Category: Animals

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Ark Nova

Ark Nova

Rating: 8.5 | Players: 1–4

Game Type:

Strategy

In Ark Nova you will plan and design a modern scientifically managed zoo. With the ultimate goal of owning the most successful zoological establishment you will build enclosures accommodate animals and support conservation projects all over the world. Specialists and unique buildings will help you in achieving this goal.Each player has a set of five action cards to manage their gameplay and the power of an action is determined by the slot the card currently occupies. The cards in question are:255 cards featuring animals specialists special enclosures and conservation projects each with a special ability are at the heart of Ark Nova. Use them to increase the appeal and scientific reputation of your zoo and collect conservation points.—description from the publisher

Great Western Trail

Great Western Trail

Rating: 8.2 | Players: 2–4

Game Type:

Strategy

America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City where you send them off by train. This earns you money and victory points. Needless to say each time you arrive in Kansas City you want to have your most valuable cattle in tow. However the Great Western Trail not only requires that you keep your herd in good shape but also that you wisely use the various buildings along the trail. Also it might be a good idea to hire capable staff: cowboys to improve your herd craftsmen to build your very own buildings or engineers for the important railroad line.If you cleverly manage your herd and navigate the opportunities and pitfalls of Great Western Trail you surely will gain the most victory points and win the game.—description from the publisher

Great Western Trail: Second Edition

Great Western Trail: Second Edition

Rating: 8.3 | Players: 1–4

Game Type:

Strategy

America in the 19th century: You are a rancher and repeatedly herd your cattle from Texas to Kansas City where you send them off by train. This earns you money and victory points. Needless to say each time you arrive in Kansas City you want to have your most valuable cattle in tow. However the Great Western Trail not only requires that you keep your herd in good shape but also that you wisely use the various buildings along the trail. Also it might be a good idea to hire capable staff: cowboys to improve your herd craftsmen to build your very own buildings or engineers for the important railroad line.If you cleverly manage your herd and navigate the opportunities and pitfalls of Great Western Trail you surely will gain the most victory points and win the game.The second edition of Great Western Trail includes solitaire rules making for a player count of 1-4.Second Edition: Remember the old days in the West? Well the times they are a-changing’! From new solo opponent to incredible landscapes you won't know where to start. And there is a new herd of cows for you to sell!Great Western Trail is the critically acclaimed game of cattle ranching by Alexander Pfister. Players attempt to wrangle their herd across the Midwest prairie and deliver it to Kansas City. But beware! Other cowboys are sharing the trail with you. We invite you to saddle up!The changes in the Second edition:—description from the publisher

Root

Root

Rating: 8.1 | Players: 2–4

Game Type:

Strategy

Root is a game of adventure and war in which 2 to 4 (1 to 6 with the 'Riverfolk' expansion) players battle for control of a vast wilderness. Like Vast: The Crystal Caverns each player in Root has unique capabilities and a different victory condition. Now with the aid of gorgeous multi-use cards a truly asymmetric design has never been more accessible.The nefarious Marquise de Cat has seized the great woodland intent on harvesting its riches. Under her rule the many creatures of the forest have banded together. This Alliance will seek to strengthen its resources and subvert the rule of Cats. In this effort the Alliance may enlist the help of the wandering Vagabonds who are able to move through the more dangerous woodland paths. Though some may sympathize with the Alliance’s hopes and dreams these wanderers are old enough to remember the great birds of prey who once controlled the woods.Meanwhile at the edge of the region the proud squabbling Eyrie have found a new commander who they hope will lead their faction to resume their ancient birthright. The stage is set for a contest that will decide the fate of the great woodland. It is up to the players to decide which group will ultimately take root.In Root players drive the narrative and the differences between each role create an unparalleled level of interaction and replayability. Leder Games invites you and your family to explore the fantastic world of Root!—description from the publisher

Wingspan

Wingspan

Rating: 8.0 | Players: 1–5

Game Type:

Family

Wingspan is a competitive medium-weight card-driven engine-building board game from Stonemaier Games. It's designed by Elizabeth Hargrave and features over 170 birds illustrated by Beth Sobel Natalia Rojas and Ana Maria Martinez.You are bird enthusiasts—researchers bird watchers ornithologists and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:The winner is the player with the most points after 4 rounds.—description from the publisherFrom the 7th printing on the base game box includes Wingspan: Swift-Start Promo Pack.

Everdell

Everdell

Rating: 8.0 | Players: 1–4

Game Type:

Family

Within the charming valley of Everdell beneath the boughs of towering trees among meandering streams and mossy hollows a civilization of forest critters is thriving and expanding. From Everfrost to Bellsong many a year have come and gone but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct lively characters to meet events to host—you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?Everdell is a game of dynamic tableau building and worker placement.On their turn a player can take one of three actions:a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations events and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources drawing cards and taking other special actions.b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers Production Destination Governance and Prosperity. Cards generate resources (twigs resin pebbles and berries) grant abilities and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter at which point the player with the city with the most points wins.

Cascadia

Cascadia

Rating: 7.9 | Players: 1–4

Game Type:

Abstract

Cascadia is a puzzly tile-laying and token-drafting game featuring the habitats and wildlife of the Pacific Northwest.In the game you take turns building out your own terrain area and populating it with wildlife. You start with three hexagonal habitat tiles (with the five types of habitat in the game) and on a turn you choose a new habitat tile that's paired with a wildlife token then place that tile next to your other ones and place the wildlife token on an appropriate habitat. (Each tile depicts 1-3 types of wildlife from the five types in the game and you can place at most one tile on a habitat.) Four tiles are on display with each tile being paired at random with a wildlife token so you must make the best of what's available — unless you have a nature token to spend so that you can pick your choice of each item.Ideally you can place habitat tiles to create matching terrain that reduces fragmentation and creates wildlife corridors mostly because you score for the largest area of each type of habitat at game's end with a bonus if your group is larger than each other player's. At the same time you want to place wildlife tokens so that you can maximize the number of points scored by them with the wildlife goals being determined at random by one of the four scoring cards for each type of wildlife. Maybe hawks want to be separate from other hawks while foxes want lots of different animals surrounding them and bears want to be in pairs. Can you make it happen?

Caverna: The Cave Farmers

Caverna: The Cave Farmers

Rating: 7.9 | Players: 1–7

Game Type:

Strategy

Following along the same lines as its predecessor (Agricola) Caverna: The Cave Farmers is a worker-placement game at heart with a focus on farming. In the game you are the bearded leader of a small dwarf family that lives in a little cave in the mountains. You begin the game with a farmer and his spouse and each member of the farming family represents an action that the player can take each turn. Together you cultivate the forest in front of your cave and dig deeper into the mountain. You furnish the caves as dwellings for your offspring as well as working spaces for small enterprises.It's up to you how much ore you want to mine. You will need it to forge weapons that allow you to go on expeditions to gain bonus items and actions. While digging through the mountain you may come across water sources and find ore and ruby mines that help you increase your wealth. Right in front of your cave you can increase your wealth even further with agriculture: You can cut down the forest to sow fields and fence in pastures to hold your animals. You can also expand your family while running your ever-growing farm. In the end the player with the most efficiently developed home board wins.You can also play the solo variant of this game to familiarize yourself with the 48 different furnishing tiles for your cave.Caverna: The Cave Farmers which has a playing time of roughly 30 minutes per player is a complete redesign of Agricola that substitutes the card decks from the former game with a set of buildings while adding the ability to purchase weapons and send your farmers on quests to gain further resources. Designer Uwe Rosenberg says that the game includes parts of Agricola but also has new ideas especially the cave part of your game board where you can build mines and search for rubies. The game also includes two new animals: dogs and donkeys.

Agricola (Revised Edition)

Agricola (Revised Edition)

Rating: 8.0 | Players: 1–4

Game Type:

Strategy

Updated and streamlined for a new generation of players Agricola the award-winning and highly acclaimed game by Uwe Rosenberg features a revised rulebook and gameplay along with wood pieces and components for up to four players.The 17th century was not an easy time to be a farmer. A game for 1-4 players ages 12 and up; play time is 30 minutes per player. Amazing replay value. The Agricola base game is a revised edition of Uwe Rosenberg’s celebrated classic. The game features improved all-wood components and a card selection from the base game as well as its expansions revised and updated for this edition. Players begin the game with two family members and can grow their families over the course of the game. This allows them more actions but remember you have to grow more food to feed your family as it grows! Feeding your family is a special kind of challenge and players will plant grain and vegetables while supplementing their food supply with sheep wild boar and cattle. Guide your family to wealth health and prosperity and you will win the game.

Wingspan Asia

Wingspan Asia

Rating: 8.3 | Players: 1–2

Game Type:

Family

This third expansion to Wingspan brings new species to our habitats by exploring the vibrant intriguing and magnificent birds of Asia. These birds were chosen from the over 2,800 species that live in Asia.Wingspan Asia is several different things: a standalone game for 1-2 players (and the duet mode that can be used with any bird/bonus cards) a card expansion to the original Wingspan and a 6-7 player expansion via the new flock mode (for which the player components from the core game are necessary).—description from the publisher

Harmonies

Harmonies

Rating: 8.0 | Players: 1–4

Game Type:

Abstract

In Harmonies build landscapes by placing colored tokens and create habitats for your animals. To earn the most points and win the game incorporate the habitats in your landscapes wisely and have as many animals as you can settle there.—description from the publisher

Great Western Trail: New Zealand

Great Western Trail: New Zealand

Rating: 8.6 | Players: 1–4

Game Type:

Strategy

Categories:

In Great Western Trail: New Zealand you are a runholder — that is the owner of a sheep station — on the South Island of New Zealand at the end of the 19th century. Recent years have seen your family farm prosper by diversifying your breeds of sheep and by increasing the value of your wool.With the dawn of the new century new challenges have arisen. You must acquire new and improved breeds of sheep to ensure the prosperity of your family business and the laborers who work for you.

Wyrmspan

Wyrmspan

Rating: 8.0 | Players: 1–5

Game Type:

Strategy

You are an amateur dracologist in the world of Wyrmspan a place where dragons of all shapes sizes and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.During a game of Wyrmspan you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern your Golden Grotto and your Amethyst Abyss. Over the course of the game you will excavate additional spaces in your sanctuary and entice dragons to live there chaining together powerful abilities and earning the favor of the Dragon Guild.Wyrmspan is inspired by the mechanisms of Wingspan though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan).—description from the publisher

PARKS

PARKS

Rating: 7.6 | Players: 1–5

Game Type:

Family

PARKS is a celebration of the US National Parks featuring illustrious art from Fifty-Nine Parks.In PARKS players will take on the role of two hikers as they trek through different trails across four seasons of the year. While on the trail these hikers will take actions and collect memories of the places your hikers visit. These memories are represented by various resource tokens like mountains and forests. Collecting these memories in sets will allow players to trade them in to visit a National Park at the end of each hike.Each trail represents one season of the year and each season the trails will change and grow steadily longer. The trails represented by tiles get shuffled in between each season and laid out anew for the next round. Resources can be tough to come by especially when someone is at the place you’re trying to reach! Campfires allow you to share a space and time with other hikers. Canteens and Gear can also be used to improve your access to resources through the game. It’ll be tough to manage building up your engine versus spending resources on parks but we bet you’re up to the challenge. Welcome to PARKS!—description from the publisher

The Isle of Cats

The Isle of Cats

Rating: 7.7 | Players: 1–4

Game Type:

Family

The Isle of Cats is a competitive medium-weight card-drafting polyomino cat-placement board game for 1-4 players (6 with expansions).In the game you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique tile and belongs to a family you must find a way to make them all fit on your boat while keeping families together. You will also need to manage resources as you:Each lesson you collect gives you another personal way of scoring points and 38 unique lessons are available. Complete lessons fill your boat and keep cat families together to score points and the player with the most points after five rounds wins.Note: The Isle of Cats: Kickstarter Edition is a compilation item consisting of The Isle of Cats base game and The Isle of Cats: Kickstarter Pack each of which are available as separate items and listed individually in the BGG database.

Earth

Earth

Rating: 7.7 | Players: 1–5

Game Type:

Strategy

Earth is a tableau builder for 1 to 5 players with simple rules and countless strategic possibilities. With its encyclopedic nature and a near-infinite number of tableau combinations every single game will allow you to discover new synergies and connections just as our vast and fascinating world allows us to do!Over thousands of years of evolution and adaptation the flora and fauna of this unique planet have grown and developed into amazing life forms creating symbiotic ecosystems and habitats.It’s time to jump into these rich environments and create some amazing natural synergies that replicate and extrapolate on Earth’s amazing versatility and plethora of natural resources. Create a self-supporting engine of growth expansion and supply where even your unused plants become compost for future growth.—description from the publisherAWARDS & HONORS2023 Dice Tower Game of the Year Winner 2023 Dice Tower Strategy Game of the Year Winner 2023 BoardGameOfTheYear.org Game of the Year Winner 2023 People’s Choice at Dice Tower #1 Game of the Year EoY voting) 2023 Dice Tower Seal of Excellence 2023 Board Game Arena Best Forest game Winner 2023 Deutsher Spiele Preis 4th Place 2023 Best of Gen Con Gaming Trends 2023 C’ludik expert Game of the Year Winner 2023 Poulie d’Or Expert Game of the Year Winner 2023 Coup de coeur Ludovox 2023 Dod d’Or Winner 2024 Board game Hangover #1 Nature Game 2024 Coup de Coeur Expert Festival Alchimie du jeu de Toulouse 2024 BIG Awards Game of the Year Winner 2024 BIG Awards Best artwork Winner

Meadow

Meadow

Rating: 7.7 | Players: 1–4

Game Type:

Family

Meadow is an engaging set collection game with over two hundred unique cards containing hand-painted watercolor illustrations. In the game players take the role of explorers competing for the title of the most skilled nature observer. To win they collect cards with the most valuable species landscapes and discoveries. Their journey is led by passion a curiosity of the world an inquiring mind and a desire to discover the mysteries of nature. The competition continues at the bonfire where the players race to fulfill the goals of their adventures.In this medium-weight board game for 1-4 players you take turns placing path tokens on one of the two boards. Placing a token on the main board allows the player to get cards but playing them requires meeting certain requirements. Playing a token on the bonfire board activates special actions (which helps to implement a chosen strategy) and gives the opportunity to achieve goals that provide additional points. Throughout the game players collect cards in their meadow and surroundings area. At the end the player with the most points on cards and on the bonfire board wins.Meadow also includes envelopes with additional cards to open at specific moments...

Great Western Trail: Argentina

Great Western Trail: Argentina

Rating: 8.3 | Players: 1–4

Game Type:

Strategy

Categories:

In Great Western Trail: Argentina you own a vast estancia in Argentina at the end of the 19th century and you will need to travel the plains of the Pampas with your cattle to deliver them to the main train station in Buenos Aires.Great Western Trail: Argentina features gameplay elements similar to Great Western Trail such as deck management the rondel mechanism and the ability to upgrade your player board along with twists on these elements and new features.The player board features a new type of worker — farmers — and different paths await on the game board to confront you with more choices. Will you take the road with buildings or a path past farmers? Maybe you'll have the chance to use your cows — well the strength on your cow cards — to help farmers getting them on your side and adding grain a new type of resource to your income with grain being used for boat and city tiles.Perhaps you can unlock shortcuts that allow you to deliver your herd to Buenos Aires more quickly. Sure you'll forfeit the use of action buildings but maybe you can catch others unaware with the ships leaving before they deliver. The timing of reaching the central train station to deliver your herd has never been so crucial and valuable bonuses await on the city's port tiles.Money is easier to get in Great Western Trail: Argentina but you have more to manage in terms of action options shortcuts and cards (including the new exhaustion cards) so the challenges won't let up.Great Western Trail: Argentina also includes a solitaire challenge in which Pedro is waiting for you to try to beat his score.

Forest Shuffle

Forest Shuffle

Rating: 7.7 | Players: 2–5

Game Type:

Family

In Forest Shuffle players compete to gather the most valuable trees then attract species to these trees thus creating an ecologically balanced habitat for flora and fauna.To start each player has six cards in hand with cards depicting either a particular type of tree or two forest dwellers (animal plant mushroom etc.) with these latter cards being divided in half whether vertically or horizontally with one dweller in each card half.On a turn either draw two cards — whether face down from the deck or face up from the clearing — and add them to your hand or play a card from your hand by paying the cost then putting it into play.During set-up three winter cards were placed into the bottom third of the deck. When the third winter card is drawn the game ends immediately then players tally their points based on the trees and dwellers in their forest. Whoever scores the most points wins.Forest Shuffle is the first in a line of Lookout games sporting the Lookout Greenline label produced on FSC certified paper and avoiding plastic completely.

Calico

Calico

Rating: 7.5 | Players: 1–4

Game Type:

Abstract

Categories:

Calico is a puzzly tile-laying game of quilts and cats.In Calico players compete to sew the coziest quilt as they collect and place patches of different colors and patterns. Each quilt has a particular pattern that must be followed and players are also trying to create color and pattern combinations that are not only aesthetically pleasing but also able to attract the cuddliest cats!Turns are simple. Select a single patch tile from your hand and sew it into your quilt then draw another patch into your hand from the three available. If you are able to create a color group you may sew a button onto your quilt. If you are able to create a pattern combination that is attractive to any of the cats it will come over and curl up on your quilt! At the end of the game you score points for buttons cats and how well you were able to complete your unique quilt pattern.—description from the publisher

Dinosaur Island

Dinosaur Island

Rating: 7.6 | Players: 1–4

Game Type:

Strategy

In Dinosaur Island players will have to collect DNA research the DNA sequences of extinct dinosaur species and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season and then work to attract (and keep alive!) the most visitors each season that the park opens.Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors and we all know how that ends. You could play it safe and grow a bunch of herbivores but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?

Camel Up (Second Edition)

Camel Up (Second Edition)

Rating: 7.6 | Players: 3–8

Game Type:

Family

In Camel Up up to eight players bet on five racing camels trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet the more you can win — should you guess correctly of course. Camels don't run neatly however sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker which releases one die at a time when players pause from their bets long enough to see who's actually moving!This 2018 edition of Camel Up features new artwork a new game board design a new pyramid design engraved dice and new game modes including crazy rogue camels that start the race running in the opposite direction! You never know how a race will end!

Hallertau

Hallertau

Rating: 7.9 | Players: 1–4

Game Type:

Strategy

The Hallertau in Bavaria Germany is the largest continuous hop-producing region in the world. It prides itself upon being the first in Middle Europe to cultivate hops. This game is set around 1850 when the Hallertau became what it is today.As chief of a small Bavarian village in the Hallertau your objective is to increase its wealth and prestige in the eyes of the world.To achieve this you will need to supply the local crafts folk with goods from agriculture and sheep breeding.Place your workers play your cards right and let your village shine!—description from the back of the box

Sea Salt & Paper

Sea Salt & Paper

Rating: 7.5 | Players: 2–4

Game Type:

Family

During your turn you assemble your hand maybe place cards for their effect and decide if you want to end the round. But do you think you are the one with the most points in hand? You will have to choose: stop the round immediately or give the others an extra turn to try to extend the gap? Is it worth taking the risk? The game ends when you reach 30/35/40 points (4/3/2 players).The excitement of ending the round to catch your opponents off guardThe pleasure of playing your effect cards and making combosIt's a set collection card game like Rummy. The origami created especially for the game is just the illustrations on the cards.

Apiary

Apiary

Rating: 7.8 | Players: 1–5

Game Type:

Strategy

In a far-distant future humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown but their absence left a void ready to be filled by another sentient species.Over the span of untold generations one species of the humble honeybee evolved to fill that void. They grew in size and intelligence to become a highly advanced society. They call themselves Mellifera and they have made substantial technological advances in addition to the technology they adapted from human ruins up to and including space travel.In Apiary each player controls one of twenty unique factions. Your faction starts the game with a hive a few resources and worker bees. A worker-placement hive-building challenge awaits you: explore planets gather resources develop technologies and create carvings to demonstrate your faction's strengths (measured in victory points) over one year's Flow. However the Dearth quickly approaches and your workers can take only a few actions before they must hibernate! Can you thrive or merely survive?—description from the publisher

Dungeon Petz

Dungeon Petz

Rating: 7.4 | Players: 2–4

Game Type:

Strategy

Become the leader of an imp family that has just started a new business – breeding and selling petz. Sound simple and safe? Well we forgot to mention that those petz are for Dungeon Lords. This means magical playful sometimes angry monsters that constantly desire attention and at the very moment you want them to demonstrate their qualities to buyers they are sick or they poop. Sometimes you are even glad that you got rid of them – but the profit is unbelievable.Dungeon Petz is a standalone game set in the Dungeon Lords universe. The game consists of several rounds in which players use unusual worker placement mechanisms (players simultaneously prepare different sized groups of imps in order to play sooner than others) to prepare themselves for the uneasy task of raising creature cubs and pleasing their different needs (represented by cards) in order to sell them as grown and scary creatures to Dungeon Lords. In the meantime they also attend various contests in which they show off their pets scoring additional points.

Cat in the Box: Deluxe Edition

Cat in the Box: Deluxe Edition

Rating: 7.5 | Players: 2–5

Game Type:

Family

Categories:

Cat in the Box: Deluxe Edition is the quintessential quantum trick-taking card game for 2 - 5 cool cats where your card’s color isn’t defined until you play it! Hypothesize how many tricks you will win and record your bid. Place tokens on the community research board as you play your hand and connect large groups of tokens to score even more points. Plan your tricks carefully as you cannot claim the color of a card with the same number that has already been declared. Doing so would be pawsitively catastrophic as you have just created a paradox!—description from the publisher

Bunny Kingdom

Bunny Kingdom

Rating: 7.4 | Players: 2–4

Game Type:

Family

Peace has come at last to the great Bunny Kingdom! Lead your clan of rabbits to glory by gathering resources and building new cities across the land!Draft cards and pick the right ones to position your warrens on the 100 squares of the board provide resources to your colonies build new cities to increase your influence and plan your strategy to score big at the end of the game. Settle in lakesides or fields to collect water and grow carrots gather mushrooms in the green forest and climb the highest mountains to discover rare and precious resources... Secretly rally rabbit lords and recruit skillful masters to make your cities and resources even more valuable at the end of the game.After each turn your groups of contiguous warrens grant you points depending on the cities and different resources they include. The game ends after 4 rounds and the player with the most points wins the game.

Flamecraft

Flamecraft

Rating: 7.4 | Players: 1–5

Game Type:

Family

Artisan dragons the smaller and magically talented versions of their larger (and destructive) cousins are sought by shopkeepers so that they may delight customers with their flamecraft. You are a Flamekeeper skilled in the art of conversing with dragons placing them in their ideal home and using enchantments to entice them to produce wondrous things. Your reputation will grow as you aid the dragons and shopkeepers and the Flamekeeper with the most reputation will be known as the Master of Flamecraft.In Flamecraft 1-5 players take on the role of Flamekeepers gathering items placing dragons and casting enchantments to enhance the shops of the town. Dragons are specialized (bread meat iron crystal plant and potion) and the Flamekeepers know which shops are the best home for each. Visit a shop to gain items and a favor from one of the dragons there. Gathered items can be used to enchant a shop gaining reputation and the favors of all the dragons in the shop. If you are fortunate enough to attract fancy dragons then you will have opportunities to secure even more reputation.—description from the publisher

Bärenpark

Bärenpark

Rating: 7.3 | Players: 2–4

Game Type:

Family

Categories:

Up to two thousand pounds in weight and over ten feet tall the bear is considered the biggest and heaviest terrestrial carnivore in the world. Of course there is not just one bear; on the contrary there are plenty of subspecies that differ from each other in various aspects. For instance only the Kodiak bear (ursus arctos middendorffi) weighs about 2,000 lbs. The polar bear (ursus maritimus) weighs only 1,100 lbs. but gets much bigger than the Kodiak bear being as much as 11 ft. tall!Bärenpark takes you into the world of bears challenging you to build your own bear park. Would you like another polar bear enclosure or rather a koala* house? The park visitors are sure to get hungry on their tour through the park so build them places to eat! Whatever your choices are make sure you get the next building permit and use your land wisely! (* No koalas aren't bears but they're so cute we couldn't leave them out of this game!)In more detail each player in Bärenpark builds their own bear park attempting to make it as beautiful as they can while also using every square meter possible. The park is created by combining polyomino tiles onto a grid with players scoring for animal houses outdoor areas completed construction and more. The sooner you build it the better! Cover icons to get new tiles and park sections. The game ends as soon as one player has finished expanding their park then players tally their points to see who has won.—description from the publisher

Takenoko

Takenoko

Rating: 7.2 | Players: 2–4

Game Type:

Family

A long time ago at the Japanese Imperial court the Chinese Emperor offered a giant panda bear as a symbol of peace to the Japanese Emperor. Since then the Japanese Emperor has entrusted his court members (the players) with the difficult task of caring for the animal by tending to his bamboo garden.In Takenoko the players will cultivate land plots irrigate them and grow one of the three species of bamboo (Green Yellow and Pink) with the help of the Imperial gardener to maintain this bamboo garden. They will have to bear with the immoderate hunger of this sacred animal for the juicy and tender bamboo. The player who manages his land plots best growing the most bamboo while feeding the delicate appetite of the panda will win the game.

Air,Land,& Sea

AirLand& Sea

Rating: 7.5 | Players: 2

Game Type:

Strategy

As Supreme Commander of your country's military forces in Air Land & Sea you must carefully deploy your forces across three theaters of war: air land and sea. At the start of each battle you're dealt a hand of six cards. Players take turns playing cards one at a time until all cards have been played — or one player decides to withdraw. The order in which you play your cards is critical as is whether you play them face up or face down. Playing a card face up triggers its tactical ability but the card must be played in its corresponding theater. Face-down cards can be played to any theater but have a strength of only 2 and do not grant tactical abilities.Sometimes it may be best to withdraw in order to deny your opponent complete victory as points are awarded at the end of each battle based on the results. The first player to 12 points wins!Air Land & Sea: Critters at War features the same gameplay as in Air Land & Sea but with 100% critters and more vibrant colors.

Agricola: All Creatures Big and Small

Agricola: All Creatures Big and Small

Rating: 7.3 | Players: 2

Game Type:

Strategy

Categories:

Agricola: All Creatures Big and Small is a new take on Uwe Rosenberg's Agricola designed for exactly two players and focused only on the animal husbandry aspect of that game. So long plows and veggies!In Agricola: All Creatures Big and Small you become an animal breeder of horses cows sheep and pigs and try to make the most of your pastures. Players start with a 3x2 game board that can be expanded during play to give more room for players to grow and animals to run free. Sixteen possible actions are available for players to take with each player taking three actions total in each of the eight rounds.The player who amasses the most victory points through enclosing space with fences and acquiring the largest number and variety of animals and victory point-generating buildings will be the winner.Four Standard Buildings and 4 special buildings are available in the base game. These buildings each provide unique special abilities during play and/or VP at game end. Balancing the tension between building infrastructure (fenced pastures and buildings) and acquiring animals (the single biggest source of end-game scoring) is the key to success!

Honey Buzz

Honey Buzz

Rating: 7.5 | Players: 1–4

Game Type:

Family

Categories:

The bees have discovered economics. The queens believe that if they sell honey to the bears badgers and woodland creatures they will find peace and prosperity. Spring has arrived and it's time to build the hive find nectar make honey and for the first time ever set up shop.Honey Buzz is a worker bee placement game where players expand a personal beehive by drafting various honeycomb tiles that grant actions that are triggered throughout the game. Each tile represents a different action. Whenever a tile is laid so that it completes a certain pattern a ring of actions is triggered in whatever order the player chooses. A tile drafted on turn one could be triggered up to three times at any point during the game. It all depends on how the player places their beeples (bee+meeple) and builds their hive. After all in the honey business efficiency is queen.As you continually expand your hive you'll forage for nectar and pollen make honey sell different varieties at the bear market host honey tastings and attend to the queen and her court. There's only so much nectar to go around and finding it won't be easy. Players will have to scout out the nectar field and pay attention to other players searches to try to deduce the location of the nectar they need for themselves.

Tiny Towns

Tiny Towns

Rating: 7.2 | Players: 1–6

Game Type:

Family

You are the mayor of a tiny town in the forest in which the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce so you take what you can get and never say no to building materials. Cleverly plan and construct a thriving town and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins!In Tiny Towns your town is represented by a 4x4 grid on which you will place resource cubes in specific layouts to construct buildings. Each building scores victory points (VPs) in a unique way. When no player can place any more resources or construct any buildings the game ends and any squares without a building are worth -1 VP. The player with the most VP wins!—description from publisher

Ready Set Bet

Ready Set Bet

Rating: 7.5 | Players: 2–9

Game Type:

Party

In Ready Set Bet you and your friends head to the races for a day of cheering jeering and betting on your favorite horses whose fates hang on every roll of the dice.Ready Set Bet is played over four rounds. Each round consists of a race followed by bet resolution. During each race players freely place their bet tokens on the board while the race is going on. After each race players win or lose money for each of their placed bet tokens then receive a VIP Club Card to help them win more money in the following races. After four rounds the player with the most money wins!—description from the publisher

Evolution: Climate

Evolution: Climate

Rating: 7.5 | Players: 2–6

Game Type:

Strategy

Evolution: Climate is a standalone game that introduces climate into the Evolution game system.In Evolution: Climate players adapt their species in a dynamic ecosystem where food is scarce predators lurk and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to evolve your species every game evolves into a different adventure.Evolution: Climate changes Evolution from a two-dimensional game (dealing with the threat of Starvation and Carnivores) into a three-dimensional game (dealing with the threat of Starvation Carnivores and Climate effects) while increasing the vividness of the theme. It adds additional layers into what was already a dynamically strategic game.

Mice and Mystics

Mice and Mystics

Rating: 7.2 | Players: 1–4

Game Type:

Thematic

In Mice and Mystics players take on the roles of those still loyal to the king – but to escape the clutches of Vanestra they have been turned into mice! Play as cunning field mice who must race through a castle now twenty times larger than before. The castle would be a dangerous place with Vanestra's minions in control but now countless other terrors also await heroes who are but the size of figs. Play as nimble Prince Collin and fence your way past your foes or try Nez Bellows the burly smith. Confound your foes as the wizened old mouse Maginos or protect your companions as Tilda the castle's former healer. Every player will have a vital role in the quest to warn the king and it will take careful planning to find Vanestra's weakness and defeat her.Mice and Mystics is a cooperative adventure game in which the players work together to save an imperiled kingdom. They will face countless adversaries such as rats cockroaches and spiders and of course the greatest of all horrors: the castle's housecat Brodie. Mice and Mystics is a boldly innovative game that thrusts players into an ever-changing interactive environment and features a rich storyline that the players help create as they play the game. The Cheese System allows players to hoard the crumbs of precious cheese they find on their journey and use it to bolster their mice with grandiose new abilities and overcome seemingly insurmountable odds.Mice and Mystics will provide any group of friends with an unforgettable adventure they will be talking about for years to come – assuming they can all squeak by... Expansion advice:

For Northwood! A Solo Trick-Taking Game

For Northwood! A Solo Trick-Taking Game

Rating: 7.9 | Players: 1

Game Type:

Family

For Northwood! Is a solo hand management and precision trick-taking game. Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Over eight rounds you must visit eight animal fiefs and engage their rulers in dialogue (tricks). Each ruler's suit represents the trump for that fief. Each ruler also requires you to win an exact number of tricks to join your alliance so the game gets harder as your options dwindle.You start with four allies each with an ability that you can use once per visit. These abilities can make you draw discard or otherwise manipulate your hand to help you hit the target score. Once you've won a ruler over you can pull them in to substitute temporarily for one of your allies if you need a more specific set of abilities to tackle the harder fiefs.With multiple difficulty levels 24 rulers (12 used per game) and a 16-scenario challenge booklet For Northwood! offers hours of gameplay with a new puzzle every time!Winner of *Best Overall Game* and *Jury Prize* in the 2021 BGG 54-card contest. Also winner of *Best Art* *Best Solo Game* and *Best New Designer*!-description from designer

Stuffed Fables

Stuffed Fables

Rating: 7.4 | Players: 2–4

Game Type:

Family

Stuffed Fables is an unusual adventure game in which players take on the roles of brave stuffies seeking to save the child they love from a scheming evil mastermind. Make daring melee attacks leap across conveyor belts or even steer a racing wagon down a peril-filled hill. The game delivers a thrilling narrative driven by player choices. Players explore a world of wonder and danger unlocking curious discoveries. The chapters of Stuffed Fables explore the many milestones of a child's life creating a memorable tale ideal for families as well as groups of adults who haven't forgotten their childlike sense of wonder.Stuffed Fables is the first AdventureBook Game a new product line from Plaid Hat Games in which all of the action takes place in the unique storybook — a book that acts as your rules reference story guide and game board all in one! Each adventure in the game takes place over several pages of the immersive AdventureBook. The book opens flat onto the table to reveal a colorful map or other illustration central to playing the game with choices story and special rules on the opposite page.On their turn a player draws five dice from the bag. The colors of the dice drawn determine the types of actions and options available to the player. White dice can re-stuff stuffies injured in battle. Red dice perform melee attacks while green dice perform ranged attacks. Yellow dice search while blue dice are used for special actions and purple dice can be used as any color. Most dice can always find a strategic use including moving using items or contributing to group tasks. Players can store dice for later combine dice for stronger actions or use them one-at-a-time for multiple activations. As turns go by black dice are also drawn and after enough appear minions emerge or attack and the dice bag is reset!Players can encourage each other by sharing dice or their precious stuffing. In addition to fighting minions each page of the storybook offers numerous points of interest charming characters to interact or trade with as well as many unusual challenges. And each page is but one chapter that folds into a branching overarching story with a multitude of items and a special discovery deck full of surprises.

Oceans

Oceans

Rating: 7.4 | Players: 2–4

Game Type:

Strategy

Three years in the making Oceans is a stand-alone game in the award-winning Evolution series. With over 120 works of art 40 scenarios cards and more than 100 unique trait cards Oceans is the most ambitious project North Star Games has ever tackled.Theme Oceans depicts the boundaries between the known world near the ocean’s surface and the mysteries lurking in Earth’s deepest unexplored region. Enter a vast underwater cosmos: a mysterious interconnected world of sharp teeth glowing eyes and black ink where your survival depends on your ability to adapt to the unknown.The foundation of the oceanic food chain are billions of one-celled organisms called phytoplankton that capture the sun's energy through photosynthesis. Every other species in the ocean is a predator each bigger than the next all the way up to the dreaded Apex Predator. And even bigger than Apex Predators are enormous Whales that gently swim through the ocean scooping up everything in their path. This ecosystem mimics the known world near the surface.But there is more if you are willing to dive deeper...Oceans also includes a deck of 100 unique power cards called The Deep that represents the unknown. These powerful cards break the seams of the reality you've come to accept ranging from astonishing things found in the ocean to the fantastical Kraken or Leviathan.Gameplay Oceans is an interactive engine builder where players evolve their species in a continually changing ecosystem. Players must adapt their interconnected ecosystem to survive against the inevitable march of time (Aging) as well as a multitude of predators looking for food.During the first half of the game players use traits from a deck of Surface cards to modify their species. With only 12 Surface traits it’s easy to wade into your first game without being overwhelmed by new cards. These traits were chosen for their rich thematic interconnections providing synergistic card play that mimics an oceanic ecosystem. The Surface traits bring stability to the game environment.During the second half of the game players can use power cards from The Deep to disrupt the stability. With over 100 unique traits in The Deep players will slowly discover game-altering traits over the course of many games. These traits were designed to evoke wonder and disbelief - to spark your imagination as you consider the fantastic synergies that are possible in Oceans.Additionally there are 2 randomly chosen scenario cards that activate and deactivate at various points during the game. The scenario cards impact the basic tenets of gameplay encouraging people to vary their play style and strategy each game.The Evolution Series Oceans is a stand-alone game in the Evolution series but it's a vast departure from other games in the series. The turn structure has been simplified the game play is much more forgiving and the web of interconnections has increased dramatically. Whereas Evolution has the feeling of a traditional back-and-forth battle game like Magic: The Gathering Oceans has the feel of an interactive engine builder where everything is interconnected and where your engine must continually adapt to a changing environment.Join the Oceans Discord community for rule questions strategy discussions and to get involved in future playtesting.https://discord.gg/GMaDycjKBV

Raptor

Raptor

Rating: 7.2 | Players: 2

Game Type:

Strategy

Mamma Raptor has escaped from her run and laid her eggs in the park. A team of scientists must neutralize her and capture the baby raptors before they run wild into the forest.Raptor is a card-driven board game with tactical play and some double guessing. Players use their cards to move their pawns — with the scientists on one side Mother and baby raptors on the other — on the board. Every round the player who played the lowest ranked card can use the corresponding action while their opponent has movement or attack points equal to the difference between the values of the two cards. The scientists can use fire can move by jeep on the tracks and can even call for reinforcements while the mamma raptor can hide in the bushes yell to frighten the scientists and call for her babies.

Dinosaur Island: Rawr 'n Write

Dinosaur Island: Rawr 'n Write

Rating: 7.7 | Players: 1–4

Game Type:

Strategy

Dinosaur Island: Rawr 'n Write is a roll-and-write version of the critically-acclaimed game Dinosaur Island.Dinosaur Island: Rawr ‘n Write is a unique game in which players draft dice and then use those drafted dice as workers in a worker placement phase. Then a fun polyomino puzzle ensues as you try and fit all your attractions and Dinosaurs into your park while buildings roads and routes to the exits for bonus points. At the end of the game have more victory points than your opponents to win!

Camel Up

Camel Up

Rating: 7.0 | Players: 2–8

Game Type:

Family

In Camel Up up to eight players bet on five racing camels trying to suss out which will place first and second in a quick race around a pyramid. The earlier you place your bet the more you can win — should you guess correctly of course. Camels don't run neatly however sometimes landing on top of another one and being carried toward the finish line. Who's going to run when? That all depends on how the dice come out of the pyramid dice shaker which releases one die at a time when players pause from their bets long enough to see who's actually moving!Players roll all 5 dice to setup the start positions of the camels. On each leg players pick one betting card for each color camel showing how many coins they will win/lose depending on the camel's position after the leg. The dice are then rolled in the pyramid dice roller which allows one die to come out at a time and moves the matching color camel. Players can also place oasis cards to earn extra coins. After all 5 camels are moved bets are resolved and a new leg start. Play continues until a camel passes the finish line.Once a camel crossess the finish line all end of race bets are resolved and the player with the most coins wins.

The Fox in the Forest

The Fox in the Forest

Rating: 7.1 | Players: 2

Game Type:

Family

The Fox in the Forest is a trick-taking game for two players. Aside from the normal ranked- and suited-cards used to win tricks fairy characters such as the Fox and the Witch have special abilities that let you change the trump suit lead even after you lose a trick and more.You score points by winning more tricks than your opponent but don't get greedy! Win too many tricks and you will fall like the villain in so many fairy tales...

Draftosaurus

Draftosaurus

Rating: 7.1 | Players: 2–5

Game Type:

Family

Your goal in Draftosaurus is to have the dino park most likely to attract visitors. To do so you have to draft dino meeples and place them in pens that have some placement restrictions. Each turn one of the players roll a die and this adds a constraint to which pens any other player can add their dinosaur.Draftosaurus is a quick and light drafting game in which you don't have a hand of cards that you pass around (after selecting one) but a bunch of dino meeples in the palm of your hand.

Creature Comforts

Creature Comforts

Rating: 7.5 | Players: 1–5

Game Type:

Family

Categories:

Life in the forest is a lot of fun at least while the sun is shining and the leaves are on the trees. Those days don’t last forever though and long before the weather starts to change the wise animals start to harvest for the long cold winter ahead. You will spend many months tucked into your burrow and you want to make it as cozy as possible. A nice bowl of soup a comfortable rocking chair and some toys and games will go a long way to make those dark winter days pass by quickly.In Creature Comforts you spend the Spring Summer and Fall gathering different goods from the forest and spending them to collect items that will make your home more inviting while the world outside is covered in a layer of snow. Each round you send family members out to various locations in an attempt to gain supplies. If they fall short of their goal they’ll learn a lesson and be better prepared next time. The family that has created the most comfortable den wins the game.—description from the publisher

Trio

Trio

Rating: 7.4 | Players: 3–6

Game Type:

Family

Categories:

nana which was later reprinted as Trio is a card game in which players are looking for three of a kind.The deck consists of 36 cards numbered 1-12 three times. Players receive some cards in hand which they are required to sort from low to high and the remaining cards are placed face down on the table.On your turn choose any single card to reveal either the low or high card from a player's hand (including your own) or any face-down card from the table. Then do this again. If the two cards show the same number continue your turn; if they do not return the cards to where they came from and end your turn.If you reveal three cards showing the same number take these cards as a set in front of you. If you are the first player to collect three sets you win — except that a player wins immediately if they collect the set of 7s or two sets that add or subtract to 7 e.g. 4s and 11s.Note that nana and Trio contain identical components but nana is labeled for 2-5 players while Trio is labeled for 3-6 players. Trio has slight changes to the rules with players using all cards no matter the player count. Additionally you play in normal mode — winning with three sets or the 7s — or spicy mode winning with two linked sets or the 7s. Finally Trio includes rules for playing in teams with four or six players.

Unmatched: Jurassic Park – InGen vs Raptors

Unmatched: Jurassic Park – InGen vs Raptors

Rating: 8.1 | Players: 2

Game Type:

Strategy

In battle there are no equals.They show extreme intelligence even problem-solving intelligence. Especially the big one. He has hunted many a dangerous predator but against a pack of raptors is Robert Muldoon the hunter or the hunted? In Unmatched: Jurassic Park – InGen vs Raptors these clever girls use their speed and agility to surround their prey getting stronger when they attack together. InGen's Game Warden and his Security Team lay traps to slow their opponent down and attack from range in a matchup 65 million years in the making.Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise but just when you've mastered one set new heroes arrive to provide all new match-ups.—description from the publisher

Evolution

Evolution

Rating: 7.0 | Players: 2–6

Game Type:

Strategy

In Evolution players adapt their species in a dynamic ecosystem where food is scarce and predators lurk. Traits like Hard Shell and Horns will protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. With over 4,000 ways to evolve your species every game becomes a different adventure.Evolution is played in a variable number of rounds. Each round players draw 3 Trat cards to enhance their species create new species or feed their existing animals. Play continues until the Trai deck has been finished and needs to be reshuffled. Reshuffling the Trait cards signals the final round of the game. At the end of the game the player with the most food traits and population wins.Evolution packs a surprising amount of variety for a game with simple rules. The variety comes from the synergies between the trait cards and from the different personalities at the table. Some players thrive on creating Carnivores to wreak havoc on their fellow players. Others prefer to stay protected and mind their own business. Evolution encourages both play styles by giving each of them multiple paths to victory. And it is the mix of play styles at the table that ultimately determines the ecosystem in which the players are adapting. So gather your friends and see who can best adapt to the changing world around them.

