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Heat: Pedal to the Metal

Heat: Pedal to the Metal

Rating: 8.0 | Players: 1–6

Game Type:

Family

Categories:

Based on simple and intuitive hand management Heat: Pedal to the Metal puts players in the driver's seat of intense car races jockeying for position to cross the finish line first while managing their car's speed if they don't want to overheat. Selecting the right upgrades for their car will help them hug the curves and keep their engine cool enough to maintain top speeds. Ultimately their driving skills will be the key to victory!Drivers can compete in a single race or use the Championship System to play a whole season in one game night customizing their car before each race to claim the top spot of the podium. They have to be careful as the weather road conditions and events will change every race to spice up their championship. Players can also enjoy a solo mode with the Legends Module or add automated drivers as additional opponents in multiplayer games.—description from the publisher

Flamme Rouge

Flamme Rouge

Rating: 7.5 | Players: 2–4

Game Type:

Family

Categories:

The excitement in the air is electric as the leaders round the last corner and head for the finish line. Each team has used cunning and skill to position their sprinter for this moment but only one has done enough to pull off the win!Will your team lead from the front and risk exhaustion? Should you play it safe in the middle of the pack? Could you surprise everyone by striking from the back? Can you time your move perfectly?Anyone can race few become champions!Flamme Rouge is a fast-paced tactical bicycle racing game where each player controls a team of two riders: a Rouleur and a Sprinteur. The players’ goal is to be the first to cross the finish line with one of their riders. Players move their riders forward by drawing and playing cards from that riders specific deck depleting it as they go. Use slipstreams to avoid exhaustion and position your team for a well timed sprint for the win.

Long Shot: The Dice Game

Long Shot: The Dice Game

Rating: 7.6 | Players: 1–8

Game Type:

Family

Categories:

This is your ticket to the track!In Long Shot: The Dice Game you and up to seven other players will strategize and push your luck as the action unfolds in a tense race of eight horses. During the game you buy horses place bets influence race movement and utilize special abilities. The roll of the dice determines which horses move and the options available each turn so be ready to adapt your plans. Once three horses cross the finish line earnings are totaled. While there are many ways to earn money during a horse race only the player that makes the most money will be declared the winner. Will you play it safe or risk it big on a long shot?—description from the publisher

Blood Bowl: Team Manager – The Card Game

Blood Bowl: Team Manager – The Card Game

Rating: 7.4 | Players: 2–4

Game Type:

Thematic

Game description from the publisher:Blood Bowl: Team Manager - The Card Game is a bone-breaking breathtaking standalone card game of violence and outright cheating for two to four players. Chaos Dwarf Wood Elf Human Orc and Skaven teams compete against each other over the course of a brutal season. Customize your team by drafting Star Players hiring staff upgrading facilities and cheating like mad. Lead your gang of misfits and miscreants to glory over your rivals all to become Spike! Magazine's Manager of the Year!Once a manager has chosen one of the six teams he has five weeks to groom them into the best in the league culminating with the Blood Bowl tournament. He does this by competing at highlights collecting payouts upgrading his personnel and drafting Star Players.Managers begin the season with a starting team deck full of basic scrub players. These players are none too bright and have limited talents but a clever manager can play to their strengths by carefully positioning them to excel on the pitch.Is your team ready to compete against other teams in head-to-head highlights? Highlights are the randomly determined matchups over which players compete. The more highlights a team wins the more it improves and the more fans it accumulates.The season culminates with the Blood Bowl tournament. After the Blood Bowl the season ends. Players then tally up their total fans and the manager with the most fans wins the game.

Downforce

Downforce

Rating: 7.3 | Players: 2–6

Game Type:

Family

Categories:

High-stakes bidding on million-dollar race cars. Frantic bets placed in secret even as the cars race around the track. And to the victor the biggest purse of all. But in the world of motor racing the margin between victory and defeat can be a single moment: a steep banked turn tires screaming and spitting out smoke and the downforce pressing you down in your seat and keeping you on the track as you make your move inside to pull ahead.Downforce is a card-driven bidding racing and betting game for 2-6 players based on Top Race the award-winning design by the legendary Wolfgang Kramer. Players first bid to own the six cars in the race then they play cards from their hand to speed them around the track. However most cards will also move their opponents' cars. So figuring out just the right time to play a card is the key to victory. Along the way players make secret bets on who they think will win the race. Whoever has the most money from their prize money winning bets and remaining bank wins.This is a game whose design needed no attention. Years of play and multiple versions have honed it to near perfection. On the contrary one of the design challenges was figuring which of the many rules modules to incorporate to create the most fun version. Downforce also adds variable player powers to improve replayability. But mostly it improves the look of the game to make it gorgeous and easy to play. Special attention was paid to the colors the layout of the cards the design of the cars the details on the board and more.

Ready Set Bet

Ready Set Bet

Rating: 7.5 | Players: 2–9

Game Type:

Party

In Ready Set Bet you and your friends head to the races for a day of cheering jeering and betting on your favorite horses whose fates hang on every roll of the dice.Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race players freely place their bet tokens on the board while the race is going on. After each race players win or lose money for each of their placed bet tokens then receive a VIP Club Card to help them win more money in the following races. After four rounds the player with the most money wins!—description from the publisher

Baseball Highlights: 2045

Baseball Highlights: 2045

Rating: 7.5 | Players: 1–4

Game Type:

Strategy

American baseball was on its last legs as a spectator sport. Football had become the predominant national pastime — that is until the year 2032 the year baseball decided to revolutionize the game and regain the throne!Starting in 2032 baseball games were shortened to six innings. Pitchers were encouraged to have bionic arm implants to improve their pitching. These cyborgs or 'Borgs as they're affectionately known were immediately popular and soon ruled the league. In 2041 robotic players were introduced to get more offense back into the game. These robots were similar to designated hitters in that they were used only to bat and did not field. However recent reports indicate fielding 'Bots are on the way.Now in 2045 human players are still in the game and known as Naturals. They are the best fielders by far but are sorely challenged when it comes to hitting and pitching. Some Naturals have learned to hit by swinging before the pitcher starts his windup which gives them a chance to hit the ball. Although it's hard for a Natural to get into the league those who do are popular. Many Naturals have named themselves after the great players of pre-2032 baseball by taking a first and last name borrowed from different star players of the past. The fans love them and their presence on the team ensures good revenue!The stage is now set! The fans are energized and root fanatically for their new favorites be they 'Bots 'Borgs or Naturals!Baseball Highlights: 2045 is like watching TV highlights of early 21st-century baseball games with the gameplay being full of theme with no outs or innings and without bogging down in a play-by-play baseball simulation. In this quick and interactive game two players build their teams as they play combining both strategy (building your team) and tactics (playing the game) without any of the downtime. During each mini-game each player alternates playing six cards to simulate a full game's highlights. The mini-game includes defensive and offensive actions and your single card play may include elements of defensive and/or offensive plays. Do you try to thwart your opponent's pending hits put up strong offensive action of your own or use your better players to do both? Players buy new free agents after each mini-game to improve their roster and the team who wins the most mini-games in the series is the champ!

Blood Bowl (2016 Edition)

Blood Bowl (2016 Edition)

Rating: 8.0 | Players: 2

Game Type:

Thematic

Description from the publisher:Blood Bowl is a game of Fantasy Football. The basic game features a match between two teams drawn from a number of fantasy archetypes playing a warped version of American Football.The Blood Bowl boxed game contains two teams: Humans an all-round team who are flexible enough to adapt to any style of play or Orcs who make up in brute force what they lack in finesse. The teams are represented by coloured plastic miniatures and push-fit assembly is required before use. The game is expandable and additional rules and teams will be made available through expansion sets and supplements.Actions in the game are resolved through the use of dice. Regular six-sided dice are used to make tests in a number of cases such as when a player attempts to pick up the ball pass it catch it or dodge past an enemy player. Custom dice are used when one player wishes to Block another using graphics to represent each of the different (but all violent) potential outcomes.The rules in this edition of Blood Bowl are almost identical to those found in the Competition Rules Pack which was the culmination of several years of development of the Blood Bowl Living Rulebook. This has resulted in an incredibly well-honed game which sees regular competition play around the world. In fact each team takes turns moving blocking and advancing the football down the field. The game comes with plastic miniatures.This game is a part of the Blood Bowl Series.

Challengers!

Challengers!

Rating: 7.1 | Players: 1–8

Game Type:

Family

Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style you meet another opponent every round.In the Deck Phase you choose new members and add them to your deck which might consist of a wizard alien cat gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.In the Match Phase stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final you win Challengers!(If you think that all sounds a lot like a board game adaption of a digital Autobattler we are proud to tell you that this is the first of its kind!)—description from the publisher

Thunder Alley

Thunder Alley

Rating: 7.3 | Players: 2–7

Game Type:

Thematic

Categories:

Thunder Alley is a stock car racing game for 2–7 players with the feel and flexibility of a card-driven simulation. Drafting teamwork accidents yellow flags pit strategy working to lead laps and sprints to the finish are all included and bring the feel of racing to the game. Players control not one car but a team of 3–6 cars. Thus each race is not only a run for the checkered flag but an effort to maximize the score for every car on your team. Winning is important but if only one car crosses the finish line your team might end up outside the winner's circle looking in.The game includes four different types of movement often with many cars moving with the play of a single card and each type has its place and time:Turns are fast each play is important and the track situation is fluid. The wrong movement in the wrong situation can be disastrous with you possibly being left out of the draft and all alone. Experienced players will be able to identify the best type of movement for the current situation.Cars suffer wear over the course of a race and need to take pit stops. Tire wear suspension difficulties fuel issues and major engine and transmission problems are all modeled in the game. If you feel lucky you might try to hold it together just a little bit longer in hopes that a yellow flag will come out and cause a mass rush into the pits. Waiting on a yellow that never comes can be maddening as the rest of the pack moves by your worn-out car. What's more an events deck can make your strategy pay off or punish you for your failure to take precautions. Accidents yellow flags worsening track situations and deteriorating cars are all part of the game. Could all of your perfect strategy be derailed by those incoming rain clouds?Included in the game are four different race tracks: a tri-oval super speedway for wide-open free-wheeling racing and a short track for a tight wheel-to-wheel bumper car duel. Each track uses the same deck of racing cards but the cards that work best on one may be useless in the other. The game also includes a second board with a road course and and 3 turned (triangle) raceway.Most racing games call for a large number of players to play the game at its best. An unusual bonus for Thunder Alley is the very playable and exciting two-player version with six cars on a side.

