stoic Lawmen ruthless Outlaws and crazy Desperados fight for fame and respect in the Old West.With an accompanying range of 28mm miniatures and pre-painted buildings now you can fight legendary gunfights of the historical Old West and the silver screen. This rule book contains all the rules you need to recreate your gunfights and twelve blood-soaked scenarios.Initiative order is determined randomly by placing cards face down next to each character. The cards are then revealed and play proceeds in the order of the cards from high to low. Various actions or cards can alter this if you so desire and are lucky enough but in general the winds of fate decide who goes when.Once activated each model has three actions each turn these must be declared at the start of each figures activation. This speeds things up and allows you opponent to play the odd special effect on you and catch you off guard.Movement is simple. There are no terrain modifiers to worry about and other than reduced movement rates for climbing and jumping.Combat is fast and simple as befits the game and while it is possible to kill somebody in a single shot attrition is going to be the real deciding factor for most characters.Weapons come in one of four types; Pistol Rifle Repeater and Shotgun.

Rangers of Shadow Deep: Standard Edition

Rangers of Shadow Deep: Standard Edition

Rating: 8.6 | Players: 1–4

Game Type:

Thematic

A kingdom stands on the brink of destruction as the vast realm called the Shadow Deep slowly swallows everything in its path. As the army fights to contain the tide of evil creatures teeming up out of the black clouds the kingdom’s best soldiers the rangers must venture down into the shadows to gather information rescue prisoners and ambush enemy supply lines. It is a desperate fight against overwhelming odds but every little victory brings another day of hope.Rangers of Shadow Deep is a solo and co-operative tabletop miniatures game in which players create their ranger gather companions and play through a series of missions in their fight to hold back the darkness. If their rangers survive they will grow in power and ability and be sent on more difficult dangerous and intricate assignments.So what is going to make this ‘Deluxe’ I hear you ask? Well to start off it’s getting top-notch production – traditional printing and binding with a faux leather cover heat stamped with the artwork and text and high-quality paper stock. The layout is being completely reworked and the book will feature a dozen pieces of new artwork by Barrett Stanley. Additionally I’m taking the chance to incorporate the character building elements (most notably the spells) from Temple of Madness into the main rulebook so that all of the character building will be in one place. I am also updating or modifying a few of the rules that I and others have been playtesting. Finally I have introduced a ‘challenge level’ for each of the scenarios in the book which increases the difficulty of each scenario. This is for those that were finding the scenarios too easy for 3 or 4 players for those who just like their games tougher or for those who might want to play the scenarios again with higher-level rangers.—description by the publisher