First Rat

First Rat

Rating: 7.6 | Players: 1–5

Game Type:

Family

For generations the rats in the old junkyard have been telling each other the great legend about a moon made out of cheese and they want nothing more than to reach this inexhaustible treasure. One day the little rat children discovered a comic in the junkyard that described the first landing on the moon and thus the plan was born: Build a rocket and take over the cheese moon!Fortunately the junkyard has everything the rats need to build their rocket and the other animals are willing to support this daring venture — at least if they're well paid. Of course all the rats work together to achieve this mighty goal. However each rat family competes to build the most rocket parts and to train the most rattronauts so they can feast on as much of the lunar cheese as possible.In First Rat each player starts with two rats and may raise two more. On your turn you either move one of your rats 1-5 spaces on the path or move 2-4 of your rats 1-3 spaces each as long as they end up on spaces of the same color. Your rats can never share the same space and if you land in a space with another player's rat you must pay them one cheese borrowing cheese from the back as needed. After movement you collect resources (cheese tin cans apple cores baking soda etc.) matching the color of the space you occupy or move your lightbulb along the light string which will boost your income in future turns. (More lights in the junkyard makes it easier for you to find things!)If you end movement near a store you can spend resources to buy a backpack or bottle top — or you can steal an item instead with the rat then returning to the start of the movement track. You can also spend resources to build rocket sections (and score points) or spend cheese in bulk as a donation (and score points).When you pick up apple cores you move around the rat burrow to pick up comics or stored food or raise one of your rats from the nursery. Alternatively you automatically get a new rat when one of your rats reaches the launch pad and boards the spaceship. When a player places their fourth rat on the spaceship — or places their eighth scoring marker on the board — the game ends and the player with the most points wins. In the event of a tie the tied player with the most rattronauts in the rocket wins.First Rat includes a solo mode as well as variable game set-ups described in the rulebook.

Living Forest

Living Forest

Rating: 7.3 | Players: 1–4

Game Type:

Family

In Living Forest you play as a nature spirit who will try to save the forest and its sacred tree from the flames of Onibi. But you are not alone in your mission as the animal guardians have come together to lend a hand around the Circle of Spirits where you progress. Each turn they bring you valuable elements so try to combine your team of animal guardians as best as possible to carry out your actions but be careful: some of them are solitary and do not like to be mixed with others...You have one of three ways to achieve your goal: by planting 12 different Protective Trees by collecting 12 Sacred Flowers to awaken Sanki the great Guardian of the Forest by extinguishing 12 Fires to permanently repel Onibi.Each turn includes 3 phases: • Guardian Animals (simultaneous push your luck phase) : You draw and turn face up one after the other the Guardian Animal cards from your personal stack. You thus form the Animal Guardian Help Line. You can stop drawing cards whenever you want. However if you reveal a card showing a third solitary symbol then you must stop drawing cards. This card closes your Help Line. • Action phase: You play in turn. If your Help Line shows strictly less than three solitary symbols (not canceled by gregarious symbols) you can then perform 2 different Actions. If your Help Line shows three solitary symbols (not canceled by gregarious symbols) you can then perform only 1 Action. The strength of an Action is determined by the number of corresponding Elements visible on the Guardian Animal cards in your Help Line and on your Forest individual board. • End of the turn: - Onibi attacks you: If some Fires remain at the center of the Circle of Spirits and you cannot resist them then add as many Fire Varan cards to your discard stack as there are Fire tiles at the center of the Circle of Spirits. - Onibi attacks the Sacred Tree: Add as many Fires to the center of the Circle of Spirits as there are Guardian Animal cards taken this turn. - The arrival of new Guardian Animals: Complete the Guardian Animal reserve by revealing as many new cards per level as there were cards taken this turn. - Passing the Sacred Tree: Give the Sacred Tree to the next Spirit of Nature clockwise. - The Return of Guardian Animals: Move all the Animal Guardian cards from your Help Line to your personal discard stack.The game stops at the end of a complete turn when one of the Spirits of Nature has managed to collect at least 12 different Protective Trees OR 12 Fires OR 12 Sacred Flowers.

Dominant Species: Marine

Dominant Species: Marine

Rating: 7.9 | Players: 2–4

Game Type:

Strategy

Sixty-Something Millions of Years Ago — A great ice age has ended. With massive warming altering the globe another titanic struggle for supremacy has unwittingly commenced between the varying animal species.Dominant Species: Marine is a game that abstractly recreates a small portion of ancient history: the ending of an onerous ice age and what that entails for the living creatures trying to adapt to the slowly-changing earth.Each player will assume the role of one of four major aquatic-based animal classes — reptiles fish cephalopod or crustacean. Each begins the game more or less in a state of natural balance in relation to one another. But that won’t last: It is indeed “survival of the fittest.”Through wily action pawn placement you will attempt to thrive in as many different habitats as possible in order to claim powerful card effects. You will also want to propagate your individual species in order to earn victory points for your animal. You will be aided in these endeavors via speciation migration and adaptation actions among others.All of this eventually leads to the end game – the final ascent of a vast tropical ocean and its shorelines – where the player having accumulated the most victory points will have their animal crowned the Dominant Species.But somebody better become dominant quickly because there’s a large asteroid heading this way....Game PlayThe large hexagonal tiles are used throughout the game to create an ever-expanding interpretation of the main ocean on earth as it might have appeared tens of millions of years ago. The smaller Hydrothermal Vent tiles will be placed atop some of the larger tiles throughout play converting them into Vents in the process.The action pawns drive the game. Each pawn allows a player to perform the various actions that can be taken—such as speciation environmental change migration or evolution. When placed on the action display a pawn will immediately trigger that particular action for its owning player. Dominant Species: Marine includes new “special” pawns that can be acquired during the course of play. These special pawns have enhanced placement capabilities over the “basic” pawns that each player begins the game with.Generally players will be trying to enhance their own animal’s survivability while simultaneously trying to hinder that of their opponents’—hopefully collecting valuable victory points along the way. The various cards will aid in these efforts giving players useful one-time abilities ongoing benefits or an opportunity for recurring VP gains.Throughout the game species cubes will be added to moved about on and removed from the tiles in play (“earth”). Element disks will be added to and removed from both animals and earth.When the game ends players will conduct a final scoring of each tile and score their controlled special pawns—after which the player controlling the animal with the highest VP total wins the game.Dominant Species Veterans—description from the publisher

Myrmes

Myrmes

Rating: 7.3 | Players: 2–4

Game Type:

Strategy

In Myrmes originally shown under the name ANTerpryse players control ant colonies and use their ants to explore the land (leaving pheromones in their wake); harvest crops like stone earth and aphids; fight with other ants; complete requests from the Queen; birth new ants; and otherwise dominate their tiny patch of dirt all in a quest to score points and prove that they belong at the top of the heap er anthill. After three seasons of scrabbling and foraging each ant colony faces a harsh winter that will test its colonial strength.In game terms each player has an individual game board to track what's going on inside his colony – that is whether the nurses are tending to larvae or doing other things where the larvae are in their growth process what resources the colony has which actions are available to workers when they leave the colony and so on. The shared game board shows the landscape outside the exit tunnel that all colonies share; after exiting this tunnel workers ants can move over the terrain to place pheromones (which gives them access to resource cubes) clean up empty pheromones (to make space) hunt prey (by discarding soldiers) or place special tiles (but only if they've developed the ant colony).The game lasts three years and at the start of each year three season dice are rolled to determine the event for each season: extra larvae or soldiers more VPs for actions and so on. Within each season players can spend larvae to adjust the event for themselves on their personal player board. (Put the kids to work!) After adjusting the event player allocate nurses to birth larvae worker or soldier ants or to use them for other actions. The worker ants then do their thing working within the colony itself (although only one colony level is open initially) or traveling to the outside world to hunt prey (ladybugs termites spiders) lay down pheromones (which later lets them claim resources on these spaces) place special tiles (like an aphid farm or sub-colony) or clear out pheromones left by ants from any colony. After harvesting nurses who didn't tend to births then take additional actions such as opening a new tunnel that only your colony can use clearing a new level within your colony or meeting one of the six objectives (capture a certain number of prey build special tiles and so on) laid out at the start of the game.After three seasons players must pay food to get their colony through winter losing points if they can't. Whoever has the most points after three years wins. All hail our new ant overlords!

Reef

Reef

Rating: 7.0 | Players: 2–4

Game Type:

Family

In the game Reef players take on the role of a coral reef carefully selecting colors and patterns in which to grow and expand. On each turn players can choose to pick up a new card from a choice of four or play a card that is already in hand. Each card provides two reef pieces and a pattern that scores points if the existing reef has it (after placing the two new pieces). Whoever has the most points when the reef pieces (or card deck) run out wins!Reef is an abstract strategy game suited for players aged 8 and up. While it could take thousands of years for a coral reef to grow a game of Reef should take only 30-45 minutes.

Rhino Hero: Super Battle

Rhino Hero: Super Battle

Rating: 7.2 | Players: 2–4

Game Type:

Children's

Rhino Hero is back on the job — and this time not only does the wobbly skyscraper need to be climbed but there will also be fierce battles between the four super-heroes Rhino Hero Giraffe Boy Big E. and Batguin. Who will win the battles and not let themselves be bothered by the mean hanging spider monkeys?Rhino Hero: Super Battle is a turbulent 3D stacking game.

New York Zoo

New York Zoo

Rating: 7.0 | Players: 1–5

Game Type:

Family

Puzzling and animal breeding: Designer Uwe Rosenberg is at his best! In New York Zoo you are constructing an animal park. Build animal enclosures introduce new animals and raise their offspring. The game play is straight forward as you have only two turn options: Puzzle a new enclosure tile into your zoo area or gain new animals to populate your animal encounters. But be sure to time your actions well since you want your zoo to participate in as many animal breedings as possible.—description from the publisher

Kanagawa

Kanagawa

Rating: 7.0 | Players: 2–4

Game Type:

Family

Categories:

1840: In Kanagawa the great bay of Tokyo the Master Hokusai decided to open a painting school to share his art with his disciples. You are one of these disciples and more than anything you want to prove yourself worthy of the “crazy old artist”. Follow his teachings to expand your studio and paint your preferred subjects (Trees Animals Characters Buildings) all while paying attention to the changing of the seasons in order to make the most harmonious print… the one that will become the work of your lifetime!

Raccoon Tycoon

Raccoon Tycoon

Rating: 7.2 | Players: 2–5

Game Type:

Family

Categories:

Astoria is a land bustling with productivity and growth! New towns factories and railroads are springing up across the land. A few savvy business tycoons (you and your opponents) are determined to make your fortunes on the crest of this wave. These tycoons start out as the producers of the key commodities: wheat to feed the growing towns and factories wood and iron to build them coal to fuel the trains and factories and manufactured goods and luxuries to fill the insatiable demand of the animals of Astoria.Cornering the market for the most valuable commodities can create small fortunes that can be invested in the new businesses turning them into huge fortunes. The sky is the limit during this Gilded Age!In Raccoon Tycoon players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns or sell them at the best price to secure great profits that can be used to win auctions for the all-important railroads. The profits may also be used to buy powerful buildings that give the players power-ups or bonuses in production. Owning the best towns and railroads determines victory. There can be only one top dog in Astoria. Is it you?

Dale of Merchants

Dale of Merchants

Rating: 7.2 | Players: 2–4

Game Type:

Family

It is an age of great discoveries. New and wonderful items find their ways into the hands of the greatest merchants. And if there ever is a place those traders love it is the town of Dale.There’s an extraordinary guild in the Dale founded by the greatest merchants. The tricky part is getting the membership since one must win the annual trading competition to be invited to the guild.Notable animalfolk merchants from all over the world have gathered in the town to take part in the event. Everyone has only one goal in mind – to be celebrated as the winner and the newest member of the legendary guild.In Dale of Merchants players take the roles of those participating merchants learning new techniques trading goods and managing their stock. The player who first manages to complete their astounding merchant stall wins the game and gets access to the guild!

Life of the Amazonia

Life of the Amazonia

Rating: 8.1 | Players: 1–4

Game Type:

Strategy

Categories:

Build your very own thriving jungle by discovering various wild animals insects and plants in this beautiful board game.Life of the Amazonia is a strategic meeple placing game that combines bag building and pattern building. Players will restore land place various animals and plant trees and flowers to enrich their jungles and create the most ecologically rich jungle. Various lives must be placed in the jungle taking into account each unique characteristic of the plants and animals in order to create synergies within one another. To carry out these actions bag building that fits in with the player’s strategy is crucial. With 60,000+ various ways to set up the animal cards and diverse strategic options every game of Life of Amazonia will differ from the next.—description from the publisher

Spicy

Spicy

Rating: 7.2 | Players: 2–6

Game Type:

Party

Once upon a time three big cats became exhausted fighting to be top cat. They agreed to quit the fight and spice up their nine lives with a hot spice eating contest. Alas everyone was soon cheating so the cats invented a very hot often tearful bluffing game.Spicy is a bluffing card game for 2-6 players. The cards are played face down so you can cheat when you announce your card. That said this clever card game isn't just about bluffing for you can almost always play a card that is at least half right if you cleverly play your hand. This means tactically deciding which card to use to get through: Do I play a Pepper 10 or a color wild on a Wasabi 9 and declare it a Wasabi 10? Or do I better pass because surely someone has noticed me thinking for so long now?Spicy contains six game-variant cards but even without these a high replayability is guaranteed.The cards are illustrated with forty separate pieces of art. In addition not only the game box sparkles in chic metallic gold but also the card backs are adorned with a gold-colored finish.

Zoo Vadis

Zoo Vadis

Rating: 7.5 | Players: 3–7

Game Type:

Strategy

What if the animals were the ones who ran the zoo?…Presumably this wild government would be built upon the support of fellow creatures and fueled by the fame attention and prestige of wide-eyed visitors. Naturally the most aspirational beasts would lobby for a position in the star exhibit and the lead star would be elected Zoo Mascot.In order to join the star exhibit each species must campaign its way up the hierarchy of enclosures with the majority support of animal voters. And the lead star will be the species that has earned the most laurels from both raving fans and jealous rivals along the way.How does one gain support and earn laurels? Through crafty politicking clever negotiations and ruthless schemes. There can only be one Zoo Mascot after all.Where are you going? That is the ultimate question of Zoo Vadis.Zoo Vadis is an evolution of Reiner Knizia’s classic negotiation game Quo Vadis? It retains the elegant political gameplay that fans have come to love while introducing many innovations and improvements by:Like the original design the game ends immediately when the Star Exhibit is full. Only the animals who have reached the Star Exhibit qualify for victory and the winner is the player with the most laurels.–description from publisher

Dinosaur World

Dinosaur World

Rating: 7.3 | Players: 2–4

Game Type:

Strategy

The triumph of science that led to dinosaurs returning to the world once more has become public knowledge. New parks spring up regularly often beginning operations even before everything has been finalized. There is no shortage of patrons eager to be entertained by these returned species in new and exciting ways. However as with any form of entertainment elements of triumph are often accompanied by elements of tragedy. This means it is of the utmost importance that you take every precaution by ensuring each visitor signs the safety waiver before enjoying the wonders of Dinosaur World!Each round in Dinosaur World you draft a new résumé card to acquire new workers; spend workers to take public actions building your park and acquiring DNA; spend further workers to take private actions improving that park; then drive your jeep around experiencing the wonder and excitement of what you have built! Throughout the game you acquire victory points through a variety of means — and possibly a few visitor deaths as a natural consequence of overly enthusiastic dinosaur encounters. At the end of the game you lose points if you accumulated too many deaths then the player with the most points wins!

Challengers!

Challengers!

Rating: 7.1 | Players: 1–8

Game Type:

Family

Challengers! is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style you meet another opponent every round.In the Deck Phase you choose new members and add them to your deck which might consist of a wizard alien cat gangster and kraken. 75 distinct characters with more than 40 exciting effects create a unique experience every game. Choose from six different sets and discover new strategies and synergies every game.In the Match Phase stay in flag possession to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final you win Challengers!(If you think that all sounds a lot like a board game adaption of a digital Autobattler we are proud to tell you that this is the first of its kind!)—description from the publisher

Rhino Hero

Rhino Hero

Rating: 6.9 | Players: 2–5

Game Type:

Children's

Super Rhino! presents players with an incredibly heroic – and regrettably heavy – rhinoceros who is eager to climb a tall building and leap other tall buildings in a single bound. First though you need to construct that building.Players each start the game with five roof cards and they take turns adding walls and roofs to a single building. On a turn you first place walls on the highest floor then you choose a roof card in your hand and place it on the wall. Each roof card bears markings that indicate where the next player must place walls on the card. In addition some roof cards force a player to perform special actions such as placing a second roof changing the direction of play or moving Super Rhino to a new location on the tower. Keep your hands steady!The first player to build all of their roof cards wins the game. Alternatively if the building collapses the player who caused the collapse automatically loses and the player with the fewest roof cards in hand wins.Similar to Turmbau zu Babel

Spots

Spots

Rating: 7.2 | Players: 1–4

Game Type:

Family

Categories:

Spots is a casual push your luck game from CMYK. On your turn you'll be rolling and placing dice onto dog cards. Dice you can't place get buried in your yard. Bury too many dice and you bust. Complete 6 dogs and you win!-description from designer

Tiny Epic Dinosaurs

Tiny Epic Dinosaurs

Rating: 7.3 | Players: 1–4

Game Type:

Strategy

In Tiny Epic Dinosaurs breakthroughs in modern science have dinosaurs and humans existing side by side. This has allowed for a lucrative industry. Dino Ranching! Independent ranchers have begun farming dinosaurs to sell to the highest bidders for use in their high thrill theme parks. You are one of those ranchers. Do you have what it takes to out ranch your opponents and operate the most successful dinosaur farm!?Tiny Epic Dinosaurs is a 45 minute 1-4 player game of dinosaur ranching worker-placement and resource management. It features classic euro game mechanics with unique twists that portray the dangers of farming these prehistoric beasts.In Tiny Epic Dinosaurs players control a team of ranchers and will be acquiring breeding and selling dinosaurs. The game is played over 6 rounds. With each round consisting of several short phases.In phase one players will harvest the resources from their farm that are not being consumed by dinosaurs.In phase two players will put their ranchers to work. This phase has ranchers wrangling and buying new dinosaurs to farm improving their farm’s security and supplies vying for high dollar contracts and researching technologies and unique dinosaur breeds. These unique dinosaur breeds introduce a large variety of special benefits players can utilize to separate themselves from their competition.In phase three ranchers return to finish their day’s work at the farm.In phase four players arrange their ranch making sure their ranch is suitable for the types of dinosaurs they have.Phase five is the feeding phase and every dinosaur MUST be fed. Dinosaurs that don’t eat will escape posing a grave threat to your enclosures’ security and your other dinosaurs.Phase six is for breeding. For each pair of matching dinosaurs you have properly enclosed you’ll welcome a new dinosaur to your farm.-description from publisherAt the end of the game players will receive victory points for each dinosaur they have public and private contracts they acquired and for their research developments. The player with the most victory points wins the game.

Jaws

Jaws

Rating: 7.1 | Players: 2–4

Game Type:

Thematic

In JAWS one player takes on the role of the killer shark off Amity Island while the other 1-3 players take on the roles of Brody Hooper and Quint to hunt the shark. Character and event cards define player abilities and create game actions for humans and the shark. Gameplay is divided into two acts — Amity Island and The Orca — played on a double-sided board to replicate the film's story:If humans kill the shark they win; if the shark attack on the Orca succeeds the great white shark wins.

Stardew Valley: The Board Game

Stardew Valley: The Board Game

Rating: 7.4 | Players: 1–4

Game Type:

Thematic

A cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this you'll need to farm fish friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items raise animals and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley!The goal of the game is to complete Grandpa's Goals and restore the Community Center which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions they visit specific locations trying to gather resources to complete their collective goals. Actions include things like: watering crops trying to catch fish rolling dice to explore the mines and many more. When the Season Deck is exhausted the game ends.

Meeple Circus

Meeple Circus

Rating: 7.0 | Players: 2–5

Game Type:

Family

Let the show begin!You have only one goal in Meeple Circus: Entertain the audience. The competition is tough but you can create the most amazing circus by proposing incredible acts! Acrobats horses and many accessories are at your disposal. Be sure to undertake a good rehearsal then with your remarkable dexterity you can give them the show of their lifetime. Once the circus music starts all eyes will be upon you!In short Meeple Circus is a dexterity game in which you do what all gamers do when setting up a game: Pile up your meeples!

The Wolves

The Wolves

Rating: 7.3 | Players: 2–5

Game Type:

Strategy

The Wolves is a pack-building strategy game for 2-5 players. It's survival of the fittest as you compete to build the largest most dominant pack by claiming territory recruiting lone wolves and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive – they may lure members of your pack away.A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack's control of each region you also upgrade your pack's attributes allowing you to take more aggressive actions as the game goes on.In three mid-game scoring phases power is calculated in each region. At the end of the game players tally points based on VP tokens earned in these scoring phases and the highest VP number revealed in each of the six tracks on your player board. The player with the most VP wins!—description from publisher

Fabled Fruit

Fabled Fruit

Rating: 7.0 | Players: 2–5

Game Type:

Family

Categories:

Once upon a time there was a marvelous forest full of gorgeous fruits. These fruits could be squeezed and mixed into the most delicious juices...You live in a forest and are in search of the most savory fruits. Friendly forest dwellers will help you in different ways...You are greedy and thirsty. Who will be the first to satisfy their appetite for Fabled Fruit?Fabled Fruit is a Fable game a new and unique concept in game experiences where the gameplay changes over time. The game starts in an initial simple state but as you explore deeper into the game system the mechanisms and gameplay will evolve over time.You play the game many times and each play changes the game slightly. Unlike in a Legacy game however the game is never permanently changed. At any time you may easily restart a Fable game from the beginning either after you have run through the entire game system or at any time during the many plays you will get from this game system. This Fable Game will remain just as playable on the 20th play as it was on the first plays of the game.Fabled Fruit FAQ

The Grimm Forest

The Grimm Forest

Rating: 7.1 | Players: 2–4

Game Type:

Family

Categories:

Welcome to The Grimm Forest where family members of the legendary Three Little Pigs are having an epic house building competition. But this is no ordinary competition as all the most famous Fairy Tale characters will be looking on and occasionally lending a hand.Who will benefit most from the cunning of Robin Hood the beauty of Snow White the bountiful gifts of the Golden Goose or the dark witchcraft of the Evil Queen?Using only their wits a handful of sharp steel tools and a few stacks of resources gathered at great risk from fields brickyards and even the dark and deadly Grimm Forest itself each player must compete to be the first to build 3 Houses and gain the title of Royal Builder.Players are encouraged to use any of the devious tricks they have read about in the many books of Fables found throughout the land. Some will have their plans wrecked by that villain of old the Big Bad Wolf while others will gain bricks straw and wood by the cart load.Who will brave the dangers avoid foul monsters and bring home the victory? There is only one way to find out... get ready to venture into ...The Grimm Forest!Grimm Forest is a 2-4 player strategic game of Hidden Movement Resource Gathering and House Building. It is a medium weight game that plays in approximately 45-60 minutes.During the game players will play cards secretly to move to various Location boards where they attempt to gather resources. Using their deduction skills and a hand full of Fable cards players attempt to guess each other's plans and make the most of their actions while disrupting the other player's plans.After resources are collected during the Gather Phase players will enter a Building Phase where they can use those resources to build Wood Straw or Brick Houses. Whenever a player builds a Wall Section on one of their houses a helpful Friend from the nearby forest comes to lend a hand. Players may choose to accept the help of that Friend but occasionally it makes more sense to send that Friend to a different player sometimes discarding their current Friend in the process.With 16 unique Fable cards and 12 powerful Friend cards gathering resources in the Grimm Forest can be a difficult and challenging endeavor.Work hard deduce correctly avoid the treachery of the other builders and the sharp teeth of the lurking monsters and you just might have a chance!Bienvenue dans la Forêt de Grimm où les membres de la famille des légendaires Trois Petits Cochons organisent une épique compétition de construction de maisons. Mais ce n'est pas une compétition ordinaire car tous les personnages des plus célèbres Contes de Fées sont dans les parages & donneront même parfois un coup de main.Qui profitera le plus de la ruse de Robin des Bois de la beauté de Blanche-Neige des dons abondants de l'Oie aux Œufs d'Or ou de la sombre sorcellerie de la Reine-Sorcière ?Utilisant seulement son intelligence une poignée d'outils en acier acéré & quelques piles de ressources récoltées à grand risque dans les champs les carrières & même la sombre & meurtrière Forêt de Grimm chaque joueur doit rivaliser pour être le premier à construire 3 Maisons & gagnez le titre de Bâtisseur Royal.Les joueurs sont encouragés à utiliser tous les trucs sournois qu'ils ont lus dans les nombreux recueils de Fables trouvés dans tout le pays. Certains verront leurs plans saccagés par ce vieux vilain le Grand Méchant Loup tandis que d'autres rempliront leur charrette de briques de paille & de bois. Qui bravera les dangers évitera les monstres immoraux & rapportera la victoire au foyer ? Il n'y a qu'une façon de le savoir... préparez-vous à vous aventurer dans... La Forêt de Grimm !La Forêt de Grimm est un jeu stratégique pour 2 à 4 joueurs de Mouvements Secrets Collecte de Ressources & Construction de Maisons. C'est un jeu de difficulté medium qui dure environ 45-60 minutes.Durant la partie les joueurs joueront secrètement des cartes pour se déplacer dans divers Lieux où ils tenteront de récolter des Ressources. En utilisant leurs compétences de déduction & une main pleine de cartes Fable les joueurs tentent de deviner les plans des autres & de tirer le meilleur parti de leurs actions tout en perturbant celles des adversaires.Après avoir collecté les ressources durant la Phase de Récolte les joueurs entreront dans une Phase de Construction où ils pourront utiliser ces ressources pour bâtir des Maisons en Bois en Paille ou en Briques. Chaque fois qu'un joueur construit une Section de Murs pour une de ses maisons un Ami utile de la forêt voisine vient lui tendre la main. Les joueurs peuvent choisir d'accepter l'aide de cet Ami mais il est parfois plus logique d'envoyer cet Ami à un autre joueur défaussant parfois leur Ami actuel dans le processus.Avec 16 cartes Fable uniques & 12 puissantes cartes Ami récolter des ressources dans la Forêt de Grimm peut s'avérer une entreprise particulièrement difficile.Travaillez dur déduisez correctement évitez la traîtrise des autres bâtisseurs & les dents pointues des monstres aux aboies & vous pourriez avoir une chance de réussir !

Atiwa

Atiwa

Rating: 7.5 | Players: 1–4

Game Type:

Strategy

The Atiwa Range is a region of southeastern Ghana in Africa consisting of steep-sided hills with rather flat summits. A large portion of the range comprises an evergreen forest reserve which is home to many endangered species. However logging and hunting for bushmeat as well as mining for gold and bauxite are putting the reserve under a lot of pressure.Meanwhile in the nearby town of Kibi the mayor is causing a stir by giving shelter to a large number of fruit bats in his own garden. This man has recognized the great value the animals have in deforested regions of our planet: Fruit bats sleep during the day and take off at sunset in search of food looking for suitable fruit trees up to sixty miles away. They excrete the seeds of the consumed fruit disseminating them across large areas as they fly home. A single colony of 150,000 fruit bats can reforest an area of up to two thousand acres a year.Just like that mayor in Atiwa you know that fruit bats — once scorned and hunted as mere fruit thieves — are in fact incredibly useful animals spreading seeds over large areas of the country. By doing so they help to reforest fallow land and in the medium term improve harvests. This realization has led to a symbiotic co-operation between fruit bats and fruit farmers. The animals are kept as pets to increase the size of fruit farms more quickly. Tall trees are left as roosts providing shelter for them rather than hunting them for their scant meat. However if you have a lot of fruit bats you need a lot of space...In the game you will develop a small community near the Atiwa Range creating housing for new families and sharing your newly gained knowledge on the negative effects of mining and the importance that the fruit bats have for the environment. You must acquire new land manage your animals and resources and make your community prosper. The player who best balances the needs of their community and the environment wins.

Lands of Galzyr

Lands of Galzyr

Rating: 8.0 | Players: 1–4

Game Type:

Thematic

Lands of Galzyr is an adventuring game with an open and persistent world with everyone's actions having consequences in both the current and future games. Players assume the roles of cunning adventurers traversing the lands while completing quests and trying to gather fame and prestige.Each game continues where the previous one ended thanks to a clever save-and-load mechanism with no need for paper-and-pencil bookkeeping. You can play the game as many times as you wish and even swap players between sessions.Lands of Galzyr is set in Daimyria the same world as both the Dale of Merchants series and Dawn of Peacemakers. Go adventuring with both familiar and new animalfolks!—description from the publisher

Cat Lady

Cat Lady

Rating: 7.0 | Players: 2–4

Game Type:

Family

In Cat Lady players are cat ladies part of an elite group of people including Marie Antoinette and Ernest Hemingway. During the game you and your fellow cat ladies will draft cards three at a time collecting toys food catnip costumes and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score. The player with the highest total victory points wins!

Canopy

Canopy

Rating: 7.3 | Players: 1–4

Game Type:

Family

Canopy is a game in which two players compete to grow the most bountiful rainforest. The jungle ecosystem is full of symbiosis and mutualism and players must grow tall trees and lush jungle plants to attract the most diverse wildlife. By carefully selecting what grows in your forest you can create the ideal balance of flora and fauna and develop a thriving rainforest.In the game players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile you may select it and add those cards to your rainforest tableau or return the pile face down adding one additional card to it. As the piles grow you must search for the plants and animals that will benefit your forest the most — but choose carefully as the jungle also contains dangers in the form or fire disease and drought.—description from the publisherThere are options for three and four players together with a solo game. Also included is a addional deck of season variant cards.

CuBirds

CuBirds

Rating: 6.9 | Players: 2–5

Game Type:

Family

Categories:

Every day dozens of birds have a stop on the fences of our countryside. When it is time to leave all these birds mix together unable to organize themselves into flocks to fly home. Help them find their way back to their nest.Players begin each new round of CuBirds with eight bird cards in hand. Some birds also sit on four distinct fences on the table. On your turn you lay a series of identical birds from your hand on one fence's extremity. These birds instantly gather with any identical bird already present on this fence making all birds placed in-between them fly into your hand. With enough identical birds in your hand you can perform a flock allowing you to add some of these birds in your scoring area.Your ultimate goal is to be the first player to gather in your scoring area either seven different species or two species with at least three identical birds in each. Each bird comes with one small and one big flock scores so you may want to wait to reach a big flock to add more birds at once to your scoring area. Beware though as the round ends as soon as a player empties their hand forcing all players to discard their current hands and plans!

Ecos: First Continent

Ecos: First Continent

Rating: 7.1 | Players: 2–6

Game Type:

Family

What if the formation of Earth had gone differently?In Ecos: First Continent players are forces of nature molding the planet but with competing visions of its grandeur. You have the chance to create a part of the world similar but different to the one we know. Which landscapes habitats and species thrive will be up to you.Gameplay in Ecos is simultaneous. Each round one player reveals element tokens from the element bag giving all players the opportunity to complete a card from their tableau and shape the continent to their own purpose. Elements that cannot be used can be converted into energy cubes or additional cards in hand or they can be added to your tableau to give you greater options as the game evolves.Mountain ranges jungle rivers seas islands and savanna each with their own fauna all lie within the scope of the players' options.—description from the publisher

ICECOOL

ICECOOL

Rating: 6.8 | Players: 2–4

Game Type:

Children's

The lunch break is almost there and all of the young penguins would finally get the fish they’ve been craving. However some rascals think they are quick enough to snatch some of the fish before the lunch break starts but they have forgotten one thing – the Hall Monitor! Each school day one of the penguins is designated to watch over the school and this is his moment to shine – for each rascal penguin he catches he would get additional fish!A fun run takes place – the rascals are running everywhere and trying to snatch some fish on their way but the Hall Monitor is trying to catch each and one of them to have some order in the school. Who will be more successful?ICECOOL is a flicking game in which each round one of the players takes the role of the Hall Monitor (also called the Catcher) – his aim will be to catch each other penguin and get points for that. The others (also known as Runners) will try to run through several doors thus gaining fish (that give them points) on their way. When either the Hall Monitor has caught each other penguin once or any of the others has gone through all 3 doors that have fish on them the round is over. Each player will take the role of the Hall Monitor once and at the end of the game the winner will be the one with the most points on their fish cards.The penguins can be flicked in a straight line make curves and even jump over the walls! Each player will have to use the best of their skills in order to get the most points in this fun and exciting game. It's not just cool it's ICECOOL!

Rats of Wistar

Rats of Wistar

Rating: 7.5 | Players: 1–4

Game Type:

Strategy

Categories:

In Rats of Wistar you play the role of one of the four rats who organized the escape from a lab. As such you will have to lead your family to prove that you are the most deserving of leading the entire colony. Thanks to your extraordinary skills you will be able to explore the Farm until you reach the pantry to be able to grab the appetizing cheese; exploiting the artifacts abandoned by humans at the edge of the Wood you will create new inventions and expand your lair under the trees digging new rooms and building new beds. You will meet native rats and mice that you will welcome into your family and when necessary you will visit the Alchemist mouse to gain some extra advantage.The game takes place over 5 rounds (equal to the 5 days in which the challenge takes place) and you will earn victory points (VPs) as follows:At the end of the game the player with the most VPs wins. In case of a tie the player furthest in the turn order wins.Note: Rats of Wistar is not affiliated associated authorized endorsed by or in any way officially connected with The Wistar Institute of Anatomy and Biology.—description from the publisher

Explorers of the North Sea

Explorers of the North Sea

Rating: 7.3 | Players: 1–4

Game Type:

Strategy

Explorers of the North Sea is set in the latter years of the Viking Age. As ambitious sea captains players seek out new lands to settle and control. They will need to transport their crew among the newly discovered islands to capture livestock construct outposts and fulfill various other goals. So ready the longships there are new horizons to explore!Gameplay Overview Each player starts with 7 Vikings and a Longboat on a shared central Island. From there players will place tiles and begin to venture out to the newly discovered Islands. Proceeding clockwise from the starting player each player takes their turn in full. On their turn players first place 1 of their 3 tiles expanding the game board. They can then take up to 4 actions (any number of the following):1. Load Longship 2. Unload Longship + Deliver Livestock 3. Move Longship + Destroy an Enemy Ship 4. Move Vikings + Raid a Settlement 5. Transport Livestock 6. Construct an Outpost (costs 2 actions)After taking their actions players draw a new tile to their hand ending their turn.End of the Game The game ends immediately after the turn where the player holding the Winter Token has no more Tiles in hand. This should be exactly 48 turns (there are 48 Tiles). Victory Points are gained from:1. Delivered Livestock 2. Constructed Outposts 3. Destroyed Enemy Ships 4. Raided Settlements 5. Viking Deaths 6. Controlled Islands 7. Captain CardsThe player with the highest total is the winner!

Fit to Print

Fit to Print

Rating: 7.4 | Players: 1–6

Game Type:

Family

Fit to Print is a puzzly tile-laying game about breaking news designed by Peter McPherson and set in a charming woodland world created by Ian O’Toole!Thistleville is the world’s most bustling little town — it’s a challenge to keep up with everything going on from who took home first prize for their baked goods at the community fair to who has been digging in Mrs. Brambleberry’s carrot patch.As an editor at one of the local newspapers your job is to tell their stories!The front page is due in just a few hours and you have no time for perfection. Grab the big stories before the other papers get a chance and make sure you get the right photos too. A newspaper is a business so the money has to come from somewhere — don’t forget the ads! After you’ve picked out a combination of stories photos and ads it’s time to lay out the front page. Did you take enough tiles to fill the paper but not so many that things have to be cut? Over the course of three hectic days your skills will be tested as you compete to be the most newsworthy editor!Fit To Print is a tile-laying game for the whole family. Players simultaneously collect newspaper tiles stacking them on their desks until they think they have what they need to make the perfect front page. Then they will yell “Layout!” and begin to lay out the page by carefully considering the placement of centerpieces articles photographs and advertisements. When everything is just right they yell “Print” to be the first off the press and gain their choice of centerpiece for the next round! This hectic spatial puzzle features over 100 unique newspaper tiles 6 characters with their own special abilities as well as 3 decks of Breaking News cards — so that each and every time you play you will be solving a new puzzle!If real-time games aren’t your style Fit to Print has a number of alternative modes to satisfy every type of puzzle gamer. In Slo-Mode players take turns drafting tiles from a shared market and arranging them on their front pages. In Puzzle Mode take a specific set of tiles and piece together the highest-scoring arrangements. Whether you enjoy relaxing solo puzzles on your own or frenetic action for up to 6 players you will have a blast helping the critters of Thistleville tell their stories!—description from the publisher

MLEM: Space Agency

MLEM: Space Agency

Rating: 7.2 | Players: 2–5

Game Type:

Family

Let me take you on a journey to the year 2075. Just as soon as they took control of the world cats set their sights on a new frontier - space! The crème de la crème of feline specialists now compete for cosmic dominance with their determination unmatched even by the lack of opposable thumbs. It's a fierce race filled with catnip-fueled shenanigans and rockets that go boom! Who will emerge victorious in this epic race claim their paws on the infinite treasures of the Milky Way and become the true cosmic conquerors?MLEM: Space Agency is a family board game where you step into the shoes of fearless captains of cosmic expeditions. But hold on these aren't your ordinary explorers - they're cats! These intrepid felines have long conquered the Earth with their unmatched bravery and now they've set their sights on conquering the entire cosmos. However their clumsiness might lead to some purrfectly chaotic cat-astrophes. Take the helm of a cosmic rocket reach for the stars or trust your cat instincts and bail out before things go up in flames. Fame and admiration from the entire meowing world await the most exceptional leader of the feline space agency. Get ready for an adventure that's out of this world!

Smash Up: Pretty Pretty Smash Up

Smash Up: Pretty Pretty Smash Up

Rating: 7.2 | Players: 2

Game Type:

Strategy

Think only pirates time travelers vampires and bears can smash bases? Well get ready to be taught a lesson — in the nicest way possible!Pretty Pretty Smash Up brings the sweetest factions ever to the vicious fight for victory! Kitty Cats use their incredible cuteness to take control of enemy minions. Princesses ply their royalty beauty and even their love to get their way. Fairies' fickle tricks give you options like never before while the herds of Mythic Horses work together for dominance. Get ready — your opponents will never know what hit them!Pretty Pretty Smash Up can be played on its own as a two-player game or combined with other Smash Up titles to allow for up to four players to compete at the same time.Integrates with:

Tales & Games: The Hare & the Tortoise

Tales & Games: The Hare & the Tortoise

Rating: 7.1 | Players: 2–5

Game Type:

Family

The Hare & the Tortoise originally published as Royal Turtle is a card-driven betting game about animal racing loosely based on one of Aesop's Fables.At the start of a race each player secretly bets on up to two of five animals: turtle rabbit lamb wolf and fox. One animal is chosen at random for each player then after receiving a hand of seven cards each player places one of his cards face-down (possibly the same animal) as an additional bet. Players then take turns laying down 1-4 cards with all cards needing to show the same animal then refilling the hand to five cards. As soon as eight total cards have been played or four cards of any one animal the animals move (maybe).Each animal has a distinct characteristic that players can use to their advantage. The turtle always moves one space but it moves two if four of its cards were played. The rabbit always moves two spaces as long as cards are played. — unless four cards are played and it's at the head of the pack in which case it sleeps and doesn't move. The fox moves as many spaces as the number of cards played. The lamb moves one more space than the number of cards played — but if it reaches water it stops moving to take a drink. The wolf moves 1 space if one to two cards are played and one less space than the number of cards if more are played. The wolf also has 3 cards with a howl if one of these is played no one but the wolf moves.(The track consists of eleven road cards two covered with water.)After the animals move players start a new round of card-playing. A round ends when three of the five animals reach the goal after which each player scores points based on the ranking of the animals and how they bet. After three rounds the player with the most points wins.The original title of Royal Turtle is a homage to Reiner Knizia's Royal Turf another betting game about animals racing (albeit horses in that game).

Coconuts

Coconuts

Rating: 7.0 | Players: 2–4

Game Type:

Children's

Coconuts is a dexterity game based on the Monkey King character from Chinese mythology.In the game players launch coconuts toward a field of cups in the middle of the playing area. Land in a cup and you get to stack it on your player board; land in a cup on someone else's board and you get to move it to yours. By playing special Monkey King Magic cards you can force opponents to shoot blind take long shots or otherwise bollix their efforts to cup a coconut. Whoever first completes a pyramid of six cups on his player board wins!