Automobiles

Automobiles

Rating: 7.2 | Players: 2–5

Game Type:

Family

Drivers start your engines! Will you cross the finish line first? Now is your chance to find out!Automobiles is a deck‑building game in which the fun is cubed — because instead of using cards to build a deck you build with your collection of cubes. These cubes not only allow you to race your car around the track but they also allow you to improve your handling optimize your pit crew and boost your speed all of which are your keys to victory!The goal of the game is to cross the finish line first! You accomplish this by customizing your race car and surrounding yourself with the best crew. Your race car and crew are represented by a collection of cubes garnered from various options available to you. Starting with the same small set of cubes each player builds their collection as they play the game. Use these cubes to enhance your performance train your pit crew and ensure your race car runs as effectively as possible. Be the first to cross the finish line and watch that checkered flag wave!Designed by David Short Automobiles is the third title in AEG's Destination Fun series! Continue your travels in the acclaimed Trains and Planes board games.

Rallyman: GT

Rallyman: GT

Rating: 7.1 | Players: 1–6

Game Type:

Thematic

Categories:

Rallyman: GT is a Roll and Move racing game that will have you rolling dice and pushing your luck to be the first over the finish line!Will you risk it all to win?THE GAMEThe base mechanics of Rallyman GT are simple. You have 6 Gear dice representing the gears of your car. You'll be rolling these dice to move and each one allows you to move 1 space along the track.The dice must be rolled in ascending and/or descending order and each die can only be rolled once per turn.You also have a Coast dice that allow you to maintain your current speed which can help you wring a few extra spaces of movement out of your turn.If there's a sharp corner coming up you can use Brake dice to drastically reduce your speed but beware they also make maneuvers more dangerous.Each die has a certain number of Warning symbols. If you get 3 in one roll you'll spin out! Losing control of your car will lose you time and distance and even causing damage to your vehicle.You can choose to play it safe by rolling your dice one by one. If the warning symbols start stacking up you can end your turn whenever you choose without suffering any consequences.Rallyman GT is a fast exciting racing game with simple mechanics and rules. The Hexagonal tiles allow players to create their own tracks in a flash.—description from the publisher

Castell

Castell

Rating: 7.4 | Players: 2–4

Game Type:

Strategy

Categories:

Castell is a rich folk tradition in Catalonia for which people gather at festivals to build human towers up to 8-10 people high! In the game you run a castell team and are traveling around the various regions of Catalonia recruiting castellers to your team training new skills to build more impressive towers and performing at festivals in the Catalan villages and towns. Do you have what it takes to be the best colla or castell team in the land?A game of Castell takes place over the course of 10 rounds. Your goal is to recruit castellers from the regions of Catalonia then build towers with those castellers to compete in the festivals. You’ll need to train your castellers in various skills so that you can build taller wider and more creative towers. The more diverse your performances and the better you tailor your towers to each audience the higher your final score will be.Harness your strength balance courage and common sense to take your team to victory!

Blood Bowl: Second Season Edition

Blood Bowl: Second Season Edition

Rating: 8.5 | Players: 2

Game Type:

Strategy

The latest in a long and glorious line of Blood Bowl seasons this represents the next step in three decades of evolution. With new and improved rules streamlined gameplay and a refined campaign system everyone's favourite game of fantasy football is back and better than ever.Play as the coach for a team of Imperial Nobility or Black Orc Blood Bowl players who battle it out on the gridiron in great arenas. Play for riches pride and to entertain hordes of your team’s devoted fans. You decide the line-up and choose the tactics but remember …. “It’s not the winning or losing that matters it’s the mayhem and violence that count!”

Aristeia!

Aristeia!

Rating: 8.1 | Players: 2

Game Type:

Customizable

175 years into the future humankind has reached the stars. As the hyperpowers vie for influence in the shadows citizens use their permanent connection to Maya the interplanetary data network to revel in a bespoke deluge of thrills. Of course no form of entertainment is as sought after as Aristeia! the Human Sphere’s favorite extreme bloodsport.Aristeia! is the new sports game by Corvus Belli that allows two players to take the role of a competition team manager in the greatest visual show of the Human Sphere.The game will come in a basic box including everything necessary to play: 8 character figures with their exclusive cards 8 Initiative cards 52 Tactics cards 3 booklets (Access Guide to Human Sphere How-to-Play instructions and Reference Guide) a reversible board (the HexaDome) dice counters and tokens.Aristeia! will allow players to choose their team and jump into action in the HexaDome the arena where the definitive blood sport of the Human Sphere takes place. Players will enjoy the dynamic and spectacular nature of Aristeia! thanks to the exclusive character cards and Tactics cards representing incredible combat feats.In little more than one hour players will enjoy a fun game that will immerse them in strategies and tactics that promise to become addictive.Furthermore for the most competitive players Corvus Belli will arrange a special organized play program for Aristeia! with an international ranking and tournament kits including promotional material and prizes for the winners.Aristeia! will have regular expansion packs with new characters each of them featuring their own special skills and new combos that will improve the game experience. These expansion packs will be independent and completely optional.

Eleven: Football Manager Board Game

Eleven: Football Manager Board Game

Rating: 7.2 | Players: 1–4

Game Type:

Thematic

Categories:

Eleven — the number of players you have on the pitch at any given time with those players making all the difference between being the best team and the worst. But every team knows that to be the best in the league it takes a lot more than players; it also takes an incredible manager.Eleven: Football Manager Board Game is an economic strategy game set in a world of sport. Your task is to manage and grow your own football club over the course of a season. During the game you hire staff members including trainers physical therapists PR specialists and directors. You acquire sponsors expand the stadium infrastructure and take care of your club's position in social media. Among the many tasks on the list are transferring new players and choosing the right tactics for each of the upcoming matches.Eleven can be played multiplayer or solo. The solo mode includes six different scenarios that challenge players with different starting situations and goals for the season. In the beginning the task is simple: You have to climb the steps of the football leagues and achieve the appropriate experience. You may have to manage the club in a crisis and at other times you will have to rejuvenate a football team of players that are not so young anymore. You may also have to fight against time to try to complete the stadium before the deadline!—description from publisher

Trek 12: Himalaya

Trek 12: Himalaya

Rating: 6.8 | Players: 1–50

Game Type:

Family

Trek 12 is a roll-and-write alpinism game with progressive difficulty levels and more. To score points you have to create chains of consecutive numbers from 0 to 12 and areas of a same number.A game is composed of 19 rolls of two six-sided dice with one die having values from 1 to 6 and the other from 0 to 5. After each roll the player must combine both die values to obtain the number to place. You can:Be careful as you may choose each of these options at most four times during a game. After placing your first number on the game sheet you must place each subsequent number in a space adjacent to one already filled. You try to make chains and develop areas. Players also have access to several bonus elements to earn during a game.At the end of a game numbers that belong to neither a chain nor an area give you minus points. The same applies if you have to place a number greater than 12...Trek 12 contains three different sheet pads to add narrative with three progressive difficulty levels.—description from the publisher

Set & Match

Set & Match

Rating: 7.4 | Players: 2–4

Game Type:

Family

Set & Match is the unique tennis game recreating the sensations of a tennis game away from the court. The game mainly follows the rules of the game of tennis.Set & Match is a game of flicking. The board represents a tennis court and players play with a ball pawn.On their turn a player flicks the ball to the other side of the net and tries to make it reach areas that gives the most pts. If a player scores enough pts they win the point.Points are scored as in a tennis game. The game ends when a player reaches the number of sets / games that was defined at the beginning of the game.

Race! Formula 90

Race! Formula 90

Rating: 7.9 | Players: 2–6

Game Type:

Strategy

Categories:

Race! Formula 90 is a car-racing game simulating all the typical elements of a motor sport event: car strategies weather changes pit stops tire management overtaking doubling and of course damages and crashes.In Race! every game turn represents one or more laps of the track and each player is in control of only one car. Other cars called robots move automatically on the track fighting between them and the human players. Players are provided with a set of racing cards and a car chart to keep track of all available resources (tires damages reliability). By playing racing cards they move along the track and in so doing they spend resources. Movement can be affected by trajectories on the track straight corner and braking sections opponents and other special events like yellow or blue flags.Braking sections have a particular feature: here players and robots can try late braking a dangerous maneuver that allows them to overtake multiple cars simultaneously. Other maneuvers or cards require a check e.g. playing a card with a check value lower than a predefined target.Strategies and driving skills are another key element of the game. Players must exploit these unique capabilities to gain against competitors while adapting their driving style to the actual race conditions. When using a strategy at his best a player achieves a special which allows him to draw a track card which is usually more powerful than ordinary racing cards.Race! is a board game with no dice in which strategy and risk melt together to convey a truly intense and deep racing experience. Usually the winning player combines excellent management of his car together with a pinch of opportunism and bravery.

Maskmen

Maskmen

Rating: 6.9 | Players: 2–6

Game Type:

Family

Categories:

Welcome to the world of Pro Wrestling! You must win at any cost or face the wrath of your sponsors. This year there are six new wrestlers debuting so go out and win some matches!Over the four seasons of maskmen whoever has won the most points is the winner. In a round players can play cards or pass on their turn. Players play 1-3 cards on their turn of the same type of wrestler (that hasn't already been played) to help resolve the strength of the wrestler. The faster you get rid of your cards the better your chances of winning. As soon as you rid your cards you get to take the highest point token available then the next player to go out gets the next token. Once there is only one player remaining the round ends and that player gets the -1 token.

Bottom of the 9th

Bottom of the 9th

Rating: 6.7 | Players: 1–2

Game Type:

Thematic

It's the bottom of the ninth inning. The game is tied. It's down to the home team to score one run to win it all. Unfortunately the home team is staring down the league's best closer.A dice and card game for two players Bottom of the 9th brings all the excitement of the final three outs of a baseball game into a compact 5-20 minute game session. With variable player strengths bluffing/deduction and die-rolling only the pitcher knows what's coming and the batter needs to keep his eyes peeled. Bottom of the 9th is played over the course of three outs or four hits (for one run scored) — whichever occurs first.Bottom of the 9th includes tons of variable player powers myriad customizable line-ups the possibility of two added expansion packs and rules for advanced league and solo play to keep gamers wanting to play ball time and time again.

Time of Soccer

Time of Soccer

Rating: 7.6 | Players: 1–4

Game Type:

Strategy

Categories:

In Time of Soccer you take control of a football team along one season. In the game you have to sign football players and club employees like coaches scouts community managers. For you can do this you have to manage the economy of the club for example you can sign advertising and tv contracts.Every week you compete in the city for the best football players and the end of this you'll play in an exciting match where the level of your team will be considerate.•••En Time of Soccer tomas el control de un club de fútbol a lo largo de una temporada. Durante el juego tendrás que realizar fichajes de futbolistas contratar entrenadores ojeadores secretarios técnicos... y todo ello mediante la gestión de la economía de tu club firmando los mejores contratos televisivos y publicitarios.Cada semana en el juego competirás en la ciudad por los mejores fichajes finalizando esta con un emocionante y rápido partido donde se tendrá en cuenta el nivel de tu equipo. Disfruta emocionantes partidas en solitario o contra tus amigos en Time of Soccer.

Freshwater Fly

Freshwater Fly

Rating: 7.2 | Players: 1–4

Game Type:

Strategy

Freshwater Fly is the second standalone game in a series from designer Brian Suhre that integrates modern game mechanics with the surprisingly rich and uniquely refreshing world of angling. In Freshwater Fly you will encounter a rushing mountain stream teaming with fish armed solely with a rod reel and selection of flies. To catch fish and earn valuable achievement points you will need to carefully perform a series of tactical maneuvers while executing a deliberate and evolving strategy.Begin by examining the ever-changing hatch in the current and tie a fly to match your target fish at just the right time and turn of the river. Then choose to cast upstream to drift your fly with the current and gain extra bites on your line or push your luck with a pinpointed cast for the perfect catch. In either case it is wise to cast near rocks to boost your skill and uncover new fishing techniques while keeping your supply of finesse charged for the next challenge. Your rondel reel which physically spins provides you different bonuses as you draw in your line depending on how aggressively you choose to fight the fish you've hooked. Applying drag for instance will negate the fish's strength but leveraging your momentum could provide you a unique action to set you up perfectly for your next cast.At its core Freshwater Fly is a dice drafting and set collecting game with elements of creative puzzle solving and pushing your luck. Each turn you select one die from the dice pool and assign it an action that relates to the particular fishing maneuver you want to take. Higher valued dice typically earn you more powerful actions but accumulating lower dice totals can earn you free turns. The dice you select will also unlock or multiply various bonus actions you can use to solve the most stringent fishing puzzles in unique and rewarding ways.The sets of fish and flies you collect will help you achieve personal and common goals but to obtain victory you must focus on those goals which overlap in the most valuable ways while not falling behind in your total fish count. The game ends when a single player catches a seventh fish achievement points are awarded and the winner is declared.—description from the publisher

Blitz Bowl

Blitz Bowl

Rating: 7.7 | Players: 2

Game Type:

Strategy

Welcome sports fans! Blitz Bowl is a fast-paced sports game that pits two teams against each other in a battle to achieve touchdowns complete challenges and score the most points through a mixture of skill luck and aggression!The teams are smaller and the games are faster than in Blood Bowl but the action is just as intense as each player seeks to distinguish themselves in the eyes of Nuffle in the infamous Crush recruitment rituals.The game features a number of elements that will be familiar to fans of Blood Bowl meaning that the two games are ideal companions to each other. Players should expect to complete a game of Blitz Bowl within an hour and considerably less once they have a good grasp of the rules making for a thrilling quick-play experience.

Skate Summer

Skate Summer

Rating: 7.3 | Players: 2–5

Game Type:

Family

Categories:

It's summer and you're riding the sun-drenched half-pipes of Pelican Park. Locals know there's no ledge too high no rail too long and no ramp too dangerous for you and your crew. Nail rad trick combos and show off your skills but be careful — the longer you stay on your board the more likely you are to bail!The object of Skate Summer is to score the most points by doing trick combos collecting goal tokens and visiting S-K-A-T-E-R locations. The game is played in rounds. Each round has the following phases:1. COMBOS: Players simultaneously play trick cards earn rewards and roll dice to check their balance. 2. SKILLS & POINTS: Players simultaneously improve their skills and score points for combos. 3. MOVES: Players take turns navigating the park picking up goals and gear. 4. ROUND END: Each player resets their board and draws up to their hand size then the Pro Skater first player marker passes to the left.If any player's score has hit or passed the endgame token at the end of the round the game ends and players count up their endgame points. The player with the highest score wins!

Rallyman: DIRT

Rallyman: DIRT

Rating: 7.5 | Players: 1–6

Game Type:

Thematic

Categories:

Rallyman: DIRT is a brand new edition of the classic rally game by Jean-Christophe Bouvier.Get behind the wheel of a supercharged rally car and race against the clock to get the best time around the different stages of a course!Rallyman: DIRT is a roll and move racing game so to move around the track you’ll be rolling dice! Each player will have a mixture of Gear Brake and Coast dice at their disposal to get their car speeding along the track. Each die can only be rolled once per turn. Each die has a certain number of Warning symbols. If you get 3 in one roll you’ll lose control of your car increasing your time and potentially damaging your vehicle!Rallyman: DIRT is all about you and the track – planning the perfect trajectory is the key to success! You’ll have to adjust your driving technique to tackle the challenges of each stage from sharp corners to open water obstacles and bumps.This new edition combines the original Rallyman from 2009 with its expansion: Dirt. It features gorgeous new artwork and upgraded components while including classic mechanics from the original game such as drifting jumping and cutting corners. On top of its new visual design it replaces the large rectangular map sections of the first edition with hexagonal tiles that allow players to recreate iconic tracks or whip up their own unique designs in a flash.-description from publisher

Coldwater Crown

Coldwater Crown

Rating: 7.2 | Players: 1–4

Game Type:

Strategy

Categories:

Is that “victory” you taste in the salty air? You’ve secured your spot as a competitor in the world-renowned Coldwater Crown fishing tournament and the contest has just begun! Will you be able to cast the right bait at the right time to reel-in the biggest fish? Will you be able to strategically balance your efforts at the different fishing locations to win the most trophies? Very little is certain on these frigid waters but it’s guaranteed the fish will be biting!Coldwater Crown is a fun and clever board game that captures the thrill of fishing in a tabletop experience. Created by acclaimed game designer Brian Suhre it’s a game of strategic planning angler’s intuition and just the right amount of luck! Test your fishing expertise against up to three of your friends or hone your skills at the practice pond. You don’t have to be a master angler to win but once your trophy count begins to stack up you might just feel like one!-- description from the game box.

Hoplomachus: Remastered

Hoplomachus: Remastered

Rating: 8.1 | Players: 1–4

Game Type:

Strategy

This solo two player cooperative and two to four player competitive game collects and combines the very best gameplay content from Hoplomachus: The Lost Cities and Hoplomachus: Rise of Rome as well as several of their expansions.Hoplomachus: Remastered includes everything that originally made the franchise a hit with its ease of play multiple combat modes and subtle variations between factions. We're giving the line a huge production update to make it the kind of game we at Chip Theory have wanted it to be from the beginning. Featuring new original art more attractive graphic design streamlined rules and component compatibility with Victorum Hoplomachus will now embody the Chip Theory Games premium experience in every sense of the word.Though both Victorum and Remastered are standalone titles their gladiator and tactics chips are cross-compatible between both games allowing players to mix and match chips for even more gameplay options!—description from the publisher

Glory: A Game of Knights

Glory: A Game of Knights

Rating: 7.5 | Players: 1–4

Game Type:

Strategy

In Glory: A Game of Knights you are a young knight whose sole goal is to become famous. You will earn your fame through tournaments noble titles or minstrels singing about your deeds. Each turn you spend your precious time doing actions like training gathering allies praying or selling your sword. You will also fight for ransom or visit your beloved lady. Prepare yourself for being a champion able to challenge other players as well as the most famous nobles across the Europe of 15th century.—description from the publisher

Hoplomachus: Origins

Hoplomachus: Origins

Rating: 7.6 | Players: 1–2

Game Type:

Strategy

Hoplomachus: Origins takes you back to where the story begins within the small battle arenas of 3 unique civilizations. You will represent one of the warrior houses found in these cities and will be battling for the right to represent your entire civilization in Rome. Quick fights 3 exotic arenas and competitive drafting of unique warriors are what set Origins apart from our other 2 games in the series. Of course it wouldn't be Hoplo if you weren't playing with premium 11.5 gram chips neoprene mats and custom dice!

Unsurmountable

Unsurmountable

Rating: 6.8 | Players: 1

Game Type:

Family

You've climbed all of the mightiest mountains yet there’s one towering titan that’s always eluded you: the mountain where anything can happen. In the whisper-thin air the paths twist and shift as you climb stranding the unprepared and confounding the overconfident. Do you have what it takes to summit this perilous peak?In Unsurmountable players will be tackling the rocky slopes of an ever-changing mountain. As the game unfolds they must place the next piece of the path carefully in order to complete a route to the top while simultaneously meeting any additional goals for the round. It may sound like a walk in the park but this puzzle has plenty of pitfalls to keep players on their toes.Unsurmountable is the next title in our Simply Solo line following Food Chain Island and Ugly Gryphon Inn. These titles were designed by Scott Almes for single-player only focusing on elegant rules that create complex situations. Like the previous two games Unsurmountable delivers a fun puzzle that’s sure to hit the table again and again.

1st & Goal

1st & Goal

Rating: 6.6 | Players: 2–4

Game Type:

Family

1st & Goal pits two football teams in a classic gridiron match. Players call plays using the cards available in their hands. Yardage gained or lost is determined by a roll of the dice and strategic play-calling makes all the difference as to which dice you get to roll for each play. The right offensive play might gain you a lot of yardage – unless the defense sets up correctly to stop it. After that it all comes down to the roll of the dice...Fumbles interceptions sacks penalties deep passes breakaway runs – it's all here. 1st & Goal comes with three Running Dice three Passing Dice a Defense Die a Play Die a Referee Die and a Penalty Die. The card decks include 60 Offense cards and 60 Defense cards. Six division packs each with four unique DFL (Dice Football League) expansion teams are sold separately.