Everdell Farshore

Everdell Farshore

Rating: 7.9 | Players: 1–4

Game Type:

Family

The Forever Sea is calling...The rugged coast north of Everdell Valley is a land brimming with adventure and mystery. Stalwart sailors search for bountiful islands and valuable treasures. Dutiful monks inhabit abbeys and scriptoriums meticulously translating and illuminating. Hard-working folk gather resources and build their cities in unison with the ever-changing waves of the mighty ocean.Welcome to Everdell Farshore a standalone game set in the country of Farshore. Through each season you lead a crew of critter workers to build up a prosperous city and to explore the enchanting ocean beyond. You must plan your actions carefully in order to build and to sail for only by adapting to the winds of change will you succeed.The wind is high. The sun is breaking the horizon. It is time to set sail for adventure!—description from the publisher

The Fox Experiment

The Fox Experiment

Rating: 7.4 | Players: 1–4

Game Type:

Family

Categories:

In 1958 Demitri Belyaev and Lyudmila Trut started an experiment on domestication. From a large group of foxes they selected the ones that reacted to humans with more curiosity and less aggression. In each generation they selected only the friendliest pups to become parents — hoping to recreate the process that originally led to domestication thousands of years ago. The experiment made stunning progress. Even though the foxes were chosen only for their friendliness they soon started to get many of the physical traits that we associate with domesticated animals — like spots floppy ears and curly tails. As communication opened up the foxes made major contributions to our understanding of how these traits are expressed. The experiment continues to this day.In The Fox Experiment you’ll breed your own domesticated foxes. In each round you'll select a pair of fox parents who have certain traits. You'll gain those specific trait dice roll them then try to move them around to make complete trait symbols which you'll then mark off on your pup card. You'll then gain trait tokens depending on how many traits you marked off which you'll use to upgrade tracks on your personal player board.At the end of the round the previous generation of foxes will be cleared and all of the new pups will be moved to the kennel — thus becoming candidates to be chosen as parents in the next round. The game ends after 5 rounds and you'll gain points for pleasing patrons (end of game scoring bonuses) studies completed (personal player objectives) if you ever won the friendliest fox award upgrades on your personal player board and extra tokens. The player with the most points wins!—description from the publisher

Encyclopedia

Encyclopedia

Rating: 7.4 | Players: 1–4

Game Type:

Strategy

Welcome to Encyclopedia! The year is 1739 and as aspiring naturalists and adventurers you’ve been hired by the Comte de Buffon - Darwin's predecessor - to help him create the first encyclopedia of natural history. To do so you’ll be conducting research organizing ambitious expeditions and publishing studies of the world’s most fascinating creatures!Encyclopedia is a dice-based worker placement game. At the beginning of each round you’ll be drawing and rolling dice then placing them on your player board. These dice can then be used to perform an action each turn depending on their color and value. Your action can be preparing your expeditions by going to the Embassy visiting the Bank to raise funds or hiring your research team at the University. Once you’re ready to go you’ll choose the Animal cards you wish to study then organize expeditions to observe them in their natural habitats. When your research is complete you’ll then be able to publish your findings in an attempt to become the biggest contributor to Buffon’s Encyclopedia. Every publication you make will earn you Victory points and at the end of the game you’ll score points based on collections of Animals and research amassed during play. The naturalist with the most points wins!Encyclopedia was designed by Olivier Melison and Eric Dubus the authors of Dominations: Road to Civilization and Museum. This expert worker placement game brings some fascinating new twists to the genre offering multiple paths to victory. The game also offers a multitude of ways to counter the random element of your dice rolls. As well as being able to spend different tokens to change the value or color of a die players have more than just their own dice to choose from as other players dice can also be used! Taking a die from another player’s board does not cost anything but the targeted player gains a bonus.The game’s beautiful theme - with gorgeously illustrated animal cards - ties in strongly with its mechanics making the rules easy to grasp so that you can jump straight in to devising the perfect strategy.—description from the publisher

La Isla

La Isla

Rating: 6.9 | Players: 2–4

Game Type:

Family

Categories:

Ready to start exploring a previously uncharted island? Good! You and the other players each have a team of five scientists and you want to capture animal species so that you can study them — and of course score points.The game board in La Isla consists of a set of oddly-shaped tiles that are placed in a circular arrangement around a central polygonal tile. Thirty-five animal tokens (seven each of five types) are placed at random on spaces numbered 2 3 and 4 on the game board; these numbers equal the number of camps that surround these spaces.On a turn a player has three cards that he places face-down in the A B and D spaces on his card display. All players reveal their A cards at the same time then place them in one of the three slots at the top of their display; the image depicted on the top of this card shows the special power that the owner of this card has available. Once a player has filled all three slots on her display future cards placed with the A action cover an existing card.After revealing the cards in their B slots simultaneously the players collect the goods depicted in the lower-left corner of their individual card.Each player in turn then places one of his scientists on a camp first paying two resources of the type matching that camp. (If all of a player's scientists are on the board she moves one of these scientists.) If the player now has a scientist on each camp surrounding an animal space she takes that animal tile scoring points for it as noted on the board (4 3 or 2 points).Finally the card in the D slot increases the value of one animal. You (and only you!) immediately score one point per animal of the type you moved up on the scale. If you don't have an animal of that type you don't get any points. Each animal has a points threshold so that if you move an animal up say four times each animal of this type is worth an extra point at the end of the game. The scale goes up to five so that every animal can be worth up five points at the end of the game. When the sum of these values for all five animals equals seven nine or eleven (based on the number of players) the game ends at the conclusion of the round. Players then tally their final scores to see who wins.

Spirits of the Wild

Spirits of the Wild

Rating: 7.3 | Players: 2

Game Type:

Family

Spirits of the Wild is a stone-taking game for two players. The object of the game is to earn the most points by collecting sets of colorful stones from a central bowl and giving them to the five animals on your score board.On your turn you use action cards to draw or add stones to the bowl use powerful spirit abilities or send Coyote to distract your opponent. Always the trickster Coyote prevents your opponent from giving stones to an animal of your choice which might be just what you need to take the lead.The game ends when five spirit stones are released from the bag. Add up the points you gained for each animal and the player with the most points wins!

Habitats

Habitats

Rating: 7.3 | Players: 1–5

Game Type:

Family

In Habitats each player builds a big wildlife park without cages or fences. The animals in your park need their natural habitats: grassland bush rocks or lakes. The zebra needs a big area of grass and some water adjacent for example while a bat needs rocks and bush and water a hart needs bush and grass and a crocodile needs mainly water. There is a snake baboon bee elephant otter lizard turtle eagle meerkat scorpio hog catfish rhino etc. each with its own landscape requirements — 68 different animals in total.Each player starts their individual park with an entrance tile and they are each represented in the marketplace of animal tiles by a ceramic figure (or a wooden ranger meeple in some editions). On a turn a player takes the tile to their left right or front; moves their figure to the space just vacated; then draws a tile to place where their figure started the turn.When adding an animal tile in your park you add its main landscape — the base space for the animal — to your park too. While placing this new animal its own piece of landscape can help to fulfill the requirements of your other animals' requirements e.g. the water on a hippo tile fulfilling the adjacent otter's need for water. Thus fulfilling every animal's desire for land becomes a more and more difficult task with each tile you add.Aside from expanding your park with different landscape types flora and animals you can improve its profitability by building extra entrance roads trek spots and watchtowers.Habitats lasts three seasons with each season giving each player 6-9 new tiles for their parks. Whoever has best met the goal of the season receives bonus points with a smaller number of points for second and third place. At the end of the game each player scores for each tile in their park based on whether that tile's requirements are satisfied. Whoever scores the most points wins!NOTE: BoardGameTables edition contains both XL Expansion and Double Expansion and is entirely replacing the previous editions.

Odin's Ravens (Second Edition)

Odin's Ravens (Second Edition)

Rating: 7.0 | Players: 2

Game Type:

Family

Every morning Odin sends his ravens Huginn and Muninn across the entire world to bring back news of what life is like on Earth. Naturally after thousands of years they've gotten a little competitive. Race through the landscape in opposite directions to be the first to return to Odin. Focus on speed or enlist the help of the trickster god Loki to create shortcuts and hinder your opponent. Can you be certain Loki's changes won't help your opponent instead? There's only one way to find out!The revised second edition of Thorsten Gimmler's award-winning Odin's Ravens has been completely redesigned with new rules and a beautiful new art style inspired by Norse mythology.FAQ Only the rotate action on the Loki cards can be used on a loop card or a card which has been slid partially out of the path.

Food Chain Island

Food Chain Island

Rating: 7.2 | Players: 1

Game Type:

Family

On this forgotten island in a tiny corner of the ocean the animals are hungry! Your goal is to influence the wildlife - and arrange their meals - so there is only one animal left!In this game you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn you must move one animal to eat another smaller adjacent animal. If you cannot move an animal to eat another the game ends.—description from the publisher

Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex

Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex

Rating: 8.0 | Players: 2

Game Type:

Strategy

In battle there are no equals.Dinosaurs eat man… Woman inherits the earth. The greatest predator the world has ever known is closing in on the tenacious Dr. Sattler. Who has the slightest idea what to expect? In Unmatched: Jurassic Park – Dr. Sattler vs. T. Rex the massive T rex unleashes fearsome attacks and seems unstoppable while Dr. Sattler makes full use of her surroundings and the aid of Dr. Ian Malcolm and his chaos theory. Who will become extinct first?Unmatched is a highly asymmetrical miniature fighting game for two or four players. Each hero is represented by a unique deck designed to evoke their style and legend. Tactical movement and no-luck combat resolution create a unique play experience that rewards expertise but just when you've mastered one set new heroes arrive to provide all new match-ups.—description from the publisher

boop.

boop.

Rating: 7.1 | Players: 2

Game Type:

Abstract

A deceptively cute deceivingly challenging abstract strategy game for two players.Every time you place a kitten on the bed it goes “boop.” Which is to say that it pushes every other kitten on the board one space away. Line up three kittens in a row to graduate them into cats… and then get three cats in a row to win.But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats! Can you “boop” your cats into position to win? Or will you just get “booped” right off the bed?

Trails

Trails

Rating: 7.1 | Players: 2–4

Game Type:

Family

Take a hike in TRAILS exploring iconic sites and national parks across the U.S. gathering resources observing wildlife and earning wilderness badges. TRAILS is a standalone adventure in the PARKS series with artwork from the Fifty-Nine Parks Print Series.In TRAILS players hike back and forth along the trail collecting rocks acorns and leaves; taking pictures; and encountering wildlife to gain bonuses. At trailhead and trail end you can turn in resources to earn badges after which you start back in the other direction.As players visit the trail end the sun sets over the trail. As night falls trail sites grant more powerful actions but they won't last forever. When the sun leaves the trail the last round of play takes place then the player with the most points from collected badges photos taken and bird sightings wins.—description from the publisher

Wild Space

Wild Space

Rating: 7.2 | Players: 1–5

Game Type:

Family

A new Galaxy has just been discovered on the borders of the Empire! Commanding your Spaceship you go explore this new Eldorado full of treasures and mysteries. Planet after Planet your discoveries allow you to build up your Crew. Hire Specialists and Robots to benefit from their abilities. Attract Empire Emissaries on board which will entrust you with new missions worth Credits. Grab your part of the wonders that this new Galaxy is full of to become the wealthiest explorer !Wild Space is a tactical card game in which you aim at combining your cards efficiently. Each time that you add new cards to your collection you reinforce your Crew earning Credits and preparing your next combos. Wild Space carries all the excitement of the best combo card games within short plays and with accessible rules.How to play ? Wild Space carries all the excitement of combo card games with accessible rules. On each turn a fresh action selection system offers you two simple types of options : add a new card to your Crew or draw new cards. When you play a card you trigger its ability if the cards in your Crew fulfill its condition. Putting new cards into play is therefore useful for getting powerful abilities right now but also for gathering the conditions for triggering future abilities. Learning how to plan your actions is key for triggering efficient combos and being able to put several cards into play at once. And knowing that the Credits that you need to get at the end of the game in order to win are based on how your Crew is composed only emphasizes that.—description from the publisher

The Fox in the Forest Duet

The Fox in the Forest Duet

Rating: 7.0 | Players: 2

Game Type:

Family

In the two-player co-operative trick-taking game The Fox in the Forest Duet players team up helping each other move through the forest. Collect all the gems before the end of three rounds of play and you win!To set up the game place gem tokens on the designated spaces of the game board and the team tracker token in the center of the movement path. At the start of each round shuffle the deck of thirty cards — which contains three suits each numbered 1-10 — and deal each player a hand of eleven cards. Reveal one card as the decree card to determine the trump suit. For each trick one player leads a card and the other must follow suit if possible. The winner of the trick moves the team tracker toward them a number of spaces equal to the number of fox footprints on the cards played. If the tracker lands on a space next to a gem the players collect one gem. If the tracker would move off the end of the path return the tracker to the center of the path then add a forest token to one end of the path reducing the number of spaces upon which you can move (with you sliding gems next to this covered space next to the new end of the path).The odd-numbered character cards have special abilities when played allowing the trick winner to move the tracker in the direction of their choice or to ignore the footprints on one of the played cards so that you can land on just the right spot. One character allows players to exchange one card with each other while another allows a player to change the decree card.At the end of a round you add five gems to designated spaces add a forest space to shorten the path then receive a new hand of eleven cards from a freshly shuffled deck. Collect all 22 gem tokens and you win. Run out of time or head off the end of the path with no forest spaces in reserve then you can just keep running in defeat or shuffle the cards and start the game anew.

Dale of Merchants 2

Dale of Merchants 2

Rating: 7.3 | Players: 2–4

Game Type:

Family

The world has grown smaller. Civilizations around different continents have established independent free trade cities in order to ease trading between distant lands. One of those cities Yengzuh is now looking for a new ruler – a new Trade Master.The post is only open every ten years and the selection of the said individual is no small task. It’s handled by holding a trading competition as it’s in everyone’s best interest to get the best merchant chosen for the job.All the participating merchants are prestigious but the competition also tests their ability to deal with unexpected situations. After all the winner will be responsible of keeping the global prices more fair and stable for years to come.There are only twelve free trade cities in the world. Yengzuh near Pandala is one of the oldest. The Guild of Extraordinary Traders from Dale promoted the founding of the city after the trade wars in Asia had spread too wide. The city’s harbour has tens of great ships all the time loading and unloading passengers and cargo.In Dale of Merchants 2 players take the roles of those participating merchants learning new techniques trading goods and managing their stock. The player who first manages to complete their astounding merchant stall wins the game and gets access to the guild!Dale of Merchants 2 contains six new decks and can be played by itself or combined with the decks from Dale of Merchants. The game includes a new ruleset for four players that introduces team battle! These new rules greatly enhance the four-player experience by adding cooperation between teammates and cutting downtime. These rules can also be used with the original game's six decks.The new decks are: 1)Crocodiles disturb other players 2)Platypuses have more control over cards 3)Polecats have a die 4)Owls are moved to action by things that happen (mostly what other players do) 5)Fennec foxes affect all players 6) Sloths do things at the start of your next turn

Duelosaur Island

Duelosaur Island

Rating: 7.0 | Players: 1–2

Game Type:

Strategy

Duelosaur Island is built around a clever hand-management mechanism. Each card in the game serves three potential purposes. They contain the DNA sequences for dinosaurs you could create the blueprints for attractions you can build and certain actions that you can take by discarding them. Do you create the dinosaur on the top of the card to attract guests to your park? Or do you build the attraction on the bottom of the card which can add to a player's hand-limit income and end-game victory points? Or do you discard the card to combine DNA towards creating another dinosaur?Duelosaur Island comes with five new full-color DNA dice. You can mix and match dice between Dinosaur Island and Duelosaur Island for even more variability in both games such as the new security symbol that can appear on dice to upgrade your security level instantly!

Llamaland

Llamaland

Rating: 7.3 | Players: 2–4

Game Type:

Family

The plateaus are wild stunningly beautiful and...full of llamas?!Being a farmer in Llamaland isn't exactly easy with all the hills and mountains around but even so growing potatoes corn and cocoa on the slopes of the mountains is what you love. Luckily the llamas are a big help too!By fitting your fields in giddy heights you gain the necessary crops in order to obtain the desired llama cards. These cards not only provide victory points but also allow you to place a llama on your farm. After about 45 minutes you will have an impressive crop-growing area in front of you including your sweet and cuddly llamas.

Here to Slay

Here to Slay

Rating: 6.9 | Players: 2–6

Game Type:

Family

Here to Slay is a competitive role-playing fantasy strategy card game that's all about assembling a party of Heroes and slaying monsters (and sometimes sabotaging your friends too) from the creators of Unstable Unicorns.In this game you’ll assemble a full party of heroes to slay dangerous monsters while working to avoid the sabotage of your foes. The game also includes items you can equip to your heroes 1V1 challenge cards and roll modifiers to tip the odds in your favor.The first person to successfully slay three monsters or build a full party with six classes wins the game!Every player gets to choose a party leader character to represent them throughout the game. Each party leader card has a class and a skill that gives you an edge over your opponents. Whether you enjoy fighters bards wizards or thieves you'll find a party leader that's right for your play style - but choose wisely because you only get one party leader for the whole game!Your heroes are brave adventurers ready to attack monsters and go head to head with your foes! The game includes over 40 unique heroes. Each hero card has a class and an effect and each hero’s effect has a roll requirement. In order to use a hero’s effect you must roll two dice and score equal to or higher than that effect’s roll requirement. Heroes take advantage of items magic and modifiers to increase their chances of making their dice rolls. In order to slay that monster you must roll two dice and score equal to or higher than that monster’s roll requirement.  Be warned: Each monster has a roll range in which they’ll fight back and if you score within that range your party might be in grave danger…Don't like what your opponent just played? Throw down a challenge! Challenge cards can be played instantly to try to stop another player from playing a hero item or magic card. Playing a challenge card initiates a 1V1 challenge in which you and another player both have to roll the dice. If they win the challenge they still get to play their card but if you win the challenge you get to send their card directly to the discard pile!— description from the publisher

Eila and Something Shiny

Eila and Something Shiny

Rating: 8.0 | Players: 1

Game Type:

Thematic

Somewhere far away a mystery awaits... Deep in the forest an innocent rabbit - Eila leaves their home to embark on a life-changing adventure.Eila and Something Shiny is a 1+ player story-rich board game set in a mystical world. Take on the role of Eila as you solve puzzles manage resources and overcome challenges through underground perilous mazes harsh snowy highlands and more.Experience an exciting and emotional story told across 5 chapters featuring stunning art and illustrated comics. With branching story paths your choices matter affecting each chapter and deciding how the game ends.Good luck; Eila’s fate is in your hands!Please note: This story explores some mature themes such as loss that may be emotional for some children.

Sylvion

Sylvion

Rating: 7.0 | Players: 1–2

Game Type:

Strategy

The mad Fire Elemental lord is out to burn down the dream forest. Attacking in waves using Fire Elementals your only defense are trees and fountains and those animals brave enough to offer aid before scurrying away to safety. Using a unique drafting system and combining it with a tower defense game will you be able to keep your forest green?Sylvion is a tower-defense type game in which attacks come down four rows and in waves. You build a deck using a unique drafting process and play cards from your hand by paying with other cards in your hand. You can play cards to the rows like fountains and trees or play animals for instant effects or to manipulate the enemy decks of cards. When all the waves have finished you must have kept the heart of the Sylvion verdant or else the whole forest of the Oniverse will be destroyed.This game can be played in an introductory style advanced mode and includes two expansions and an appendix for further challenges and complexity.

Aftermath

Aftermath

Rating: 7.5 | Players: 1–4

Game Type:

Thematic

Aftermath is an Adventure Book Game in which players take on the role of small critters struggling to survive and thrive in a big dangerous world. Humans have mysteriously vanished and the remnants of civilization are quickly being reclaimed by nature and the animals who still remain.In the game you play as a misfit band of critters known by their colony as providers. There's the guinea pig with anger issues a hamster that talks fast and drives faster a small mouse with keen eyes and a lot to prove and a mysterious vole who's borderline feral. These characters each have their own personalities play-styles and personal goals.You'll leave the safety of your colony and venture out into the abandoned world on one of 20+ story-driven missions and side missions. Scavenge the ruins of mankind in search of food and supplies for your colony but beware — the world is filled with bandits and predators and you must fight or flee to stay alive.Return to your colony with resources and information that will help your friends and family survive. Grow your colony and keep it safe by building structures and improvements with the spoils of your adventures but plan accordingly for the colony will face hardship each time you leave it...—description from the publisher

Mariposas

Mariposas

Rating: 6.8 | Players: 2–5

Game Type:

Family

Every spring millions of monarch butterflies leave Mexico to spread out across eastern North America. Every fall millions fly back to Mexico. However no single butterfly ever makes the round trip.Mariposas is a game of movement and set collection that lets players be part of this amazing journey.Mariposas is played in three seasons. In general your butterflies try to head north in spring spread out in summer and return south in fall. The end of each season brings a scoring round and at the end of fall the player with the most successful family of butterflies — i.e. the most victory points — wins the game.—description from the publisher

Agricola: Family Edition

Agricola: Family Edition

Rating: 7.0 | Players: 1–4

Game Type:

Family

Categories:

In Agricola you're a farmer in a wooden shack with your spouse and little else. On a turn you get to take only two actions one for you and one for the spouse from all the possibilities you'll find on a farm: collecting resources; building meadows; and so on. You might think about having kids in order to get more work accomplished but first you need to expand your house. And what are you going to feed all the little rugrats?Agricola is a turn-based game. There are 14 game rounds occurring in 6 stages with a Harvest at the end of each stage (after Rounds 4 7 9 11 13 and 14). Each player starts with two meeples that can each take an action per round. There are multiple options and while the game progresses you'll have more: each round a (fixed) additional option becomes available. Each action can be taken by only one player each round so it's important to do some things with high preference.In comparison with the family game of the predecessor much has changed: the new action each round is fixed and the game has been simplified by removing stone and vegetables. Similar to 'Agricola: All Creatures Big and Small' there are now buildings (replacing the major improvements) that score points for leftover resources at the end of the game. Also there are no building restrictions (nor player boards). And finally there are no negative points or point limits anymore each player simply scores for all he has achieved.

Beasty Bar

Beasty Bar

Rating: 6.8 | Players: 2–4

Game Type:

Family

The animals are dressed up and ready to enter the Beasty Bar nightclub. Who will actually make it through the door?Beasty Bar is a fun take that card game about party animals. The players play animal cards into a line and each animal has a special power that can manipulate the order of the cards. Whenever five animals are present at the end of a turn the two animals up front get to party while the one at the rear has to go home. Whoever manages to send more of her animals to the party than anyone else wins.

Arborea

Arborea

Rating: 7.6 | Players: 1–5

Game Type:

Strategy

Categories:

Welcome to the world of Arborea. You are a Patron Spirit guiding your villagers to heal and grow the landscape around them by sending them on pilgrimages and building your personal Ecosystem.Arborea is a worker placement euro game where time and planning ahead is key.During the game players will place workers on Action Tracks (Pilgrimage). These tracks will then advance moving all workers with them. The farther the Action Tracks move the better the Rewards gained when workers are activated.These rewards may help Players to contribute to the Shared Resource Track make offerings to the great and wise Sages to invest in future gifts or attract animals to the land of Arborea. Explore different Seasons each game for new opportunities and paths to take.Take from the Shared Resources to build your personal Ecosystem overlaying terrain cards to build habitats and placing animals for end game Victory Points.—description from publisher

In the Footsteps of Darwin

In the Footsteps of Darwin

Rating: 7.3 | Players: 2–5

Game Type:

Family

Twenty years after his expedition around the world Charles Darwin is writing On the Origin of Species. He wants to gather new information about animal life particularly about continents he hardly explored. Who other than young naturalists eager for discovery could help the renowned scholar finish writing his most famous work?In In the Footsteps of Darwin players are junior naturalists who have just arrived aboard the Beagle to help Charles Darwin finish his book On the Origin of Species. During this journey you will study animals carry out cartographic surveys publish your findings and develop theories. Starting with the naturalist controlling the Darwin token naturalists take turns in clockwise order performing these two steps in order:Your goal is to score more points than your opponents to determine who contributed the most to On the Origin of Species.—description from publisher

Endangered

Endangered

Rating: 7.4 | Players: 1–5

Game Type:

Strategy

Endangered is a cooperative game that combines strategy teamwork and a race against time to save iconic species whose survival hangs by a thread. Only you and your team of dedicated conservationists can save them from extinction!To begin you will step into the shoes of unique heroes like the Zoologist Philanthropist TV Wildlife Host Lobbyist or Environmental Lawyer—each armed with special abilities to turn the tide in this fight for survival. Together your goal is to protect majestic tigers and playful sea otters from the relentless march of environmental destruction.To succeed you must rally support from the United Nations sway key ambassadors and secure the crucial votes needed to pass a life-saving resolution… but the clock is ticking and the challenges are immense!Every turn presents tough choices and high-stakes decisions. Strategize with your teammates roll dice to activate powerful action cards and take bold steps to preserve habitats mitigate threats and encroaching destruction and ensure species' survival by helping each species find mates.Timing is crucial and every move matters. Can you and your team overcome destruction safeguard dwindling populations and sway the UN to act before it's too late or will humanity's progress spell the end for these incredible creatures?

Happy Salmon

Happy Salmon

Rating: 6.7 | Players: 3–8

Game Type:

Party

Happy Salmon is a simple ultra-fast very silly card game.There are no turns. Players call out the action shown on their cards as fast as they can. When two players have a match they celebrate by performing the action. Actions include the classic High 5 the unifying Pound It the frantic Switcheroo and the delightful and bizarre Happy Salmon.Each time a player celebrates a match they quickly discard a card. The first person to get rid of all their cards wins.

Skulk Hollow

Skulk Hollow

Rating: 7.2 | Players: 2

Game Type:

Strategy

Categories:

THE GREAT RETURN ​Over generations and generations the ancient woodland of Børe prospered and grew. The world was bestowed with great spirit which lifted the animals of the land to new heights. Unfortunately over the years these clans lost touch with the spirit of the land and faction warring developed. The Foxen Kingdom of Skulk Hollow in the South The spiritual Red Pandas of Cupboard in the North the Mischievous Mice of Multon in the West and the colony of Blackheart Bunnies in the East. As skirmishes started breaking out across the continent lives lost there was a monstrous shake and then The Great Return. No one quite knows why but the Guardians have risen - but not the kind life-giving Guardians of spiritual legend. Dark ferocious versions that are now attacking all the kingdoms of the land.OBJECTIVE In Skulk Hollow two players take the roles of either a towering behemoth of a Guardian trying to eliminate the clans of foxes who have been causing havoc on the countryside or a band of foxen heroes out to vanquish the evil beast that has been terrorizing the land and reunite the four kingdoms of Børe.The Guardian wins the game by either eliminating the Foxen King or by gaining enough Tribute.The Foxen Heroes wins the game by eliminating the Guardian.GAMEPLAY Skulk Hollow is a 2-player asymmetric tactical combat game. Player use action cards to move their units summon and use special abilities. Taking down a guardian requires the Foxen player to leap onto the Guardian player board and take out different parts of the character.

River Valley Glassworks

River Valley Glassworks

Rating: 7.2 | Players: 1–5

Game Type:

Family

Categories:

Welcome to River Valley! The beautiful pieces of glass that can be found along the river here have attracted the most entrepreneurial of woodland creatures to set up shop.In River Valley Glassworks you play as one of these pioneers drafting glass from the market of river tiles. To do so you have to play a piece from your inventory into the river. Each river tile can take only a specific shape and you must play into a space adjacent to where you want to draft from. After you pick up your glass the river shifts forward revealing new pieces and new opportunities.Store the glass you pick up strategically in your shop. Depending on how the glass pieces are placed your score will change drastically. Fill in rows and columns to gain bonus points but don't draft too many of one type to avoid negative points!-description from publisher

The Isle of Cats: Explore & Draw

The Isle of Cats: Explore & Draw

Rating: 7.4 | Players: 1–6

Game Type:

Family

The Isle of Cats Explore & Draw features gameplay like The Isle of Cats but with players now choosing a set of cards each round instead of drafting and then drawing their discoveries onto their boat.Explore & Draw is a competitive polyomino cat-placement board game for 1-6 players that is ideal for a quick break or taking to a friend’s house.In the game you are citizens of Squalls End on a rescue mission to The Isle of Cats and must rescue as many cats as possible before the evil Lord Vesh arrives. Each cat is represented by a unique shape and belongs to a family you must find a way to make them all fit on your boat while keeping families together.You will also find treasures Oshax (special cats) and ancient lessons which give you another personal way of scoring points.Complete lessons fill your boat and keep cat families together to score points and the player with the most points after seven rounds wins.—description from the publisher

Kelp: Shark vs Octopus

Kelp: Shark vs Octopus

Rating: 7.8 | Players: 2

Game Type:

Thematic

Kelp is a two-player asymmetrical game that offers players a unique opportunity to delve into the natural world of Pyjama Sharks and Common Octopuses set in a South African kelp forest. Hide and seek meets bluffing and manipulation. Deck builder meets dice bag builder.As players take on the roles of these iconic sea creatures they will discover that the gameplay mechanics closely mirror their real-life counterparts. Each has a unique path to victory. The Octopus known for its cunning and adaptability sneaks around the board by playing cards and managing their hidden and revealed blocks channeling the creature's remarkable ability to camouflage and deceive. On the other hand the Shark embodying the ruthless and determined predator patrols their territory and attempts to hunt down the elusive Octopus by rolling dice and using special abilities to mitigate their luck showcasing the creature's natural instincts and predatory behavior. The game is a thrilling mix of deck-building and dice bag building as well as hide and seek bluffing and manipulation.There are 3 ways the game can end: The Shark wins by successfully attacking the Octopus. The Octopus wins by surviving until the Shark is exhausted or by eating all four seafoods.

Dog Park

Dog Park

Rating: 6.9 | Players: 1–4

Game Type:

Family

Categories:

Welcome to Dog Park a mid-weight competitive set-collection and point-to-point movement game in which players take on the role of dog walkers who recruit walk and care for their dogs over four rounds. Each round is split into four phases:Players must choose their routes and dogs carefully to earn the best reputation and prove they are the most accomplished walker of them all. At the end of the game the player with the most reputation wins.—description from the publisher

Dale of Merchants Collection

Dale of Merchants Collection

Rating: 7.8 | Players: 2–4

Game Type:

Strategy

Dale of Merchants Collection is a standalone game. It contains plenty of content aimed at fans of the series. The game comes with a large box which lets you store all content from the original Dale of Merchants Dale of Merchants 2 and Dale of Merchants 3.While this is a great storage solution to keep all your Dale of Merchants content in a single box it does come with a ton of new things to play with. Dale of Merchants Collection introduces new animalfolk decks with such unique fellows as Wealthy Tuataras and Connected Emperor Penguins.A completely new feature in the series are the character cards. These cards are received at the start of the game and provide players with unique and powerful abilities that drastically influence the game. Dale of Merchants Collection includes dozens of different character cards adding even more depth and variance to the series' gameplay.

Piepmatz

Piepmatz

Rating: 7.0 | Players: 2–4

Game Type:

Family

In Piepmatz you skillfully play bird cards from your hand to collect seeds and birds at the bird feeder. Seeds and mated pairs of birds in your collection are worth points. Single birds score only if you have the most of their species. The course of play is the same for all numbers of players. On a turn you go through these three phases in order:The game end is triggered when you are supposed to draw a card from an empty feeder deck. Play continues until all players have had an equal number of turns. Each player now chooses two bird cards from their hand and discards them face down. Once all players have done this add your remaining two bird cards to your collection and commence the scoring. You score points for seeds mated pairs of birds and species majorities. Whoever has the most points wins.

Indian Summer

Indian Summer

Rating: 6.8 | Players: 1–4

Game Type:

Family

Before winter makes its appearance a particularly warm fall bathes the forest in a golden shimmer. During the Indian Summer New England blossoms one last time. Treetops are ablaze with countless colors — a living rainbow from green to orange to red. Slowly the first leaves are starting to fall. Meanwhile our steps and the diligent squirrels rustle the colorful foliage.On our walks through the woods we discover all kinds of little treasures; we collect berries nuts mushrooms and feathers. We pause for a moment to watch the shy inhabitants of the forest before we set off towards home once again. There a good book and a hot tea are already awaiting.Indian Summer is the second part of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and this game is firmly geared towards experienced players. At the heart of the game are puzzle tiles with holes that are placed on individual forest boards to cover up treasures. When players get their hands on these they gain more options and an edge over their opponents. All that counts in the end is to be the first to cover your forest floor completely with leaves.

Air,Land,& Sea: Spies,Lies,& Supplies

AirLand& Sea: SpiesLies& Supplies

Rating: 7.8 | Players: 2–4

Game Type:

Strategy

Standalone -- Just play with the 3 new theaters provided: Intelligence Diplomacy EconomicsMix w/ Base Game -- Play with any combination of 3 theaters from either box: ex. Intelligence Air LandEpic Mode -- Play with any combination of 5 theaters from either box: ex. Intelligence Diplomacy Economics Land Sea

Welcome to Everdell

Welcome to Everdell

Rating: 7.6 | Players: 1–4

Game Type:

Children's

Introducing the best board game for little fans of Everdell My Lil Everdell. Join Chip Sweep and the other kids of Everdell to build the most spectacular make-believe city anyone has ever built. This easy to learn worker-placement and tableau building game will provide family fun while getting the lil’ ones' brains a buzzin’ improving focus and enhancing young learner skills. Climb across the rope bridge watch out for the dragon’s den and join us in the fort for the latest addition to the award-winning Everdell line My Lil Everdell.—description from the publisher

Power Grid: The First Sparks

Power Grid: The First Sparks

Rating: 6.8 | Players: 2–6

Game Type:

Strategy

In 2001 2F-Spiele published the original Funkenschlag.In 2011 it is time to look back...a long time back! To celebrate the tenth anniversary of the original Funkenschlag designer Friedemann Friese will take you back in time and let you relive the early beginnings of mankind. True to the name of the German edition (a literal translation of which is Flying Sparks) it is time for Funkenschlag: Die ersten Funken or The First Sparks.The First Sparks transports the Funkenschlag mechanisms into the Stone Age. The order of phases during a game round the player order the technology cards: you know all these parts from “Funkenschlag”. But what is new? What is different?The First Sparks is much faster and far more direct. You are immediately part of the action. Each turn each decision is important. As a clan leader you decide on the well-being of your clan during the Stone Age. You need to develop new hunting technologies and get new knowledge - to successfully hunt food or to learn to control fire. With the help of these skills you will harvest enough food to feed your clan and spread it far enough to reach new hunting areas.In a game of The First Sparks you are always confronted with many decisions: Which technology cards offer you the biggest advantages? When is the right time to spread your clan on the game board? Which hunting areas will grant the most food? Reaching new hunting areas or trying to secure parts of the game board for your own clan are important factors for your strategy. Empty spaces are cheaper for you to settle compared to spaces in which other clans are already settled. If you are the first to increase your clan size to 13 clan members you win The First Sparks.

Oceanos

Oceanos

Rating: 6.8 | Players: 2–5

Game Type:

Family

Oceanos is a game of underwater exploration with an original take on card-drafting.Each player pilots her own submarine trying to spot the most underwater species and the largest coral reef sending scuba-divers after forgotten treasures collecting precious crystals to upgrade their ship and to escape the fearsome kraken's gaze... Each submarine is divided into five parts each of them independently upgradable from level 1 to level 3 and each one of them controlling a different ability of the player (however there are no different abilities from one player to another). As there are multiple ways to score points and multiple takes on the submarine-upgrading order the game offers several ways to win. The whole game takes mere 15 turns each one of them simultaneous between all players which makes it a fairly quick family game. Even though the submarines have the same abilities game-wise each looks differently and a special attention was obviously given also to the depiction of marine life.

ICECOOL2

ICECOOL2

Rating: 7.2 | Players: 2–4

Game Type:

Children's

ICECOOL2 is both a standalone game and an expansion for ICECOOL. If played on its own ICECOOL2 differs from the original game thanks to:If you combine both ICECOOL sets you get:

Cosmic Frog

Cosmic Frog

Rating: 7.2 | Players: 2–6

Game Type:

Strategy

Cosmic Frog is a game of collection combat and theft on a planetary scale. Each player controls a two-mile-tall immortal invulnerable frog-like creature that exists solely to gather terrain from the Shards of Aeth the fragments of a long-ago shattered world. The First Ones seek to use the lands from the Shards to reconstruct the world of Aeth and your frogs are their terrain harvesters.At the start of the game your frogs descend from the Aether the cosmic sea between the worlds onto a terrain-rich Shard of Aeth. Once on the Shard you harvest land and store it in your massive gullet. When your gullet is sufficiently full you leap into the Aether and disgorge your gullet contents into your inter-dimensional vault for permanent storage then return to the Shard to collect more land. Although your frogs' collective mission is to gather as much land as possible for the First Ones your private goal is to prove yourself to be the greatest of their harvesters by delivering to them the most valuable vault. To do this you have to fill your vault strategically in a manner that both maximizes linear sets of identical lands and maximizes the diversity of lands in your vault at the end of the game.Throughout the game you're free to keep to yourself and focus on harvesting at your own pace...or you may attack other frogs and try to take lands directly from their gullets. You may even raid another frog's vault and steal the lands they have gathered if they have been knocked into the dreaded Outer Dimensions. As you are all immortal and invulnerable no frog is ever wounded or killed — just irritated and inconvenienced.But don't ever get too comfortable with your carefully crafted plans as the Aether is a chaotic and unstable place. Waves of Aether Flux will prompt you to mutate and you may have to change your strategy in accordance with your new powers. And Splinters of Aeth tiny slivers of the old world that swirl madly about in the Aether will periodically fall from their orbit and crash into the Shard destroying large areas of terrain and blasting apart the very Shard itself!The game ends when the Shard is stripped of all harvestable land or when a Splinter shatters it. When the game ends the player with the highest valued vault wins and the frogs move to the next Shard to gather more land for the First Ones...—description from the publisher

Bites

Bites

Rating: 7.1 | Players: 2–5

Game Type:

Family

New version of the Spiel des Jahres Recommended Big Points with a new theme more engaging components and rule tweak cards to make sure every play is different.Four page illustrated rulebook. 20min play time. Highly interactive with no direct conflict.Players move ants along a trail and collect food as they go. However the value of that food depends on how the other ants move.Shared incentives mean you are always trying to figure out what the other players are up to. Variable rules cards tweak the rules to every game so that each play is fresh.During setup a trail of food is laid out. On each player's turn they can move any ant to the next food in the trail that matches their color (red ant to apple purple ant to grapes etc). Then the player takes the food token directly in front of or behind the ant saving it to score at the end of the game.However players don't know for sure how much the food is going to be worth until the matching ant makes it to the ant hill at the end of the trail. This creates shared incentives as players work together to advance some ants and hold others back.Along the way players also have the chance to pick up chocolate which can be turned into special actions and wine which provides a way to score bonus points.There are four decks of cards that define the rules for the game. Each game one card is chosen from each deck to provide a unqiue combination. Players have to adapt their strategy to the actions the other players are taking and the unique rules for this game. The rule decks are:Your actions will change the incentives for the other players. Can you manage these cascading effects to collect the most valuable food collection?

Carcassonne: Amazonas

Carcassonne: Amazonas

Rating: 7.0 | Players: 2–5

Game Type:

Family

In Carcassonne: Amazonas players sail their boats to the Amazon to discover abundant wildlife. Players score points not only for discovering animals but also for visiting native villages and water courses while their boat moves forward on the Amazon. Amazon is full of caimans and piranhas which often (and somewhat unpredictably) bring points to those who are farthest down the river (you move your boats forward when you encounter boat symbols on your water courses and also when you do not place any meeple on water courses or villages nor huts in jungles). The game ends - as usual - when all tiles have been used up and the two boats fartherst down the river score some bonus points (depending on the number of players).Carcassonne: Amazonas is the third title in the Carcassonne Around the World series preceded by Carcassonne: South Seas and Carcassonne: Gold Rush.

Kabuto Sumo

Kabuto Sumo

Rating: 6.8 | Players: 2–4

Game Type:

Family

Spring time in Japan means the return of the rhinoceros beetles — Kabutomushi which is Japanese for helmet bug — and their athletic contests of dominance. Out in the wild you can find them butting heads trying to show off their strength and impress their insect friends with their wrestling skills. This is the origin of the phenomenal World Insect Wrestling Championship.In Kabuto Sumo you are one of the contending beetles that is battling for supremacy in the ring and your place in the pantheon of legendary wrestlers. The gameplay of Kabuto Sumo resembles the coin-pusher arcade games in which you strategically drop quarters and anxiously anticipate coins cascading off the platform. This game features a similar experience with you trying to strategically slide pieces onto the board and push the other players out of the ring. It's an exciting combination of dexterity strategy and luck.—description from the publisher

Samurai Spirit

Samurai Spirit

Rating: 6.6 | Players: 1–7

Game Type:

Strategy

You and your fellow samurai companions are the only standing obstacle between one frightened village and a full horde of blood-thirsty villains. The fight seems unfair as the seven of you might not seem to measure up to the dozens of enemies who want to slice you to pieces — but this comparison doesn't take into account your strong combat skills and an efficient team spirit that binds your samurai squad enough to face the threat. Above all else when everything seems desperate and lost your enemies will discover that inside each of you lies a true beast a warrior spirit ready to unleash its full power!Samurai Spirit is a co-operative game in which each player is a fierce samurai defending a village surrounded by a horde of bandits. The game plays out over three turns during which each player takes turns drawing bandit cards then choosing whether they want to fight the bandit defend the village or let the bandit pass in order to help the other samurai.The challenge of the game consists of balancing your choices: Should you fight each enemy to quickly reach your beast capacities while also coming closer to the death and risking further loss by not defending the village sufficiently? Should you mainly defend or help the other samurai taking the risk of remaining human too long and therefore weaker when you know that weakness will be a major problem when facing the lieutenant and the villain bosses? Each enemy presents a tough choice to you your team and ultimately the whole village! Each turn ends with farms and fences being destroyed and since those aren't unlimited you must do what's necessary to end the game with at least one undamaged farm and enough farmers to tend it. Do you have what it takes to stand against evil and become a true hero?Fight with courage smartly assist your teammates defend the poor villagers turn into a savage beast and wreak havoc on the enemy lines — all of this is up to you! Ultimately it would be your honor to chose to die in a ultimate sacrifice in order to save the village. All of this is what makes the true samurai spirit!