Hoplomachus: The Lost Cities

Hoplomachus: The Lost Cities

Rating: 7.8 | Players: 1–3

Game Type:

Strategy

Hoplomachus [ha-ploh-ma-kuss] or Hoplo for short is a hex-based tactical board game set inside a gladiatorial arena. One to three players each representing an ancient city/civilization thought to have been lost to the world are now on Rome's doorstep vying for a place in the prestigious arena games.Players have a very clear objective: Eliminate the opponent's champion. Champions start the game in the arena but are inactive and defenseless. They will not fight until the crowd is behind them. Each player takes turns drawing playing and moving gladiators from their hand and assisting them with tactic chips.Based on opponent's moves and play style each person will need to adjust their strategies. Defend your champ take over and hold the crowd favor areas assault opponent's champion cover deployment zones eliminate tacticians to reduce enemy options fight beasts to gain crowd favor the list of tactical possibilities is endless.Hoplomachus combines combat tactics chip (units) management level progression (through crowd favor system) team play player vs board and so much more.

DreadBall: The Futuristic Sports Game

DreadBall: The Futuristic Sports Game

Rating: 7.3 | Players: 2

Game Type:

Strategy

Game description from the publisher:DreadBall: The Futuristic Sports Game is the hyper-kinetic sci-fi sports game of unparalleled speed and ferocity – a fast fun and tactical miniature sports board game written by Jake Thornton and created by Mantic Games.Two coaches compete for victory with teams of beautiful miniatures on a stunning sci-fi pitch. The game is easy to learn yet challenging with carefully orchestrated plays and counter attacks hinging on positioning and the mercy of the dice gods.Created by the finest sculptors artists and game designers DreadBall: The Futuristic Sports Game is the first in a series of visually stunning sci-fi sports games to be supported with expansions introducing new teams and exciting new game play building on the already impressive 84-page full-colour A4 rulebook.

Velonimo

Velonimo

Rating: 6.8 | Players: 2–5

Game Type:

Family

The card game Velonimo allows you to depict the merciless struggle in the animal world for the distinctive and highly prized petits pois-carottes jersey rewarded to the best climbing cyclist. This trick taking game features ultra simple rules for an absolutely addictive play experience.Goal of the Game: Race to the summit to score as many points as possible and win the coveted jersey. To win a race you must be the first player to get rid of all your cards. Racer cards may be played alone or in specific combinations of the same color or same value. There are also breakaway specialist cards which work alone to speed ahead of the pack.Victory: The game has 5 rounds each representing the ascent of a different mountain summit by riders in a cycling race. To win the round you need to get rid of all of your cards before any other player. Even if you are not the winner you can still score points for your position. Keep playing until there is only one player left. At the end of each round the player with the highest points total is the leader and received the coveted jersey. The player who receives the jersey at the end of the last round after the final scoring is the winner.

Guild Ball

Guild Ball

Rating: 7.9 | Players: 2

Game Type:

Customizable

Guild Ball is a tactical miniatures game of skirmish soccer. Two coaches lead six players from their respective guilds in a race to 12 points--gaining 4 points for scoring a goal 2 points for taking out a regular player and 1 point for taking out a mascot (yes one of the six players on each team is a mascot). During each turn coaches alternate activating one player at a time. With a small number of models per side Guild Ball delivers great depth of strategy balancing ball control attack and defense.The strategy in Guild Ball continues with the playbook system. Attacks are resolved by rolling dice against the target's defenses but dice alone do not dictate the results of attacks. Coaches choose the results of attacks from their players' playbooks: the more successful hits an attack roll generates the more options from the playbook the coach is able to choose from. Possible results include damage tackles knock-downs pushes dodges and powerful character plays that can change the course of the game.Guild Ball is also a game of resource management: coaches must manage influence and momentum. Teams start each turn with a pool of influence. In order for a player to attack kick the ball or perform a character play the player needs influence. Coaches allocate influence to players at the start of the turn so careful planning is required. Momentum is generated by special playbook results and successful passes. Momentum allows a coach to perform special actions such as taking shots on goal healing damage or making out-of-activation dodges. Momentum remaining at the end of a turn also affects the initiative roll for the next turn.Featuring 11 unique guilds each with at least 12 players--and more guilds to be released--Guild Ball allows coaches to choose their own play style.

Leader 1: Hell of the North

Leader 1: Hell of the North

Rating: 7.7 | Players: 2–10

Game Type:

Strategy

Categories:

Originally announced as an extension of Leader 1 Leader 1: Hell of the North has since transformed into a standalone game albeit one in which the components can be used in the original game from whence this one came.Game play is similar to that in the original game: Each of the teams includes different types of cyclists. Every cyclist enjoys the benefits of a free base movement which varies according to his specialty and according to the hexagon at the beginning of his movement. After this kind of movement every racer can add a paying movement. Therefore the race is based on the riders' energy management: initially the riders are all inside the peloton where it is easier to save energy but then they will have to find the proper moment to break away to open the definitive gap ahead of the peloton.Hell of the North is a slang term for a one-day bicycle race originally from Paris to Roubaix that includes many sections of cobbled roads sections that often lead to damaged bikes falls and unexpected race results. A mix of new terrain including cobblestoned sections is included in the game with forty new tracks on twenty hexagonal tiles. New miniatures are included that match the size of those in the original game and the game includes new rider characteristics according to Ghenos' Alfredo Genovese to go with the miniatures. While game play is similar to that of the original game the rules have been revised and updated.

Trick Shot

Trick Shot

Rating: 7.8 | Players: 2–4

Game Type:

Family

Categories:

Trick Shot is a tense tactical fast-paced game of ice hockey with cool plastic miniatures and a streamlined rule-set. The game strikes a fine balance between luck and strategy while still being easy to explain and get to the table. Use smart positioning special abilities of your skaters and press your luck to outplay your opponent and score the most goals. Whether you are a hardcore hockey fan or a board-gamer looking for a challenging tactical skirmish we’ve got you covered!Trick Shot is played over three periods each period consisting of 10 turns. Whoever scores the most goals by the end of the third period wins.On your turn you may keep activating skaters as long as the same skater is not activated twice in a row or a turnover is triggered by failing a dice roll. However after each activation a die is added to your pool making each following activation more difficult.Rolling a Reaction result lets your opponent perform a short move with one of their skaters limiting the downtime to a minimum.Double fail results in a penalty and gets your skater off the ice and may cost you control of the puck.Stamina tokens can be used to mitigate luck by re-rolling failed activations.-description from designer

Trick Shot (Second Edition)

Trick Shot (Second Edition)

Rating: 8.1 | Players: 2–4

Game Type:

Uncategorized

Trick Shot Second Edition is a tense tactical fast-paced game of ice hockey with cool plastic miniatures and a streamlined rule-set. The game strikes a fine balance between luck and strategy while still being easy to explain and get to the table. Use smart positioning special abilities of your skaters and press your luck to outplay your opponent and score the most goals.This edition offers new abilities for all the Arena cards introduces new player cards introduces multiple improvements to game-play and more.

Tavarua

Tavarua

Rating: 7.2 | Players: 1–6

Game Type:

Family

Categories:

Tavarua is a 1-6 player competitive surfing board game. In Tavarua you are a surfer in a surf contest. You'll need to pick a board paddle out look for waves and ride them in to score points!Tavarua is played over a number of short rounds. In each round waves advance towards shore players simultaneously select then resolve actions by playing cards and a wave card is revealed and resolved. Rounds continue until there are no more wave cards in the wave deck at which point the game ends and one player claims victory.Goal The goal of the game is to win the grand champion trophy by having the highest scoring waves. You score points by catching and riding waves but you may only keep your top two wave scores for each board type. General gameplay involves looking for a wave to ride paddling to the wave catching the wave riding the wave then scoring the wave. When the game ends three trophies are given out whoever gets the Grand Champion trophy wins!Looking For a Wave At the start of each round all the wave tiles advance one space towards the shore. When looking for a wave to catch you’ll need to remember that you can only catch a broken wave. Waves are either unbroken or broken. Waves with a die number less than their space in the break are unbroken. Waves with a die number equal to or higher than their space in the break are broken.Paddling to a Wave Paddling moves your surfer in the channel. You can play any card to paddle the number on the card determines how many spaces you move.Catching a Wave You can only catch the wave that’s in the same space in the break as your surfer is in the channel. To catch a wave you’ll need to play a card. The number and direction on the card will shift your balance. When catching a wave you’ll want to look at the top card of the wave deck to determine which card to play. You want to play a card that will shift your balance so that you do not wipeout during the Wave / Score phase. You now move your surfer/surfboard onto the wave tile (standing your surfer up) and finally move your played card over to your score pile.Riding a Wave Once you’ve caught a wave you are considered to be riding it. While riding your goal is to maintain your balance while maximizing scored points. Cards you play will both shift your balance and count as your score for the wave. The higher the number on the card the more points it’s worth however the more difficult it will be to maintain your balance. After you play and shift your balance a wave card will be revealed and it too will shift your balance. Be careful: if your balance token moves one or more spaces off the nose or tail of your surfboard you’ll wipeout!Scoring a Wave When riding a wave: cards played are not discarded but placed into your score pile. The numbers on the cards determines the score value of that wave. When you stop riding a wave you will score it during the “Wave / Score” phase of that round. To score a wave take one of your color score tokens with the board you’re currently riding and place it on score track at the number equal to your wave score point value then discard all the cards/tokens in your score pile.

VektoRace

VektoRace

Rating: 7.3 | Players: 2–4

Game Type:

Family

Categories:

VektoRace is a racing car simulation based on a vector movement concept called Octagon System. The game requires only a flat surface to be played so you won't find a game board inside.The official maximum number of players is four but the game can be easily played up to eight players.

Luchador! Mexican Wrestling Dice

Luchador! Mexican Wrestling Dice

Rating: 6.4 | Players: 2–6

Game Type:

Party

The fast-rolling hard-hitting body-slamming neck-crunching chair-smashing table-slapping dice game for 2 or 4 players...Luchador! Mexican Wrestling Dice is a two-player dice game (with optional rules for four-player tag-team play) based on the popular world of professional Mexican wrestling or Lucha Libre (a.k.a. free fighting). Players start with 21 points of health (or 18 in a tag-team match) and roll custom dice to try to either reduce the opponent's strength points to zero to win by a knock-out (KO) or hold the opponent down on the mat for a count of three to win by a pin.The player sitting near the 'red' corner of the wrestling ring uses 4 'red' wrestling dice the player near the 'blue' corner the 4 blue wrestling dice. Each player also has a HIT die and a PIN die.Players begin by each rolling their own set of 'wrestling dice' at the same time trying to ensure that they land in or touching the wrestling ring. The results of HITs BLOCKs COUNTERs and MISS rolled are played off against each other then the HIT dice can be rolled to see what damage they did. i.e Drop Kick Forearm smash Table slam etc. Damage is recorded on the Strength Score Card of the player being hit. If a player rolls two HITs in one round instead of rolling the HIT dice twice they can take a chance on the Luchador! die once which may result in their wrestler's trademark moves and inflict much more damage on their opponent.Any PINs rolled in a round may be re-rolled once only. However once an opponent is reduced on their strength to where they are pinable the PIN die is held until after the HITs have been inflicted then the PIN die is rolled. If PIN comes up the 'three count' begins. The player being pinned has three attempts to save using their wrestling dice or lose the match.In a tag-team match players have the choice of trying to tag-out to regain slight strength but it can also cost them... if they fail to tag and get dragged back into the ring by their eager opponent.

Superclub: The football manager board game

Superclub: The football manager board game

Rating: 7.7 | Players: 2–4

Game Type:

Family

Categories:

Superclub is a premium football manager boardgame where you compete face-to-face with the ones you love...to beat.You’re the newly appointed manager of a top flight football club. A decent club not a great one. Certainly not a Superclub although becoming one is the objective. The question is: Can you manage?The game is divided in off-season and season. In off-season you go through finance develop talents scout for the next stars invest in bigger facilities and key staff. And off course buy squad improvements on deadline day.When the season starts you choose a strategy against you opponents you play matches with your manager folders and dices. You will challenge injuries and draw both positive and negative game changer cards.There are two ways to crown the winning manager. The first one to reach 100 points. Or a manager wins three season in a row and beats his/her contender in the Supercup.—description from the publisher

Techno Bowl: Arcade Football Unplugged

Techno Bowl: Arcade Football Unplugged

Rating: 8.5 | Players: 2

Game Type:

Uncategorized

TECH? NO! Forget about expensive game systems emulators disconnected online games and high-priced yearly roster updates. TECHNO BOWL takes everything you love about arcade and video game football classics like Tecmo Bowl NFL Blitz and Madden and puts it all on the tabletop.1UP And as if that isn’t cool enough it also gives you a feature that gamers have long asked for but never gotten… until now! What is it you ask? As a coach in TECHNO BOWL you will design your own formations and plays. That’s right. Let me say it again. You get to design your own formations and plays.And I’m not talking about choosing several formation cards lining up elements on a chart or utilizing some other abstraction. This is putting the power to effortlessly create real football formations and plays into your hands.ZERO DOWN TIME Thanks to the BOX SPORTS ENGINE there is almost zero down time in the game [except for half time and timeouts of course!]. Coaches are constantly involved and the on-field players are always interacting with one another as skill checks and ever evolving plays result in: free actions reactions read-and-reacts and offensive and defensive adjustments. Add to that real world timers for setting up formations and selecting plays and you have a truly dynamic fast-paced tabletop football experience.UNPARALLELED FOOTBALL GAMEPLAY TECHNO BOWL delivers that authentic football feel like no game before it. Establish the running game by punching it in between the tackles or tossing it to a back for an outside sweep. Launch an air offensive while sitting in the pocket or throwing on the run with laser accurate throws directly to the receiver or exciting route passes where you lead the receiver in hopes of beating the coverage. Defense can run man zone and mixed defensive packages and bring the blitz. Oh can it bring the blitz!No matter which strategy you choose the gameplay will look feel and flow like a real football play.OPTIONS TECHNO BOWL is all about options and there’s a game mode team and play style for everyone. You even have the option to run an option!MODES There are five different modes of play. Each of these brings a different experience to the table.- TECHNO is 7-vs-7 with no skills and no field goals. - ALL TECHNO is 7-vs-7 with skills but no field goals. - INFERNO! It’s ALL TECHNO with more awesome and fire! [more later] - PRO is 8-vs-8 with no skills but includes field goal rules. - ALL PRO is 8-vs-8 with skills and field goal rules.Each of these modes offers a completely different game experience and I know what you’re thinking. How does adding an extra couple of players to the field [and the ability to kick field goals] equate with an entirely different mode? Trust me. Having that extra player on both sides of the ball quite literally changes everything.MAD SKILLS When playing in modes that utilize special skills and abilities coaches will have access to three types of players:- IMPACT - STAR - SUPERSTARThese players will come equipped with one or more of the 26 skills found in the game. That count of 26 skills doesn’t even include core fundamentals or INFERNO MODE specific skills.SKILL Speaking of skills TECHNO BOWL is a game of skill and not a random ‘dice fest’. The 2d6 rolls used for skill checks mean that coaches won’t fall prey to straight-line probabilities or random chaos. Winning is about getting the right match and modifiers to deliver a high percentage roll having a plan when you get an unusually poor result and knowing the right time to make a high risk roll for a shot at a very high payoff. Of course your formations play calling and player positioning create these opportunities.PLAYMAKER DIE The PLAYMAKER die powers some of the special skills in the game like stiff arms and spin moves allowing for sophisticated passive abilities to be triggered without the need for complex rules.TEAMS There are 32 teams in the MORE FUN LEAGUE [MFL] and each of these has its own unique play style. This means that you’re not just trying to get into the head of the coach that’s sitting across the table from you but that you have to take into consideration the strengths and weaknesses of the players on the specific rosters that you and your opponent are using.PLAYER SKILL RATINGS The player skill rating system ensures that coaches and spectators will know how well or poorly a player performs fundamental actions by simply looking at the jersey number! No need to look at charts or extended stat lines. The league skill cap manages team composition so that you are never taxed to remember an insane number of special abilities or which players have them. Coaches get beaten by other coaches and NOT the rules.Welcome to the More Fun League!

Blitz Bowl: Season 2

Blitz Bowl: Season 2

Rating: 8.1 | Players: 2

Game Type:

Uncategorized

Welcome Sports Fans! Blitz Bowl – Season 2 is a fast-paced sports game that pits two teams against each other in a battle to achieve touchdowns complete Challenges and score the most points through a mixture of skill luck and aggression!The teams are small the games are fast and the action is intense as each player seeks to distinguish themselves in the eyes of Nuffle in the infamous Crush recruitment rituals. Blitz Bowl features a number of elements that will be familiar to fans of Blood Bowl so the two games are ideal companions to each other.—description from the publisher

Grand Prix

Grand Prix

Rating: 7.2 | Players: 2–11

Game Type:

Thematic

Categories:

Grand Prix is the 2nd auto racing game from Jeff & Carla Horger and GMT Games using the same system as Thunder Alley with some adjustments for Grand Prix racing. From 2-11 players can compete in the game controlling either one team of two cars a team of two cars plus non-scoring team cars they control or each person playing with multiple teams. Every race has a full field of cars regardless of player count in order to give that true Grand Prix race feel. When racing players will score in one of two possible ways: either individual car scoring where only placing in the top 10 places awards points; or team scoring where the placement of all cars in a race will determine the team score.

Championship Formula Racing

Championship Formula Racing

Rating: 7.7 | Players: 1–12

Game Type:

Strategy

Categories:

In 1971 John Reilly and Tom Divoll designed a racing game that relied purely on skill. Published by 3M it was called Speed Circuit.Championship Formula Racing is a redesign and reimagining of that game. While skill remains paramount in car design (where players build a car's attributes for the race--start speed acceleration deceleration top speed and tires) and in running the race the game has changed to include rules for:- new tracks (to allow a dozen cars to race competitively) - drone cars to fill out a race field (up to 12 cars in a field now) which will race competitively - historical racers - rules for differing types of tires and pitting - eliminate the need for a speed log using a more modern system of record-keeping in its place

Blitz Bowl: Ultimate Edition

Blitz Bowl: Ultimate Edition

Rating: 8.3 | Players: 2

Game Type:

Uncategorized

Smaller in scale but no less bloody the six-a-side version of Blood Bowl gets a new season bringing you more gory gladiatorial action on the gridiron. With streamlined rules that are simple to learn but rewarding to master you can get into the game at a breakneck pace – quite literally for some players.This season two new teams are ready to tussle in a tumultuous try-out – six Human players form The Reavers while six Skaven make up The Scramblers. You’ll also get a pitch cards dice and everything else you need to play an action-packed strategic sports game for two – in less than an hour.—description from the publisher

Kaosball: The Fantasy Sport of Total Domination

Kaosball: The Fantasy Sport of Total Domination

Rating: 6.5 | Players: 2–4

Game Type:

Strategy

Categories:

Game description from the publisher:Kaosball is a new kind of fantasy sports game combining rugby-style passing finesse and first person shooter domination-style scoring. The result is a tense game of skill bluffing luck and lethal brutality like you've never played before!Brought to you by acclaimed designer Eric M. Lang Kaosball uses exciting card-based play mechanisms to put players in the role of a coach managing their unique game-altering team from scrimmage to sudden death period to outscore their opponents. Players need to balance scoring and killing their opponents using powerful cheating effects all the while – as long as you have the money to pay off the ref. No two matches will play the same!Kaosball includes multiple modes of play: traditional head-to-head partnerships-based alliances and Maximum Kaos three- or four-player mode; 30-60 exhibition games complete with a pregame draft for ringers and team upgrades; and league play with up to eight players and upgrades that stay in place from game to game creating a unique sense of progression.