Savannah Park

Savannah Park

Rating: 7.1 | Players: 1–4

Game Type:

Family

In Savannah Park you each run your own wildlife park and your goal is to group animals with their own kind — but everyone takes turns deciding what to move so you might not be able to shuffle animals into the right spaces.Each player starts the game with the same set of 33 unique animal tiles with those tiles laid out at random in your personal wildlife park. Three bush-fire spaces and one rock space will remain unoccupied in your park for the entire game and six tree spaces and four grass spaces are unoccupied at the start of play.On a turn you name a specific face-up tile that all players must pick up flip face down then move to a different empty space within their own park. Tiles that have been flipped cannot move again and once all tiles have moved the game ends with a scoring round. First tiles adjacent to bush fires are removed if they depict as many animals as the number of fires (1 2 or 3) on the bush-fire space. Score for each grass and tree uncovered on your board. Finally score for each of the six animal species; the bigger the main herd of each of species and the more water holes it contains the more points you score e.g. a herd of five rhinos and three watering holes is worth (5x3) 15 points. The player with the most points wins.Savannah Park includes a solo mode a set-up variant that allows you to place the bush fires and trees where you wish and a scoring variant that rewards you for bumping a lion out of the animals' way.

Pixies

Pixies

Rating: 7.1 | Players: 2–5

Game Type:

Family

Categories:

In Pixies you move through the seasons to meet little creatures emerging from a flower or sheltering in the hollow of a tree. Choose one of the revealed cards but be careful which ones you leave to your opponents!Place that card in your playing area according to its number. Cards placed one on top of another are validated and earn you points at the end of the round as do your largest color zone and your spirals. Easy...yet you'll find that the other players won't be short of bad advice.—description from the publisher

Fast Sloths

Fast Sloths

Rating: 7.1 | Players: 2–5

Game Type:

Family

You are sloths — cuddly lazy and oh well slothful.All animals (including humans) like to take vacations so everyone is together at a country resort. We sloths are sitting around of course while all the other animals are running throughout the resort. We want to look around too and traveling around the resort to pick up tasty leaves would be great — but running around ourselves is just too tedious. All the other animals are having fun and we want that too but...we are so slothful.And then we have an idea: We'll let ourselves be carried around by the other animals thus getting around nicely. The other animals have so much energy that they'll even gladly carry us. They aren't slothful! Which of us sloths will be the first to get through the entire country and be victorious? We are ambitious but so lazy!Fast Sloths (a.k.a. Faultier in German) is a race game that at its core is a classic pick-up-and-deliver game — except that we ourselves are the cargo being delivered. We are being carried along the whole way and never take a single step on our own!You always play with six out of twelve different animal species and you can place the giant game board in four different combinations. On a turn you draft 2-3 cards of different animal types from the top of their face-up decks then you play as many animal cards as you like of a single type. Each animal provides a different type of movement or interaction with you with ants carrying you along in a chain and the elephant throwing you with its trunk.Fast Sloths is a game free from randomness that evolves only through the interaction between the players doing so without any take that mechanisms — except for you snatching an animal from under the other players' noses because you need to use it yourself.Each race offers new challenges for you to get to the different trees faster than the other sloths. Enjoy all 256 different combinations each with countless starting positions of the animals on the game board...and we are already working on new game boards and more animals for even more fun combinations!

Memoarrr!

Memoarrr!

Rating: 6.9 | Players: 2–4

Game Type:

Family

Memo...ARRR! You flipped over the wrong card again!To play the match-and-memory game Memoarrr! 2 to 4 players need the power of recollection and the luck of pirates. Only then can they make their escape from the island of Captain Goldfish their pockets lined with rubies before the lava swallows them up.In turn order players reveal locations that are connected via the animal or the landscape to the most recently revealed location. If someone reveals a location without any connection that player is out of the round. The last remaining pirate grabs one of the valuable treasures. Then all revealed locations are turned face down before the search can start afresh.As the cards do not change position during a game players collect more and more information each round enabling them to reveal new connections — but sometimes a little bit of luck is all it takes to get that treasure.For advanced players each animal comes with an additional special action that is triggered when a connected location is revealed — and they make Memoarrr! even more exciting and fun to play.

Trailblazers

Trailblazers

Rating: 7.1 | Players: 1–8

Game Type:

Family

Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors.  Whether by hiking boots cycling wheels or river paddle these tenacious travelers seek to feed their insatiable appetite for adventure.  With a scenic wilderness ever ahead and a freshly charted path upon the heels one mustn’t forget to eventually find their way back to camp.  For there are always new environments to explore further expeditions to undertake and more trails to blaze.In Trailblazers players compete to earn the most points by building biking hiking and kayaking loops from their campsites of the matching trail type. Each round players are dealt eight trail cards where they’ll draft two cards arrange those cards in their personal area and pass their hand to the next player three times. Cards must either be placed adjacent to or overlapping other cards. While players can push their luck by aiming to construct long and elaborate trails only closed loops that start and end at a matching campsite will score points. Players also compete to fulfill “First To” and “End Game” goal cards. After four rounds the game ends and the player with the most points from closed loops and goal cards wins.The standard edition of Trailblazers features a second deck of trail & player cards so you can play with up to 8 players. The box also contains two expansions (the Animals expansion and Adventurers expansion) that add another challenging layer of strategy and objectives to the experience. Finally there are three unique solo modes that utilize the goal cards Animals expansion or Adventurers expansion.

Ecosystem

Ecosystem

Rating: 7.1 | Players: 2–6

Game Type:

Family

Ecosystem is a card-drafting game in which players choose cards and place them into their play area turn by turn. The cards in a player's grid make up their own personal ecosystem and at game's end a player will have twenty cards in their ecosystem with the game including eleven types of cards. Bears score by being placed next to bees and trout; trout score by being placed next to streams and dragonflies; and streams are compared at the end of the game with the player who has the largest stream earning points. These are just a few examples of how scoring works in Ecosystem. Don't forget to diversify!—description from the designer

Seikatsu

Seikatsu

Rating: 7.0 | Players: 1–4

Game Type:

Abstract

In Seikatsu players take turns placing tiles into a shared garden area with each tile showing a colored flower and colored bird. Players score for groups of birds as they place them but they score for rows of flowers only at the end of the game and only for the rows of flowers that exist from their perspective i.e. that are viewable as lines from where they sit at the game board.Seikatsu: A Pet's Life features the same gameplay as Seikatsu but with players placing tiles that show pets sitting on pillows instead of birds resting on flowers.

Wild Tiled West

Wild Tiled West

Rating: 7.7 | Players: 1–5

Game Type:

Uncategorized

It's a wild frontier out there in Wild Tiled West and only the canniest critters will have what it takes to claim it!Draft tiles to build new towns across the prairie and help your settlement grow. Defend your citizens from no-good-rotten outlaws. Strike it rich in the mines or risk it all at the card table!The West is wilder than ever! And it'll take clever strategy and a bit of luck to come out on top! Saddle up and ride off into the Wild Tiled West!

Challengers! Beach Cup

Challengers! Beach Cup

Rating: 7.9 | Players: 1–8

Game Type:

Family

Categories:

Challengers! Beach Cup is an interactive deck-management game for 1-8 players that plays in about 45 minutes independent of player count. With the tournament gameplay style you meet another opponent every round.In the Deck Phase you choose new members and add them to your deck which might consist of a wizard alien cat gangster and kraken. Dozens of distinct characters with more than forty effects create a unique experience every game. Choose from seven different sets and discover new strategies and synergies every game.In the Match Phase stay in possession of the flag to win the trophy of that round. Try to get the most fans and trophies over the course of seven rounds to be able to qualify for the final. If you can best your opponent in the final you win!Challengers! Beach Cup contains a 16-card Trainers expansion that gives each player a unique power. Some give you bonuses when defending some when you're on the offensive and others can extend your bench or even let you rearrange your deck.Challengers! Beach Cup is a standalone game that can also be mixed with Challengers! to create new set combinations and new experiences.

Spring Meadow

Spring Meadow

Rating: 7.0 | Players: 1–4

Game Type:

Family

The first delicate flowers herald the end of a harsh winter. The sun shines longer day by day and pushes the snow back. Lush meadows bloom and curious marmots slowly awaken from hibernation. Finally spring is coming into the mountains — the perfect time for a hike. Choose your route carefully watch out for the burrows of the marmots and pack enough snacks. Your chances to earn an edelweiss hiking pin are rather low if you sit hungry in the snow.Spring Meadow is the grand finale of Uwe Rosenberg's puzzle trilogy following 2016's Cottage Garden and 2017's Indian Summer. The complexity of this game — the most interactive of the trilogy — is set in between those two games and fans of the trilogy will find familiar elements combined in an innovative way.Place your meadow tiles with 0-2 holes skillfully on your mountain board to receive extra tiles when creating or expanding groups of holes. Find your way around the burrows of the marmots because they can restrict you during tile placement. Scoring takes place depending on the players' selection of meadow tiles from a central game board. Whoever has the largest meadow during a scoring receives a hiking pin and the first player to earn their second hiking pin during scoring wins.New puzzle challenges are guaranteed with 172 tiles in 49 shapes.

Exploding Kittens: Party Pack

Exploding Kittens: Party Pack

Rating: 7.1 | Players: 2–10

Game Type:

Party

This stand-alone game includes cards from Exploding Kittens Imploding Kittens and the Exploding Kittens App and allows 2-10 playersExploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.

After Us

After Us

Rating: 6.8 | Players: 1–6

Game Type:

Family

2083. Humankind died out decades ago leaving behind mere vestiges of its time on Earth. As time went by nature reclaimed land all over. In this resurgent world apes have kept evolving. They've been gathering in tribes growing mastering human items and advancing in their quest for knowledge. As the leader of such a tribe you need to guide it towards collective intelligence.After Us is a deck-building and resource management game featuring an original and intuitive combo system in which players are each leading a tribe of apes. Starting only with tamarins they combine their cards each turn to collect resources and gather victory points attracting new apes into their tribe along the way: powerful gorillas resourceful orangutans versatile chimpanzees and wise mandrills. The first player to obtain 80 points prevails in the race to collective intelligence — and wins the game.— description from the designer

March of the Ants

March of the Ants

Rating: 7.1 | Players: 1–5

Game Type:

Strategy

As spring dawns the great thaw begins. Deep beneath the lush meadow grasses the queen stirs in her nest and the colony comes to life. Soldiers venture forth battling centipedes while clashing with opposing colonies for territory. Workers dig an ever-expanding network of tunnels in their tireless search for food. The first larvae hatch and it is clear this generation will be different: the young colonies rapidly evolve into a multitude of new forms. The ants march out to claim the meadow as their own.In March of the Ants you create the shared Meadow board by sending your ants to explore it revealing and strategically placing two dozen unique tiles like Fern Pebble and Nest of Centipedes.Populate new territory by breeding larvae and marching your ants onto collection sites. Will you engage competing colonies in battle seeking to claim the land for yourself? Or will you establish peaceful symbiotic relationships and share the spoils? All of this must be done while carefully managing the resources in your underground nest.Forage for Event Cards like Strange Appetite Cold Snap and Fungal Outbreak to impact the entire board – or just one unlucky opponent.Mutate your colony with special Evolution Cards like the Trap Jaw head Weaver thorax and Leaf Cutter abdomen. What weird and wondrous path will your colony’s evolution take: advanced Workers fearsome Soldiers or a fertile Queen?Emerge triumphant by scoring Colony Points as your ants explore and control the Meadow. Search for Colony Goals like Epic Stores Followers of the Eyeless and Extensive Tunnels to plan your route to victory.March of the Ants takes strategy underground…literally!

Nimalia

Nimalia

Rating: 7.1 | Players: 2–4

Game Type:

Family

Design the best Animal Sanctuary while playing 5 rounds.Each round players will draw 3 cards place one and pass the rest (simple drafting phase). Each card is composed of 4 biomes each containing an animal. When you place a card you must cover AT LEAST one biome. The whole Sanctuary must not exceed 6 x 6.Each game will have a different pool of scoring objectives. Each round will only count some of the objectives chosen for the game so you'll have to modify your sanctuary throughout the game in order to score the most points.At the end of the 5 rounds the player who earned the most points becomes the winner!-description from publisher

Wild: Serengeti

Wild: Serengeti

Rating: 7.0 | Players: 1–4

Game Type:

Family

Categories:

WILD: Serengeti is a board game inspired by the endless plains of the Serengeti. This game combines the joy of puzzle-solving with elements of set-collection and engine-building to create a deep and unique strategic experience. The mesmerizing artwork 3D components and detailed animeeples will guide you straight into the vivid and breathtaking wilds of the Serengeti.In order to gain victory points the player must complete Scene Cards by placing the animals on the Main Board in the same pattern as shown on the cards.To achieve the pattern shown on the Scene Cards players perform actions to either place or move animals on the Main Board. When animals are placed on the Main Board in the same pattern as displayed on the Scene Card the scene can be completed. When completing Scene Cards the player receives ‘Icons’ or ‘Rewards’. With Rewards players can earn points or different resources and with Icons gain continuous benefits throughout the game.-description from designer

Prey Another Day

Prey Another Day

Rating: 6.9 | Players: 2–5

Game Type:

Family

The large predators hunt the smaller ones but they are nimble and can easily escape. Use your animal instincts to outwit the other players and deduce which animals they are sending on the hunt. The first player to capture 5 food markers will be crowned the munch king!The game takes place over multiple rounds. Each round the players can choose from their 5 animals. The stronger animals can hunt early but the weaker ones will give more points.— description from the publisher

GoodCritters

GoodCritters

Rating: 7.0 | Players: 4–8

Game Type:

Party

It's the most anticipated moment of any heist: time to split the loot. Of course everybody trusts the boss to divide everything evenly right? But will the boss be even-handed and make sure that every made critter gets a piece? Maybe the boss will pay off only some of them and keep the rest of it...GoodCritters is a game for 4-8 criminal critters who are pulling off heists and fighting over the loot! Whoever is chosen as the boss can distribute the loot from the heist however they desire but it's the crew that has the final say. If the crew doesn't like the split they might just tell the boss to take a hike and put some other critter in charge! In the end the critter that collects the most valuable stash of loot wins!

Unicorn Fever

Unicorn Fever

Rating: 7.0 | Players: 2–6

Game Type:

Family

Unicorn Fever is a betting game in which unwitting unicorns and their mindless desire to run on rainbows are exploited by unscrupulous citizen of the fairy realm for profit... and glory!Each player is a wealthy bettor determined to be recognised as a the most skillful unicorn-race wagerer of the Unicorn Racing Championship and hold the title until the next rainbow appears. During 4 races players will try to place successful bets to gain Victory Points and Gold.To reach their goal they will buy Contracts with unscrupulous citizens of the fairy realm to hire their services and turn the odds of the race in their favor play Magic cards to straight up fix it and try to avoid squandering all their hard-earned Gold and be forced to ask the Elf-Mob for Loans. At the end of the Championship the player with the most Victory Points will be the winner!>> GAMEPLAYHOW DOES THE RACE WORK? In Unicorn Fever the race is managed by an AI mechanism. When the race starts you won't be able to perform any action: the unicorns will freely run and sprint on the board. All you can do is watch the race unfold shouting and cheering for your favorite unicorn!WHAT ARE THE OPTIONS OF THE PLAYERS THEN? Players will perform 3 actions before each race allowing them to fix the race with Magic place Bets hire shady characters to gain special abilities or even perform combos between the above. Since the action tokens available are limited you will also have to read the intentions of your opponents and perform the actions you need before it is too late!WHO WINS? Players obtain Victory Points and money with each of their successful Bets over the course of 4 races. Bets can be placed on Victory (5VPs) or Podium (3 or 2 VPs). On average unicorns with better odds run faster than those with the worse odds but successful bets on slower unicorns pay better! Players must take risks and play wisely to turn the odds to their favor!

Harvest

Harvest

Rating: 7.4 | Players: 1–4

Game Type:

Uncategorized

Categories:

Salutations neighbor and welcome to Furroughfield the Commonwealth of Free Beasts! Ours is a budding farm town with soil ripe for planting.In Harvest you take on the role of a farmer each with their own unique penchant for working the land and choose a farmhouse with its own special round-to-round benefit. Each round you draft sunrise cards that give you a one-time income and determine turn order for the round. Following that turn order move your wheelbarrows around town to gather resources that you'll use to manage your fields. Plant seeds tend the land and harvest crops to make money and score points. Clear land to expand your farm and construct buildings that make your land more efficient and give you endgame bonuses. By the end of harvest season the farmer with the most points wins!—description from the publisher

Dodos Riding Dinos

Dodos Riding Dinos

Rating: 7.6 | Players: 1–8

Game Type:

Family

Categories:

Choose your favorite Dodo/Dino miniature! Advance with blue or red cards and solve their whacky effects. Some will test your dexterity against your rivals by throwing bananas flicking dodo eggs or making meteors fall.Red cards are extra powerful but if too many players pick them during the same round their effects will be ignored. Green cards allow the Dodo to react at any time.Damage your rivals so they discard cards with no cards in hand their Dodos will retrocede as a penalty and draw some cards.At the end of each round the Dodo in the lead advances an extra space while the rest get to draw a card.The fastest Dodo and Dino will be saved from extinction!One to six players compete in Dodos Riding Dinosaurs a competitive family dexterity game that presents a crazy race.

Kōhaku

Kōhaku

Rating: 7.6 | Players: 1–4

Game Type:

Family

Kohaku is a peaceful koi-pond-building tile-laying game. Each turn players will draft both a Koi and Feature tile from the central pond board to place into their personal koi pond.Score points by surrounding flowers with koi containing matching colors placing frogs next to koi tiles that have dragonflies and ensuring that baby koi have a safe place to hide by placing them near rocks.Butterflies score based on line of sight so make sure to line them up with similar-colored koi. Turtles and statues bring a sense of balance to your pond and score points more easily but sometimes aren’t as valuable as some of the other features.You must carefully plan the placement of your tiles because once they are in your pond they can’t be moved! With no restrictions on the shape of your pond you can build a unique layout to maximize your koi pond’s appeal.After there are no koi tiles available to refill the central pond board the game ends. Players will total the points scored by each feature in their pond. The player with the most points wins.—description from the publisher

Gods Love Dinosaurs

Gods Love Dinosaurs

Rating: 7.0 | Players: 2–5

Game Type:

Family

How do you make an ecosystem flourish with just enough of every life form in the chain to supply you with dinosaurs to dominate the lands? Resources are scarce animals can go extinct in an area and everyone must eat to survive — so moves must be cunning. Life hangs in the balance...In Gods Love Dinosaurs a cheeky wild and timeless take on the scientific tale as old as life itself you are a god who has been tasked with designing an ecosystem with a sustainable food chain of predator and prey animals. But you just love dinosaurs so all you really want to do is to make as many of them as possible!Each turn you'll add one tile to your ecosystem which will add new animals and give them room to grow. Every so often your dinosaurs will tromp around your ecosystem eating all the animals. The more they eat the more eggs they lay — and the more points you score! Just be careful not to overeat or there won't be enough food to keep your dinosaurs alive the next time.—description from the publisher

El Gaucho

El Gaucho

Rating: 6.8 | Players: 2–4

Game Type:

Family

Categories:

In El Gaucho you take the role of a cattle baron sending your gauchos to the Pampa to collect as much and as stately cattle as possible.Your gauchos exercise their abilities at the dice rodeo. The better they do during training the easier they catch cattle in the field. Be smart and get in your opponents’ way with mean tricks by snatching the most valuable cattle from under their noses or swing your lasso to abduct one of their animals. At home sort your cattle by race and assemble them in herds only to sell them later for as many Pesos as possible.The goal of the game is to collect sets of cattle tiles and sell them. Each cattle tile has a value and a race. A set contains only tiles of the same race ordered in ascending or descending value. For each race your cattle tiles are arranged in a line. New cattle tiles are added to the end of the line. When you add a tile that doesn't match the ordering of the existing set that means that set ends and a new set is started.Obtaining cattle is done through a worker placement system. Each player has seven Gauchos which can be placed on various action spaces. The most important of these is the Pampa where Gauchos can catch cattle (which means the player gains a new cattle tile). Other actions include stealing cattle from other players and sorting your cattle (to optimize your sets).Placing the Gauchos on an action space requires dice. Each action requires a specific value. These dice are taken from the Dice Rodeo. At the beginning of each round the dice are rolled. During his turn a player takes two dice from the Dice Rodeo and uses them to place his Gauchos.At the end of the round each completed set of cattle is sold. The game ends when the cattle tiles draw pile runs out. When this happens one more round is played and then all cattle tiles are sold. The player who made the most money wins the game.

Quirky Circuits

Quirky Circuits

Rating: 7.1 | Players: 2–4

Game Type:

Family

Categories:

Quirky Circuits is a game of robot programming silliness in which each player contributes to the programming of an adorable robo-friend. But be warned — no one knows which commands the other players will be tossing in! Will you be able to help the little robot complete its task or will you unleash automated mayhem? Be careful for you'll have to work together before your robot's battery is drained! With 21 scenarios of increasing intensity Quirky Circuits is guaranteed to provide hours of brain-bending fun.—description from the publisher

Freshwater Fly

Freshwater Fly

Rating: 7.2 | Players: 1–4

Game Type:

Strategy

Freshwater Fly is the second standalone game in a series from designer Brian Suhre that integrates modern game mechanics with the surprisingly rich and uniquely refreshing world of angling. In Freshwater Fly you will encounter a rushing mountain stream teaming with fish armed solely with a rod reel and selection of flies. To catch fish and earn valuable achievement points you will need to carefully perform a series of tactical maneuvers while executing a deliberate and evolving strategy.Begin by examining the ever-changing hatch in the current and tie a fly to match your target fish at just the right time and turn of the river. Then choose to cast upstream to drift your fly with the current and gain extra bites on your line or push your luck with a pinpointed cast for the perfect catch. In either case it is wise to cast near rocks to boost your skill and uncover new fishing techniques while keeping your supply of finesse charged for the next challenge. Your rondel reel which physically spins provides you different bonuses as you draw in your line depending on how aggressively you choose to fight the fish you've hooked. Applying drag for instance will negate the fish's strength but leveraging your momentum could provide you a unique action to set you up perfectly for your next cast.At its core Freshwater Fly is a dice drafting and set collecting game with elements of creative puzzle solving and pushing your luck. Each turn you select one die from the dice pool and assign it an action that relates to the particular fishing maneuver you want to take. Higher valued dice typically earn you more powerful actions but accumulating lower dice totals can earn you free turns. The dice you select will also unlock or multiply various bonus actions you can use to solve the most stringent fishing puzzles in unique and rewarding ways.The sets of fish and flies you collect will help you achieve personal and common goals but to obtain victory you must focus on those goals which overlap in the most valuable ways while not falling behind in your total fish count. The game ends when a single player catches a seventh fish achievement points are awarded and the winner is declared.—description from the publisher

Micropolis

Micropolis

Rating: 6.8 | Players: 2–6

Game Type:

Family

Gather your ants in Micropolis and send them through the anthill to do your bidding. What do you want? Fruit? Warriors? A queen? Even more ants?!Each player starts with a central location that will be surrounded by ten tiles over the course of the game with the tiles being connected by a series of tunnels. Over ten rounds players draft tiles one at a time with the player with the largest army going first. They can take the first tile in line or place an ant on each tile they want to pass to get to something better. The tiles have various roles on them: Queens who if alone can improve their space; Nannies who give you extra ant soldiers; Architects who let you take any tile for free; Warriors who attack the first player; Generals who manage the movement of your ant soldiers; and Fruit gatherers who collect fruits which score based on the variety you have.Ants at the end of the game are worth one point each and whoever has the largest army earns an additional 5 points.

Herd Mentality

Herd Mentality

Rating: 6.6 | Players: 4–20

Game Type:

Party

This is a party game for families friends and cow rustlers. The aim of the game is simple: think like the herd and write down the same answers as your friends.If your answer is part of the majority you all win cows. Yeehaw! If everyone else writes an answer that is matched by at least one other person but yours is the odd one out then you land the angry Pink Cow and your herd of cows is worthless until you can offload it onto someone else.The first player to collect eight cows wins.

Quacks & Co.: Quedlinburg Dash

Quacks & Co.: Quedlinburg Dash

Rating: 7.3 | Players: 2–4

Game Type:

Children's

It's race day in Quedlinburg and with the right combination of food and luck you will ride your mount to victory and claim the golden cauldron.Mit Quacks & Co. nach Quedlinburg features similar gameplay to The Quacks of Quedlinburg with each player building their own bag of tokens over the course of play then drawing those tokens to try to further themselves to victory.Each player starts the game with their mount at the start of the racetrack and a bag that contains four dream tokens a yellow 1 token two red 1 tokens and a red 2 token. On a turn you draw a token from your bag then place it on your animal board. If you draw a colored token place the token on your animal board advance your animal on the track as many spaces as the number on the token then carry out the effect of that color: red tokens earn you 1-3 rubies yellow tokens let you roll a die for a random bonus green tokens let you take another turn or return a drawn token to your bag and blue chips let you move extra or upgrade a token.If you draw a dream token place it on one of the clouds on your animal board. After you draw and place a third dream token use all the rubies on your board to buy new tokens — no two being the same color mind you — then place these new tokens and all previously drawn tokens in your bag. Keep taking turns until someone reaches the end of the track and wins!Mit Quacks & Co. nach Quedlinburg includes a double-sided game board for a shorter or longer race; orange and purple tokens that provide new powers such as advancing as many spaces as the number of rubies you have; and double-sided action boards for each type of colored token allowing you to play with different sets of actions from game to game.

Maple Valley

Maple Valley

Rating: 7.5 | Players: 1–5

Game Type:

Uncategorized

Categories:

On the day when the last snowflake of winter has melted away all of the critters emerge from their cozy homes to celebrate...and that day is today! Maple Valley's annual Spring Festival is a gathering of friends welcoming the warm months ahead and you don't have a lot of time to prepare!While the adults get the village into shape the youngest (and swiftest) forest animals from each den are sent scrambling through the blossoming woods completing the last-second tasks that will make the Festival a success. The trails aren't always clear; you'll need to climb swim and dig your way to the most bountiful groves forage for fresh spring ingredients to help villagers complete their errands and unearth curiosities that will attract skillful scouts to your growing team. The sun will set before you know it; will it be your hard work that makes this year's Festival the best one ever?Set in the delightful world of Creature Comforts Maple Valley is a game of traveling trails finding friends and celebrating new beginnings for 1-5 critters.—description from the publisher

Dale of Merchants 3

Dale of Merchants 3

Rating: 7.7 | Players: 2–4

Game Type:

Strategy

Dale of Merchants is a series of deck building games developed by Snowdale Design. The games are set in Daimyria a world of animalfolks.Dale of Merchants 3 is a standalone game which introduces six new animalfolk decks. It can be played by itself and combined with other games from the Dale of Merchants series.Each deck is themed around different animalfolks with a different gameplay focus and mechanics. For example Sharing Short-beaked Echidnas borrow cards from other players while Prepared Grizzled Tree-kangaroos are good at protecting their own valuables.

Fishing

Fishing

Rating: 7.3 | Players: 3–5

Game Type:

Family

In Fishing you try to catch as many tricks as possible over eight rounds with each card you catch being worth 1 point. You then use your caught cards for the next round — and if you didn't catch enough tricks to fill your hand you'll draw fresh cards from the ocean stack which will introduce new cards for you fishers to fight over.In more detail at the start of each round you have 8-13 cards in hand depending on the player count and the round. In the first round the cards go from 1-10 in four colors. Standard trick-taking rules apply with players needing to follow the color led and the highest card of the led suit winning the trick.New cards come into play from the ocean stack in waves with higher-value cards in the four colors a green trump suit from 1-16 0 cards that let you snag a card from the trick and special-powered buoy cards that can always be played into a trick regardless of what you have in hand. With buoys you can steal the lead or determine which color must lead the next trick force players to pass cards or lose points; you can even steal all other cards in a trick ideally netting yourself huge fish for use next round.At the end of each round score 1 point for each card you caught. Whoever lands the most points after eight rounds wins.

Happy Pigs

Happy Pigs

Rating: 6.8 | Players: 2–6

Game Type:

Family

As pig farmers in Happy Pigs players compete on raising healthy pigs by executing strategic combinations of “Actions” (Feed Mate Purchase and Sell) and “Tools” (Vaccines Nutritional Supplements and Birth Amulets) for each round. Both the frequency to take these “Actions” and the number of “Tools” a player can purchase are restricted by the number of players choosing to take the same action in any given round. Also from time to time there are unexpected events (such as Pig Shows and Sausage Fest) which offer players great opportunities to outperform their peers.There are four rounds to each season and all unvaccinated pigs die at each season change. The game concludes at the end of four seasons when all pigs are sold off at different prices in accordance with their sizes. The player with the highest profit at the end wins the game.

Sonora

Sonora

Rating: 6.8 | Players: 1–4

Game Type:

Family

You have entered the Sonoran Desert a place of vast beauty. Technicolor sunsets pop out over vistas revealing deep canyons trickling tributaries and ancient pueblo cliff dwellings. Immerse yourself in the secrets of the desert in a flick-and-write game in which cunning and dexterity meet.In Sonora players flick wooden discs onto a game board representative of different vibrant landscapes across the Sonoran sands. Each area encompasses a different unique game so skillful aim is required to play in the region of a player's choosing and score points on your dry-erase sheet! But watch out for other players eager to bump discs to score points for themselves.—description from the publisher

Fossilis

Fossilis

Rating: 7.0 | Players: 2–5

Game Type:

Family

An incredible new dinosaur graveyard has been discovered and if the early findings are any indication it could be a treasure trove of fossils and bones like the world has never seen! In Fossilis 2 to 5 players become paleontologists working the dig site with shovels whisk brooms and chisels looking for a find that could make their career.Each round players get two actions to dig at the site or make an extraction. As they remove the top layers of sand clay and stone they'll discover trace fossils which can be exchanged for tools the plaster necessary to extract bones and discovery points. As they delve deeper precious bones will be exposed. They can make a careful extraction if they have the right amount of plaster but sometimes shifting the earth to cover up a find and slow down the competition is the right move. Bones on their own can be valuable but museums are really interested in more complete specimens. Sets of bones can be exchanged for museum cards worth big points!Fossilis features a unique 3D dig site board with recessed pockets filled with dinosaur bones and thick chunky terrain tiles that cover the dig site. Players have to use strategy timing and a little bit of luck if they want to make the best discoveries get their name in all the paleontology journals and of course win the game.—description from the publisherNote: The Kickstarter edition supports solo play and includes other game related content. It may be found here Fossilis: Kickstarter Edition.

Whale Riders

Whale Riders

Rating: 7.0 | Players: 2–6

Game Type:

Family

You are a whale rider. For generations your people have known and lived with the ice whales and together you've bought and traded at the busy ports along the fabled Ice Coast. You are honored to be the latest in your family to sail with the whales — but the ice is thickening and the glaciers are moving. A deep winter is coming the fiercest for centuries. You decide to ride your mount one final time before the snows come to buy and sell as much as you can...and maybe even collect some precious pearls along the way.Whale Riders is a new design with a classic feel from game designer Reiner Knizia. In 45 minutes of play 2-6 players race to the end of the Ice Coast and back buying and selling as many resources as possible to make the money needed to acquire the richest prizes. Will you skip opportunities to gain the greatest treasure or will you make your money slowly along the way?Each player has two actions per turn but a lot they want to accomplish. Sail? Buy? Sell? Draw more order cards? All the while your opponents might be sailing past and beating you to what's on offer down the coast! Once all the precious pearls have been purchased the game ends and the player with the most pearls wins!Whale Riders has simple and short rules but offers a lot of interaction and interesting decisions for players.—description from publisher

Marabunta

Marabunta

Rating: 7.5 | Players: 2

Game Type:

Strategy

Categories:

Each player controls a colony of ants in Marabunta. On a turn the active player rolls the six dice then splits them into two groups. The opponent chooses and uses the dice in one of the groups then the active player uses the remaining dice.

Leaf

Leaf

Rating: 7.4 | Players: 1–4

Game Type:

Family

In the game Leaf players embody the wind by guiding leaves to the forest floor and connecting them to the ones that have already fallen. Each leaf you touch will grant you actions to create a thriving forest. Attract woodland animals grow mushrooms lead helpful squirrels up the great tree and gain additional leaf cards and sun tokens by strategically placing leaves. The player who contributes most to the health of the forest wins!—description from the designer

Trailblazer: The John Muir Trail

Trailblazer: The John Muir Trail

Rating: 7.6 | Players: 1–4

Game Type:

Strategy

Embark on a journey of exploration and discovery along the historic John Muir Trail through the High Sierras of California. Explore the majestic mountains and lush meadows the picturesque waterfalls and alpine lakes. Scale the heights of Yosemite's iconic Half Dome or Sequouia's Mt. Whitney! Enjoy meandering through Evolution Valley or Tuolumne Meadows pausing to take in the beauty of Thousand Islands Lake or cooling your feet in the Kings River. Be humbled beneath a giant and ancient Sequoia or catch (and release) a Golden Trout listen to the song of an Ouzel watch Marmots at play or spot the rare Snow Plant. Happy trails!Trailblazer: The John Muir Trail takes place over the course of twelve days/rounds of hiking and backpacking along the John Muir Trail (JMT). You will experience daily trail encounters choose to explore destinations along the trail acquire and manage natural and personal resources discover and observe the sights and sounds of your environment adapt to ever-changing weather conditions and move along the entire trail all while wisely using the items in your backpack to maximize your experience.You can earn trail points in several ways along the route such as placing workers on your tracks collecting sets of field guide cards scoring instantly with destination cards and using your backpack gear efficiently.

Waggle Dance

Waggle Dance

Rating: 6.9 | Players: 2–4

Game Type:

Strategy

Build a beehive collect nectar and make honey while also being efficient being strategic and outmaneuvering your opponents!In Waggle Dance a Euro-style worker-placement dice game for 2-4 players control worker bees to build their hive produce more bees collect nectar return it to the hive and make honey! (What is a waggle dance you ask? It's a series of patterned movements performed by a scouting bee to tell other bees in the colony the direction and distance of a food source or hive site.)Players need to organize their bees to make as much honey as possible to see the hive through the coming winter. The winner is the first player to successfully create 7 or more honey tokens in their hive. It's up to you how to achieve this: Do you focus on nectar collection increasing your bee population expanding your hive seeking favor with the queen or splitting your resources to accomplish all of these? Whatever you choose the natural world is a competitive environment and you can be sure the other players will be looking to maximize their advantage.Waggle Dance is designed to be a highly accessible language independent game with a simple rule-sheet appealing to all levels of gamers.

Beez

Beez

Rating: 6.7 | Players: 2–4

Game Type:

Family

Prepare yourself to take flight as a bee!In Beez players compete to optimize their flight plans to secure nectar for their hive. Be careful of the other bees as you will compete with them over a set of public and private scoring goals. The challenge in planning and storing the nectar will make your brain buzz!—description from the publisher

Trash Pandas

Trash Pandas

Rating: 6.5 | Players: 2–4

Game Type:

Family

In Trash Pandas players are raucous raccoons tipping over trash cans for food (and shiny objects). Players push their luck to acquire more cards but must stash them in order for them to count as points at the end of the game. When the deck runs out the game ends and players compare their stashes to see who has the majority for each card type and score points accordingly. The player with the most points wins!In more detail on a turn the active player rolls a die in the hope of gaining the benefit of the roll result. With each roll the player decides to keep rolling or stop and activate the dice results. However with each additional roll the odds of busting (getting a duplicate result) increase further and the player risks losing the progress they've made that round. When activating the dice results the player will draw cards steal cards from other players and stash cards. Cards in hand may be used for their listed ability but they count as points only when stashed.—description from the publisher

Evolution: The Beginning

Evolution: The Beginning

Rating: 6.6 | Players: 2–5

Game Type:

Family

In Evolution: The Beginning you'll adapt your species to succeed in a dynamic ecosystem where food is scarce and predators roam. Traits like Flight and Horns will protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. With hundreds of ways to evolve your species every game unfolds in a beautifully unique way.Evolution: The Beginning borrows ideas and concepts from other games in the Evolution branded product line but it is a stand-alone game that is not compatible with anything else in the Evolution product line. It is the most casual and quick playing adaptation of the Evolution concept but it is highly strategic as a two-player game.

Aqua Garden

Aqua Garden

Rating: 7.4 | Players: 1–4

Game Type:

Family

Categories:

In Aqua Garden you're the owner of an aquarium and want to stock its six tanks with a variety of sea life but you have a limited amount of funds and only one employee on hand to place the fish in the tanks. Do your best to outshine the other aquariums in town!A game lasts 3-4 rounds depending on the number of players. You have your own aquarium board with six tanks and a shared player board has sea creatures placed at random on its perimeter. Seaweed and coral tokens are placed on the separate sea board along with five random sea creatures.During a round whoever is farthest back on the perimeter of the shared board takes the next turn moving their owner as many spaces as they want to an empty space then taking the action of that space. If you stop on an advertising space you receive funds based on what's currently in your tanks. If you stop on a sea creature space you take them all move your single employee 1-3 spaces clockwise on your aquarium board then place the creatures in one or both tanks adjacent to the employee. (If the employee passes the feeding event card you were randomly dealt at the start of the game then you receive funds from the bank based on how well the creatures in the two tanks next to the feeding event card match that card.)Each tank has only 4 units of oxygen available so you can't add creatures to a tank that would consume more oxygen than this. You can add one seaweed to each tank however to increase the available oxygen to 6. You must also observe other placement restrictions such as keeping sharks separate from fish and sea turtles. Additionally you can pay to purchase creatures seaweed and coral from the sea board.If during your turn the contents of one or more of your tanks matches one of the four randomized milestones on display you mark the highest empty space on that milestone with a token. The first player to achieve each milestone receives a related creature that they can place in any tank.If you've circled the board you wait for other players to finish then start a new round with players moving out in the order that they arrived. After the game ends players score points for the milestones achieved funds remaining order in which they finished and the sets of creatures they've collected in each tank.Aqua Garden includes manta rays remoras and flapjack octopuses that can be added to play to create new scoring opportunities.

Cardline: Animals

Cardline: Animals

Rating: 6.6 | Players: 2–8

Game Type:

Family

Cardline: Animals is a card game played with 110 cards. Both sides of each card depict an animal its name and its class (amphibian mammal etc.) while its average length weight and lifespan are printed on only one side of the card. For each game players decide before playing whether they're comparing animal lengths weights or lifespans.At the start of the game each player places a number of animal cards on the table in front of her with the characteristics hidden. One card is placed in the center of the table with its characteristics revealed. Players then take turns placing a card from their tableau in a row on the table; a player can place a card between any two other cards. After placing the card the player reveals the characteristics on it. If the card was placed correctly – that is with the particular characteristic in numerical order compared to all other cards on the table – the card stays in place; otherwise the card is removed from play and the player takes another card from the deck and adds it to her tableau.The first player to get rid of all her cards by placing them correctly wins. If multiple players go out in the same round then everyone else is eliminated from play and each of those players are dealt one more card for another round of play. If only one player has no cards after a bonus round she wins; otherwise play continues until a single player goes out.

Songbirds

Songbirds

Rating: 6.9 | Players: 1–4

Game Type:

Family

User summary ことりファイト! (Birdie Fight) a.k.a. Songbirds is card game about birds trying to achieve dominance in the forest. Each bird is a different color in the game.Players are forest spirits trying to secretly guide their chosen bird to success. The cards are numbered 1 to 7 in red blue green and white. The players lay a card from their hand to a 5x5 grid after nut tokens (points) are laid out for each row and column.When the grid is full of cards the rows and columns are checked. The color with the highest total in a line takes the nut token for that bird. Colors with tied totals are ignored so a low value card can win the nut token for that bird.When the nuts are totaled up for the birds the players reveal their final hand card. That card is the bird they favored (so more than one player might be helping the same bird) and for each player the number on the card is added to the nut total to identify who has the dominant bird.Since the players choose which bird they favor by leaving it as their final hand card they can delay this choice until they see how the game is panning out.The game rules for the Japanese version Birdie Fight come in Japanese and English with the game itself being language free. The Songbirds version of the game is entirely in English. The game includes rules for 2-4 players or a solitaire/co-op mode for 1-2 players.Japanese version publisher's summary 小鳥たちの勢力争いをテーマにしたゲームです。 各プレイヤーに同数のカードが配られ、色と強さを持ったカードを順に1枚ずつ5×5のエリアに配置していきます。空きがなくなればプレイ終了。縦と横の各ラインで見て、マジョリティを取った小鳥が、そのラインの木の実(点数)を獲得します。各プレイヤーは手札が最後に1枚残るようになっており、それが自分のお気に入りの小鳥となります。お気に入りの小鳥が獲得した点数があなたの点数となります。これを2ラウンド繰り返し、最も点数の高いプレイヤーが勝利します。 英語説明書付き

Concept Kids: Animals

Concept Kids: Animals

Rating: 7.1 | Players: 2–12

Game Type:

Children's

Concept Kids Animals is a cooperative version of the game Concept adapted for children who don’t yet know how to read.In turn the children attempt to make the others guess an animal by playing pawns on the illustrated icons on the game board. Through this the child indicates a feature of the animal to be guessed. Draw 12 cards and attempt to find as many animals as possible in order to get the most points together!Concept Kids Animals offers 110 animals to be guessed divided into two difficulty levels. Beautifully illustrated by Éric Azagury this communication game for children will allow them to discover the world of animals in a fun and innovative way.

Inhabit the Earth

Inhabit the Earth

Rating: 6.9 | Players: 2–4

Game Type:

Strategy

Inhabit the Earth is a race game played on six continent boards. Players create their own menagerie of up to six creatures each of which is represented by up to six cards by using cards to introduce multiply evolve and adapt their creatures. Each of the 162 unique cards identifies a creature's class a continent and terrain that the creature inhabits and a special or scoring ability.Each class of creature is also represented by a counter and the cards are also used to trigger the movement of the counters along the trails on the boards and by migrating from one board to another. Breeding achieved by flipping over a creature's counter generates new cards. Movement facilitates further breeding and the chance to secure tokens for additional icons and point scoring.At the end of the game points are scored through abilities on the creature's cards the position of the creatures' counters on the boards and from tokens; the player with the most points wins. Rules for an introductory game for up to three players are included.