なつめも (Natsumemo)

なつめも (Natsumemo)

Rating: 7.1 | Players: 3–6

Game Type:

Party

なつめも (pronounced natsumemo) means summer memo and it's the practice of children keeping a summer holiday diary.Natsumemo is a flip & write game with a summer vacation theme. Each player receives a special calendar sheet and a hidden sheet pencils and dice. Each round the active player flips the card of the week and declares the day on which the event will occur. All players choose to join or not join the event all at once and if they join write them on their calendars. Of course you cannot take part in the events of the day if you already filled that date on your calendar.The biggest feature is the special bond that grows between the characters who participated in the same event. Players plan the events in order to develop friendships and score more points. Oh only Hana and Vivian and I are free on Tuesday so if I suggest going to swim in the sea on Tuesdays and Wednesday maybe only I can deepen the bonds with the two girls ...! This is how boys and girls develop serious feelings and judgments are born one after another. Furthermore I was the only one who went to the sea when I tried to open the lid! These goofy developments the emotions that come from them are the most enjoyable!Another feature is homework. Players must balance having fun with friends and getting their summer homework done too. If you do not reach a certain number of pages by the end of the holidays you get deducted points. You will end up cramming all alone the last week instead of deepening your new friendships. This reality is unbearable.Agony laugh loudly please talk about sweet and sour summer memories by all means after play. It is certain that the calendar and the secret sheet will be important memorial items after the entry!—description from the publisher

Pole Position

Pole Position

Rating: 8.4 | Players: 1–6

Game Type:

Strategy

Categories:

Pole Position is a race game that has the following features:Each race lasts 5 or 6 laps. In each race you have to choose which kind of tyres you use. Your strategy during the race is crucial:—description from the publisher

Apocalypse Road

Apocalypse Road

Rating: 7.2 | Players: 2–10

Game Type:

Thematic

In the bleak future after the collapse of our modern technological world most of the structures we hold dearly today are no longer effective. The things that brought us comfort and ease have fallen into disrepair and disuse. Central governments have given way to localized strongmen. In some places the world is nothing but a vast wasteland and in other locals mankind thrives by calling back to its pre-modern lifestyle.Through it all men still choose to compete and challenge each other in the various arenas. Auto racing is one of these sports that will not die. But the rules no longer apply. The racing circuits are no longer about speed and guile. Now they resemble high speed demolition derbies. The most famous organized racing competition of them all the Apocalypse Road is run by callous thugs and monsters who encourage drivers to arm their cars and literally destroy their opponents. It is the Roman Coliseum reincarnated.Over time new rules and organizational structures have taken hold. Ten teams now complete across the Thunderverse in a season-long show of firepower and twisted metal. Drivers work as part of a team struggling to complete laps under machine gun and even missile fire. The tracks falling into decades of disrepair are a jumbled mess of jumps joker lanes and dirt. Much like the gladiators of old in a time of intense anguish the chance to be a hero even for a day calls drivers out to risk life and limb for wealth and food. The arena beckons will you take the wheel?Apocalypse Road is a race game using the Thunder Alley/Grand Prix engine. Players attempt to score points by crossing the finish line (somewhat like roller derby) and by eliminating opposing cars. The first team to 15 points wins the event and gets a double portion of foodstuffs as a reward.In Apocalypse Road a race is played to the accumulation of 15 skins for a team. A Skin may be scored in two ways.Each time a car crosses the Finish Line is worth 1 Skin. Each opposing car that is eliminated during your activation is worth 1 Skin. There is no leading and there is no tracking of lapped cars.

UND1C1

UND1C1

Rating: 8.1 | Players: 2–4

Game Type:

Uncategorized

Categories:

UND1C1 is a tabletop soccer simulator for two players each acting as the coach of a soccer team.Each coach controls a team of 11 players and has a deck of 20 strategy cards. Each player chip is unique and displays player’s name kit number preferred position and up to 5 special abilities. Strategy cards differ by color duration and effects and can be used to boost one team’s game or to inhibit the opponent's strategy.Coaches can play UND1C1 with one of the featured set teams or draft players to compose their best XI. Strategy card decks can also be customised as the whole UND1C1 collection counts more than 100 unique cards.UND1C1 simulates real match dynamics in a simple and intuitive fashion not leaving aside tactics and strategy. The game mechanics are a mix of German and American elements in which the casual factor is balanced by positioning strategies and resources management.The game features premium materials (including neoprene pitch and clay chips) original artwork by Marco Paradiso collectable components and a number of expansions (some of which are currently in beta testing).The Base Box contains 4 Core Teams: Black White Red & Gold.

The Legend of Korra: Pro-Bending Arena

The Legend of Korra: Pro-Bending Arena

Rating: 7.4 | Players: 2

Game Type:

Uncategorized

Based on the fan-favorite Nickelodeon animated series The Legend of Korra: Pro-Bending Arena is a two-player competition of wits tricks and speed as players take control of Republic City's favorite sport.Focusing on the rivalry between the Future Industries Fire Ferrets and The White Falls Wolfbats The Legend of Korra: Pro-Bending Arena has two players each taking control of a team drafting card decks for their benders then playing cards to place elemental tokens around the board in an effort to overwhelm their opponent. As in the show pro-bending matches are a game of push and pull with an objective toward being the team that has either advanced the farthest forward or completely knocked their competitors out of the ring.The game play of The Legend of Korra: Pro-bending Arena is closely modeled after the popular Pro-bending sport featured in the first season of Avatar: The Legend of Korra. As such the game is designed for 2 players each controlling a team of 3 benders: earth fire and water.The objective of the game is simple: be on the other team's side of the arena when the game ends and you will be victorious or dominate the competition pushing all their benders off the back of the arena to end the game immediately and claim the championship as yours!

History Maker Baseball

History Maker Baseball

Rating: 8.3 | Players: 1–2

Game Type:

Thematic

Categories:

FROM THE GAMESITE:HISTORY MAKER BASEBALL Big League Baseball board game incorporates the intangibles of baseball--team chemistry hot and cold streaks player experience and so on. if a player is on a hot streak or there's tension in the clubhouse it's a palpable feeling with noticeable--though not precisely quantifiable--results. HMB reproduces that phenomena using a simple set of easy-to-implement qualities. The result is story-line drama that we think you'll find to be quite entertaining and captivating--but which doesn't bog down play or require copious book-keeping!HISTORY MAKER BASEBALL expands the scope of the game to include events outside the innings which rightly affect what happens during the game. The pitching coach wants to talk privately to you about yesterday's starter. Here's the trainer with an injury report. Comments this morning from an outraged local sports talk host will have to be dealt with. The front office can be fickle--maybe they'll give you a vote of confidence or perhaps bungle a player negotiation and you'll have to clean up the mess. All these are real factors in real baseball and it's built-in to be a real part of HMB as well.This baseball board game offers a universe of managerial choices that includes classic baseball strategy and at the same time supersedes it expanding into the realm of baseball psychology. Dugout chatter coaching tips walking to the mound to chat with the pitcher arguing with the umpire--all have a place in real baseball all have a place in HISTORY MAKER BASEBALL Big League Baseball simulation board game.Results are found by rolling 3D6 and checking the results in the included game action booklet. Each player is rated on a set of qualities for batting running and fielding while pitchers are also rated on their pitching ability. Qualities include being a patient batter or a prospect pitcher. The game booklet checks to see if a player has or lacks a certain quality to see what the result of the at-bat will be.If a result is color coded (red blue or purple) the next at-bat will be resolved on one of the three mini-charts. Either EXPERIENCE(red chart) the RIGHT NOW (blue) or CHEMISTRY (purple). In this game a team's winning streak could give the players a little extra edge to make a tough diving catch in the outfield. Whereas a losing streak may have the team in a STORMY mood causing players to chase bad pitches or miss the hustle plays.

Carrooka

Carrooka

Rating: 8.4 | Players: 2–4

Game Type:

Uncategorized

Carrooka is a wooden tabletop game designed and developed in the UK that uniquely combines elements of Snooker and Carrom — with a literal twist as the table spins!To set up place the counters on the circular board in the center and at their assigned locations. On a turn flick the striker to pot the counters then spin the board to take position for your next turn.Carrooka can be played by two or four players.

Football Highlights 2052

Football Highlights 2052

Rating: 7.0 | Players: 1–4

Game Type:

Uncategorized

Welcome to Football Highlights 2052!Football Highlights 2052 is like watching TV highlights of early 21st-century football games with the game play being full of theme but with no time-outs or commercial breaks and all without bogging down in a play-by-play football simulation.In this quick and interactive game two players manage their teams combining both strategy (building your team) and tactics (playing the game) without any downtime. During each half players alternate playing ten cards to simulate a full game's highlights. Each card represents both an offensive and a defensive play both of which will be used to resolve your opponent's and your own offensive plays.Do you try to thwart your opponent's threatened offense or put up a strong offense of your own? The player who makes the best use of their plays will score the most points through touchdowns field goals and even safeties to win the game!

Mush! Mush!: Snow Tails 2

Mush! Mush!: Snow Tails 2

Rating: 6.9 | Players: 2–8

Game Type:

Family

No brakes. No speed limits. Just husky racing at its most extreme.Gordon and Fraser Lamont say that Snow Tails was their favorite design of the past decade so in celebration they've decided to revisit husky racing with Mush! Mush! - Snow Tails 2 a fast-playing follow up to Snow Tails that allows you to dive in for a single race or compete over a three-route championship—the choice is yours!Mush! Mush! includes a massive oversized board with multiple tracks on both sides new bonus movement four polyresin buildings proper scale model trees with bases no brakes (as advertised above!) and less math and gameplay that fits up to eight at the table—you and seven losers. Now hop on the sled and get moving!

Pit Crew

Pit Crew

Rating: 6.4 | Players: 2–9

Game Type:

Family

While the driver gets all the attention the pit crew are the unsung heroes of racing…Pit Crew is a lightning-fast game where up to three teams of players must work together to get their race car back onto the track as quickly as possible. There are no turns in Pit Crew as cards can be played at any time but teams need to work together to make sure that their tires are properly replaced fuel tank filled up and engine repaired without making any costly mistakes. And will your team just go as fast as they can to get back out on the track? Or will you play smart and earn the Turbo Bonuses that can mean the difference between the checkered flag and last place?Pit Crew challenges players to balance speed and skill in a fast-paced game of teamwork and communication.Admin Note:Pit Crew: A Geoff Engelstein Game by Stronghold Games is not the same game as Pit Crew by BGC Editora.

Basketboss

Basketboss

Rating: 6.8 | Players: 2–5

Game Type:

Uncategorized

Categories:

Competition is fierce money is tight and your critical task as team manager is to build a dream lineup of basketball superstars.Basketboss is an auction game where each season you’ll be responsible for managing all the complexities of a professional basketball team.Your principal task is to offer the best contracts to players at auction. You’ll also have to make sure you can hire the right team advisors - as they provide special powers that can dramatically improve your lineup if used properly. For example the Physical Therapist can help you avoid crippling injuries!Will your lineup be stacked with Hall of Famers and your shelves full of gleaming trophies?—description from the publisher

JAB: Realtime Boxing

JAB: Realtime Boxing

Rating: 6.1 | Players: 2

Game Type:

Thematic

JAB is a skill-centric strategic boxing card game. In JAB you get direct control over your boxer's fists providing an experience as close as possible to real boxing without getting punched in the face. JAB is played in real-time meaning there are no turns.To win the game get a knockout by throwing staggering haymakers at your opponent until he eats canvas or strategically win more rounds than your opponent by impressing the judges with your beautiful technique.JAB attempts to innovate the real-time genre by challenging a player to be constantly making decisions rather than simply recognizing patterns or performing calculations. The game also measures your ability to calmly manage your focus in a chaotic situation.

All-Star Draft

All-Star Draft

Rating: 7.1 | Players: 2–6

Game Type:

Uncategorized

Don’t get cold feet! Prove yourself as manager by drafting the best players and sending them to this year’s All-Star Cup. Keep in mind that a well-coordinated team will attract more fans! Once you made your way through the regular season the playoffs await. You’re skating on thin ice now because those who lose are eliminated right away!All-Star Draft is a card drafting game in which 2-6 players participate in an ice hockey tournament as a team's manager. You choose coaches with unique abilities play in the regular season and ultimately in the playoffs. You draft hockey players form new teams and send them to different arenas. In the playoffs the suspense becomes unbearable because each round will be played in a knockout system until only one team remains - the playoff winner. Whoever has the most fans at the end wins the tournament and the prestigious All-Star Cup.-description from publisher

Guild Ball: Kick Off!

Guild Ball: Kick Off!

Rating: 7.5 | Players: 2

Game Type:

Uncategorized

In Kick Off! two players take on the role of team coach for either the rowdy Brewers or the tactical Masons and play a match of Guild Ball a bloody mob football game of intense action and high stakes.As the coach you’ll get to make strategic decisions and exciting plays to rack up victory points. Be the first team to score 12 points and victory is yours! Your players can win points by scoring goals or by sending the other team's players back to the bench. And as your players make plays on the field they’ll generate a unique resource that will let your team play harder and bring the Guild Ball crowds roaring to their feet.The Kick Off! starter set contains everything you need to play a match of Guild Ball including 12 diverse character models each full of personality with their own unique playstyle. The included tokens and health dials make it easy to track the effects of each character's plays as you combine their unique strengths to dominate the field.

Counter Attack

Counter Attack

Rating: 7.9 | Players: 2

Game Type:

Strategy

Categories:

Counter Attack is a football (soccer) strategy game which lasts for 90 minutes. The two players ('managers') each control a team of 11 players. Every player has a unique set of skills that the managers try to best utilise during play. Managers control how the players move pass dribble tackle and shoot.Duels between players on the pitch - whether tackles shots or headers - are determined by a combination of the unique player skills plus a dice roll. During movement phases a sand timer is used to keep the pace of the game up.Counter Attack features everything you'd expect in a game of football from corners to free kicks penalties to red cards and injuries.—description from the designer

Kung Fu Zoo

Kung Fu Zoo

Rating: 6.6 | Players: 2–4

Game Type:

Uncategorized

If you hung around your local zoo after it closed for the night you'd see the nighttime rituals of the exotic animals you visited during the day. You'd see cages being cleaned and souvenir stands being restocked. If you were lucky you might catch an impromptu seal show or moonlight nightingale concert.And if you stayed late enough long after the last employee had left for the night you just might see the greatest and most secret of all zoo attractions—the late-night Kung Fu fights!Welcome to Kung Fu Zoo!Kung Fu Zoo is a dice-flicking dexterity game for 2-4 players. You control a team of highly-trained animals from crocodiles to zebras in a Kung Fu battle against your rivals. Who will be tonight’s champions of the zoo? Grab some dice and find out!In Kung Fu Zoo players use six-sided animal dice to do battle in an enclosed arena. There are two gameplay variants: Cage Battle and Points Match. In either variant players start with a team of dice-animals. But the similarities stop there. In a Cage Battle players take turns flicking their animals into the arena. Your goal is to knock your opponent’s animals onto their backs (stunning them) or through holes on the board (the “cages”). You win the match when all of your opponent’s animals are stunned or in cages. The first player to win three matches wins! In a Points Match players take turns flicking their animals into the arena. Your goal is to score 21 points before your opponent. Points are awarded at the end of each round based upon the position of your dice that are left on the board.

Mini Curling Game

Mini Curling Game

Rating: 6.5 | Players: 2–8

Game Type:

Party

Compact Curling is a board game version of curling for two players (or for more players if playing in teams). Each player/team has four stones. At one of the edges of the board is a starting zone where players drop their stones trying to make them glide on the board to the other side where the house is. The goal is to come closest to the center of the house with as many stones as possible.

HomeStretch

HomeStretch

Rating: 6.7 | Players: 2–6

Game Type:

Family

Game description from the publisher:Buy your own stable of horses and race them at various courses. Bet on horses to win place or show and collect big race purses when your horse wins!More than twenty unique track cards are included in HomeStretch so every game will be different. Luck and skill in picking the winning horses can bring you riches. HomeStretch is a fast-paced family game that will have you shouting for your horse to make it across the finish line!

Disc Duelers

Disc Duelers

Rating: 6.6 | Players: 2–21

Game Type:

Uncategorized

In Disc Duelers players control a team of 3-5 characters which are drafted during the initial set-up. Each of the 52 characters is represented by a card and a disc. The card shows ratings for movement and attacks plus a special ability. The game can be played on any flat surface although a four-foot-square table is recommended. Players place everyday objects on the table to act as terrain.On his turn a player activates a character. He may then move and attack by flicking the corresponding disc. A moving disc that hits terrain suffers no damage but hitting other discs causes one damage to the active character. An attacking disc suffers a point of damage if it hits terrain and causes a point of damage to another character if it hits its disc. Knocking a disc into terrain or off the table inflicts an additional point of damage. A character is eliminated when it takes five points of damage. A character's ratings determine how many times it can move and attack each time it is activated. Optional item cards if used can be acquired during play and provide additional actions.Disc Duelers includes several play options including classic elimination point capture (points scored for eliminating a character but that character returns to action) soccer or volleyball with a neutral disc representing the ball and a race.

DreadBall (Second Edition)

DreadBall (Second Edition)

Rating: 8.5 | Players: 2

Game Type:

Uncategorized

DreadBall Second Edition is the fast-paced futuristic sports board game set in the galaxy’s most hi-tech arenas.Choose from the agile Ninth Moon Tree Sharks or the unstoppable Draconis All-Stars from the core box set before taking to the pitch and going for glory.Expand your team collection with the mystical Matsudo Tectonics or the aggressive New Eden Revenants Cyborgs with these two team expansions.Outwit your rival coach with tactical set pieces push your luck with daring plays or just smash your opponent to the ground with brutal tackles. When the game begins anything goes…Play out of the box – no assembly coloured plastic teams.Includes plastic counters dice cards the rule book and an incredible fold out board.Contains all core rules and two pre-built teams. The Robots and Yndij are ready to go for quick-start play.Includes 2 Free Team Captains!

Mars Open: Tabletop Golf

Mars Open: Tabletop Golf

Rating: 6.8 | Players: 1–8

Game Type:

Uncategorized

Colonizing is hard work! Relax with a rousing round of golf on the Mars back-nine! Can you land your specially-engineered golf ball between the rocky hazards on the wind-swept Martian plateau? Can you drive over treacherous terrain and sink your shot in fewer flicks than your opponents? You'll be surprised how much golf on Mars plays like the classic Earth game and with dozens of hole arrangements there is no shortage of exciting new challenges. Suit up grab your clubs and flick for a crater-hole-in-one!Mars Open: Tabletop Golf is a dexterity golf game. On your turn flick your golf ball card over obstacles and toward the crater hole box. Your goal is to land your ball in the box in as few strokes as possible. After all players have finished the hole reassemble the obstacles into the next hole and tee off again. The winner is the player with the lowest score after nine (or eighteen) holes.

Deadball

Deadball

Rating: 8.2 | Players: 1–2

Game Type:

Thematic

Deadball is a fast-paced baseball game for one or two players that uses real statistics and RPG dice to bring the ballpark to your tabletop. In fifteen or twenty minutes simulate a full game between real or imaginary teams using an elegantly simple system that's intuitive to die-hards and casual fans alike.For the dead of winter for the dead of night for when your team is dead in the water Deadball is there.

Red White & Blue Racin': Stock Car Action Game

Red White & Blue Racin': Stock Car Action Game

Rating: 8.6 | Players: 1–2

Game Type:

Uncategorized

Categories:

-From Plaay.com website:RED WHITE & BLUE RACIN' sports simulation board game offers a unique way of re-creating a pro stock car race. Instead of tediously checking every car every lap the game uses a highlight reel method of generating exciting race action. You get right to good stuff! NO math exercises or constant index calculations and re-calculations--this game is NOT about crunching numbers. It's about high-octane thrills and super-charged race day drama! The result? A full race in as little as 45 minutes packed with everything fans love about big-time pro stock car racing!RED WHITE & BLUE RACIN' offers an assortment of different stock car experiences. The game comes with an all star set of driver cards representing stars of the past decade. For an additional charge you can purchase a set of cards based specifically on last year's racing season including everyone from the champion in the point standings to the drivers who ran only a race or two and track cards for every racing venue at which a points race was held. There's also a Stars of the 1980s card set allowing you to revive memories of racing's exciting past. Or create your OWN pro racing universe with a card set from our fictional pro stock car circuit Stock Car Racing America--or SCRAM for short!RW&B Racin' allows you to play through a race including qualifying with the use of 6 dice and a game chart. Each turn a section of drivers top middle or bottom will be highlighted and drivers from the group will get a chance to move up in the race or maybe even take the lead! But along with the excitment of the race comes trouble which can lead to a trip to the pits or even taking a driver out of the race.Utilizing a simple yet elegant system each driver is rating on gas (passing) brake (defending against getting passed) as well as 6 racing skills. Also represented is how good a driver is at qualifying as well as how good the pit crew is at fixing the damage along the way. It is a quick system to learn but you will be amazed at how it captures the essence of stock car racing.For more information and for a more detailed description of a couple of turns check out the Plaay.com website.