Animals on Board

Animals on Board

Rating: 6.5 | Players: 2–4

Game Type:

Family

Categories:

The accessible and clever game Animals on Board features a two-tiered cardboard ark that will hold each player's animal tiles. At the start of the game each player draws three animal tiles chooses one of these tiles and places it on a bracket of his ark without showing it to the other players.The leftover animals that players initially drew begin forming what will become a single animal collective in the center of the table. The total number of animals in the collective is based on the number of players but one animal in the collective will always be face-down. Each player also starts with one food crate and may never have more than five food crates at any time.On each turn a player has two options: (a) split a collective of animals into two groups and take a food crate or (b) take one of the animal collectives into their ark by paying a food crate for each animal in that group. As players choose their group of animals they drop out of the turn. The first player to drop out of a turn starts the next turn. The game ends when an ark has at least ten animals on board.Before scoring all animals in pairs are discarded because a guy called Noah claims all animal pairs for himself. Single animals score the points imprinted on the tile (from 1-5) and herds of animals automatically score five points each. Remaining food crates also score one point each.

Haven

Haven

Rating: 7.0 | Players: 2

Game Type:

Strategy

The mystical forest has been home and haven to beasts spirits and forgotten gods for thousands of years. While the Haven Guardian slumbers a nearby human village has grown into a city hungry to control the powers of the forest. Can the forest creatures discover enough potent lore to defend their ancient home from the oppressive city — or will the city use this lore to power their machines and turn the forest against itself?The battle for Haven begins!In Haven you and your opponent battle for control of a mystical forest. The Haven Guardian spirit of the forest sleeps deeply and can no longer protect its kingdom. One of you controls the city in an effort to master the vulnerable forest using stone lore and machines. The other plays as the forest and its creatures who defend their home with the aid of leaf lore and forest spirits.To obtain the power needed to oppose your enemy you must send seekers to compete for the lore controlled by elementals ancient beings who bestow the lore on those who seek it. Seekers also engage in combat for control of shrines on the board scoring you bonus points if you occupy a majority of shrines surrounding forest havens. When one type of lore is depleted or one elemental has left the board the Haven Guardian awakens and the player with the higher score masters the forest — or defends it from harm — and wins the game.

Mondo

Mondo

Rating: 6.5 | Players: 1–4

Game Type:

Family

In Mondo players compete against each other while also racing against the clock. Each player has a small world board with empty spaces on it and all players simultaneously pick tiles depicting different animals and environments from the middle of the table and place them on their world board trying to create complete areas of the same environment. A new tile must be placed next to an already placed tile but the environmental borders don't have to match. (These errors will earn negative points when the board is scored.)When the timer runs out players score bonus points for each animal and each completed environment and score negative points for volcanic tiles empty fields on the world board and mismatched tiles (for example a tile with a forest border connecting with a tile with a water border).Mondo includes three degrees of difficulty in addition to additional goals and ways to achieve (and lose) bonus points as well as rules for solo play.

Ankh'or

Ankh'or

Rating: 6.9 | Players: 2–4

Game Type:

Family

Categories:

Ankh'or is a quick-playing resource management game in which each player on their turn either collects three types of tokens (with an ankh being a supplemental resource) or buys a tile from a marketplace and adds this tile to their structure trying to connect tiles of the same color or bearing the same scarab while doing so. By spending an ankh you can shift tiles in the marketplace and change the cost and type of goods needed to purchase them.Each player's structure will have at most thirteen tiles so don't wait too long to start building!

Crash Octopus

Crash Octopus

Rating: 6.9 | Players: 1–5

Game Type:

Party

We lost our way and sailed into a nightmare. All our cargo was thrown overboard and now we must save that precious cargo — as well as our captain! — and escape from the raging gigantic octopus from the deep.In Crash Octopus players race to collect cargo that's floating in the ocean while surrounded by a horrifically giant octopus. The first player who collects all five types of cargo on their ship wins.The game is played by using the table as the landscape with a string perimeter around the playing area. To set up place the octopus head at the center of the playing area surrounded by the tentacles spread out at an equal distance then the player ships and anchors outside of the tentacles near the perimeter. Finally you drop all the cargo onto the playing area by bouncing it off the octopus' head.On a turn a player uses their flag to either navigate — by flicking the anchor next to their ship then moving their ship to touch the anchor — or flick cargo. Cargo comes in five types — goblet chest gem gold and captain (yes really!) — and you can flick any type of cargo that's not on your ship toward your ship. The only exception is that you can't flick the single cargo item closest to your ship. If the flicked cargo misses your ship your turn ends; if it hits your ship you load that cargo then advance the cargo tracker which is a string of beads on the perimeter.If you advance a black bead on the cargo tracker the octopus attacks! Each player takes a turn dropping a die and bouncing it off the octopus' head possibly moving the head or a tentacle to get in the way of others picking up cargo and possibly knocking cargo off a ship. What a setback!

Shadows: Amsterdam

Shadows: Amsterdam

Rating: 6.6 | Players: 2–8

Game Type:

Family

Amsterdam present day. A crime has been committed but the police investigation is going nowhere. An anonymous client has called your detective agency to investigate. However your rivals are on the case as well so there’s no time to waste.Your Intelligence Officer will guide your Detectives through the city by sending pictures to communicate. Each image contains location intel ... for those who can understand. But you need to decode the messages faster than your rivals while avoiding the police! Explore the city to find three pieces of evidence and deliver them to your client before the other team in order to receive payment — and win the game!The police don’t want you on the case so you’d best stay out of their way! If they spot you sniffing around they’ll put you behind bars giving your rivals an easy victory.Shadows - Amsterdam is a real-time simultaneous competition between detective agencies using pictures that contain intel to communicate within your own team. Player roles are asymmetrical: each Intelligence Officer tries to guide their own team around the board and the Detectives try to understand their Intelligence Officer’s clues in a fast-paced race to victory.

Demeter

Demeter

Rating: 7.2 | Players: 1–100

Game Type:

Uncategorized

Demeter is a standalone flip-and-write game that features the same graphic style and is set in the same universe as the publisher's earlier game Ganymede.You are a scientist and you just boarded a ship departing from Ganymede to Demeter 1. Demeter a red dwarf planet has two twin moons: Demeter 1 and Demeter 2. Each of them has an ESI (Earth Similarity Index) of 0,98 and the first reconnaissance flight revealed the presence of dinosaurs on Demeter 1. Chahrazad will lead this new expedition as it is now your turn to explore and discover the secrets of the first moon of Demeter!The goal of the game is to score the most MP (Mission Points). These points represent your ability to discover and to study the dinosaurs in their environment.Components:100 Scoring Pads 75 Action cards (15 of each color) 6 two-sided Species tiles 6 two-sided Objective tiles 1 Objective board 1 rulebook in 2 languages (English and French) Bonus: 6 Settlers Ship cards for Ganymede

Triqueta

Triqueta

Rating: 6.9 | Players: 2–5

Game Type:

Family

Triqueta is a set collection game for 2-5 players. Over four rounds players draft animal tokens trying to form a set of three for each animal type. Three tokens of the same type form a triqueta.In each round you and the other players draw animal tokens and place them in multiple rows. Find the perfect moment to grab your favorite row or you might be stuck with one you do not want. At the end of the game you score especially well for your triquetas. For more than three tokens of the same type however you will lose points instead...—description from the publisher

Keystone: North America

Keystone: North America

Rating: 7.2 | Players: 1–4

Game Type:

Strategy

In Keystone: North America you and your friends will take on the role of biologists and work to build an interconnected ecosystem through the careful placement of cards. Use skills introduce important Keystone animals and perform wildlife research to maximize your points.Keystone: North America offers multiple ways to play! Go head-to-head against your friends in multiplayer and see who can build the healthiest ecosystem. Or experience a narrative adventure that will take you on a journey across North America with the Field Journal. This fully illustrated book contains a solo or co-op campaign where you will solve puzzles learn about amazing animals and explore the different ecosystems that make up North America.

Dragon's Breath

Dragon's Breath

Rating: 6.6 | Players: 2–4

Game Type:

Children's

On one of their expeditions the dragon children Mira Feo Luna and Diego discover an unusual sparkling treasure: a column of ice with sparkling stones frozen inside it. They want to take the treasure back to their cave. But unfortunately the column of ice is too heavy. The only thing they can do is to melt it. But breathing fire isn't as easy as it sounds. Instead of fire they only manage hot air. Then the four of them have an idea: they'll get their dad to help. And it works! Dad's fire breathing starts melting the column and little by little the sparkling stones start falling out. The dragon children quickly collect the valuable treasures and take them back to their cave. With a little luck even dad will get a few sparkling stones! Which dragon child will collect the most sparkling stones in their cave by the end of the game?—description from the rulebookHow to play:1. Selecting a sparkling stone tile 2. Lifting an ice ring (the dragon dad will melt the top ice ring) 3. Dividing up sparkling stones (take all the fallen sparkling stones in the color of your sparkling stone tile from the game board)

Caldera Park

Caldera Park

Rating: 7.2 | Players: 1–4

Game Type:

Uncategorized

Categories:

Welcome to the wilderness of North America! Breathtaking mountain views and spectacular geysers await you. Vast forests and prairie provide habitats for native animals. Your task is to group animals of the same species together in families as large as possible. But large families are only half the battle: to score a lot of points they also need access to watering holes and must avoid bad weather.A turn comprises two simple steps: First one player chooses a feature (species or watering hole) and a terrain requirement from a limited selection. Then each player must place one of their tokens showing that feature onto one of their park spaces obeying that terrain requirement. What seems no trouble at first grows more and more challenging and exciting as the available spaces become fewer and fewer. But it’s not only the choices of your fellow players that can disrupt your plans. There are also unpredictable weather tokens that you must take into account.After five rounds the game ends. Then you score your most valuable family of each species and the terrains you completely populated.Caldera Park is an interactive puzzle-game that achieves a perfect balance between strategic planning and luck. This and its accessible ruleset make it a great next step for anyone who enjoyed Savannah Park.—description from the publisher

BOOoop.

BOOoop.

Rating: 7.7 | Players: 2

Game Type:

Abstract

A deceptively cute deceivingly challenging & SPOOPY abstract strategy game for two players.Every time you place a kitten on the bed it goes “boop.” Which is to say that it pushes every other kitten next to it one space away. Line up 3 kittens in a row to graduate them into cats… and then get 3 cats in a row to win.But that isn’t easy with both you AND your opponent constantly “booping” kittens around. It’s like… herding cats! And now things just got boopier and spoopier - with NEW Ghost Cats that float between the spaces. And so scary cats will leap right over each other to get away!—description from the publisher

Lizard Wizard

Lizard Wizard

Rating: 7.0 | Players: 2–6

Game Type:

Strategy

Astoria is a land pulsing with magic and intrigue! A handful of Arch-Mages are vying for the loyalty of wizards across the land so that they can wield ultimate power.Lizard Wizard is a game from the team that brought you Raccoon Tycoon. Aspects of gameplay will be familiar to fans of RT and will add a bit of extra depth and strategy.In Lizard Wizard players compete to recruit wizards from seven unique schools of magic build mystical towers research powerful spells summon helpful familiars and search dark dungeons for gold and items of power. Only one Arch-Mage will rise above the rest and control the land. Will it be you?Lizard Wizard is an action-selection game. On a player’s turn they may perform one of the following six Actions: End Game and ScoringThe game will end when any one of the following decks is depleted: Familiar Tower Wizard Spell.When the game ends the players will score points for each Wizard and Tower Card combo (10 VP if they are of the same school of magic and 5 VP if they are not) 3 VP for each Spell Card in schools of magic where they have a matching Wizard and Tower 1 VP for each Gold gathered from the dungeon or from scoring with a Familiar Card and any points derived from the special abilities from spells.-description from publisher

Cascadia: Rolling Rivers

Cascadia: Rolling Rivers

Rating: 7.3 | Players: 1–4

Game Type:

Uncategorized

Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice collect wildlife and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice and dynamic completion cards to unlock powerful combos!There are two versions of Cascadia: Rolling. Cascadia: Rolling Rivers features unique content specific to the riverine environments of Cascadia! Each version features unique content - get both versions to play 1-8 players on 8 different maps!:Roll your dice collect wildlife and Nature Tokens complete Habitat Cards and fill in the puzzle on your personal Environment Sheet to create the most harmonious ecosystem in Cascadia! Although the core rules are simple each unique Environment Sheet has its own twist so no two games of Cascadia: Rolling will play out the same!—description from the publisher

Longhorn

Longhorn

Rating: 6.5 | Players: 2

Game Type:

Abstract

1870 – Somewhere deep in Texas the rearing of Longhorn cattle from northern Mexico is booming. It has now become a major source of income for the Texan farmers while at the same time attracting cattle thieves of all kinds.In Longhorn the players assume the roles of two particularly feared outlaws: Eagle Perkins and Jessie Artist Byrd. The aim of the game is simple: to steal cattle (and a few gold nuggets if possible) to see who can amass the most money by the end of the game — or who can get his opponent arrested by the sheriff!The game is set up by shuffling the 9 locations and setting them up in a 3x3 grid selecting 9 tokens randomly and assigning one to each location (if the sheriff token is in play it must be placed on Nugget Hill) and finally randomly distributing the coloured longhorn cattle meeples to each location with the number required being shown on each location. The start player then chooses a location with 4 cattle and places the player piece in it.The game ends in one of three ways: - If a player takes the sheriff token they lose immediately - If a player takes all 9 cattle of any one colour they win immediately (if they did both in the same turn they lose) - If no legal move can be made the players score; gold nugget tokens are worth their face value and each colour of longhorn is worth $100 for each cow of the same colour still on the board. For example if the Perkins player has 4 black cattle and 5 are left on the board each of his 4 black longhorns are worth $500. If there are no black cattle (because the Byrd player has them or through drought) then they are worth nothing. The player with the highet total wins.On a players turn they choose a colour of longhorn present in their location and steal all of that colour. For each longhorn stolen the player moves the player piece that many spaces and then flips it to signify that it is now the other player's turn.If a location is cleared of longhorn cattle the player who took the last longhorn must take the token present and activate it. Some are positive and some are negative. Once a space is cleared it can not be moved to in a future turn though it can be moved through.

Exploding Kittens: NSFW Deck

Exploding Kittens: NSFW Deck

Rating: 6.2 | Players: 2–5

Game Type:

Party

Originally an expansion for Exploding Kittens the most successful Kickstarer project ever that contained cards that were too horrific and/or incredible to be included in a kid safe version. As a stretch goal this was turned into a stand alone game that can be combined with the standard Exploding Kittens deck. If you combine the two decks you can go up to 9 players. 10 with Imploding Kittens

Hens

Hens

Rating: 6.9 | Players: 1–4

Game Type:

Abstract

A puzzly abstract card game of hen breeding.In Hens you are a hen breeder! Each round you will play a hen card from your hand trying to create a harmonious barnyard with different hen breeds. The rules to place cards are few and simple but the difficulty lies in making large groups of hens of the same breed.At the end of the game you will gain points from your largest group of hens of the same breed in your barnyard from your rooster token and from the goal card. Don’t forget some rare hens give you medals worth points at the end of the game.The hen breeder with the best barnyard wins!—description from the publisher

Bumúntú

Bumúntú

Rating: 6.9 | Players: 2–5

Game Type:

Family

Bumúntú is a lightweight strategy game based on the culture and folklore of the Bakongo tribes. Descendants of the Kingdom of Kongo the Bakongo people are the largest group of tribespeople in central Africa.A common theme in African folklore is that animals are wise creatures who teach humans to do good and moral things. As a tribal leader you will follow the guidance of the animals journeying through the jungle in hopes of winning their favor.Players start on a board full of African animals each with their own movement abilities. Each player can either move as normal or follow the wisdom of the animals earning that animal's favor in the process and collecting its chip. Some animals will make movement easier while others can affect how opponents move giving a lot of depth to this deceivingly simple strategy game. As the game progresses fewer and fewer animals remain making choices that much more important.Once all the Advancement chips have been collected each animal will offer a different amount of favor based on how far up they are on the Favor Leaderboard something that players can affect throughout the game. Bonus points will be given for collecting Nkisi (small statues) and Yowa (spiritual symbols). At the end of the game the leader who has accumulated the most favor wins!

Kerala: The Way of the Elephant

Kerala: The Way of the Elephant

Rating: 6.8 | Players: 2–5

Game Type:

Family

Welcome to the elephant festival in the Indian province of Kerala! Colorfully decorated elephants roam everywhere and naturally players want to participate and make the most magnificent fairground with as many elephants as possible.In Kerala each player wants to take at least one tile of each color and all tiles of one color should be joined together but of course the players are constantly getting in the way of one another and grabbing the tiles that someone else wants.

9 Lives

9 Lives

Rating: 7.1 | Players: 3–4

Game Type:

Family

Categories:

9 Lives is a trick-taking game where players compete to earn the most points. The game uses 3-4 suits which show the color of the cards on the rear.Players make bids of if they will win 1-6 tricks and can bid exactly or a range. Each number may only be bid up to two times. Points are earned when a player hits their bid and lost if they miss it.The game is must follow with a fixed trump suit. The winner of a trick also takes one of the cards played to the trick other than theirs to place in their hand.The game ends after either 4 rounds or a player has earned 9 points and the player with the most points wins.

Carcassonne: Safari

Carcassonne: Safari

Rating: 7.0 | Players: 2–5

Game Type:

Family

In the standalone game Carcassonne: Safari players go out on a safari and try to see as many animals as they can despite these animals hiding in the bush in the savannah or near watering holes. Help your friends to dig out such holes and receive bonus points. Sometimes you will see animals while taking a nap under a big baobab.Carcassonne: Safari is the fourth title in the Carcassonne Around the World series.—description from the publisher

Cat in the box

Cat in the box

Rating: 7.0 | Players: 3–4

Game Type:

Uncategorized

Categories:

キャットインザボックス (Cat in the Box) is a trick-taking card game from Japan based upon ideas from quantum mechanics. Players play cards from their hands of different values. But the colour of the card is not determined until the card is played and the cat is let out of the box.Played over three rounds for three players and four rounds for four players begin by making a bid on the number of tricks they will win based only upon the value of their hand cards. The cats on the cards have no colour at this point. Players will score for tricks they win and score more for completing their bid.As a player leads with a card from their hand they declare its colour. A player's marker goes onto the communal research board covering the value for that colour. Subsequent cards must have different values of the same colour if possible. However a player may declare that they do not have any more cards of that colour and so play the same value but in a different colour. That player now marks their own board for Do Not Have in that colour.The highest card of the colour lead wins the trick unless a card is declared as red the trump colour.Crucially all cards values and colours played out must be unique otherwise a paradox is formed ending the round.So if a player is holding a 1,3,6 and yellow is lead and only the yellow 1 remains open on the research board the player is forced to play their 1 card as a yellow. But if that player has already claimed they Do Not Have yellow (as above) and if the other colours are also blocked on 1 3 and 6 this causes a paradox. They cannot play thus ending the round and triggering a scoring.The player causing the paradox does not score and incurs penalty points also.Scores are accumulated over the rounds and the player with the highest total at the end is the winner.Players must balance trying to win tricks to their bid with avoiding forming a paradox forcing the round to end and incurring penalties. user summary

Race to the Raft

Race to the Raft

Rating: 7.3 | Players: 1–4

Game Type:

Uncategorized

Race to the Raft is a co-operative path building tile placement social puzzle board game for 1-4 players.In the game you play the role of the disorientated island cats who are lost on the smoke-filled island. Nothing seems to be where it once was and you must find a safe route to the raft by placing pathway cards.As you build pathways fire — which is represented by different shaped tiles — will spread across the island limiting your options. You need to find the balance between creating long pathways and keeping the cats ahead of the flames as you move towards the raft.The game includes 81 scenarios from which to choose including a simple tutorial that gradually introduces you to new rules and an advanced tutorial for when you're ready for a far greater challenge.Choose cards build pathways and control the spread of the fire as you work together to guide all the cats in their race to the raft!—description from the publisher

Spectacular

Spectacular

Rating: 7.3 | Players: 1–6

Game Type:

Family

In Spectacular you are creating and developing your own animal park for vulnerable species. In order to preserve the species you must ensure breeding within each habitat.During the game you select animal tiles and dice where the dice represent food for the animals. The color of the dice must match the habitat color of the animal tiles. Each turn provides crucial decision-making where you need to consider whether to draft a die of a certain value or ensure an animal tile which may not be available again.At game end for each area of connected tiles of the same habitat you score points for the sum of your dice of that color. However points are only awarded if dice values of 1 or 2 are placed on certain “family” tiles within the habitat! Over the course of the game you will also build watchtowers which will score you points for all three dice adjacent to them. To make your park even more spectacular you also aim to collect as many different species as possible with increasing points awarded for greater variety. Finally the player with the most points wins the game.After a few plays you may challenge yourself by playing with three (of 18) mission tiles. While they offer the potential for a higher score they also raise the difficulty level of the puzzle.Spectacular provides simultaneous play and ensures interaction between the players as your opponents’ decisions will affect which tiles and dice are available for you. The game also comes with asymmetric player boards (on their backs).Spectacular offers simple rules quick set-up short playing time engaging puzzles and can be played by 1 to 6 players with little downtime even with higher player count.—description from the publisher

Sheepy Time

Sheepy Time

Rating: 7.0 | Players: 1–4

Game Type:

Family

Categories:

You are one of the Dream Sheep the sheep that people count in order to drift off to Dreamland! Each time you jump the fence you help your person fall asleep easier — but the Nightmares that haunt these dreams threaten a rude awakening...On a turn in Sheepy Time you play one of two cards in your hand to move around the circle potentially activating neat effects while jumping the fence each time you complete a lap to put yourself in position to earn more points. When refilling your hand however if you draw a Nightmare card you have to activate the Nightmare — and if it crosses your path your human may be scared awake which means you'll earn no points this round. How far do you dare push your Zzzs to prove you're the dreamiest sheep of all!—description from the publisher

Karmaka

Karmaka

Rating: 6.5 | Players: 2–4

Game Type:

Thematic

From the creators of Osmos comes Karmaka a competitive card game that plays out over multiple lives.Karmaka is a tactical card game set in a karmic universe. Players begin the game as lowly Dung Beetles. In life after life (hand after hand) they climb their way up the Karmic Ladder racing to see who will achieve Transcendence first! During each of your lives you'll be working towards three ends:But what goes around comes around. A key tension in Karmaka is that after playing a card for its ability a rival may take the card into their Future Life. Your actions may come back to haunt you in the next life...Score points to ascend while sowing the seeds of your next life and – if necessary – sabotage your rivals. But remember what goes around comes around and your actions have consequences in this life...and the next.

Abducktion

Abducktion

Rating: 7.0 | Players: 1–4

Game Type:

Abstract

A 15-minute light strategy game for adults of duck matching a UFO and logic! Players are all interns on an alien UFO working for an intergalactic corporation that has one main function: abducting ducks. (For research purposes duh).But ducks need to be collected in specific formations and you'll have to use spatial logic and cunning to rearrange your ducks before your opponents to win!Abduct (collect) ducks in specific formations by using action cards to move your (or your opponent's) ducks around. Each player gets an individual stream board that can hold 10 ducks. Put the ducks into patterns by moving them around with action cards. When your ducks in a single color match a pattern on one of the shared formation cards you earn the card and abduct the ducks into the UFO. Grab more ducks out of the UFO and try to make another pattern before the cards run out.

Dog Lover

Dog Lover

Rating: 6.7 | Players: 2–4

Game Type:

Family

Categories:

In Dog Lover you fetch cards collect bones and gather food for your lovable dogs. You rescue them from the shelter train them on new tricks and cherish their unique traits. The player who takes care of their beloved dogs best will score the most victory points and win!In more detail you start the game with a random dog card — which come in small medium and big sizes — as well as a random special trick card. Shuffle the game cards then lay out the top nine cards in a 3x3 grid. Next to that lay out three dog trick cards in an adjacent column and three rescued dogs in another column. The player farthest from the start player places the watch dog token next to one of the rows or columns then the game is ready to play.On a turn choose one of your trick cards rotating it as you desire then collect cards from the 3x3 grid that match the pattern on the trick card e.g. common polyomino shapes. You can take at most one card in the row or column under the protection of the watch dog. You can play and tuck cards both before and after you collect cards from the grid. What do you do with what you collect?When the End Game card appears in the deck you complete the round so that each player has the same number of turns then you tally points. Each dog has a food requirement. If you meet that requirement the dog and all its traits and tucked cards will be worth points. However if you don't give the dog the right type and amount of food you score -2 points for that dog and ignore all tucked cards that would otherwise give you points (Don't let your dogs go hungry!). The player who scores the most points is the ultimate dog lover!

Beasty Bar: New Beasts in Town

Beasty Bar: New Beasts in Town

Rating: 7.0 | Players: 2–4

Game Type:

Family

Categories:

Beasty Bar: New Beasts in Town is the first standalone expansion to the 2014 card game Beasty Bar and it can be played either by itself or in combination with the original game as part of a challenging two-round draft.Twelve all-new beasts with new special powers are lining up in front of the bar. As before it is imperative to stay at the front of the queue in order to be able to join the party. When combined with the original game each player splits their 24 cards into two draw piles of 12 cards of their choice for two games in a row.

Velonimo

Velonimo

Rating: 6.8 | Players: 2–5

Game Type:

Family

The card game Velonimo allows you to depict the merciless struggle in the animal world for the distinctive and highly prized petits pois-carottes jersey rewarded to the best climbing cyclist. This trick taking game features ultra simple rules for an absolutely addictive play experience.Goal of the Game: Race to the summit to score as many points as possible and win the coveted jersey. To win a race you must be the first player to get rid of all your cards. Racer cards may be played alone or in specific combinations of the same color or same value. There are also breakaway specialist cards which work alone to speed ahead of the pack.Victory: The game has 5 rounds each representing the ascent of a different mountain summit by riders in a cycling race. To win the round you need to get rid of all of your cards before any other player. Even if you are not the winner you can still score points for your position. Keep playing until there is only one player left. At the end of each round the player with the highest points total is the leader and received the coveted jersey. The player who receives the jersey at the end of the last round after the final scoring is the winner.

The Animals of Baker Street

The Animals of Baker Street

Rating: 7.6 | Players: 1–4

Game Type:

Thematic

Enjoy an original setting in which animals lead investigations! In this narrative game play as four different animals just as clever as they are witty who encounter mysterious situations. Meet characters gain objects collect information and piece them together to unravel the mystery! The Animals of Baker Street is a thrilling investigative game for the entire family with a unique setting enhanced by the talented pen of famous youth author Clémentine Beauvais and Sherlock games specialist Dave Neale.In the game you collectively choose the places to visit to meet and interact with the quirky animal characters of Baker Street. Decide if you want one of your detectives to use their particular abilities to collect valuable information and discover new clues. But as you visit more places time is ticking by so choose your path wisely.Try to solve the case within the given time to win!—description from the publisher

Deep Dive

Deep Dive

Rating: 6.6 | Players: 1–6

Game Type:

Family

Categories:

Deep Dive is a press-your-luck set-collection game in which you use your waddle of penguins to dive deep into the ocean to amass the most bountiful collection of food!Turns are simple: Flip over an ocean tile and see what you reveal. You can take what you reveal in the shallows or dive deeper hoping for a larger catch — but the deeper you go the more plentiful the predators become. As you surface with food you build sets of three colors. Target the colors you need to complete sets and score the maximum number of points.When one of the depths of the ocean has been fully explored the game ends and the penguin waddle with the best sets of food wins!—description from publisher

Hibachi

Hibachi

Rating: 7.0 | Players: 2–4

Game Type:

Family

Throw the egg! Grab the pepper! Being a teppanyaki chef over a hot hibachi grill sure looks entertaining — but could you be one?In Hibachi players are Japanese teppanyaki chefs who must use their hibachi grill to please hungry customers. To do this players take turns each round throwing discs (poker chips) onto the board. Where the chips land determines which ingredients the chefs can buy or sell and which special actions they might be able to take. One at a time the locations on the board are resolved as the chips are turned over to show their hidden values.You must collect the correct ingredients to cook the required dishes and if you're the first to complete three orders from customers you win!

Tales & Games: The Three Little Pigs

Tales & Games: The Three Little Pigs

Rating: 6.4 | Players: 2–5

Game Type:

Children's

As a little pig your dearest wish is to build a strong and beautiful house in which you can spend your long winter evenings. But you won’t need trowels nor scaffoldings as only dice will allow you to construct your dream home. Beware the wolf prowling around whose only thought is to literally blow down your comfy house!The Three Little Pigs is an easy and fun dice game for the whole family. On your turn roll the special pink dice up to three times and try to generate symbols to trade for doors windows and roofs made of straw wood and brick. The more beautiful and voluminous your house is the more points you will earn at the end of the game. If you generate two wolf symbols take a huff and puff and blow someone's house down!This original game comes in a box decorated to look like a storybook and includes an illustrated version of the famous tale of the Three Little Pigs.

Kavango

Kavango

Rating: 8.0 | Players: 1–5

Game Type:

Uncategorized

Travel to the vast wildernesses of Southern Africa and step into the role of a Conservation Expert. Embark on a re-wilding journey as you transform your own unique landscape into a thriving nature reserve. Over three fast-paced rounds of simultaneous turns and card drafting you will build a flourishing ecosystem. As you grow your nature reserve you must complete research tasks to earn money to invest in protection and provide a haven for vulnerable and endangered animals. As the game progresses your choices become harder and your strategy more complex as you aim to build the highest scoring nature reserve. Created by Matt and Zara while working on conservation in Botswana Kavango is deeply thematic and is thoughtfully designed to be a modern and realistic view of conservation in southern Africa. With 160 unique species cards 45 research cards 10 conservation experts and 5 landscape boards there is huge variability to reflect the incredible biodiversity of Kavango.—description from the publisher

Union Stockyards

Union Stockyards

Rating: 7.5 | Players: 2–5

Game Type:

Strategy

Opening in 1865 the Union Stockyards became Chicago’s largest industry and one of the city’s top tourist attractions with a half million visitors annually in the early 1900’s. From the Civil War through the 1920’s more meat was processed here than anywhere in the world. During its height 40,000 mostly immigrant workers labored in “the busiest square mile on earth” where over one million livestock passed monthly supplying 80% of all U.S. meat. There were over 2,300 livestock pens and 130 miles of railroad within the “yards”.You play one the “Big Five” meat packers developing technologies to use every part of the animal while battling labor unions and manipulating the market to your advantage. Union Stockyards is played over six years (rounds) each beginning with an historical event affecting game conditions or adding an additional action. You select your actions through worker placement; however if you don’t pay your workers enough they may go on “strike”. You earn cash based on your profit margins when you slaughter cattle hogs or sheep. Your profit margin is your meat value minus the livestock cost. The livestock cost is the same for all players but your meat values will differ due to your engine-building decisions of constructing buildings establishing branch houses in eastern cities and improving your brand reputation. At the end of each year livestock costs (cattle hogs sheep) will be adjusted up or down depending on the demand that you created. Sometimes you may choose to slaughter certain livestock just to manipulate the market in your favor. Whichever packer accumulates the most wealth wins the game.

Spinderella

Spinderella

Rating: 6.5 | Players: 2–4

Game Type:

Children's

In Spinderella players race to get their three ants across the forest floor as quickly as they can but spiders await in the branches above and — with a little help from opponents — one might swoop down to scoop up your ant and return it to the starting line. You can do the same to them of course so search for the right time to act and the right places to hide.

Zooloretto: The Dice Game

Zooloretto: The Dice Game

Rating: 6.3 | Players: 2–4

Game Type:

Family

Categories:

Zooloretto: The Dice Game takes the basic Zooloretto / Coloretto game play – on a turn either add to the offerings on display or take one set of offerings – and replaces the cards with dice so that you'll never know which animals will pop up for you to take. Each player has her own scoresheet which represents her zoo with space for five types of animals: one crocodile two ostriches up to five lions. The scoresheet also has space to collect coins and barns for animals that don't fit in the appropriate pens.Dice can be placed in separate carts and the number of dice is limited to six eight or ten depending on the number of players. The round continues until each player has taken dice from a cart then a new round begins. The first player to fill the pen of a particular type of animal receives a bonus; if a player takes more animals than she has room for however she ticks off the barn for each type of overflow animal.The game ends once a player has filled all her animal pens or has space in only one pen. Players score one point for each animal and any bonus points they received; they lose two points for each barn ticked off but for each group of coins collected one penalty can be ignored. (Alternatively coin groups are worth one point.) The player with the highest score wins!

Triassic Terror

Triassic Terror

Rating: 6.9 | Players: 2–6

Game Type:

Strategy

Starting with just one herd in the swamp in Triassic Terror players must establish new herds and grow them into larger herds which will then migrate across the four pre-historic landscapes present competing for the best habitats. This primaeval world is however full of danger. Players' dinosaurs will fall prey to the mighty T-Rex marauding Velociraptors and swooping Pterodactyls. Erupting volcanoes will devastate some areas and fill the skies with ash making the affected area almost unlivable. The player who best avoids these terrors and maintains the largest herds across all four environments will win the game.

Who Did It?

Who Did It?

Rating: 6.6 | Players: 3–6

Game Type:

Family

But but...who did that?!In the card game Who Did It? players race to get rid of their cards so that they can avoid the blame of owning the animal that pooped. Each game is as fun as it is fast; quickly find your card be the first to throw it down then blame someone else! Was it YOUR cat that pooped in the living room? Because it sure wasn't my bunny!—description from the publisher

Rescue Polar Bears: Data & Temperature

Rescue Polar Bears: Data & Temperature

Rating: 7.2 | Players: 1–4

Game Type:

Family

Rescue Polar Bears: Data & Temperature is a cooperative game based on Rescue Polar Bears with a new data and temperature system added to the game design to make the strategy more diversified.The consumption of fossil fuel and releasing of greenhouse gases yield the global warming. Around the north pole the last icebergs are melting and the polar bears are facing the risk of being extinct. The players form a scientific organization. They try to collect data about climate change to persuade the governments to change their energy policy. At the same time they also need to prevent polar bears from sinking into the freezing water.Each player drives a rescue ship of different ability to complete the mission on the Arctic Ocean. As long as the players collectively gather enough data they win together. However if too many polar bears sink into the water everyone loses.

Animal Kingdoms

Animal Kingdoms

Rating: 7.0 | Players: 1–5

Game Type:

Family

In Animal Kingdoms each player takes on the role of a house leader battling to gain control of the five kingdoms. Cards in your hand represent noble beasts that have pledged their allegiance to you. Over the course of three ages you must deploy your beasts to the various territories – making sure that you adhere to each kingdom’s decree – to try and improve your influential position in the kingdoms. The house that gains the most influence by the end of the third age is declared the one true leader of the realm.—description from the publisher

Redwood

Redwood

Rating: 7.2 | Players: 1–4

Game Type:

Uncategorized

Redwood is a game of movement estimations and angle of view where players have to take pictures of wild animals to compose the most beautiful panorama. The game is for 1 to 4 players ages 10+ and the games last about 45-60 min.During their turn each player will have to choose between different movements and their angle of view (materialized by real plastic elements) to catch the animals in the picture (without disturbing them).Collecting animals and decorative elements earn victory points.During the game new conditions for earning points will appear.The game ends after 5 turns and players will be rewarded if they meet certain conditions to earn more points.—description from the publisher

Beasts of Balance

Beasts of Balance

Rating: 6.7 | Players: 1–5

Game Type:

Family

Beasts of Balance is a game of strategy and balance in which you build a tower of animals on your tabletop then help them evolve in a connected digital world.A cooperative game for one to five players the aim is to make the most fabulous world you can by strategically nurturing and evolving your creatures and casting skill-based miracles - before your tower collapses.Players take turns to stack a set of beautifully made artifacts into a tower. As they're placed they pop onto the connected device's screen where they'll be seen to evolve and grow as players continue to make tactical choices over how they build.Our in-house designed technology uses a unique combination of sensors to recognize the pieces in play connecting to the device over Bluetooth to tablets and smartphones running iOS or Android.

Nevermore

Nevermore

Rating: 6.6 | Players: 3–6

Game Type:

Family

Categories:

Pass with care...Many are the paths to power: brute force subtle deception cunning trickery. You hold the cards...but you can't keep them all. What will you decide to collect for personal gain? And what are you willing to give up in order to destroy? The Ravens are gathering many of whom used to be rivals. Will you rise to power or simply be...nevermore.Nevermore is a casual-style card-drafting game in which you quickly build your hand each round collecting cards you want and poisoning your opponent's hand by passing along cards you think they can't use. Whoever holds the most of a given suit gains the power of that suit to attack heal acquire Light or Shadow magicks and score victory points.Will you transform all your rivals into ravens — or can they regain their human form in time to score enough victory to win?Nevermore can be taught in less than five minutes yet hides a surprising amount of depth in strategy as players try to outwit and outmaneuver their opponents. Player ‘transformation’ replaces player elimination keeping everyone in the game until the last moment yet still rewards players who have performed better during the game. That's because a player who has become a Raven cannot win until they can find a way to transform back but they still play helping to doom other players and trying to collect one of two specific hands (all of one suit - or - one of every suit) to become human again.Short game length encourages multiple plays per session and appeals to players of all skill levels – with plenty of underhanded plotting and backstabby goodness.Play Overview:Players are dealt a hand of 5 cards - but they will not keep them all. During the drafting phase players must pass three of those cards to the player on their left. From their new set of five they must then pass two to the left. Lastly they will pass one card left - ending the drafting phase with a final drafted hand of five cards. They will have attempted to collect cards from a certain suit (or two) trying to be the player who has the most of that suit this hand - and also carefully managing what they are passing to their opponent to make sure they don't end up with too powerful a hand.During the resolution phase each suit is called for one at a time. All players show cards from that suit simultaneously. The player with the most gains the power of the suit - and the strength of the ability is determined by subtracting the second highest total of that suit. Example: I hold three Attack cards. Two other players each hold one Attack card. (3-1=2) I do a 2 point attack on a player I choose. Healing Victory points and Radiance (which draws a Light Magick card for each you have minus the second highest amount) all work the same way. All but Ravens who kill cards of other suits in your hand. Example: I have 3 Victory 1 Attack and 1 Raven. I must choose to sacrifice either 1 Attack or 1 Victory card from my hand as they are Resolved. Certain special hands give additional benefits and/or Victory points.If your 5 Health points drop to 0 you become a Raven still in the game but unable to win until you can transform back.The winner is either the last human player standing - or the first to score 6 Victory points.

Tuki

Tuki

Rating: 6.8 | Players: 2–4

Game Type:

Family

In the Inuit language tukilik is used to define an object that carries a message and the northern landscapes are densely populated with such objects. The most well known of these are the inukshuk that is structures of rough stones traditionally used by Inuit people as a landmark or commemorative sign with the stones often being stacked in the form of a human figure.During each turn in Tuki you attempt to construct an inukshuk based on the die face rolled using your stones and blocks of snow. Players have only a limited number of pieces with which to construct the inukshuk so you'll need to be creative and use the three-dimensional pieces in multiple ways such as to counterbalance other pieces or even build on top of existing pieces. A solution always exists — you just need to discover it!You can choose from two levels of difficulty when playing Tuki to level the playing ground between newcomers and experts. Be swift yet precise and transform your stones into messengers of the north...

Haru Ichiban

Haru Ichiban

Rating: 6.6 | Players: 2

Game Type:

Abstract

In Haru Ichiban or The Wind of Spring two apprentice gardeners compete to use this wind to their advantage to create harmonious patterns of their blossoms upon the lilypads.Each gardener has eight flower buds numbered 1-8 with three of those buds being in hand at the start of a round. Sixteen lilypads are placed in the 5x5 pond with one of them turned to its dark side.Each gardener simultaneously chooses a reveals a bud with the player with the lower number becoming the Little Gardener and the other becoming the Grand Gardener. In order:As soon as a gardener creates a specific pattern with blossoms of his color he scores points: 1 point for a 2x2 square 2 points for a horizontal or vertical row of four blossoms 3 points for a diagonal row of four blossoms and 5 points for a row of five blossoms. If the gardener has fewer than five points the gardeners reset the board and start a new round with three buds of their eight; if the gardener has five or more points the game ends and he wins!

Exploding Kittens

Exploding Kittens

Rating: 6.1 | Players: 2–5

Game Type:

Party

Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the kitten and exploding in a fiery ball of feline hyperbole.

Ecosystem: Coral Reef

Ecosystem: Coral Reef

Rating: 7.2 | Players: 1–6

Game Type:

Family

Dive deep to build your own ecological network in Ecosystem: Coral Reef a card-drafting game of marine competition. Players choose pass and arrange cards representing a diversity of organisms found in the Great Barrier Reef including coral clownfish sea turtles and sharks. Earn points by aligning animals with the habitats and food sources where they most flourish. Diversify your food web to maximize your bonuses. Each time you play you build a one-of-a-kind ecosystem as you strive to balance the delicate connections between all living things.Ecosystem: Coral Reef is a standalone sequel game to Ecosystem (2019) featuring a new lineup of organisms new scoring conditions and an increased focus on a balanced food web.Players take turns drafting organism cards and arranging them into a 4x5 ecosystem in front of them. Once all players have completed their personal grid of 20 cards players score their ecosystems using the rules for each card type. A food web bonus is given to each player for their lowest score among producers predators and prey then the player with the most points wins.

Bullfrogs

Bullfrogs

Rating: 6.7 | Players: 2–4

Game Type:

Family

“Just as water retains no constant shape in warfare there are no constant conditions.” –Sun TzuWeapons clash water splashes and the booming battle cries of armored bullfrogs ring out across the moonlit swamp. Amphibian armies leap from lily pad to lily pad in their desperate struggle to win control of the pond.Suddenly a shout of triumph rises up. Enough warriors have finally entered battle on a lily pad to dominate the fight and assure victory for their side. Overloaded the lily pad sinks into the swamp.Frogs scatter from the sinking lily pad to the surrounding ones coming to aid their allies or sabotage their foes their weight causing the lily pads to drift away across the cold glittering water. The winning commander must understand the ripple effects of every move and avoid acting to win a single battle at the cost of losing the war.•••In Bullfrogs 2-4 players ages 8+ take control of warring factions of frogs and fight over lily pads in a pond over the course of 20-40 minutes.

On the Origin of Species

On the Origin of Species

Rating: 6.8 | Players: 2–4

Game Type:

Strategy

I am very anxious to see the Galapagos Islands -- I think both the Geology & Zoology cannot fail to be very interesting. -- Charles Darwin Letter to his sister Catherine in August 1835.Assist Charles Darwin during the Beagle journey across the Galapagos Islands discovering new species and researching them in order to improve your knowledge.The game finishes when the Beagle reaches the last space of its trip leaving the archipelago through New Zealand. The players score the evolution points according to the final goal card adding them to the points obtained during the game. The player with more points in the scoring track wins.—description from the publisher

Dinosaur Tea Party

Dinosaur Tea Party

Rating: 6.4 | Players: 3–5

Game Type:

Family

You're looking well darling. One lump or two?It's the most sought-after invitation of the year: Dinoton Abbey for high tea. Now you're all gussied up in your finery and ready for some tea and chit-chat. One problem: You can't remember anyone's name. Who's that sporting the fancy brooch with her pet chicken? Is that Jeannine? Beatriz? Oh dear. If you're not careful you'll commit a faux pas everyone will be gossiping about.Dinosaur Tea Party is a game of pure deduction for 3-5 homo sapiens. Each player takes a card corresponding to one of the dino guests. Players take turns asking each other questions or guessing their dinosaur's name. If someone guesses your name draw a new card. The first player to guess three names wins.

Cascadia: Rolling Hills

Cascadia: Rolling Hills

Rating: 7.2 | Players: 1–4

Game Type:

Uncategorized

Cascadia: Rolling is a series of puzzly flip-and-roll-and-write games featuring the habitats and wildlife of the Pacific Northwest! Simultaneously roll dice collect wildlife and complete habitat cards to fill in different environments in Cascadia. Use special actions to manipulate your dice and dynamic completion cards to unlock powerful combos! There are two versions of Cascadia: Rolling. Cascadia: Rolling Hills features unique content specific to the prairie environments of Cascadia! Each version features unique content - get both versions to play 1-8 players on 8 different maps!:Roll your dice collect wildlife and Nature Tokens complete Habitat Cards and fill in the puzzle on your personal Environment Sheet to create the most harmonious ecosystem in Cascadia! Although the core rules are simple each unique Environment Sheet has its own twist so no two games of Cascadia: Rolling will play out the same!—description from the publisher

Chicken!

Chicken!

Rating: 6.7 | Players: 2–8

Game Type:

Uncategorized

Pop open the tube and start chucking dice with family and friends! In Chicken! players will be rolling dice each turn—pressing their luck to score more Chickens while avoiding those foxes.On a turn a player must choose to roll all the dice passed to them or Chicken Out to roll fewer dice. Players will score points from the Chickens they roll but they will bust (and score no points) if 3 or more foxes appear across their dice.For each Egg symbol rolled a die is hatched from the Coop and then the active player will choose to reroll all of their blanks eggs and newly hatched dice or they may score their points and pass the dice to the next player. If a player chooses to Chicken Out at the start of their turn they lose a point for being a chicken but they get to place all Yellow and Orange dice back into the Coop.The first player to reach 25 Points from their Chickens wins the game!—description from designer

Zany Penguins

Zany Penguins

Rating: 6.6 | Players: 2–5

Game Type:

Family

Categories:

In Zany Penguins you want to make sure that your tribe of penguins is the one that takes control of the Earth so do what you can to take charge of regions such as the desert jungle and the North Pole.In game terms each region has a set of cards numbered 1-9. To set up shuffle the deck then deal each player a personal deck of 18 cards. Each player starts with two cards in hand.On a turn you draw two cards pass one card each to your left- and right-hand neighbors take the cards passed to you then simultaneously play and reveal one card in front of you on the table. If you play a 1 on your next turn you play and reveal two cards instead of one; if you play a 2 it blows up all 6-9 cards played that same turn; and if you play a 3 on the subsequent turn everyone else plays before you do.After eight turns for each card color on the table in front of you in which you have the highest sum of all players you score the sum of all cards of this color in your hand. For each color in which you don't have the highest sum you score the single lowest card of this color in your hand. Players tally their scores and whoever has the most points wins.

Histrio

Histrio

Rating: 6.6 | Players: 2–5

Game Type:

Family

It's that special time of year when the entire kingdom gathers at court for the Munificent Theatrical Festival. Acting troupes from all over the land will come together to perform plays of light-hearted comedy or soul-wrenching tragedy. Will their performance win the favour of the king or will his fickle mood spell a flop?In Histrio you travel the land recruiting actors to join your troupe. Assemble the right team and you might earn enough money to pay for an entire year of shows. It'll take careful planning and a little luck to out-perform your competitors. The play is the thing in Histrio and the world is your stage!At the beginning of each round cards are dealt to eight cities where players can travel to recruit actors. Some of the cards are actors some grant money and several are animal characters with special abilities. Players then secretly select a city where they will travel and all players simultaneously reveal their chosen cities. If a city was chosen by only one player that player gets all cards at the city. If a city was chosen by more than one all cards are discarded each player gets a secret objective card instead and any actor cards are used to influence the king's mood toward either comedies or tragedies. At the end of the season players earn money based on how many comedian or tragedian actors they have compared to the king's mood. The player with the most money at the end of two seasons wins.

Sen

Sen

Rating: 6.9 | Players: 2–5

Game Type:

Family

In Sen (English: Dream) the goal is to minimize the total value of your cards; however you don't know what all your cards are at the beginning of the game. By using certain cards to peek at your own or opponent's cards or swap cards with your opponent you can try to minimize the value of your cards. When you think you have the lowest value you can call end the round. If your value is not the lowest you receive a penalty. Rounds repeat until someone has scored 100 points at which point the player with the fewest points wins.A game in the Golf family it combines elements from Rat-a-Tat Cat and Cabo.

Chomp

Chomp

Rating: 6.8 | Players: 1–4

Game Type:

Uncategorized

The era of the dinosaurs is here! Your goal in Chomp is to form herds of dinos and make sure they are all fed. Herbivores and carnivores both need food sources but if the carnies are not properly fed they don't mind chomping an herbie to fill their bellies!Gameplay involves dual rows of goal tiles and dino tiles and each turn players select one tile to add to their personal arrangement. Goal tiles stay off to the side for endgame scoring and dino tiles are arranged in front of each player. Dino tiles include three sizes each of herbivores and carnivores. Each tile must overlap previous ones either on top of a quarter tile half tile or even a whole tile ensuring that any covered dinos are completely hidden.Adjacent dinos of the same species form herds which will eat together if connected to a single food source — or die together if they are unfed adjacent to a tar pit or next to an otherwise unfed carnivore!At the end of the game each living and fed dino scores 1-3 points depending on its size and the player with the highest score wins.—description from the publisher

Rolling Ranch

Rolling Ranch

Rating: 6.7 | Players: 1–20

Game Type:

Family

It's 5 o'clock in the morning. You wake up as you do every day and get ready to get out of bed... Wait the sun is already rising? Weird... The clock already shows 8:00 a.m.! What the hell happened to the rooster? You leave your house to check but as soon as you step out you had it figured out: A hurricane destroyed all the fences in the area and the animals fled! However they should not be that far and after fixing the fences it's your mission to recover them in the woods.In Rolling Ranch all players use the same result from the dice to rescue animals and improve their ranch with each player working on their own ranch sheet. Each player attempts to place the animals in their ranch the best way possible and to construct buildings and receive bonuses that will help them achieve the highest score. Everyone plays at the same time! Who will be the most successful ranch to rescue their animals?

Apex Theropod Deck-Building Game

Apex Theropod Deck-Building Game

Rating: 7.2 | Players: 1–6

Game Type:

Thematic

Game Description:Apex is a deck-building game played solo or with up to 5 friends. You play as a prehistoric predator competing for territory and resources against other predators. Each playable species has a unique deck to master. Each deck has different strengths weaknesses and strategies— creating a varied and constantly evolving experience.Your species must overcome a very brutal environment including harsh climate changes disease attacks from predators grievous wounds infections and deadly prey. The game incorporates many dinosaurs that behave in their own distinct way. The goal of the game is to endure the environment build up the population and evolve your species and become the apex predator.Base Game includes:• 17 Dinosaur size box • 525 cards + 20 Card Dividers • 24 x 16 Hunting Grounds game board • Six 16 x 9 Nesting Grounds mats • 80mm T.rex miniature Player Marker • 40pg Rulebook • 5 Foam Blocks to protect cards and fill empty spacesIncludes 7 Playable Apex Decks:• Acrocanthosaurus • Carnotaurus • Giganotosaurus • Spinosaurus • Tyrannosaurus • Utahraptor • VelociraptorThe 525 cards includes 7 playable Apex Decks 22 diverse animals to hunt 11 dangerous carnivores 8 opposing Boss cards with Minions (acts as artificial players for solo play) 11 environmental effects 5 genetic evolution types and 3 grievous wound types.Previous Version Published (NOT TO BE CONFUSED WITH BASE GAME): • Exotic Predators Limited Edition (see separate entry for details)Note to fans:The dinosaurs and events in Apex are not 100% based on fact. Apex is a mix of old and new dinosaur culture and some things were just changed to enjoy the game more. Please forgive us for any inaccuracies you find in Apex and it is not designed to educate.Beta Tester list:Anthony Sato Erich Hartsock Keith Neemann Ramon Wallace Sean Donaldson Dennis Lenusters Jeremy Mohler Mike Paschal Jonathan Venezian Stephen Hill Chris Gunning Cody Bridges Kevin Christopher Crowell Thomas Prentice Baldur Matthew Nathaniel Graham Chris Pienta Christopher Lambson Joseph Avery David Schreiber Tyler Howsare Matthew Sauerbrunn Denis Durand Daniel Goldman Aaron Teresa Phillips Collin Shorette NVS Gameplays Gergorian Scott Lenet Adherbal Junior Corey Punko Scott Sexton Cyn Matt Schock Kyle Collins Jack Tom Hoefle Jason Lesovoy Kristian Ekky-Bear Ryan Mrochuk Deon Beswick Tim Long Chen Weiyu Brandon Lane Nicholas Miesmer Nicholas Rusak Jacob Carter Gabriel Marquez James Dundas S Williams Tremane Barclay George Bracy Nathaniel Walter Jason Wright Chris Murphy and all other testers!Microbadges Apex Theropod fan - Apex Theropod Deck-Building Game fan

Poseidon's Kingdom

Poseidon's Kingdom

Rating: 6.8 | Players: 2–4

Game Type:

Family

Poseidon has lost his treasured trident and your friends have disappeared while trying to find it. It turns out they have been captured by evil Hans the Kraken. Suckers! The Kraken plans to make a nice stew out of them. Can you prise open his tentacles release your friends and defeat him? Hope so. Oh it's probably not a good time to mention the shark...Poseidon's Kingdom features a wave that crashes dice onto the board and the engaging game play of the highly-praised anthill system (from Antics!). On their turns players first decide whether to improve their abilities by taking an action tile or place some of their personal dice onto the big 3D-wave which is rolled over when full distributing up to 15 dice in a couple of seconds randomly all over the board.Second they move one of their two creatures on the main board trying to land on a spot where they can pick up dice of any color they need. If they do they can either store the dice on special spaces of their action tiles for later use OR put together a special combination of 2-4 dice to get victory point tokens then place the dice back to the pools from where they came.Third the shark moves as many spaces as the space the creature landed on indicates. If the shark meets one or more creatures on its way they are eaten and players get skeletons to block one of their action spaces.After a special scoring round in the end the player who collected the most victory points wins.The second edition of Poseidon's Kingdom introduces the dolphin which can make your creatures immune to the shark.

Hickory Dickory

Hickory Dickory

Rating: 7.1 | Players: 1–4

Game Type:

Uncategorized

Categories:

In Hickory Dickory players control a team of mice competing in a royal scavenger hunt hosted by Lord Cuckoo! The mice will ride on a cuckoo clock's minute hand as they search for items that match their hunt card. The adorable mice will jump off the hand to collect item tiles and perform various actions that will help them gain berries a.k.a. victory points.Once the clock strikes midnight the hunt is over and the mice will show off their scavenger hunt cards to Lord Cuckoo. Berries will be rewarded for rows and columns completed on their hunt card and the mice team with the most berries wins!—description from publisher

Bios: Megafauna

Bios: Megafauna

Rating: 6.9 | Players: 1–4

Game Type:

Strategy

In Bios: Megafauna a reworking of Phil Eklund's own American Megafauna players start as proto-dinosaurs or proto-mammals starting in the post-holocaust world of the Permian catastrophe. Animals are tracked by dentition size aggressiveness swiftness browsing grazing burrowing swimming behavior and insect-eating. Plants and animals that have gone extinct are collected in an area on the map called the tarpits. These tiles are distributed among the most populous players as victory points during four scoring rounds.Players cope with intense competition and environmental changes by starting new species and mutating them. Create bizarre chimeras from vegetarian velociraptors to flying dolphins. Establish subterranean civilizations tame fire or just be super-sexy.

Do De Li Do

Do De Li Do

Rating: 6.5 | Players: 2–6

Game Type:

Party

You have to think fast in the speedy card game Dodelido! The player whose turn it is places the top card from their hand face up on one of the three discard piles then calls out the characteristic which is seen most frequently in the center: animal species color nought or Dodelido! It sounds easier than it is especially since the slow tortoise and the snappy crocodile tend to contribute variety. If you play faultlessly you win! After all a mistake is a mistake…

Queenz: To Bee or Not to Bee

Queenz: To Bee or Not to Bee

Rating: 7.0 | Players: 2–4

Game Type:

Abstract

Categories:

Players are beekeepers trying to bloom their fields in order to attract bees and to produce the most valuable honey of the country.The player who has the highest score wins.—description from the publisher

Level 10

Level 10

Rating: 6.5 | Players: 1–5

Game Type:

Family

In the co-operative card game Level 10 — which was first released as Okey Dokey — players work together to try to complete the challenge. In Okey Dokey you are putting on a music festival with different performers and must play out all fifty cards in order to complete the performance.In Level 10 you try to help Izzy play through all ten levels in each of five different video game worlds; each world is represented by a row of cards on the table. Players will play cards one by one to this 5x10 grid — 40 level cards and 10 reset cards — to (hopefully) complete the game. Players' hands are kept secret from one another and only slight suggestions can be made.If a player cannot play a card on their turn the players (and Izzy) lose.

Way of the Panda

Way of the Panda

Rating: 6.8 | Players: 2–4

Game Type:

Strategy

Way of the Panda is a worker-placement game in which players control three different figures — monk merchant and warrior — on a board. With a worker-placement mechanism the players choose their action to move around the board build buildings train their character in fighting and gain wisdom (which nets victory points at game's end and serves as a multiplier) but they also have to pay action points to choose these actions. If they choose stronger actions they must pay more and cannot go back on the action board (as in Egizia).The players train their characters and fight against the evil guys on each street on the map. Also they construct buildings to try to connect north and south with their own streets.

Counterfeiters

Counterfeiters

Rating: 6.8 | Players: 2–4

Game Type:

Strategy

In Counterfeiters players take on the title role printing fake bills and exchanging them for the real thing. The Godfather can help them avoid the police but his protection comes at a cost. The game ends when the police complete their investigations into the counterfeiting industry and the player with the most real (i.e. non-counterfeit) money wins!The game is situated in Miami Florida and lets players compete to be the best counterfeiter. Players assume the role of anthropomorphic figures and while being protected by the godfather they try not to pay him too much for the offered protection. Meanwhile the police is investigating the counterfeiting industry quickly making lower quality counterfeited money useless.Players each have three animal pawns and place them in turn order immediately executing the associated action. Players can buy component cards on the black market improving their opportunities for both printing fake money and processing it. Of course players will exchange their fake money for real money and try to keep it away from the godfather by putting it away in an offshore account...—description from the publisher

Tipperary

Tipperary

Rating: 7.2 | Players: 2–5

Game Type:

Uncategorized

In the tile-laying family game Tipperary players are challenged to create their perfect vision of an Irish county by placing polyominoes and thus collecting sheep castles and whiskey. The linchpin is a 'magical stone circle that decides which of the tiles you can choose from. After twelve rounds one player will be named chief of Tipperary.Lookout threw in some cute animeeples - sheep sheep hurra!

Stomp the Plank

Stomp the Plank

Rating: 6.9 | Players: 2–4

Game Type:

Children's

You are young and mischievous pirates. Try to steal treasures from captain Giraffe’s chest while accusing your fellow pirates. But be careful because if you get caught you’ll walk the plank! For each treasure you manage to steal your opponent will end up with a crate at the end of their plank...which might just tip over... The first one to fall loses the game!Each turn draw as many cards as you want from the captain's chest. The more you draw the more crates your opponents will place on their planks. But be careful if you draw the same card twice your elephant will stomp forward on your plank.—description from the publisher

Agility

Agility

Rating: 7.0 | Players: 2

Game Type:

Family

Categories:

The sky breaks blue and bright over a mouth-watering field of obstacles. You’ve adopted loved and trained your team of Agility Dogs to share in the joys of a day just like this. Their exuberance is catching as they prepare to breathtakingly weave the poles sail over hurdles blast through tunnels round corners at top speed with fur a-tussle and harness lightning while waiting for your cue on the trust-testing pause box. Your Husky's glacier blue eyes are clear and focused your Golden Retriever mirrors the sun with radiant energy and the feisty little Jack Russell pup is ready to run with the big dogs. Test your wit and instincts in this two-player game of vision and versatility!Agility applies a unique mechanic in which cards that supply resources also select actions. On your turn you play a Training Card that provides one of two types of resources in varying quantities while also granting an action building off of what your opponent just played. This encourages clever planning and timing. Training you need may be at odds with the action you’d like so weighing your options will be crucial. Resources may be used to adopt dogs or to clear obstacles on the three courses you've drafted from the six available each game. Courses can only be claimed once a dog is adopted so there is a race within a race to snatch up Wonderdogs or Underdogs well suited to the available courses. Then it’s nip and tuck as the canine competitors bound over under and through to the finish lines!

Sewer Pirats

Sewer Pirats

Rating: 6.6 | Players: 2–5

Game Type:

Family

Translated from the publisher's website:Deep below the world of wasteful humans lies another yet uncharted world oblivious of the ado of surface dwellers. Only the most courageous creatures from the world above will descend to the mysteries of the underground and board one of the legendary sewer frigates to challenge destiny and to amass immeasurable treasures.In Sewer Pirats deep underground in a maze of domed caverns narrow tunnels and piped passages a motley cast of rodents insects and other vermin sail the treacherous waters of human refuse aboard bizarre vessels in search of discarded booty. In order to claim the best haul from the abandoned flotsam players must make careful use of the unique abilities of their crews' rats cockroaches weasels and other critters. Don't settle for less than left-over fast food and dumped toys. Go for your goal to become a true legend among the sewer pirates.Players compete in deception and tactics to fill the best positions aboard the three pirate frigates. A pirate's rank determines his share of the expected loot – but even the best crew ain't worth nothing without their talismans. Each of the three frigates has its special fetish and no pirate would dare to board her without the matching talisman for fear of terrific calamities.Sewer Pirats includes three levels of difficulty as well as thirty detailed pirate figures twenty Color-Click™ bases and a rich assortment of game boards tokens and cards. Starter rules get you into the game quickly and a Crew Member Auction variant increases the strategic depth and lighthearted action.

Tail Feathers

Tail Feathers

Rating: 7.0 | Players: 2–4

Game Type:

Strategy

Description from the publisher:Villainous rats have allied with vicious hunting birds to pillage the humble mouse settlement across Meanderfield. But look! Brave mice mounted on starlings and blue jays swoop in to wage war against this evil alliance! The Downwood Militia soars into action against the Vermin Raiders!Plaid Hat Games proudly presents Tail Feathers the exciting new miniature skirmish game by our very own Jerry Hawthorne set in the beloved world of Mice and Mystics. Soar across the table send your troops on dangerous missions lock beaks with opposing birds and defend your nest!Featuring the beautiful hand-sculpted miniatures by Chad Hoverter Mice and Mystics fans have come to love Tail Feathers raises the stakes with 13 dutiful ground troops 5 headstrong birds that tilt for launching and turning plus 5 daring pilots. Players will recreate the famous battles for aerial supremacy that shaped the Mice and Mystics world.Outwit and outfly your opponent in stand-alone scenarios or play a full campaign and see your units gain skill from one battle to the next.Tail Feathers is a stand-alone game not a Mice and Mystics expansion but you can use your Mice and Mystics: Sorrow and Remembrance miniatures in Tail Feathers right out of the box.Tail Feathers offers cinematic gameplay and a fresh whimsical setting for tabletop skirmish gaming. Players must balance the use of both flying and ground units to achieve victory. Here are some highlights:Tail Feathers expands the Mice and Mystics universe introducing fans new and old to the battles on birds that secured peace and safety for the Downwood Forest. Tail Feathers' innovative game system will provide hours of fun and excitement in the world of Mice and Mystics.

Jurassic Snack

Jurassic Snack

Rating: 6.7 | Players: 2

Game Type:

Children's

Young Diplodocuses (Diplos) are fond of the tasty leaves offered by the neighboring pastures. To win your Diplo team has to eat more leaves than your opponent's team…unless one of you decides to call the ferocious T. Rex to get rid of all his opponent's Diplos!To set up Jurassic Snack create a square at random with the four playing boards place four Diplos of your color on the matching egg spaces then shuffle the grass tokens and place them face down on the 28 empty spaces. Two actions are available on a turn: moving a Diplo of your color or moving a T. Rex. The players take turns performing two actions each which can be the same or different and which can involve the same Dino or T. Rex or not.A Diplo has one single goal: eating grass tokens. It moves in a straight line until it's blocked by another Diplo a T. Rex the edge of the playing area or a grass token. In this last case the Diplo takes the grass token to eat it and immediately applies one of the six effects: birth T. Rex appearance Diplo move etc.The T. Rex has one single goal: scaring the Diplos away. The movement rules for the T. Rex are the same as for the Diplos'. When it meets a Diplo the T. Rex is placed on the Diplo's space and the Diplo is placed back into its owner's pool.The game ends when no grass tokens remain in the playing area. The player who has eaten the most grass wins. A game can also end when a player has no Diplo of their color in the playing area.

Comet

Comet

Rating: 7.2 | Players: 2–4

Game Type:

Uncategorized

Comet is characterized by fast gameplay despite high variability and strategic depth. In the prehistoric past you try to save extinct and endangered species from their final extinction. So you do nothing less than change the course of history! You can cleverly combine card skills to save the animals from the threatening comet.The basic techniques and rules of the game are quickly learned. However this does not mean that Comet is quickly mastered! Each game presents a new challenge as you must cleverly adapt to your opponent's actions in order to win.1. You can make animals hatch to use their card abilities after you have moved them to the safe cavern. Saved animals will score rescue points in different ways at the end of the game. However you also need other animal cards to move your saviors around the board (and thus move your animals to safety). Be careful how you use your cards!2. Different types of cards deepen the strategic choices. Skillfully use the ability of your asymmetrical hero cards and optimize the possibilities of the silver and golden animal cards. When the pile of silver cards is used up the comet phase begins and initiates the end of the game.3. Even the movements on the game board want to be well planned. Opposing saviors can be jumped over to reach the save cavern faster - this can be good for you or your fellow players.—description from the publisher

Nocturne

Nocturne

Rating: 7.1 | Players: 1–4

Game Type:

Uncategorized

Nocturne is a puzzly spatial bidding and set collection game of sly mystics set in a whimsical moonlit forest illustrated by Beth Sobel!In Nocturne you play as a fox mystic casting magic spells to collect an assortment of enchanted items. You compete against rival mystics each of you deciding when to cast the most powerful spells to move through the forest most cunningly to secure the best collection. Each turn you decide which items are most valuable to you and when to hold the other mystics back.Through two rounds (twilight and moonlight) players compete to collect the strongest sets of magical items like firebird feathers creature skulls glowing mushrooms mysterious eggs and rare herbs. These items have value when collected in specific sets but can also be combined to fulfill recipes needed for concoctions scoring you even more prestige!Each round you begin with a set of numbered tokens that represent your spell strengths. These tokens are used to cast spells and bid on a grid of items (and special actions) on the forest floor. Once you cast a spell your rival mystics will have an opportunity to cast a more powerful spell onto an adjacent item hoping to compel it towards them and prevent you from collecting what you need! As the forest is explored different conditions of magical control will restrict pathways leading to strategic situations in which players can corner cast and secure multiple items with less powerful spells. If your spell casting comes up short you can always make an offering to the forest sprites magical mice that have their own cache of treasures they may share with you giving you further options to expand your collection.The set-up of the forest grid and twilight and moonlight goals along with concoction cards and special player abilities in each game provide great variability so that no two games of Nocturne will play out the same. Different spatial goals and situations will necessitate different strategies and tactics to outwit your opponents in this highly interactive and unique spatial bidding game!—description from the publisher

Sheep & Thief

Sheep & Thief

Rating: 6.6 | Players: 2–4

Game Type:

Family

Categories:

Breed some sheep and watch them prosper but watch out for those shifty sheep thieves.This is a drafting type game. Players can play sheep cards to add sheep to the board or play the sheepdog card to herd the sheep into their pens. Once they are in the pens they are safe. If a thief card is played the thieves will move if the encounter a sheep they will steal the sheep.

Noah

Noah

Rating: 6.3 | Players: 2–5

Game Type:

Family

Categories:

In Noah (Noé in the French original) the flood is at hand and to save as many species as possible Noah will need your help – with only the most deserving of players being saved from the waters!Each round players start with eight animal cards in hand; five ferries are laid out in a circle with one animal placed on board from the top of the deck. Noah himself stands on one ferry. On a turn a player plays one card from hand onto the ferry where Noah is located following two rules: (1) the total weight of all animals on board cannot exceed 21 and (2) animals on a ferry must be placed either in alternating gender order or must be all of the same gender. After placing an animal the player moves Noah to a different ferry; if he played a female animal Noah goes to either adjacent ferry while if he played a male Noah goes to either ferry on the other side of the circle.If a player can't legally play an animal he must first take in hand all the animals on the ferry where Noah is located then play an animal.In addition to moving Noah to a nearly full ferry players have two other ways to benefit themselves or mess with other players. If a player plays an animal of the same species as the one last played on that ferry (regardless of gender) he moves Noah then takes another turn. If a player brings the weight of a ferry to exactly 21 that ferry launches from shore to meet the ark located in distant waters a new ferry becomes available for loading and the player distributes 1–4 cards from his hand among his opponents. finally some cards have special animals such as the giraffe that lets you peek at an opponent's hand and the woodpecker which stupidly pokes holes in the ferry and reduces its maximum weight to 13. Bad woodpecker bad!The round ends when a player runs out of cards in hand or a fourth ferry launches. Players receive penalty points for cards still in hand scored according to the number of tears on each card those tears representing Noah's sadness at the animal being left behind. Then players shuffle all the animal cards and begin a new round. The player with the fewest points after three rounds wins!

Forever Home

Forever Home

Rating: 6.7 | Players: 1–5

Game Type:

Uncategorized

Welcome to Forever Home the puzzly pattern-building game about second chances for shelter dogs.Using a combination of tile placement set collection and drafting you and your friends take on the role of shelter workers. Take it in turns to bring dogs into your shelter complete training cards and match pups up with new families. You'll be competing for valuable shelter commendations as well as gaining reputation for training and rehoming the dogs in your care. At the end of the game the shelter worker with the most reputation wins!Featuring quick and simple turns; a unique solo mode; and a second advanced side to the player board Forever Home is a replayable easy-to-love abstract game.—description from the publisher

Finspan

Finspan

Rating: 7.8 | Players: 1–5

Game Type:

Uncategorized

Categories:

You are a marine researcher seeking to find and observe an array of aquatic life in the colorful Sunlight Zone ghostly Twilight Zone and pitch-black Midnight Zone of the world's seas and oceans. In Finspan the fish you discover over four weeks will generate a series of benefits as you dive deeper into the ocean.Each dive site specializes in a key aspect of expanding your research:The winner is the player with the most points gained from fish eggs young schools and achievements.—description from the publisher

Happy Little Dinosaurs

Happy Little Dinosaurs

Rating: 6.2 | Players: 2–4

Game Type:

Party

Lately it feels like we’re all just dinosaurs trying to avoid the falling meteors. In this game you’ll try to dodge all of life’s little disasters. You might fall into a pit of hot lava or get ghosted by your dino date but the dino who survives it all wins the game!In Happy Little Dinosaurs the first person to reach 50 points or be the last Dinosaur standing wins the game! During each round you’ll flip a Disaster card featuring a Natural Predatory or Emotional disaster. Each player will play a Point card in hopes of collecting points and avoiding the disaster.You will work to avoid all of life’s little disasters and laugh as they happen to your friends. If you collect 3 Disaster cards of the same type OR 3 different types of Disaster cards you will be out of the game. Point cards feature weapons trinkets and good luck charms that you use to collect points and avoid disasters. Each card has a point value between 0 and 9 that you will use when scoring a round. You can use Instant cards at different points during the game to tip the odds in your favor or save your Dinosaur from certain death.Player boards include your Dinosaur's traits an Escape Route you use to track your score and a Disaster Area where you will collect Disaster cards. You'll move your Dinosaur meeple along the Escape Route on your player board to track your score. Will you successfully dodge the disasters or get eaten by a prehistoric whale? Only the cards can decide.- description from the publisher

Darwin's Choice

Darwin's Choice

Rating: 7.3 | Players: 2–6

Game Type:

Family

After millions of years of wasteland on Earth animal life is finally emerging. But the world is still forming and undergoing a constant change. Only those species able to adapt to the ever-changing conditions will survive to leave their mark in history. Here is your chance! Do your best to become Darwin’s Choice.Darwin's Choice is a competitive card game in which players create their own animal species from more than 230 animal cards. These animal species will be placed in biomes that differ strongly in their requirements and the food supply. The highest possible adaptation of animal species to their biomes not only ensures their survival but is also rewarded with the coveted Darwin points. In addition to a high adaptation the species with the highest competitive strength are also awarded across all zones.Between the 3-4 eras played conditions can change completely due to biome changes and event card effects. The task now is to adapt the successful animal species of the past eras to the conditions of the present either through sophisticated mutations or smart migration to other biomes. However you must always keep an eye on the animal species of the other players in order to anticipate their actions because anyone who acts too quickly or imprudently might be unable to react at the decisive moment.In Darwin's Choice the victory points (Darwin Points) are assigned to the animal species and may only be collected by players after the last era has ended. With this mechanism the game remains exciting to the very end because the extinction of a species also means the loss of its associated Darwin points.Darwin's Choice is a strategic allocation game in which you must think carefully about how to use your cards. The large number of own possibilities and the ones of your opponents lead to a high variability which makes thinking through each action and thinking ahead indispensable. The randomness caused by drawing cards (animal cards biomes event cards) requires flexibility and fast rescheduling. This results in each played game being completely different and guarantees a high replayability.All pictures icons and symbols of Darwin’s Choice are hand-illustrated by the French illustrator Rozenn Grosjean giving the game its very own style.—description from the publisher

Birdwatcher

Birdwatcher

Rating: 7.1 | Players: 1–5

Game Type:

Family

Birdwatcher is a fast competitive game in which players are rival wildlife photographers on a hunt to snap photos of the elusive and illustrious birds of paradise.Each player has three actions on their turn with which they can call birds to their tree from the central clearing and jungle snap photos of birds in their tree or run into the jungle to flush new birds to the clearing. Players can also use their actions to set up a zoom lens to capture a bird from another player's tree or to publish a paper. Photos and publications are assembled from left to right in a player's photo journal where they will score points at game's end.

504

504

Rating: 6.2 | Players: 2–4

Game Type:

Strategy

In a distant future scientists were able to build small alternate Earths. Exactly 504 such Earths have thus far been built. The scientists programmed each of these Worlds with an individual set of laws and rules which the residents strictly follow and consider most important for their lives. These may be exploration consumption economics military etc. and each is unique. You can visit all of these 504 alternate Earths to experience how the people are living and decide which of these worlds harbors the best civilization. On which World do you want to live? Explore them all and decide!504 is a game that creates 504 different games out of one box. The game consists of nine modules:In each single game you take three different modules from the nine available and assemble them in any order you like to create a new game. (504 = 9 * 8 * 7 = the number of distinct permutations of three items from a set of nine. The order of the three game modules is significant and modules cannot be repeated.) For example you can play:Each single game takes from 30 to 120 minutes to play.

Cheese Thief

Cheese Thief

Rating: 7.1 | Players: 4–8

Game Type:

Party

A fast-paced social deduction game for 4-8 players in a fantasy themed world.Play either as one of the normal sleepyheads dreaming about the taste of delicious cheese in tomorrow's meal OR as the thief trying to steal away the cheese for his own belly. As a thief clever enough you might have to make a cut to your fellow minions so as to sneak away successfully.No moderator. No player elimination. No set pattern.Cheese Thief is different from other similar games in social deduction genre in that it uses die-face combinations in its core mechanism to provide countless replayable scenarios.One night phase to setup. One die-face to provide genuine information. One vote down to decide who gets the cheese in the end.—description from the publisher

Direwild

Direwild

Rating: 7.4 | Players: 2–4

Game Type:

Strategy

Categories:

Direwild is a fully co-operative tactical dungeon-crawling deck-builder. There is no dungeon master; it is purely the players vs. the game. Players assume the role of animists heroes that can summon creatures both great and small (represented in the cards you build your deck with) then combine those creatures in unique ways. With the creatures' help the animists strive to work as a team to defeat the evil forces of Karn. Karn was once a great animist himself but was corrupted by his lust for greater power. Throughout the game Karn tries to hunt the heroes and defeat them before they can grow strong enough to face him in the final showdown. The game is split into three chapters with a game save mechanism to allow for the packing and saving of the game between game nights.The game also includes treasure magic unlockable upgrades boss fights a large pool of minions to randomly face each playthrough over 130 creatures and ten unique heroes!

Hungry Monkey

Hungry Monkey

Rating: 6.7 | Players: 2–6

Game Type:

Family

Categories:

Once upon a time Hungry Monkey searched for his lost breakfast bean in the jungle. He asked the other animals for help from Swift Sparrow to King Tiger but they all ignored his pleas. Until Tiny Ant climbed into Tiger's ear and ordered him to help. King Tiger was scared by the voice in his ear. He commanded all animals to look for the bean and no one dared to refuse. Eventually Swift Sparrow found the bean and Hungry Monkey was finally happy.Hungry Monkey is a card game where the goal is to get rid of your hand cards and collect beans. You have animal cards both in hand and in a face-down row. You must be the first to play all your cards first from your hand and then from your card row.You have to play cards with the same or a higher number. You can trigger an effect with a powerful animal.If you want to play multiple games you keep track of the scoring with Bean cards. The player with the most beans at the end of the last game wins.—description from the publisher

Flock Together

Flock Together

Rating: 7.3 | Players: 1–5

Game Type:

Family

Flock Together is a beautifully immersive cooperative experience for 1-5 players. During the game each player takes on the role of a unique chicken with asymmetric abilities and works together to drive off the invading predators before the third season ends.Every turn players choose their own strategy to progress their cause by selecting two of their eight available actions. Along the way players will also have to manage leveling up predator loot drops traveling grubs and adverse weather conditions. However players must plan carefully because as the seasons change every predator that is still alive grows stronger and gains new abilities.With eleven asymmetric characters to play and ten unique predators to defeat Flock Together offers immense variability that can be enjoyed with quick turns and an experience that lasts 25 minutes per player.-description from designer

Sheepland

Sheepland

Rating: 6.5 | Players: 2–4

Game Type:

Family

Sheepland is set on the beautiful island of the same name where for centuries the population has taken care of sheep. While inexplicably working in the same field two to four shepherds try to move sheep into the right areas to score points. During a turn you must take three actions chosen from these possibilities: - Move your shepherd - Move one sheep - Buy one terrain tileYou must move your shepherd at least once during your turn and you can't take the same action twice in a row without moving the shepherd in between the two actions.Six different terrain types are available with five tiles of each type and increasing costs (from 0 to 4 dinars). When you buy a tile you're not claiming land on the game board but rather investing in that type of landscape as that's where you expect the sheep to end up grazing. At the end of the game you score 1 point per tile of a terrain type for each sheep in a region of this type; you also score for coins still in hand.The map on the game board shows regions separated by roads: three regions of each terrain type for a total of 18 regions. Numbered rest stops lie along the roads with each rest stop between exactly two regions. Shepherds move from one rest stop to another with the first movement being free and all the others on the same turn costing 1 coin. When you buy a terrain you can purchase the top tile of either of the two terrain types next to your shepherd. When you move a sheep you move one sheep from a region adjacent to your shepherd to the other region adjacent to that piece i.e. you lead the sheep across the road to a greener pasture – well greener for you if all goes well.Each time you move the shepherd you place a fence in the rest stop from which it started moving making that location off-limits for the rest of the game. During the game some regions become inaccessible and if they are full of sheep a rush for the tiles takes place. The only black sheep in the game which is worth two points serves as a semi-random element possibly moving to an adjacent region each turn while still being movable by shepherds as long as it's not fenced in.After twenty fences have been placed you end the round so that all players have the same number of turns then you count up the points.

Pangea

Pangea

Rating: 6.9 | Players: 1–4

Game Type:

Strategy

Pangea is a strategic board game set in the time of the Great Permian Extinction. Back then at the end of Perm life on Earth was on the brink of utter extinction.Over the course of the game each player manages a particular species and tries to prepare it for the imminent catastrophe by adaptation to a changing environment as well as fighting other species.

Lure

Lure

Rating: 6.6 | Players: 2–5

Game Type:

Uncategorized

Categories:

Welcome to the world of competitive fishing!Players compete to collect the most points by reeling in fish cards. To catch a fish players roll their dice to beat the fish's target number as well as meet any specific requirements on the card. Whoever completes those requirements and is closest to the target catches the fish!Players secretly bid on how many dice to use before the round starts. Bid less dice to go first but use more dice to make it easier to catch.Most points wins after the deck of fish cards runs out!Will you play aggressively and use fewer dice? Or will you count on your opponents to be too risky? Let's fish!—description from the publisher

KuZOOkA

KuZOOkA

Rating: 7.0 | Players: 2–6

Game Type:

Uncategorized

Categories:

It isn't easy being a zoo animal. The enclosures are far too small for your needs the daily routine is boring and the visitors to the zoo are too obnoxious. You have decided: You need to break out of the zoo ideally within the next seven days.There are multiple ways to escape in KuZOOkA but you need to work together with the other animals — in secret — to pool the trash left behind by zoo visitors and develop an escape plan that makes use of these items. Each player has one of the ten animal cards with a unique power and you play on a game board that features a path comprised of spaces in six colors with each space having a number in it.In each round a number of item cards is dealt out to players with 20-22 cards being dealt in the first round. Cards show a colored item e.g. a red ice cream spoon or a purple scarf. On a turn you place one of your animal tokens on the path farther than any other animal token say in the 1 red space or the 2 purple space to give some indication of what you have in hand. (The first player is limited to one of the first five spaces.) The next player places one of their tokens farther down the path and so on with each placement giving players a chance to suggest what cards they hold in hand. A player can use their animal power once during a round.At some point a player will decide that instead of placing an animal token it's time to attempt an escape. At that point all players reveal all cards of the color matching the location of the animal token furthest down the path. If you have more cards you gain experience stars equal to the number depicted on that space — and with experience stars you can purchase a higher starting experience level which means you'll have more cards in play including face-up cards visible to all. If you have exactly as many cards as the number depicted you gain experience stars as well as a universal tool card that counts as a joker. If you have fewer cards you fail.Shuffle all cards then deal out the current number of cards and start a new round. If during a round you manage to reach one of the six final spaces on the track and you have at least that many cards of the designated color you escape and win the game. If you fail to do this by the end of the seventh round you lose.You can increase the difficulty of KuZOOkA by requiring more stars to advance in experience level or by playing on the opposite side of the game board which requires you to win universal tools in order to succeed in the final six spaces.

Zoo Tycoon: The Board Game

Zoo Tycoon: The Board Game

Rating: 7.1 | Players: 1–4

Game Type:

Strategy

Have you ever dreamed of building and managing your own zoo? Well now you can with Zoo Tycoon: The Board Game! Build a zoo that focuses on marquee animals like Lions Gorillas or Elephants to attract and thrill guests. Or develop partnerships with National Parks on conservation and re-introduce endangered species back into the wild. Strategically place food booths and gift shops to satiate guests while generating revenue to help keep your zoo growing and thriving. The more money you generate the more options you have at your disposal to create the zoo of your dreams!With 35 different species (most of them represented by 230 animal meeples) you have an abundance of options from which to select your favorite animals. But selecting animals is only the beginning! Just like in real life each amazing animal will require unique care to meet their individual needs. Carefully balance group and enclosure sizes social composition and guest proximity to try and achieve the right balance between animal and guest happiness. Happiness will play a particularly important role in animal reproduction and new animal options for addition to your zoo. Play your cards right and you may find your animals having offspring! This is important for conservation projects but also a great source of popularity. However it must not be forgotten that a place must be available once they get older. With our “zoo in a box” – watch the zoo of your dreams come true right in front of you!In Zoo Tycoon the board game players compete to build the most successful zoo. In this strategic and thematic board game each player has the freedom to develop their own zoo with 35 species food booths zoo shops etc. Each animal has its own care requirements focused on 3 key areas - popularity for visitors educational value and nature conservation. Thanks to a novel game mechanism the animal market with supply and demand changes continuously. In addition small events will shape the gameplay in every round.As with zoos in real life players must find the right balance between popularity and conservation over the course of the game. In the end the lower value between those two measurements will count as your final score.—description from the publisher

Fleet Wharfside

Fleet Wharfside

Rating: 6.9 | Players: 2–4

Game Type:

Family

Fleet Wharfside is a standalone card game based on Fleet and Fleet: Arctic Bounty. Players compete to complete contracts by selecting contracts from the Market and by collecting fish from their fleet at the wharfside. It's what happens when the fleet comes home!Tales of the bountiful harvest at Ridback Bay have traveled far attracting merchants to the local wharfside who wish to pay handsomely for your haul. A successful fisherman’s day is not done with the catch; keen business decisions will determine if your fleet has amassed a rich profit! Merchants have offered generous contracts for the catch but which offer the greatest benefits? Choose and complete the most lucrative contracts and reap your reward!In Fleet Wharfside players fulfill Contracts from local Ridback Bay businesses. Each turn players will either collect fish from their fleet at the wharfs (by taking cards) or choose to purchase a Contract from the Market. Contracts provide a bonus while in play but once they are completed the bonus goes away too! The player who collects the most VP from Contracts Trophies King Crab final Goods and their Captain Bonus wins the game!Fleet Wharfside is game #8 of the E-G-G Series!