Full Throttle!

Full Throttle!

Rating: 6.5 | Players: 2–6

Game Type:

Family

The wild moped riders are ready to race with their souped-up mopeds! Knowing that neither your courage nor your health insurance lets you take part in such a dangerous race you and your friends instead choose the safe way to enjoy these races and start betting on the mopeds.While the six mopeds race three times around the racetrack trying to avoid getting stuck behind other mopeds or at the choke points you assess the situation round by round and bet on your favorite mopeds. Who will finally win place or show?In Full Throttle! no one controls the mopeds with them racing around the track in a self-controlled manner. Each round reveal racing cards and move the mopeds around the track. Then draft the racing cards to be used as your hidden bets. The undrafted cards are reused for future movement of the mopeds. Choose your bets carefully because the cards you choose will make those mopeds go slower.After three exciting laps around the racetrack the race ends after the first three mopeds cross the finish line. Have you collected the best set of racing cards to win Full Throttle!?

History Maker Golf

History Maker Golf

Rating: 8.6 | Players: 1–4

Game Type:

Uncategorized

Categories:

Description from the publisher:Despite what appear to be very simple golfer keywords HMG realistically captures the real-life abilities of real pro golfers. The top golfers will dominate your tourney events. The big hitters will time and again launch monster shots that put them in position to break par. The golden putters make the clutch putts that others miss. Those who have demonstrated their prowess out of the bunker or rough will have you nodding in admiration as they do the same thing on your tabletop! And just like in real golf intangibles matter too! Experience mood momentum—there are keywords for those too with both positive and negative ramifications. Every golfer gets his own unique individual card a compilation of all the keywords applicable to his game.

Car Wars (Sixth Edition)

Car Wars (Sixth Edition)

Rating: 8.0 | Players: 2–4

Game Type:

Thematic

Car Wars is a game featuring arenas and freeways of the future in which the right of way goes to those with the biggest guns. Players build their vehicle — complete with weapons armor suspension and upgrades. Then they take them onto the road or into the arena. Sixth Edition is a streamlined update of the classic Car Wars. Quicker to build your car quicker to learn to play quicker to jump right in.

Skull Canyon: Ski Fest

Skull Canyon: Ski Fest

Rating: 7.1 | Players: 2–4

Game Type:

Uncategorized

Categories:

Prove you're the ultimate skier by taking on the most difficult runs collecting the best gear and earning the highest score!To get your ski on in Skull Canyon: Ski Fest you need to collect and turn in matching sets of slope cards. Each set you turn in lets you ski a run on the mountain earning victory points fame and a spot on the run scoreboard that tracks who performed best on each run. The higher a run's difficulty rating the more cards you need to collect to complete it — but you'll also score more points and earn more fame.At the end of each day of skiing you take a break at the Ski Village where you can take bonus actions and acquire gear to prepare for the next day of skiing. At the end of the third day players score for the number of easy advanced and expert runs they control then whoever has the most victory points wins!

Fishing Lessons

Fishing Lessons

Rating: 6.6 | Players: 1

Game Type:

Thematic

It’s been a year since Leland Williams passed on. A year later his family remembers his humor warmth and – especially – his love of fishing. You play a member of his family going out on a solo fishing trip. With a specific sporting goal in mind you’ll recall lessons and memories from Leland. If you piece together the lessons in just the right order you’ll have a great day on the lake!In Fishing Lessons you’ll play through a series of rounds representing the course of your day. At the start of the game you’ll pick a family member each with their own unique goal. During each round you’ll recall a new Lesson adding it to your list of steps that you’ll then run through in order. Lessons are used to move your character’s boat along the row of Lake cards or to flip Lake cards to hide or reveal the fish you need to complete your character’s goal. Meet the goal at the right time based on your chosen difficulty level to win the game!

Sync or Swim

Sync or Swim

Rating: 7.1 | Players: 3–6

Game Type:

Uncategorized

Categories:

Inspired by real life synchronized swimming Sync or Swim focuses on teamwork collaboration and communication.Each round teammates plan the perfect routine while taking direction from the team captain. The clock starts and players start trading placing and diving for cards to get their performance just right. As your team progresses through each round the routines become more challenging and throw all sorts of twists your way!At the end of each round the free app judges your performance based on your timing and accuracy—You and your friends will discover creative tactics for better strategies and scores each time you play.—description from the publisher

1st & Roll

1st & Roll

Rating: 7.0 | Players: 2–4

Game Type:

Uncategorized

Categories:

1st & Roll is a sequel to 1st & Goal that plays in about half the time. Now all the plays are in the palm of your hand. Is it time to rush pass or kick? Call the shots by using the play die you want. Picking the right plays could get a lot of yardage — unless the defense sets up correctly to shut it down. Fumbles interceptions sacks penalties deep passes breakaway runs...it's all here. Rules included ONLINE for Dutch French and German at the publishers website.

Baseball Highlights: 2045 – Spring Training

Baseball Highlights: 2045 – Spring Training

Rating: 7.4 | Players: 1–2

Game Type:

Uncategorized

Baseball Highlights: 2045 – Spring Training is an introductory version of Mike Fitzgerald's highly acclaimed deck-building game Baseball Highlights 2045 with an updated revised and expanded rulebook step-by-step play examples and a reference guide.Baseball Highlights: 2045 is played as a series of mini-games each of which lasts about 4 to 7 minutes. In each mini-game each player draws and plays a six-card line-up drawn from their 15-card roster of active players. At the end of each mini-game a winner is determined and new players are bought. A team must always be 15 players so for each new player bought one of the existing players is sent down to the Minor Leagues.The player who wins the most mini-games in the series is the overall winner.

NHL Power Play Team-Building Card Game

NHL Power Play Team-Building Card Game

Rating: 6.8 | Players: 2–4

Game Type:

Strategy

Categories:

Play as an All-Star Captain build your ultimate team score the most goals and win the cup!Captain your very own Pro Hockey Team in the NHL Power Play Team-Building Card Game. With your Captain card to guide you put together the best team you can from names across all 30 NHL teams. Every card features the stars of the NHL in high-resolution action shots. Can you light the lamp enough times to win the game?Compete for the best attackers the best defenders the best skills and the best maneuver cards. Each card you add to your team will build upon the strategy you have chosen. Soon your team will act like a well-oiled machine and you’ll be ready to take a shot on goal. If you can beat the goalie you score a point! The player who scores the most points wins. Games typically end with hockey scores like 4-3.When you take a shot on goal the action is tense. Before you reveal all of the tricks up your sleeve there is a chance for defenders to interfere with your attack. The more defenders that get in your way the harder it will be to score. After the defenders (if any) have been revealed you play out your hand. That’s right! The defenders won’t know who’s crashing the net until after they have coordinated their defense. Now that you know what you’re up against play your cards and see if your strategy and players were good enough to overcome the defenses and the goalie. If it is you score!

18 Holes

18 Holes

Rating: 7.1 | Players: 1–5

Game Type:

Uncategorized

Categories:

A beautiful drive down the fairway is a satisfying feeling. And yet beyond the trees you spy an alternative. A short-cut to the green. Do you take the chance? Hit off-course on purpose in this golf-themed board game for 1 to 5 players. With some clever thinking you'll be able to turn bad luck into the perfect shot.In 18 Holes you'll design and build the course you'll draft for clubs and you'll compete on course to win. Every hole is an opportunity to outplay your opponents and reach the green first. Play solo or with two to five players either around the table or remote using our companion app.Every game of 18 Holes plays on a new course. Design it together or go online to the 18 Holes Clubhouse and play a course created by another player. With 49 different double-sided tiles course-adjustment tiles and eight different game modes (including solo and two player). 18 Holes lets you tailor the playing experience to suit your crowd.-description from designer

Slide Blast

Slide Blast

Rating: 6.6 | Players: 2–6

Game Type:

Uncategorized

In Slide Blast players ride water slides to be the best slider in the world. Extend your slide to make successive movements for more points and score bonus points when you help another slider. Enjoy the stunning water park that all players create together...On a turn a player draws one slide tile from the slide deck and plays one tile from their hand tiles to extend their slide then moves their pawn along the path. If the player makes an opponent's pawn move too they get a bonus token. Once all slide tiles have been used the game ends. Now each player returns to their starting point and counts how long they can slide. The player who has the most victory points + bonus points wins!

Dark Horse

Dark Horse

Rating: 6.5 | Players: 2–6

Game Type:

Party

At the start of the racing card game Minuscule each player randomly receives two betting cards (out of 14) and five action cards (out of 33). A betting card is numbered from 1 to 7 with two copies of each card.Beginning with the starting player each player lays one of the seven critter cards on the table adding it to the foremost or hindmost position. At the end of the initial set up the seventh critter card is flipped marking it as the dark horse in the race. On a player's turn they must play an action card and execute its effect e.g. moving the fourth critter card forward or backward two spaces moving the number 6 critter card forward or backward one space or exchanging one of your betting cards with an unused betting card.Additionally the player can pick up one of the three dark horse tokens which is worth 5 points if the dark horse ends the race in the top three positions; if not that token is worth -3 points.After five turns each player reveals their two betting cards and receives points according to the matching critter card's position: 10 8 6 4 3 2 and 1 point(s) for first through seventh place. After accounting for the dark horse tokens whoever has the most points wins.Minuscule was first released under the title Dark Horse with a horse-racing theme.