P'achakuna

P'achakuna

Rating: 6.9 | Players: 2

Game Type:

Uncategorized

P'achakuna takes you on a journey in the heart of the Andes together with your most loyal friend — your llama. The game includes both black and white llamas with you controlling one color and your opponent the other. White llamas move only through the green valleys while black llamas scale the barren mountains. Whatever the color however you want to visit mountain villages to deliver the dye that they desire ideally collecting dye for yourself along the way.In P'achakuna each player starts with one llama of their color in the center of the board in the white village with a white dye loaded on its back. The board is composed of hexagonal tiles that are either half valley/half mountain two-thirds valley/one-third mountain or vice versa. The tiles are extremely thick so that you can grab the mountain section of the tile and pluck it from the board. Six villages sit on the perimeter of the game board each corresponding to one of the primary or secondary colors. Each village has a random demand tile in it that shows two colors one in high demand and one in low demand; neither of these colors can match the color of the village.On a turn you may first rotate one unoccupied tile; by paying two dye resources from your personal supply you can rotate a second tile. You then must move each of your llamas at least one space but you can move them further if you desire and if the terrain allows them to do this. You rotate tiles to create long paths of valley or mountain so that ideally your llamas can travel far with each move.If you move a llama into a village you trade the dye on that llama. If the dye you carry isn't in demand in that village you simply trade that dye for the dye from the village say green for yellow. If the dye is in demand then you add 1-2 dye of that delivered color to your personal supply (depending on whether the demand is low or high) then you place a dye matching the color of that village on your llama. If you collect a color in your personal supply and don't have it in your scoring track you can place it in your scoring track. No matter what you replace the demand tile in that village making sure the color of that village isn't on the demand tile.During a turn in a village you can hand in four dye from your personal supply to acquire a new llama that is then placed in that village with a dye from that village on its back. Each llama moves on your turn and you can have at most three llamas.As soon as you have one dye of each of the seven colors on your scoring track you win.To hold the demand tiles the game includes a handmade fabric bag from Bolivia and Peru which supports the local community.

Trek 12: Amazonia

Trek 12: Amazonia

Rating: 7.4 | Players: 1–50

Game Type:

Family

Explore uncharted and mysterious lands: can you thwart their dangers? Map undiscovered areas trace new trails in the rainforest and observe the vivid flora and fauna.Trek 12 Amazonie is a roll-and-write exploration game with evolutive gameplay and content. Every player plays simultaneously. To score points you have to create trials (chains of consecutive numbers) and zones (areas of a same number) and to observe the fauna. The player who scores the most win.During their turn a player rolls dice and chooses the result to create trials and zones. They can also observe animals to get bonus points. But be careful to avoid as many bad encounters as you can.

Loco Momo

Loco Momo

Rating: 6.4 | Players: 1–4

Game Type:

Family

As photographers players are invited to the forests of Loco Momo to see who can capture the best shot! But the local animals aren’t quite prepared for their group photo and are scattered about. When calling them over one by one to line up in front of your lens they may just bring along a friend or two to really help you fill out your photo. Then position them in the best spots to create a charming photo worthy of the best photographer of Loco Momo!Loco Momo is a competitive game featuring drafting tile placement and set collection elements falling under the broader mechanic of “tile drafting.” Players first choose an animal tile and based on its unique movement the animal moves to a different clearing potentially allowing you to take even more animals of the same background color. Players then place your newly obtained tiles on your scoring board which scores points based on specific arrangements (e.g. number of identical/different animals in a row matching animals vertically linking background colors etc.). Like any good drafting game take which benefits you most but maybe keep an eye on what others may need! But distinguishing itself from others in the genre Loco Momo offers an approachable theme and (family) friendlier atmosphere as the scoring system removes some of the bite of “hate/spite” drafting.

Café Baras

Café Baras

Rating: 7.4 | Players: 2–4

Game Type:

Uncategorized

Categories:

Everyone in town is looking for a cozy little café where they can relax with a good book something to nibble on and of course some delicious caffeinated beverages. As a capybara with a love for coffee it’s always been a dream of yours to open your own shop. Now is the perfect time! But you’re not the only one opening your doors in hopes of enticing customers. Rival coffee shops are popping up all over town and it’s up to you to ensure that you have the right food drinks and decor to turn your drop-ins into regulars. Put together a delicious menu and decorate your shop to capture the perfect aesthetic. You just might have the busiest little café in town!Each turn you play a card from your hand either buying it as a food drink or decor item for your café or serving the customer on the card and earning money. If you meet a customer’s needs completely they become a Regular and earn you extra end game points!Café Baras is a card drafting tableau-building game brought to you by the creative team behind the critter classics Creature Comforts and Maple Valley.—description from the publisher

Echidna Shuffle

Echidna Shuffle

Rating: 6.7 | Players: 2–6

Game Type:

Children's

Echidnas pick up bugs and deliver them to their home stumps in the family-friendly game Echidna Shuffle.In more detail players move the twelve echidnas from leaf to leaf picking up bugs in their color from their pick-up leaf and moving them to the three matching-colored stumps. But the forest floor is a traffic jam of echidnas that have to be moved out of the way before you can get there. The first player to deliver all three bugs wins.—description from the publisher

Three-Dragon Ante: Legendary Edition

Three-Dragon Ante: Legendary Edition

Rating: 7.1 | Players: 2–6

Game Type:

Uncategorized

Three-Dragon Ante: Legendary Edition is a re-imagining of the original classic Dungeons & Dragons Three Dragon Ante a casual standalone card game of chance for two to six players. Each hand players ante gold to the stakes and compete to play the strongest flight of three cards dragons or mortals. The strongest flight wins that gold from the stakes but playing weaker cards triggers your cards' powers and sets you up to win the next hand. This Legendary Edition includes new Legendary Dragons Mortals Gold and Platinum Pieces and Ability Disks for combining Three-Dragon Ante with the Dungeons & Dragons tabletop game!The craftiest (and luckiest) player wins by taking the most gold!—description from the publisher

Whale to Look

Whale to Look

Rating: 6.6 | Players: 2–5

Game Type:

Uncategorized

Categories:

A bay full of huge whales and orcas and quite popular among whale-watching tourists is becoming overrun with four companies. The whales on the other hand seem to be enjoying themselves sometimes showing up sometimes not...... As one of these tour companies you must decide where to send out your boat! If you dilly-dally too long one of the rival companies will pass by but sometimes when your own investigation isn't enough you might need to follow a rival company!

Ratland

Ratland

Rating: 7.0 | Players: 2–6

Game Type:

Family

Make your rat clan the most powerful gang of the sewer!In Ratland each player controls a rat clan and tries to turn them into the most crowded one. To achieve such a task you have to outwit your opponents to get the most food possible even if you have to snatch it from your neighbors! But beware they will try to do the same to you...•••¡Consigue que tu clan de ratas sea la más poderosa de la cloaca!Cada jugador se pone al frente de un clan de ratas e intentará hacerlo crecer hasta convertirlo en el más numeroso. Para ello tendrás que tomar muchas decisiones y conseguir toda la comida que puedas incluso robársela a tus vecinos. Pero ten cuidado ellos también intentarán hacer lo mismo.

The Spill

The Spill

Rating: 6.9 | Players: 1–4

Game Type:

Thematic

The world is watching. The fate of the coast is in your hands!This fully cooperative game for 1-4 players features a 4-way dice tower as the oil rig which randomly drops oil dice onto the four quadrants of the game board. In this respect the game is a reverse tower defense game as players sail the perimeter trying to push back and contain the oil remove dice from the water and save the sea life.Communal resource cards are chosen by the team before the game begins and are then powered for use by either removing 3 oil dice from the game or saving a full set of 6 marine creatures.Weather dice complicate matters adding new challenges for the round that restrict movement drop more dice or increase the cost of operations.It takes coordination and teamwork to win as new oil dice are dropped at the beginning of every turn and the number of oil dice dropped increases over the course of the game.If the team can accomplish all three objectives on their WIN Condition card and remedy any potential losing conditions on the board by the end of a given turn - they win. Otherwise the game will end when the 60 dice from the bag are exhausted or they are unable to correct one of the three losing conditions.Contain the Oil. Save the Sea Life.—description from the publisher

Space Escape

Space Escape

Rating: 6.9 | Players: 2–4

Game Type:

Family

In Mole Rats in Space you and your teammates are mole rats on a research station that has been invaded by snakes. You need to collect your equipment and escape the station before you're bit or time runs out.On a turn you carry out the instructions on the card in front of you perhaps moving yourself or your teammates moving one or more snakes or adding a new snake to the board. Land on the bottom of a ladder and the character (or snake) advances one level toward the escape pod; land on a chute and you descend a level — or are shot out into the vast reaches of space where you die slowly of asphyxiation. Make sure that only snakes suffer this fate or you lose the game!If you land on a snake you're bit and must return to your starting location; get bit a second time and you die. Run out of cards you die. Let a snake board the escape pod you die. In case that threat of death isn't enough for you the game includes a pack of cards to add to the deck once you've triumphed a few times so that you can increase the challenge.Designer: Matt Leacock Artist: Jim Paillot

Everdell Duo

Everdell Duo

Rating: 7.7 | Players: 1–2

Game Type:

Uncategorized

In Everdell Duo you either compete against your single opponent or play co-operatively with another player to earn the most points. You accomplish this by placing workers to gather resources then use those resources to play cards face up in front of you creating your own woodland city.Cards may be played from your hand or from the face-up area on the board called the meadow. However only cards touching the sun or moon token may be played from the meadow and players move these tokens each time they perform a turn. Therefore planning for and timing which cards you play is critical.Each game you try to achieve various events the requirements of which differ from game to game making certain cards and combinations more important to pursue.The game lasts for four seasons then players add their scores to determine the winner. If you're playing co-operatively check the requirements for the chapter you are playing to see whether you have won.—description from the publisher

Bugs in the Kitchen

Bugs in the Kitchen

Rating: 6.0 | Players: 2–4

Game Type:

Children's

There's a pesky little bug in the kitchen! And it's not just any bug - it's a HEXBUG® nano® scuttling around the game board! Quick - can you catch it in the trap? By turning knives forks and spoons you can direct the bug into the trap. Throw the die to discover which utensils you can turn. Catch the bug in the trap and earn a token - the first player to collect 5 tokens wins the game.

10' to Kill

10' to Kill

Rating: 6.2 | Players: 2–4

Game Type:

Family

10' to Kill is a deduction game for 2-4 players that's played in about ten minutes. There are 16 characters on the board and each player secretly embodies one of them. Each player also has three secret targets they must eliminate without being discovered. The players have two actions each turn from the following choices: move any character anywhere on the board eliminate a character (different ways of doing this) or make an identity check by the police. The trick is that when a character is eliminated nobody says by whom or how! You must apply yourself in blending your true hitman in a crowd of possible suspects or guess which character is the hitman of the other players.As time goes by in 10' to Kill you will feel pressure and suspicion weigh on your shoulders. Ten minutes is a short time but it can sometimes be very long when all eyes are on you! You'll have to bluff and use discretion to eliminate your targets...and maybe the competitor's hitman!Are you ready to become the most prestigious hitman?

Dirty Pig

Dirty Pig

Rating: 6.1 | Players: 2–4

Game Type:

Children's

Only a dirty pig is a happy pig!In Dirty Pig first released as Drecksau each player has 2-4 clean pigs in front of him and three cards in hand. Each turn one card is played. By playing a Dirty Your Pig card one pig can be sent into the mud. One of the pig cards in front of you is flipped over to show a dirty pig on the back. Rain cards clean all pigs even your own! Barn cards protect your pigs from the rain while lightning cards destroy the barns – but lightning rod cards protect barns from lightning cards. Farmer cards are played to dirty someone else's pigs: the farmer likes clean pigs... Pigs in a barn that are protected with a barn door are safe from the farmer. A pig in a barn with a door and a lightning rod is completely protected! The first player who dirties all of his pigs wins!Note that while Drecksau has a maximum player count of four Dirty Pig contains additional cards that allow for play with up to six.

Defenders of the Wild

Defenders of the Wild

Rating: 7.4 | Players: 1–4

Game Type:

Uncategorized

Tactical area control meets fantasy adventure in this card-driven cooperative game of animals against machines from the designer of PARKS and the creator of Bloc by Bloc. Play as one of four unique factions and assemble your crew of defenders from a wide range of animal characters to resist the machines across a modular map that changes with each game.War has come to the Wild. For millennia animals have weathered shifting alliances and the cycle of hundred-year seasons—but they’ve never faced an enemy like this. An army of machines powered by corrupted magic is rampaging across the Commonwood enclosing everything in its path and exploiting the warmth of the world. Across the marshes plains mountains and forests scrappy crews of defenders rise up to resist the machine occupation. The partisans hail from four factions each determined to fight back in their own way: the Council with its fortitude and bread the Order with its wisdom of the flame the Sect with its ingenious inventions and the Coven with its spells and subterfuge.Players are organizers of the animal resistance who have converged on a dangerous flashpoint in the war against the machines. Construction has begun on a new machine core and sprawling factory complex where an animal village once stood. Engines are building walls that enclose habitat after habitat while mechs guard expanding factories and toxic pollution spreads. Organizers must cooperate with each other despite longstanding factional disagreements and help their network of fellow defenders take actions in the right locations and at the right times in order to win this crucial battle. Clear pollution fight mechs breach walls build camps and rewild factories before the machines complete construction of the core and conquer this region of the Commonwood.Can the Defenders band together to heal the land and outsmart a seemingly impossible enemy? Or will the Commonwood succumb to an endless industrial winter? It’s up to you and your comrades to decide.—description from the designer

Silk

Silk

Rating: 6.3 | Players: 2–4

Game Type:

Strategy

Categories:

The Imomushi silkworms can live only in the cold peaks of the Akaishi Mountains and they produce the most delicate and expensive silk in the world. Very few people can withstand the hardships of the lonesome life a shepherd of giant silkworms leads. It is a solitary existence that requires great dedication and strength of character to bear the pressures that stem from competing with the few other shepherds who fight over the scarce but desirable feeding grounds while keeping the fearsome ookamy at bay.Silk is a gateway game into area control and worker placement systems. Players have to move their silkworms to the optimal spaces so they can feed on the best grass available while pushing the other players' pieces into less desirable feeding grounds. In this game players roll dice in order to determine which actions they are allowed to perform during their turn. There are six types of actions available: breeding more silkworms moving the shepherd or their mastiff building fences or farms moving the ookami monster around the board and — most importantly — getting your silkworms to feed. When silkworms feed they generate a number of silk points depending on the type of terrain they are standing on at that moment. These points can be used to modify the outcome of a dice roll all while keeping in mind that the player with the most silk points at the end of the game wins!—description from publisher

The Tea Dragon Society Card Game

The Tea Dragon Society Card Game

Rating: 6.3 | Players: 2–4

Game Type:

Family

Discover the ancient art form of Tea Dragon care-taking within The Tea Dragon Society Card Game based on the graphic novel The Tea Dragon Society. Create a bond between yourself and your Tea Dragon that grows as you progress through the seasons creating memories to share forever.Each player's deck represents their own Tea Dragon. From turn to turn players choose to draw a card — triggering effects and strengthening their position — or buy a card improving their deck or scoring points. The game takes place over four seasons starting in spring and ending in winter. At the end of winter the player who has the most points wins.

The Bears and the Bees

The Bears and the Bees

Rating: 6.7 | Players: 2–5

Game Type:

Family

Come join the Hive! Compete to link honeycomb shaped cards to the growing hive. The more sides you match the greater the payoff. Special cards help earn extra plays and deliver stings to your rivals. Just be careful to avoid those pesky honey-grubbin' bears!—description from the back of the boxRules: Play down a card with two sides matching other cards (i.e. blue touching blue and green touching green). Honey sides are wild. First player to put all their cards down ends the round and scores 0. Other players score according to cards still in hand. Lowest score after 3 rounds wins. Honeycomb: Normal cards have varying patterns of colors. Drone Bee: Has 3 honey sides and 3 colored sides. Worker Bees: Make other players draw cards. Draw amount increases with number of matched sides. Flowers: Make all other players draw cards according to number of sides matched. Bear: One side has to touch honey. No other cards can be played on the bear.—user summary

Nanatoridori

Nanatoridori

Rating: 6.8 | Players: 2–6

Game Type:

Uncategorized

Categories:

In ナナトリドリ (pronounced Nanatoridori) you are a guide at a castle where a bird party has just concluded and now you are helping the birds return home the birds being cards in your hand.From a deck of 63 cards with nine copies each of 1-7 players get a hand of cards that they cannot rearrange. The starting player leads a card or set of cards with the same value — but they can play multiple cards only if the cards are adjacent to one another in their hand. If cards have been played on the table to play you must play the same number of cards with a higher value or a larger set of cards e.g. 2 < 5 < 3,3 < 6,6 < 2,2,2 < 1,1,1,1. When you overplay someone you can pick up the cards you beat and add them to your hand where you wish or you can discard them.If you cannot or choose not to play you must pass drawing a card from the remaining cards in the deck then either adding it to your hand where you wish or discarding it.If all but one player pass clear the table with the player who last played leading to an empty table. When all but one person has emptied their hand the last player loses one of their two lives. When a player loses their second life the game ends and everyone else wins.

Cat Café

Cat Café

Rating: 6.4 | Players: 2–4

Game Type:

Family

Categories:

Make your corner in the Cat Café the best one possible! Entice cats by literally drawing toys for the cats to play with. Place the toys in the most favorable way possible and you win by attracting the most cats!Cat Café is a reimplementation and slightly altered version of the Korean game Cat Tower by Mandoo Games. Cat Café is a light roll-and-write game in which players draft one die each round then use the final unused die as well. Both dice are then used to 1) Draw a particular type of cat toy and 2) Place it on that level of a particular tower.Placing each toy in a particular position is important as it gives a player points in specific ways. Place a bowl next to different and unique other toys or place a cushion high up so that cats can sleep and watch from high up or even give the cats yarn to play with giving you potential majority scoring.—description from the publisher

Inheritors

Inheritors

Rating: 7.1 | Players: 2–4

Game Type:

Family

In the dark of the night whispers spread throughout the court: The King is dead!Inheritors is a 2-4 player open drafting hand management card game. As one of the King's Inheritors you will seek influence among five clans spy on your competitors and tip the courts in your favor to win your rightful place on the throne.Build Influence in the 5 Realms. Gain the support of Clan leaders - each with unique abilities. Use Advocates to outthink your opponents. Race to claim Honors. Journey on Quests to prove yourself to the Realms.Inheritors provides a big game experience in a small box you can take with you anywhere. Let the games begin!

Frogriders

Frogriders

Rating: 6.5 | Players: 2–4

Game Type:

Abstract

Deep in the forests of the North lives an enchanting elf tribe called the Frogriders. Each spring they hold a tournament in which their four major squads perform a mock battle. Whoever best manages to capture valuable units and make clever use of their special abilities will take the victory!Frogriders is a tactical family game in which you collect the custom-molded plastic figures by making them leap over one another. Each of the collected Frogriders enables you to keep it for scoring or return it to the tribe's village in order to use its special ability. Due to the many different privilege cards and several scoring cards (of which only a few are used each game) there are a lot of tactical nuances to discover and many strategies to employ to win at Frogriders!

Squire for Hire

Squire for Hire

Rating: 6.7 | Players: 1–2

Game Type:

Family

Your day has finally come — a famous adventurer has hired YOU to be their squire! When your hero completes quests defeats baddies and takes all the credit they also earn loot which you get the great honor of carrying!Squire for Hire is an 18-card tile-laying inventory management game for 1-2 players that takes about 15-20 min to play. Players compete to get the highest scoring bag of items for their hero by the end of the story deck.Each player takes on the role of a random squire card taking turns completing story cards and adding loot to their bag for points. You can complete story cards one of two ways: 1) having enough item value (the combined number of spaces an item type takes up in your bag) or 2) using an item (covering up an item in your bag with a new loot card). If you can complete a story card you get to pick one of two loot cards to add to your bag; to do so at least one full item must be placed within empty or full squares. You can cover any number of other items in your bag as long as the entire item is covered.Once all story cards have been exhausted players add up their scores. Add 1 point for each regular item 1 point for each pair of identical items side-by-side and extra points for conditions met on your squire card. Visible junk items reduce your score by 1 point each so cover them up whenever possible!Keep vital items in your bag for when you need them pack efficiently for extra points and eliminate junk to be the squire with the highest scoring bag! Play solo to beat your own high score with all of the cards.—description from the designer

Delta

Delta

Rating: 7.3 | Players: 2–4

Game Type:

Uncategorized

As you know it’s been over 150 years since the inventor of the Perpetual Steam Engine (or PSE) Louise Delargue wrote her last diary entry before her disappearance. That someone could create an invention to seemingly power cities and other technologies forever without publishing any findings remains the biggest scientific folly in the era of PSE.We took the crystals for granted. The supply seemed endless and their energy seemed unending but we underestimated the growth of populations and the greed for crystal power. As PSE’s across the world try to keep up with the demand the crystals are breaking.In Delta players set out on an adventure through the Delta region of Kamargo to try and gather more information about the crystals that power up the PSEs. as players observe the mechanimals such as the tortoise flamingo horses and bulls. Send your crew to the different sections of the board to try and maximize your actions and later on add new crew members to your team and even set out on special missions.Manage your hand well gather enough knowledge and emerge as the victor in this exciting steampunk adventure.—description from the publisher

Harvest Island

Harvest Island

Rating: 6.9 | Players: 2–4

Game Type:

Family

At the intersection of northeastern and southeastern Asia exists a mysterious and peculiar island it's called Formosa. Throughout this wonderful landscape mountains plains and hills of all shapes and sizes exist under a subtropical environment that is especially optimal for growing fruits. In fact fruits are available for harvest every season on this island and with the proper cultivation delicious crops can be produced throughout the year.In Harvest Island players take on the role of cultivators sowing seeds in different types of fields under varying weather conditions in order to maximize their harvests. Using the knowledge gained from weather forecasting players must harvest their crops at the proper time in order to become the best cultivator the land has ever seen!

Kuhfstein

Kuhfstein

Rating: 7.0 | Players: 2–4

Game Type:

Uncategorized

Categories:

Build an idyllic landscape of blooming fields crystal clear lakes and picturesque farms. Send your cows to high-scoring pastures again and again. But not all landscapes are in equal demand at all times! Move your cows strategically and bring them back to your farm at just the right moment to win the game. Foresight and good timing are required here! Who will end up with the most points ... and the happiest cows?—description from the publisherIn Kuhfstein a game in which cows have apparently overrun the town of Kufstein in Austria each player builds an idyllic landscape of blooming fields crystal clear lakes and picturesque farms.Ideally you send your cows to high-scoring pastures again and again but not all landscapes are equally in demand at all times! In order to have your cow's snout in front of the scoring track at the end of the game you not only have to use your animals cleverly but also bring them back to your farm at the right moment. Farsightedness and good timing are required here! Who will end up with the most points...and the happiest cows?

Pick-a-Dog

Pick-a-Dog

Rating: 6.1 | Players: 1–5

Game Type:

Family

While Farmer Henry is enjoying red wine in his newly-built colossal basement the piggies in the barn are also partying for fun! Impish as they are they're really organized when it comes to forming groups for games. Recruit your team carefully but not too slowly!Pick-a-Dog (first published as Formissimo) features the same gameplay as Pick-a-Pig with the only difference being that dog noses in one game are replaced with piggie snouts in the other. An individual game supports 2-5 players while combined they support up to eight players.To set up the game lay out 30 cards in a grid (49 cards with 6-8 players) and give one card face down to each player. Each card has five attributes with each attribute having two states: large/small light/dark one/two arms with/without sunglasses and with/without popcorn. (As noted above combining the two games adds a sixth attribute: pig/dog nose.) Someone shouts Go! then everyone looks at their card in hand. Players then start grabbing cards from the grid and stacking them in hand. The card grabbed must be identical to the top card in hand or differ from that top card in only one way. Thus as you grab cards the attributes of that top card will keep changing forcing you to look for matches in new ways.Once a player thinks he can't grab any more cards he yells Stop!. The round ends and all players check their card stacks. If someone made a mistake when grabbing cards that player keeps none of the cards gathered that round. If the player who stopped the round made no mistakes he earns an extra card (two cards when playing with 6-8). If however he stopped the round when he could have collected more cards then he loses all the cards he's collected during this round.Whoever has collected the most cards when the game ends wins!

Zombie Kittens

Zombie Kittens

Rating: 6.6 | Players: 2–5

Game Type:

Party

Zombie Kittens is still the highly strategic kitty-powered version of Russian Roulette that you love but it introduces a brand new deck of cards so that your game doesn’t end just because you blow up. Only living players can win the game but dead players now get to keep the cards in their hands when they explode. They also get to play certain cards to torment the living players. And they can even come back from the dead to win the game. Zombie Kittens can be played by itself or can be combined with Exploding Kittens.

El Burro: A La Granja Game

El Burro: A La Granja Game

Rating: 7.9 | Players: 1–4

Game Type:

Strategy

In El Burro you are developing a farm in Majorca and have to move your goods from your farm to the port of Palma. The game uses multi-purpose cards and dice-drafting as in La Granja while also containing other elements such as donkey cards donkey deliveries and a solo game. You need to manipulate your farm in the best way possible while making maximum use of your cards and the dice.In a game round you play cards draft dice (one at a time) to conduct actions deliver goods to your own market stands or to local markets and bring them all the way to the port of Palma.During the game you score some points for deliveries and at the end of four game rounds you receive more points based on special cards and other elements. The player with the most points wins.

Spot it! 1,2,3

Spot it! 1,2,3

Rating: 6.3 | Players: 2–6

Game Type:

Children's

Spot it! 1,2,3 features the same game play as its parent Spot it! but in a simplified manner so that younger players can play too. (Spot it! Numbers & Shapes Spot it Jr.! Animals and Spot it! Alphabet feature different images on their cards but they have the same number of cards and the same gameplay.)Note: some of the different editions have slightly different rulesets (see e.g. uploaded files of different versions). Some editions (e.g. Dobble Beach with its waterproof cards) even feature the aim of playing through all the minigames and the player who won the most minigames wins.Each card in Spot it! 1,2,3 features six different numbers with the sizes of numbers varying from one card to another. Any two cards have exactly one number in common. To play reveal one card then another. Whoever spots the number in common on both cards claims the first card then another card is revealed for players to search and so on.Whoever has collected the most cards when the deck runs out wins!

Ratjack

Ratjack

Rating: 6.8 | Players: 2–4

Game Type:

Uncategorized

Categories:

Welcome to the Ratcity Casino! Here rats weasels and rodents of all kinds gather to play Ratjack. Paws are sweaty whiskers are quivering the cards are dealt...it's your turn to play.Each deck in Ratjack has twelve cards with values from 1 to 12 each with a special ability. A central draw pile is created by shuffling together two of the four decks of the game each of them with different card actions. Players start with a card face down in front of them and a single card in hand. On their turn they draw a single card from the central deck then:At any point in the game a player with more than 25 in value in front of them is taken out. Card abilities are interactive effects that allow players to manipulate cards and their value. Players earn points by taking out their opponents — try to be the last player standing or reach 25 exactly!—description from the publisher

Colossal Cat in the Box

Colossal Cat in the Box

Rating: 7.9 | Players: 2–5

Game Type:

Uncategorized

Categories:

Colossal Cat in the Box is an oversized version of the breakout quantum trick-taking game Cat in the Box featuring a supersized version of the original game two new expansions and even more deluxe components. We’ve upsized everything at least 4x their original size (except the cards which are higher quality with a white edge on the backs) and added/replaced items for a massively improved gameplay experience. There are bigger player boards a larger customizable central research board bigger rules and scorepad giant translucent plastic heavyweight double-sided player tokens and even a huge start player mini! All of this in a standard 12 x 12 x 3 box complete with cat-shaped GameTrayz trays for your player tokens and a GameTrayz tray for organizing all of the components in the box.—description from the publisher

DIG

DIG

Rating: 6.4 | Players: 2–4

Game Type:

Family

In DIG each player is a dog that will run throughout the Yard dig up bones and attempt to return them to the matching colored Dog Bowl with the greatest efficiency. All players will score once at the end of the game based on the cumulative value of the Bones that they returned to the matching Dog Bowls.There are 4 Bones in each of the 5 colors in the game. A Bone's value is determined at the end of the game based on the distance of its corresponding Dog Bowl to the Dog House. The Dog Bowl that is closest to the Dog House will yield a value of 5 for each bone of that color. The Dog Bowl that is second closest to the Dog House will yield a value of 4 for each bone of that color and so on. The Bowls and Bones will be swapped from the end of the Yard into the place of a recently dug up bone continuously moving the 5 Bowls to the end of the Yard nearest the Dog House.Each Yard Card has a Scent with 2 colors. The Bone on the opposite side of the Yard Card matches 1 of the colors of the Scent. This will help players determine which color Bone might be dug if that Yard Card is selected for digging.One of the most interesting aspects of DIG is the unique Leap Frog Yard replacement mechanism. When a Bone is dug up the Card that is furthest from the the Dog House is removed and fills the empty spot created by the Dog. This action creates some interesting ways to influence which Bones and Bowls each Dog has close access to but also makes timing critical for influencing Bone value for scoring.On a player's turn they may perform three of the following actions in any combination:MOVE: A player may move their Dog a maximum of 4 cards along the Yard Cards and 1 less for each Bone they hold prior to movement. For example if a player holds 2 Bone cards they may move their Dog up to 2 Cards moving below or above the Yard cards. A player may move their Dog in any direction. There is a movement legend on the bottom half of the Dog House for easy reference.DIG: A player may dig up a bone and place the Bone card in their hand. Bones that are in the hand are kept secret until they are dropped off and placed in front of the player. The empty space created from the Yard Card removal is filled with the last Card at the edge of Yard. A player may have no more than 3 Bones in their hand at any time.DROP: Drop a Bone into a Dog Bowl and place the Bone card from your hand to the playing area in front of yourself face up with the Bone visible to all players. A Dog must be AT the Bowl of the corresponding color in order to drop off any Bones of that color.Game End and Scoring: When Bowls are the only remaining Cards in the Yard (next to the Dog House) the game ends immediately and players total their scores. Any Bones still in a player's hand are removed from the game and do not count for scoring.Number 12 in the Pack O Game series.

Moving Wild

Moving Wild

Rating: 7.0 | Players: 1–6

Game Type:

Uncategorized

Categories:

Some animals have begun their migration going around and around in search of a new place to live. Hippos that love both water and land. Huge elephants. And bears that just want to be left alone. Uhhhh you can't help but growl as the cards go around. You want to secure the perfect spot but should you choose a location or an animal first? Take one card at a time and pass the rest around in this drafting style game.You have spectacular savannas lakes brimming with possibilities and jungles full of the unknown at your disposal! So which animals will you welcome in and where will you put them?Match just the right animals with just the right locations and create the most harmonious national park ever!—description from the publisher

Lunar

Lunar

Rating: 6.9 | Players: 2–4

Game Type:

Uncategorized

Categories:

Lunar is a quick-playing trick-taking game for two or four players in which players combine the phases of the moon and nocturnal animals to form cards played into tricks which are combined to determine their value within each trick.Each round consists of twelve tricks played and at the end of each round a score is awarded based on the number of tricks and cards acquired. Once one player (or team) reaches 30 points the game ends and the side with the most points wins!—description from the publisher

Bark Avenue

Bark Avenue

Rating: 7.1 | Players: 1–5

Game Type:

Family

Bark Avenue is a competitive route optimization pick up and deliver game centered around a day in the life of a dog walker in upper Manhattan. Players balance walking several dogs at once with competing needs - including walk length preferred activities bathroom breaks and compatibility with your other dogs.You will be challenged with solving the puzzle of returning dogs on time and determining which dogs to walk next! In between walks use public transportation to your advantage to position yourself for the best walks.As you progress in your dog walking career your good ratings will unlock new abilities such as walking more dogs simultaneously going off leash at the dog park and taking more end-of-turn actions including pickups and activities like visiting pet shops. Be wary of returning dogs late because you could lose out on most the pay!At 45 minutes - 1 hour this Gateway+ game is targeted at all players and pulls in dog lovers providing fun for new gamers and critical thinking and optimization problems for seasoned gamers.—description from the publisher

Coral

Coral

Rating: 6.7 | Players: 1–4

Game Type:

Abstract

In Coral players develop a coral reef together whilst vying to position their own species closest to the top where they can soak up the life-giving sunlight.Together - as much as against one another - you'll build a unique magnificent 3D structure out of gorgeous wooden pieces. This represents a coral reef growing and living in a complex competitive harmony. Move around the table to find the best spots to grow your species whilst blocking your opponents!At the end of the game the player with the most pieces visible from above the reef is the winner.---Coral includes a bespoke solo puzzle mode and several multiplayer game modes for exciting games for 1 to 4 players.—description from the publisher

Papillon

Papillon

Rating: 6.6 | Players: 2–4

Game Type:

Uncategorized

Papillon is a tile-drafting tableau-building and area majority game for 2-4 players. Over 8 rounds you will bid for flower tiles to build your garden attract butterflies to flowers with valuable nectar and of course every garden looks better with a gnome. Collect the most nectar at the end of the game and you’ll win!Papillon Features:- Beautiful 3D flowers and butterfly components that come alive on your table. - Approachable rules yet deep strategic gameplay for expert level play. - Fun innovative butterfly mechanic that encourages you to move your butterflies around the garden!

Scram!

Scram!

Rating: 7.0 | Players: 3–6

Game Type:

Uncategorized

Categories:

After hiking a local trail you and your partner have returned to a campsite completely ransacked by pesky critters. Team up to clear your campground of critters before your neighbors. Scram! is a fun & fast team based card game that plays 1 vs 2 2 vs 2 & 3 vs 3!Each animal has a different card value and many have a special action. Be careful there may be critters who are still hiding and waiting for the right moment to present themselves!Call out “Scram! when you think your team has the fewest animals in your campsite; but will your team be able to toss out the troublesome trespassers before your neighbors?—description from the publisher

Quirky Circuits: Penny & Gizmo's Snow Day!

Quirky Circuits: Penny & Gizmo's Snow Day!

Rating: 7.0 | Players: 2–4

Game Type:

Family

Categories:

Help Penny and Gizmo have the best snow day ever in Quirky Circuits: Penny & Gizmo's Snow Day a co-operative programming game for the whole family.Program lovable robots with your friends and family but make sure to complete each task before batteries run out.All players must work as a team to complete unique scenarios across a 20-page game book with each scenario being quirkier than the last. Chase down naughty dust bunnies around the house with Gizmo! Slide into action and collect all the flags with Penny the newest resident robot in Robotopia. Use movement cards to program robots across each map but be careful! Players have only limited information as to which cards their teammates have played. Program wrong and your robot could be left spinning its wheels in a corner. Move too slowly and your robo-friend will run out of battery!—description from the publisher

Kill The Unicorns

Kill The Unicorns

Rating: 6.8 | Players: 3–6

Game Type:

Party

Unicorns are elegant and majestic creatures… That's what you think anyway but in fact they are silly and reproducing too quickly!Kill the Unicorns is a blind bidding and collection card game. You play as one of the Queendom’s unique characters - catch as many unicorns as you can ideally without accidentally capturing a smelly Unicorn or a Pigicorn!

Salmon Run

Salmon Run

Rating: 6.5 | Players: 2–4

Game Type:

Family

Categories:

Every year thousands of salmon are compelled to leave the ocean and return to the river of their birth. This perilous journey can span hundreds of miles and is fraught with danger. Strong rapids waterfalls hungry bears and eagles all await the salmon on their quest to spawn. Only the most fit will complete the salmon run!Salmon Run is a fast-paced racing game in which you'll maneuver your salmon upriver avoiding obstacles and jumping over waterfalls. Behold the immense power of the river's currents! Avoid ferocious bears! Beware of stealthy eagles waiting to snatch victory from your hand! Most of all pace yourself to avoid debilitating fatigue. Salmon Run features:

HUND

HUND

Rating: 6.7 | Players: 2–5

Game Type:

Abstract

Categories:

The smartest dogs in the world are getting together for game night! Now you have to keep an eye on which dogs will play which roles and make the right choices. Who will be the best dog?In the trick-taking game HUND which was first released as ebbes players try to collect as many points as possible but initially no one knows which suit will generate positive or negative points! To start a round shuffle the deck of cards which has five suits and deal players their hand. Next reveal a number designation card from a separate deck. Let's say it's 3.Gameplay is similar to traditional trick-taking games. The lead player for a trick plays one card and the other players must follow suit if possible while throwing any other card if they can't. The highest card of the color led wins the trick unless one or more trump cards were played in which case the highest trump wins the trick — but at the start of the round trump is undetermined! The first time a 3 is played the color of that card becomes trump for the rest of the round. What's more...The game includes color markers to track this information. After five rounds whoever has the highest score wins.

Hot Lead

Hot Lead

Rating: 6.9 | Players: 2–5

Game Type:

Family

Categories:

Lead the undercover investigation against five criminal groups to gather enough evidence to convict them. However if you investigate too aggressively the criminals will smell a rat and go dark!In each round of Hot Lead criminal cards are displayed in a column equal to the number of players. Players then make their bid by simultaneously revealing an investigator card from their hand. The highest investigator bid takes the criminal card closest to the deck the second highest takes the second closest and so on. These cards are worth points equal to their face value (0-5).Gather enough evidence on one criminal organization to convict them when the game concludes after ten rounds; in game terms by having exactly three of a suit you earn 10 bonus points. Ten bonus points are also awarded to those who acquire criminal cards of all five suits. If you investigate too aggressively and grab the fourth card of a suit those criminals will sense a rat and you'll scare them underground thereby losing all of those cards. The player with the most points at the end of the game wins.—description from publisher

Untamed: Feral Factions

Untamed: Feral Factions

Rating: 7.3 | Players: 2–3

Game Type:

Uncategorized

Untamed: Feral Factions is a fast-paced shuffle-building card battle game. Players each take control of three animal factions that battle together to bring down the opponent's three Strongholds. Each faction has its own unique appearance Stronghold and play style. By combining three different factions each game players will be able to discover new synergies combos and strategies.The game features a streamlined accessible ruleset and a double resource system that adds tactical depth. Players can easily build their decks at the start of the game by choosing three animal factions: shuffle them together and you are ready to play.Each turn a player will face interesting choices with regards to how to use their cards: all cards double as resources which are required to play Animals and Items. Previously used and defeated cards enter a player's Support Area where they can be used to fuel powerful card abilities.Untamed: Feral Factions requires no additional purchases beyond the base set for an optimal playing experience with almost a hundred possible deck combinations out of the box.

Penguin Airlines

Penguin Airlines

Rating: 7.0 | Players: 2–8

Game Type:

Party

Penguin Airlines the airline with the fewest requirements for its pilots begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes.Players are divided into pairs one member of the team will be the control tower and the other member will play the cabin crew. The control tower will reveal cards from the instruction deck that your partner must complete - press the red button! the fat lever in the ON! in the OOON! Activate the SLAPS!With each completed instruction you gain a time counter each time you spend a counter you will have 30 more seconds to continue your flight.When completing five instructions the time stops and the remaining time counters will also be scored. If time runs out the team will only score for completed instructions.The first team to reach 12 points will be the winner!Los jugadores se dividen en parejas un miembro del equipo será la torre de control y el otro miembro interpretará a los tripulantes de cabina. La torre de control irá revelando cartas del mazo de instrucciones que deberá ir cumpliendo su compañero - pulsa el botón rojo! la palanca gorda en el ON! en el OOON! ¡Activa los SLAPS!Con cada instrucción cumplida se gana un contador de tiempo cada vez que gastes un contador tendréis 30 segundos más para continuar vuestro vuelo.Al cumplir cinco instrucciones el tiempo se detiene y se puntuarán también los contadores de tiempo sobrantes. Si el tiempo se agota el equipo sólo puntuará por las instrucciones cumplidas.¡El primer equipo en llegar a 12 puntos será el ganador!Penguin Airlines un juego a tiempo real donde cada turno puede ser épico.

Mush! Mush!: Snow Tails 2

Mush! Mush!: Snow Tails 2

Rating: 6.9 | Players: 2–8

Game Type:

Family

No brakes. No speed limits. Just husky racing at its most extreme.Gordon and Fraser Lamont say that Snow Tails was their favorite design of the past decade so in celebration they've decided to revisit husky racing with Mush! Mush! - Snow Tails 2 a fast-playing follow up to Snow Tails that allows you to dive in for a single race or compete over a three-route championship—the choice is yours!Mush! Mush! includes a massive oversized board with multiple tracks on both sides new bonus movement four polyresin buildings proper scale model trees with bases no brakes (as advertised above!) and less math and gameplay that fits up to eight at the table—you and seven losers. Now hop on the sled and get moving!

Dogs

Dogs

Rating: 6.9 | Players: 2–4

Game Type:

Family

Categories:

In Dogs each player owns a kennel and want to turn it into the largest and most comfortable shelter for city ​​dogs. Each game round is divided into three phases:In Phase 1 players move their vehicles (trucks) through two different scenarios of the board Field and the City collecting stray dogs rewards will be worth it and abandoned dogs of various races who need medical care and food but yield valuable points at the end of the game.In Phase 2 players select special cards and perform important actions in five places: the City the Warehouse the Pet Shop Veterinary Clinic and Trade Show Dogs. The number of players who can use each location in the round is limited and therefore choosing the right action is essential to bring good results kennel player. In addition there are four types of resources in the game (money gasoline ration and medicines) and is essential to keep them under control and avoiding penalties disorders.In Phase 3 players feed the dogs in their stalls pay the salaries of assistants and kennel organize the board for the next round.Upon completion of a certain number of rounds the kennel with the highest score wins the game!

Snails

Snails

Rating: 7.9 | Players: 2–4

Game Type:

Uncategorized

Listen all of you bellyslitherers! Gather around… and prove your mettle!There’s no peace on Gastropodia Islands. Especially not when all kinds of snails grab their weapons and face each other in deadly combat. Each squad is ready to show the other mollusks who’s the boss. They’ll do anything to stand victorious. Bazookas Molotov cocktails mines barrels full of toxic waste axes and swords… These are their tools of the trade used with blinding speed unusual for rather slow creatures. And where will you be? Well that’s pretty clear – right there at the snail vanguard leading your squad to victory!Snails is a dynamic game for 2-4 players ready to command squads of pumped up mollusks in pitched battle. Each squad is led by a unique Hero who grants their subordinates special abilities and enhances their chances to win by eliminating opponents with an assortment of funny weapons.The combat takes place on a dozen islands which get destroyed as the game progresses. Your snail may end up in water in not time and see for themselves that marine pollution is real! Additionally by excavating more and more island levels you may encounter all kinds of surprises – from new gear to mean crabs to lethal barrels.Simple and intuitive rules of Snails are based on action planning. Just secretly choose 5 Action Cards and 2 snails from your squad to perform them then watch the mayhem that you cause! Of course assuming that your rivals don’t outsmart you and eliminate your troops before they get to act… Add to this Heroes’ special abilities tens of various Action Cards representing weapons or special attacks and custom dice and you will end up with a great gaming experience.Fast but strategic and competitive gameplay immersive and funny artwork by “Djib” Reynaud – a world-famous French illustrator high replayability thanks to various game modes and battle scenarios… All this guarantees that you and your friends will have great fun whenever you play Snails.—description from the publisher

Regroup! Chicken Army

Regroup! Chicken Army

Rating: 7.4 | Players: 2–4

Game Type:

Uncategorized

Categories:

In Regroup! Chicken Army you organize your army of chicken warriors or chicken wizards to fight with the other players' armies. Only one chicken army will emerge victorious from battle!Each turn you choose a card and place it over another card on your grid seeking a match between physical or magical attack and defense. Once all the players have placed and organized their card the round ends and the combat begins. Each player deals or absorbs damage (physical or magical) based on the connected chickens of the same type (sword shield wands barriers). The last player standing wins!—description from the publisher

Birds of a Feather

Birds of a Feather

Rating: 6.7 | Players: 1–7

Game Type:

Family

Every year the most enthusiastic (or maybe just crazy) birders across the country embark on a big trip where they try to see as many birds as they can. For some reason you've decided that this year will be your big year. You'll explore wonderful habitats on a quest to see as many beautiful birds as you can. But whenever you see a bird word will get out. Anticipate the crowd to see more birds than anyone else!Birds of a Feather is a fast friendly easy to learn card game for 1-7 players. The game is easy enough for children to learn and enjoy but surprisingly strategic making it a great filler for more hard core gamers.At the beginning of the game each player is dealt a large hand of cards. The game takes place over several rounds. In each round each player chooses a card to play simultaneously. This determines not only which bird that player sees that round but which habitat that player visits. Players check off the birds they see on a score sheet seeing their own bird plus any other birds in the same habitat. Additionally all birds are available to be seen for an additional round giving players the opportunity to see rare birds they missed the first time.Once all players have played through their hands scores are tallied based on which birds each player saw. Seeing all birds in a habitat gives a substantial bonus. In the end whoever saw the widest variety of birds is the winner!

Rainforest

Rainforest

Rating: 6.8 | Players: 2–4

Game Type:

Family

In Rainforest your aim is to create a jungle environment that offers a rich variety of vegetation which will allow you to reintroduce and protect the region’s iconic species: Monkeys frogs butterflies and parrots. Don’t forget to secure the long-term survival of your totem animal and you’ll be able to earn some precious extra points. Can you make your jungle a cradle of diversity?

Dawn of Peacemakers

Dawn of Peacemakers

Rating: 7.1 | Players: 1–4

Game Type:

Thematic

Dawn of Peacemakers is an evolving board game with a continuing campaign. Players take roles of adventurers attempting to quell the hostilities between two warring sides. You will have to trust and cooperate with your fellow players in order to reach a more peaceful conclusion.The game consists of a number of scenarios which form an exciting story driven campaign. There are multiple secrets and surprises in the box to be unveiled in certain points of the story. This way each game is radically different from the last and no two games feel the same. However none of the game’s components are destroyed or altered so you can replay any scenario as many times as you like.Dawn of Peacemakers is set in Daimyria the same world as both the original Dale of Merchants and Dale of Merchants 2. Although it takes place almost one thousand years before those games you’ll be able to spot many familiar animalfolks. Are you ready to dive into the exciting world of Daimyria?Players use cards to influence different sides of the ongoing war. Armies and player-controlled adventurers are represented with highly detailed plastic miniatures on a beautifully illustrated game board. All scenarios have their unique map which is built using modular terrain tiles.

My Happy Farm

My Happy Farm

Rating: 6.4 | Players: 2–4

Game Type:

Family

My Happy Farm is a game in which players strive to become the best farmer.All players have their own farm with four nice animals. They feed those cuties. Animals which are fed well fill their stomachs with tasty food grow and become longer and longer even reaching unnatural lengths. The longer your animal the better a farmer you are. The owner of the longest animal receives bonus points. Animals which aren't fed even one time lose their weight take offense and leave their bad master. Moreover they will take some victory points from the bad master to punish him so players have to be good and careful farmers and feed their animals well to create Their Own Happy Farm.

Emerge

Emerge

Rating: 6.9 | Players: 2–4

Game Type:

Uncategorized

New islands have emerged from the ocean and as scientists you must research the new developing ecosystems present there. Watch the islands on the board grow in three dimensions as you learn more about them and add colorful plants and animals to each island as you explore their ecosystems.Each round in Emerge earn points by rolling your dice and using them to collect research and make discoveries. All players start with the same research board but throughout the game you can modify your own board and change what you're researching. After eight rounds score points based on how flourished and biodiverse your islands are as well as varying research objectives.—description from the publisher

The Deadlies

The Deadlies

Rating: 6.9 | Players: 3–6

Game Type:

Uncategorized

GREED PRIDE WRATH... just three of the 7 Deadlies you will encounter in this devious little card game themed on the 7 Deadly Sins. Do your best to rid yourself of them all as soon as you can - while your opponents do their damnedest to fill your hand with more. Empty your hand three times to WIN - and become the ENVY of all your friends!Object: Play as many cards as you can each turn of the same Suit Number value or a Straight of any length trying to empty your hand as quickly as possible while at the same time preventing your opponents from doing the same. The top most card of the set you play activates that suit's ability either helping you further or sandbagging your opponents.Each time you successfully empty your hand (and manage to keep it empty until the end of the turn) your new starting hand will be two cards smaller than the previous time as tracked by your Wickedness token. (6 4 2 0) Empty your hand three times and you WIN!A nasty little card game for a hell of a good time.-description from publisher

Foxy

Foxy

Rating: 7.1 | Players: 1–5

Game Type:

Uncategorized

In Foxy you'll put your memory and observation skills to the test while looking at a sequence of large full-color cards. Each card shows one of four environments as well as 1-2 animals that live in that environment — although a cat can show up anywhere so sometimes a card will feature three animals.To set up shuffle 19 of the 40 cards into a deck then shuffle the fox card into this deck. Each player takes a dry erase board and a marker. Flip the top card; for the types of animals depicted on this card everyone secretly writes the total number of animals of these types that they've seen on all cards revealed so far. For the first round this is easy — write the number of animals on this card! But you'll start seeing cards of many environments and wait how many chickens have I seen so far? How many cats? You can write only a single numeral for each round with no reminders of which animals were which. When the fox card appears write a numeral showing how many different animals you've seen total. Once during the game you can circle a number to take a chance on doubling that score.Once you've finished the deck after twenty rounds flip it over then go through the cards again this time keeping a public tally of how many animals of each type have been seen. If the number you wrote for a round is equal to or less than the total number of animals seen you score that many points; if the number is larger then cross it out and score nothing for that round. For the circled number if you correctly wrote the exact number of animals score twice that many points; if you guess higher or lower score nothing. Whoever scores the most points wins.

The Champion of the Wild

The Champion of the Wild

Rating: 6.8 | Players: 3–8

Game Type:

Party

The Champion of the Wild formerly known as The Animal Games is a light-hearted card-based social game for 3-8 players based on the following theme:Players have attained super-stardom and handsome riches over many years due to their innate ability to communicate with and to coach animals of all different species. Now the greatest animal coaches from around the world (the participating players) have gathered for the ultimate test of their training prowess to see who will become The Champion of the Wild.Three events are first selected - one from each of five different categories (speed power endurance technical and team). These events can be any measurable activity examples including the 100m sprint high jump ballroom dancing and hide-and-seek. Players are then dealt a hand of animal cards to choose from and must select one single animal to represent them across all three events competing against the animals selected by the other players. These events are then played out by way of animated discussion and players then vote according to their opinion on the likely rankings (excluding their own animal when voting). Votes score points for the appropriate players and the player with the most points after three events wins.The Champion of the Wild combines the fun and laughter of a conversation-driven social game with the challenge of strategic thinking required for animal selection and event tactics.Who will be your champion?

Nemeton

Nemeton

Rating: 6.9 | Players: 2–4

Game Type:

Uncategorized

Under a vile curse the forest is slowly dying. A few druids last guardians of this green and endangered kingdom answer the call of the helpless animals. Save the forest and become its protector!   In Nemeton you have ten moons (ten turns) to explore the forest create new potions and summon the spirit of animals to earn as many reputation points as possible.A player's turn has four phases — night dawn day and dusk — then the next player takes their turn.At night the druid summons the power of the moon to grow sacred plant essences in the forest. The player adds a “Forest” tile to the existing forest on the “Moon” side. Once the tile is placed the player checks if he can link it in a straight line with another “Forest” tile of the same type (river clearing rock or earth), in any direction. The player then places the resources of a certain type on the activated tiles.At dawn the player turns over the Forest tile he just placed on the Day side. He can now discover a path leading to a sacred place: an Oak a spring or a Nemeton. If it’s the case the player picks the corresponding Sacred place tile in the reserve and adds it to the forest by connecting it to the tile he just added.By day the player will move the druid to take the proper course of action depending on the Forest tiles on which he is walking: gathering all the resources on a simple tile creating potions with those resources near a Nemeton or earning the trust of animals. Exploring the forest isn’t easy. When moving forward a druid can use a power to take winding paths and change directions or enjoy a boost in movements that go in a straight line. However the player will have to choose between resting and getting back the power to move forward or getting a triskel to earn more points.If he wishes the druid can use a sacred plant the archangel plant to turn into a crow and to fly to any Oak tile on the board. He can summon the spirit of an animal to obtain its special powers and then use them during a special move (swap a resource find a shortcut etc.)At dusk if the druid helped to heal the forest by successfully doing virtuous deeds he puts his token on the accomplished goal giving him one more resource as well as bonus points at the end of the game if he is the first of the players to do so.Once his turn is over it‘s the turn of the next player until all players have laid down their 10 Forest tiles.Then the players must count their reputation points: Each potion gives the points indicated on the card. The goals show the number of points given. The animals give points depending on the different streaks. Each triskel gives two points.The player with the most reputation points wins the game.-description from publisher

Command of Nature

Command of Nature

Rating: 7.2 | Players: 2–4

Game Type:

Uncategorized

Harness the magic of the forest and go head-to-head with your rivals in this strategic deck-building game for 2 or 4 players. You’ll play as a powerful Sage summoning warriors from the Twig Leaf Droplet and Pebble factions and fighting to prove your prowess. As the battle continues you’ll level up and gain access to extraordinary abilities and fierce new recruits. Protect your Sage at all costs and vanquish your opponents to earn the title of Master of the Elements!Your turn is divided into four phases:Phase 1 During Phase I you’ll use daybreak effects denoted on the cards in your formation! You may use those effects in any order during Phase I of your turn. If you continue to Phase II without using a daybreak effect you may not use it later in your turn.Phase 2 During Phase II you'll have 4 Action Points (AP) to spend doing any of the following: - Summon an Elemental from your hand to the formation - Play a Command card from your hand - Swap the positions of 2 connected Elementals in your formation - Draw a card from your deckAs the game progresses you'll be able to unlock special Faction Actions after you've defeated 4 6 and 8 of your opponents Elementals! Faction Actions are powerful abilities that give you a leg up during the game.Phase 3 During Phase III you may use your gold to buy cards from the markets sell cards to collect more gold and refresh the markets.Phase 4 During Phase IV you’ll clean up your hand before ending your turn. Do this by discarding any number of cards from your hand then draw from your deck until you have 5 cards in your hand. If you have more than 5 cards in your hand when you reach Phase IV of your turn you must discard cards until you have no more than 5.The game ends when your opponent's Sage has been defeated!-description from publisher

Gobbit

Gobbit

Rating: 6.5 | Players: 2–8

Game Type:

Party

Gobbit is a fast-playing reaction game in which the last player to have cards in front of him wins. The cards depict three animals in three colors and the animals eat one another based on their color and a precise food chain: the chameleon eats mosquito the snake eats the chameleon. As a special card the gorilla kills all three other types of animals sending them to the graveyard. If mosquitoes of all three colors are in play then everyone must race to the graveyard or risk losing all of their cards. Chameleons come into play with the variant rules with each chameleon having a special power that comes into play when on top of the graveyard.

Biome

Biome

Rating: 7.7 | Players: 1–4

Game Type:

Uncategorized

Build a thriving Biome in this highly thematic nature themed tableau builder for 1-4 players. Compete for biodiversity achievements and outmaneuver your opponents by activating the special abilities of your plants and animals. Each action can only be activated once so think carefully about which actions you take and when.Rounds of the game move through the seasons each season having its own thematic impact on the Biome. In the simultaneous gameplay phase draw cards and collect resources to play a plant or animal into your Biome and earn points. Play your birds and rabbits next to plants so that in Spring they will make nests and have chicks and baby bunnies! But beware in Summer your opponents' predators are on the prowl. Protect your baby animals by playing more plants in each habitat. Earn points with successful hunts and by feeding your baby animals.Add the optional Natural Disasters mini expansion (spinner) to bring additional variability and nature's harsh reality to your game of Biome.With many ways to earn points (and win!) plus multiple difficulty levels you can tailor your game to your adventure level!—description from the publisher

Beasty Bar 3: Born to Be Wild

Beasty Bar 3: Born to Be Wild

Rating: 7.1 | Players: 2–4

Game Type:

Uncategorized

Categories:

The Beasty Bar game attracts more and more animals to the red carpet in front of the legendary bar. With Born to be Wild it is the third time that twelve beasts show up there. The new animals add even more cunning feints wild dynamics comical situations and finesse to the game.Following the well-known rules of Beasty Bar all the animals of the extended customer base can be combined. Consequently Born to be Wild can be played as a standalone game but also together with all the other animals from the two previous Beasty Bar games.—description from the publisher

Topito

Topito

Rating: 6.6 | Players: 2–4

Game Type:

Family

In Topito players manipulate the circus animals and workers — represented by giant wooden blocks — to complete objective cards in their hand. The game includes a number of circus rings in which activities take place and on a turn a player adds a block to a stack or moves part of a stack onto another stack. If any player whether active or not has one of their objective cards met by this move then they reveal it and draw a new card. If a player drops a block they must discard a previously met card as a penalty.The first player to have seven cards in front of themself wins!

Evolution: New World

Evolution: New World

Rating: 7.0 | Players: 2–4

Game Type:

Uncategorized

The diversity of living organisms inhabiting our planet is astonishing. According to the theory of evolution random mutations occur all the time granting new traits to animals and plants. These traits are then tested through natural selection. Animals with beneficial traits propagate more successfully than others expand their habitat areas and effectively protect themselves against predators and unfavorable conditions. Such species dominate the ecosystem while poorly adapted animals become extinct.Evolution: New World is an updated and extended version of the basic Evolution: The Origin of Species game. It includes both well-known animal traits and new ones complete with refined descriptions and colorful illustrations. Food is now generated using Area cards and animals can use shelter to hide from predators.—description from the rulebook

Da ist der Wurm drin

Da ist der Wurm drin

Rating: 6.4 | Players: 2–4

Game Type:

Children's

In the dice game Da ist der Wurm drin players want to be the first to have their worm poke its head out of the compost heap at the end of the garden.To set up the game board attach a smaller game board with two slots in it to the larger game board on which the worms will crawl. The first slot has a row of daisies by it while the second slot has a row of strawberries. Each player chooses a color and places the worm head of that color in the appropriate track on the game board.On a turn a player rolls the die then places the appropriately colored worm section into the track holding his worm. The worm sections come in six colors and range from 1 cm to 6 cm long. On any turn a player can place her daisy (or strawberry) tile above the worm that she thinks will reach the daisies (or strawberries) first. If that worm does indeed poke its head into view through the slot before any other then that player can add the daisy (or strawberry) tile to her own worm. (Choose wrong and you discard your tile.)The first worm to poke its head out from under the far edge of the smaller game board wins. For a longer game players can keep their worms going until one stretches its head off the edge of the larger game board.

Animal Upon Animal: Crest Climbers

Animal Upon Animal: Crest Climbers

Rating: 6.9 | Players: 2–4

Game Type:

Children's

Animal Upon Animal: Crest Climbers uses the same basic gameplay as Animal Upon Animal: Each turn a player rolls the die and either places one or two animals on to the stack of animals passes one of their animals to another player for them to place or places an animal on the table extending the base for other players to build upon. Of course if any pieces fall off whilst you are building you get up to two of them back. The first player to have used all of their animals wins.Animal Upon Animal: Crest Climbers first released as Tier auf Tier: Gipferstürmer features animals and objects native to Switzerland.

Zuuli

Zuuli

Rating: 6.7 | Players: 1–6

Game Type:

Family

Categories:

The fierce and friendly pick and pass card game.Collect enclosures rescue animals and install upgrades over 3 years and build the highest scoring wildlife park you can in this fast paced card game. Don't let the cutesy looks fool you into thinking this is going to be easy though! Can you keep the Lions away from the Anteaters on the Savannah plains? Are your sloths lonely or living a happy life on an Open-Air island? Your Zuuli adventure awaits!—description from the publisher

Casting Shadows

Casting Shadows

Rating: 6.3 | Players: 2–4

Game Type:

Strategy

Explore a dark enchanting world and battle your opponents in this 2-4 player turn-based competitive strategic board game.Throughout the game you'll collect resources learn new spells summon a companion and - if you're lucky - unlock your Shadow Form all in the quest to become the ultimate Shadow Caster.The last player standing after this supernatural showdown wins the game!The Standard edition of Casting Shadows inlcludes 73 standard-sized cards 4 rules reference cards 5 custom dice 7 Hex tiles 13 Resource tokens 4 Player boards and 4 meeples.Your turn consists of 3 phases:Phase 1 Take the 5 Resource dice and roll them in front of you to form your Resource Pool which contains the Resources you can spend this turn. If you start your turn on a Hex tile that grants you a specific Resource add the corresponding Resource token to your Resource Pool.Phase 2 During this phase you get 4 Action points to spend and you can use them to perform any of the Actions below in any order. Each Action costs 1 Action point. You can perform the same Action more than once on your turn if you still have Action points tospend. You do not have to spend all 4 Action points each turn but unused Action points do not roll over to subsequent turns.Phase 3 During this phase you may absorb any remaining Shadow Fragments in your Resource Pool by moving your Shadow Tracker up by that amount. If you’ve absorbed enough Shadow Energy and you are in your Base Form you may immediately transform into Shadow Form.When the dust settles and the echoes of the last spell fade there can be only one victor. The last player standing is crowned the champion and wins the game.View the Rulebook

Mmm!

Mmm!

Rating: 6.4 | Players: 1–6

Game Type:

Children's

When the cat’s away the mice will play. But the mean black cat is still close when you try to fill your tummy with all the yummy food from the pantry and say “Mmm!”. The players are mice feeding on the Smiths’ food in their pantry and should not be caught by the family’s cat.Roll three dice on each turn and place at least one die on food space which matches the symbol on the die. You can reroll the remaining dice as long as you place at least one die each time. When you've placed all your dice your turn is done. If you fail to place any dice during your turn the cat will move one step closer to the pantry. If you placed all your dice on food spots you need to hurry and cover them with mouse tokens lest the cat still moves closer to the pantry. Try to cover all the food spaces on the board or the mean black cat will reach the pantry and end the game.Mmm! is a cooperative game for the smallest but with special rules for ages 7 and up it is also fun for the whole family! The two-sided board allows for both easy and more difficult play as the children grow.

All-Star Draft

All-Star Draft

Rating: 7.1 | Players: 2–6

Game Type:

Uncategorized

Don’t get cold feet! Prove yourself as manager by drafting the best players and sending them to this year’s All-Star Cup. Keep in mind that a well-coordinated team will attract more fans! Once you made your way through the regular season the playoffs await. You’re skating on thin ice now because those who lose are eliminated right away!All-Star Draft is a card drafting game in which 2-6 players participate in an ice hockey tournament as a team's manager. You choose coaches with unique abilities play in the regular season and ultimately in the playoffs. You draft hockey players form new teams and send them to different arenas. In the playoffs the suspense becomes unbearable because each round will be played in a knockout system until only one team remains - the playoff winner. Whoever has the most fans at the end wins the tournament and the prestigious All-Star Cup.-description from publisher

The Alpha

The Alpha

Rating: 6.7 | Players: 3–6

Game Type:

Family

Lead your wolf pack as you claim territory search for food and hunt prey. After a successful hunt you may enter a conflict with another pack. If that happens you will have to decide whether you want to risk injury by fighting to keep the food for your own pack or risk giving up all the food found in the region by sharing with the other pack.At the end of 5 weeks (rounds) the wolf pack with the most food will be declared The Alpha.—description from the publisher

Ecosystem: Savanna

Ecosystem: Savanna

Rating: 7.4 | Players: 1–6

Game Type:

Uncategorized

Be on the prowl in Ecosystem: Savanna a Serengeti-inspired card-drafting game. Players choose pass and arrange cards representing a diversity of organisms found in an African grassland including zebras elephants cheetahs and lions. Earn points by aligning herbivores with habitable landforms like watering holes or placing carnivores to devour nearby prey. Diversify your food web to maximize your bonuses. Each time you play you build a one-of-a-kind ecosystem as you strive to balance the delicate connections between all living things.Ecosystem: Savanna is the third standalone game in the Ecosystem series featuring a new lineup of organisms including powerful scavengers.Players take turns drafting organism cards and arranging them into a 4x5 ecosystem in front of them. Once all players have completed their personal grid of 20 cards players score their ecosystems using the rules for each card type. Scoring rewards players for building cohesive food webs and exploring the diversity of the Savanna ecosystem. The player with the most points wins!Includes rules for solo play.—description from the publisher

Vivarium

Vivarium

Rating: 7.0 | Players: 2–4

Game Type:

Uncategorized

Categories:

1898 Siberia the seismologist Edgar Vuntaf discovers a continent free of any human presence sheltering a teeming life in forms never encountered before! Unknown plants colossal creatures... Faced with this shocking discovery the world's scientific elite gathered in Paris for the Universal exposition create the Vivarium Syndicate and decide to send explorers into this new continentAn efficient and tense card collection game with a great artistic direction! Each turn players use dominoes to create coordinates that allow them to build their card collection. After 7 rounds the player that has successfully completed their objectives and collected the greatest creatures wins the game.Cards are placed on the board. Each turn players use pairs of dominoes to create coordinates and grab the corresponding card on the board. Among this grid of cards: fantastic creatures divided according to their species and biotopes scientific objectives but also various equipment cards to facilitate the taking of future cards. After 7 rounds the player that has successfully completed their objectives and collected the greatest creatures wins the game.—description from the publisher

Winterhaven Woods

Winterhaven Woods

Rating: 6.8 | Players: 1–6

Game Type:

Uncategorized

Winterhaven Woods is a 1-6 player strategic card drafting and set collection game that takes place over 3 rounds and typically takes 15-20 min. It features light player interaction each round and customizable levels of take that mechanics.In Winterhaven Woods players are preparing the animals of the forest to endure the long winter months. They do so by planting trees to create woods populating their woods with creatures and using their predators to hunt creatures left exposed in player's meadows. Players may also use steal cards to swipe cards from their opponent's woods & meadow however utilizing too many incurs a penalty.Each round players will draft cards then plant & populate their woods building it up over the course of the game. Player's may also collect predators in their meadow to hunt with taking advantage of creatures not able to be populated by other players.After three rounds players total their scores bonuses and penalties and the player with the most points wins!—description from the designer

Bees: The Secret Kingdom

Bees: The Secret Kingdom

Rating: 6.3 | Players: 2–6

Game Type:

Family

Bees: The Secret Kingdom is family game based on Bees. In the game players will choose between creating a honey card or playing a flower card to get pollen tokens. This simple game has 2 modes the first is for families and younger players and second the advanced one is for adults.The basic rules are really simple – players can draw two Gathering cards and play one of them or make Honey using their gathered Resources. Playing Gathering cards grants all the players Resources tokens but the player who was using this card will gain the greatest benefit. Despite the small cooperative touch this is a fully competitive game and only the player who gains the most points wins.—description from the designer

Sky Tango

Sky Tango

Rating: 6.3 | Players: 2–4

Game Type:

Family

Categories:

In Sky Tango you trace the cycles of the moon and the sun by creating series of cards that illustrate the passing of time. Eclipses can appear and ruin your paths but don't let them discourage you for the sun and moon will always reappear. Will your solar and lunar cycles lead you to victory?In game terms the deck of cards consists of numbered sun and moon cards (some of which feature animals) as well as eclipse cards. Players place the cards in stacks in ascending order either in front of themselves or in front of others. When a stack is five cards high it can be removed and scored for points. Stacks can be interrupted by eclipse cards which in turn can be covered by the appropriate sun or moon cards. Playing a card with an animal allows a player to play again which is sometimes advantageous but sometimes not. The player who removes the most cards from play wins!

Brutal Kingdom

Brutal Kingdom

Rating: 6.6 | Players: 3–4

Game Type:

Strategy

The King is dead; long live the Queen! Or vice versa really as in the intriguing game Brutal Kingdom it's hard to tell what everyone is up to and who will have the greatest impact until it all ends. Yes the bishop's poison has been touched but has it been administered to the abbot or is it still waiting to be used? What's happening with the witch? And the executioner is waiting for his next job...At the beginning of a round each player has four character cards in hand. On your turn you play a card in front of you and follow its instructions. With some cards you can carry out actions on your opponent and bring an end to the round's influence — but only if you don't fall victim to your opponent in the process.

Duck & Cover

Duck & Cover

Rating: 6.3 | Players: 2–7

Game Type:

Uncategorized

Duck & Cover is a 20 minutes goofy game in which you're trying to have the less water around your bathtub. You will either duck your ducks by moving them around your grid or cover your duck cards with other ducks. You have 3 rounds to get the lowest score and to not have water everywhere. Your ducks will love that for sure !—description from the publisher

Kung Fu Zoo

Kung Fu Zoo

Rating: 6.6 | Players: 2–4

Game Type:

Uncategorized

If you hung around your local zoo after it closed for the night you'd see the nighttime rituals of the exotic animals you visited during the day. You'd see cages being cleaned and souvenir stands being restocked. If you were lucky you might catch an impromptu seal show or moonlight nightingale concert.And if you stayed late enough long after the last employee had left for the night you just might see the greatest and most secret of all zoo attractions—the late-night Kung Fu fights!Welcome to Kung Fu Zoo!Kung Fu Zoo is a dice-flicking dexterity game for 2-4 players. You control a team of highly-trained animals from crocodiles to zebras in a Kung Fu battle against your rivals. Who will be tonight’s champions of the zoo? Grab some dice and find out!In Kung Fu Zoo players use six-sided animal dice to do battle in an enclosed arena. There are two gameplay variants: Cage Battle and Points Match. In either variant players start with a team of dice-animals. But the similarities stop there. In a Cage Battle players take turns flicking their animals into the arena. Your goal is to knock your opponent’s animals onto their backs (stunning them) or through holes on the board (the “cages”). You win the match when all of your opponent’s animals are stunned or in cages. The first player to win three matches wins! In a Points Match players take turns flicking their animals into the arena. Your goal is to score 21 points before your opponent. Points are awarded at the end of each round based upon the position of your dice that are left on the board.

Varuna

Varuna

Rating: 7.3 | Players: 1–100

Game Type:

Uncategorized

Varuna is a standalone flip-and-write game that features the same graphic style and is set in the same universe as the publisher's earlier games Ganymede and Demeter.As a scientist you just boarded a ship departing from Ganymede to Varuna an oceanic moon.The goal of the game is to score the most MP (Mission Points). These points represent your ability to discover and to study the dinosaurs in their oceanic environment.—description from the publisher

Dice Fishing: Roll and Catch

Dice Fishing: Roll and Catch

Rating: 6.5 | Players: 2–5

Game Type:

Uncategorized

Categories:

As a lifelong competitive dice fisherman you are confident in your ability to catch fish with your remarkable rolls. But you can't be overly modest about your skills in this competition! Show your opponents you can walk the talk with your spectacular dice fishing skills and put these braggarts in their place!Publisher's summary あなたはさすらいの釣り師。数々の大会で釣り王の名を欲しいままにしてきましたが、今度の大会は様子が違います。強力なライバルの気配がするのです。他の釣り師を押さえて、真の爆釣王になるのはいったい誰でしょうか。このゲームの目的は、より多くのお魚カードを釣り上げることです。釣り竿(ダイス)を振って、お魚カードに書かれた数値と条件を満たすとお魚を釣り上げる事ができます。 ゲーム終了時、より多くのお魚カードを獲得したプレイヤーが勝利します。

The Ratcatcher: The Solo Adventure Game

The Ratcatcher: The Solo Adventure Game

Rating: 6.7 | Players: 1

Game Type:

Strategy

The Tail so far...The Kingdom of Brie has made a breakthrough of stunning proportions in the field of magical cheese! This new cheese seems to be able to do anything and everything including attracting the attention of every rat from across the world. The Kingdom is now suffering a rat plague-infested from top to bottom with a ravenous horde of ill-tempered rodents all hunting for the Magic Cheese.You are the Ratcatcher! The only person capable of dispelling the plague suffered by Brie and returning the realm to peace. You know the ways of the rats and must use all your skills bravery and cunning in order to defeat them. But beware: The rats are beginning to change and it's not for the better so hurry!The objective is Snatch the magical cheese eliminate the rats. Easier said than done.During a players turn they will race to explore the randomly generated city use their limited actions to out wit and out play the vast rat horde. The player is greatly outnumbered by the AI-controlled rat horde so they will need to use all their unique skills and traps to stand any chance of claiming victory.The AI has the numbers on its side but it also has the “Nemesis rat”. These great beasts are already imbued with the mass amounts of magical cheese it has caused mutation and psychosis the player must face this nemesis to put an end to the rodent invasion.—description from the publisher

Mafiozoo

Mafiozoo

Rating: 6.7 | Players: 2–4

Game Type:

Strategy

Mafiozoo is a revised version of Rüdiger Dorn's Louis XIV. The biggest difference between this and Louis XIV is that the three levels of mission cards have been replaced by a 4×4 map of influential locations. Instead of playing pairs of tokens to fulfill mission cards and gain their superpower you play the pairs of tokens to place goons on the locations; and where you place goons can grant you access to place goons in new locations.

Ducks in Tow

Ducks in Tow

Rating: 7.0 | Players: 1–4

Game Type:

Uncategorized

Categories:

Welcome to the Duck Sanctuary! Come enjoy the company of the ducks while visiting the different locations around the park.In Ducks in Tow you are walking around the park feeding the ducks their favorite food. When you feed them they start following you and you must lead them to their favorite location in the park.When you successfully lead them to their favorite location you take a photo with them and they waddle off to find their friends. Maybe you’ll see them again later as you continue your walk around the park.You will be completing Location Cards that will gain you points at the end of the game. Once you have completed a few Location Cards you might be able to claim a Formation Card which will give you additional points at the end of the game.—description from the publisher

Om Nom Nom

Om Nom Nom

Rating: 6.3 | Players: 1–6

Game Type:

Family

All those carrots look so tempting that you might just snatch them – but what if the wolves have been expecting exactly that a greedy rabbit just like you? You never know...In Om Nom Nom during the game you will roll dice which will represent various kinds of prey. By clever play of your hunter cards you will try to eat the prey and thus gain victory points. At the end of the game the winner will be the player with the most points.The game consists of 3 rounds. Each round is divided into 4 phases – roll play score and cleanup. During the Roll phase one of the players rolls all the dice. After rolling the dice are arranged on the game boards. During the Play phase all players will play all 6 of their predator cards one by one. When everyone has selected their first card they are revealed simultaneously. This is where the action happens. Did You manage to guess what everyone else will play? Were You the only one brave enough to sneak Your mouse after the cheese? Or did You like everyone else play the wolf because no rabbit surely could resist that amount of carrots. During this phase players resolve all their played cards by capturing dice and cards of other players. During the Score phase players score points for captured cards and dice. And during the Cleanup when all 6 cards have been played players gather all their cards back in hand and a new round can begin. At the end of the third round player with the most points is the winner.

Hedgehog Roll

Hedgehog Roll

Rating: 6.4 | Players: 1–4

Game Type:

Children's

Under the thick canopy of trees the hedgehog is hurrying back to its cozy home. Uh-oh! Here comes the fox looking for its next meal. The road home will be a real adventure!In Hedgehog Roll you want to roll the fuzzy hedgehog across the forest floor to collect apples leaves and mushrooms that allow you to move further along the path. Play either with the competitive mode to race against each other or with the co-operative mode to race against the sly fox!The game includes advanced rules that offer a challenge for adult players who also want to try their hand at rolling the velcro-covered hedgehog about the forest floor...—description from the publisher

Mammut

Mammut

Rating: 6.2 | Players: 2–5

Game Type:

Family

The tiles are then divided by a unique mechanic: When it is your turn you may either A) Take any number of tiles from the pool or B) Claim that another player has been too greedy taking all of that player's tiles but returning at least one tile to the pool (you must of course show yourself to be a little less greedy).The next player without tiles then follows in turn. This way the size of the pool will gradually increase and the round is over once the last player without tiles decides to take what's left in the pool. Every player will then have a share of tiles and a scoring phase follows.Tactical play will help you get the meat fur tusks animals and tools you want (each tile has a different way of scoring) but you may also play cards for immediate effects or to secretly influence the scoring.- Game material is language independent -

Wander: The Cult of Barnacle Bay

Wander: The Cult of Barnacle Bay

Rating: 7.9 | Players: 1–5

Game Type:

Thematic

Wander: The Cult of Barnacle Bay is the first game in the Wander series. A fully cooperative campaign-driven miniatures board game Wander: The Cult of Barnacle Bay tells the story of 5 heroes from the Wanderer's Guild and their struggle to free the small fishing town of Barnacle Bay from the slimy claws of Elder Bane. Driven mad by power and physically twisted from dark magic Elder Bane has created a cult of mutated townsfolk that only desire to spread their message of madness to the rest of the world bending it to their whim along the way.In Wander: The Cult of Barnacle Bay players will select one of five unique heroes outfit their hero with starting gear (represented by mini cards on a player dashboard) and join their friends to take back Barnacle Bay. Defeating foes and surviving random encounters earns players experience points and loot. Loot like weapons and armor is a persistent upgrade staying with the heroes as they continue on their adventure. Experience points are used to level up heroes during their current adventure in the campaign. A dual-facing upgrade tree allows players to continually try new combinations of skills each adventure to determine what fits their play style or current set of foes best.Using a modular board players assemble maps as indicated in the campaign book then use action points to move or attack with their hero.All enemies in the game are controlled by a simple line of sight A.I. and automatically hit the players' heroes once they're able to. This means there is no player rolling for success for enemies' attacks. Heroes will however be able to roll for defense in an effort to prevent incoming wounds. One set of custom dice determines a hero's success for both defending and attacking. Random encounter cards which are revealed when players enter an unexplored darkness space also promise that no campaign adventure is ever be the same.—description from the publisher

Ratzzia

Ratzzia

Rating: 6.8 | Players: 2–5

Game Type:

Uncategorized

Categories:

The pantry shelves are nearly overflowing with food and the mice are rushing to collect what they need to ensure their families have enough to eat through the harsh winter. Each family forages for themselves trying to do the best for the wee offspring. The first to fill their little sack will be the envy of all mousedom.Ratzzia is a game for two to five players. The dice represent the mice in each player’s family. Each time they roll the dice they must arrange the die results on the board in order to get as much food as possible.Each player has their own set of colored dice. On their turn they roll their dice and choose to place them on the matching spaces on the board. The dice represent mice climbing on top of each other in order to get rewards from the top shelf.Rewards can be delicious food or actions that help you store or steal food. After collecting some food it needs to be stored otherwise it can be stolen by other players! As soon as a player gets 25 points worth of food they win the game and survive the winter!—description from the publisher

Neko Syndicate

Neko Syndicate

Rating: 7.5 | Players: 1–4

Game Type:

Uncategorized

Categories:

The sushi production and distribution in the city of Mininogata is controlled by several feline clans. Leading those clans is the Kumichō supreme leader of the syndicate but he is now an old cat and soon will have to decide who will succeed him.In Neko Syndicate you will lead one of those clans and you will prove the Kumichō who deserves to inherit his position building an efficient chain of command and fulfilling the great amount of sushi demanded by the population. In addition you will be rewarded if you are the fastest to achieve the missions by the Kumichō.During the game you will build and walk down a card’s pyramidal structure which represents both a city district under your control and your chain of command. This pyramidal structure will be used as a board and action tree which will allow you to cook sushi and transport it into different delivery zones trying to achieve the missions by the supreme leader. You will have 15 turns to obtain as many prestige points as possible to please the supreme leader Kumichō and therefore win the game.Neko Syndicate is a Thinky-filler by Dani García featuring an innovative tableau building mechanic where cards are both the actions and the goals to achieve: fast set-up simultaneous play low interaction and brain burner in a 30 minutes easy to play hard to master beautiful game.—description from the publisher

Fancy Feathers

Fancy Feathers

Rating: 6.4 | Players: 2

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In Fancy Feathers by order of your baroness you begin to search for noble pheasants for the pheasantry moving along a path via a simply but really tricky mechanism collecting valuable cards and avoiding annoying ones. Sadly you are not alone. Snatch the most beautiful birds to finish the game with the most precious animal collection.When setting up choose six of the twelve card types included in the game. In total 924 different combinations are possible! Shuffle the cards then remove from the game as many cards as three times the number of players then lay out five cards face up in a row placing the player tokens in a random stack. On a turn move your token as far along the row as you wish to land on a card or another player token. If at the start of your turn you were alone on a card and at the back of the row collect the card you were on along with any others behind you. After you move if necessary lay out cards from the deck so that five cards lie in front of the player who is farthest down the row then whoever is farthest back in the row takes the next turn.Once the final cards from the deck have been placed in the row you can choose to exit the row instead of moving and the game is now over for you. Once all players have exited tally your scores to see who has the most points.Fancy Feathers works with up to six players. but to play with more than two people you need additional copies of the game to have the required numbers of animal cards and wooden discs.

Exploding Minions

Exploding Minions

Rating: 6.4 | Players: 2–5

Game Type:

Family

Introducing: Exploding Minions! Play the all new Minions themed version of your favorite explosive card game featuring new card types and magical bananas.Exploding Minions is a Minions-powered version of Russian Roulette. Players take turns drawing cards until someone draws an Exploding Minion and loses the game. The deck is made up of cards that let you avoid exploding by peeking at cards before you draw forcing your opponent to draw multiple cards or shuffling the deck.The game gets more and more intense with each card you draw because fewer cards left in the deck means a greater chance of drawing the Exploding Minion.The Minions bring a new game-changing card with them that allows players to Clone cards.

HomeStretch

HomeStretch

Rating: 6.7 | Players: 2–6

Game Type:

Family

Game description from the publisher:Buy your own stable of horses and race them at various courses. Bet on horses to win place or show and collect big race purses when your horse wins!More than twenty unique track cards are included in HomeStretch so every game will be different. Luck and skill in picking the winning horses can bring you riches. HomeStretch is a fast-paced family game that will have you shouting for your horse to make it across the finish line!

Relic Hunters

Relic Hunters

Rating: 7.3 | Players: 1–4

Game Type:

Uncategorized

This island holds ancient relics. It’s too hard to dig them out without an expedition. Luckily for you there are many expedition members lined up in the south who are willing to aid your expedition...for a bit of coin of course. No coin? No problem. Just a little exploring can get you enough coins to hire expedition members. Direct your expedition north and dig out the hidden relic! But do it before your competition...In more detail players will use the cards in their deck to move their meeples over a grid of tiles. When they move on a tile they flip it. There can be immediate rewards dig sites which require additional cards or the relics needed to win. Players can choose to return to the base camp to buy more cards to add to their deck.Dig up the relics first to win!—description from the publisher

Hula-Hoo!

Hula-Hoo!

Rating: 6.7 | Players: 2–6

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Animals from around the world are gathering for the hula hoop championships. Their goal is to keep up the hoop for as long as possible.This is represented by cards. The goal is to get rid of all of your cards; or make all other players drop out (drop their hoop). Each player starts with five cards in their hand plus five cards openly in front of them. When it's their turn they can choose to play one of their open cards or one from their hand. The first player plays any card and demands the next player to play higher or lower. A player can follow this or double - play the same card as the player before them. Then everyone has to double (or break the double with a neighboring card or a joker. A player who cannot play drops their hoop and is out of the round.When only one player is left or when one player has gotten rid of all their cards they get as many cards as have been played in that round. First player to reach 77 points wins the game.

Camel Up: Off Season

Camel Up: Off Season

Rating: 6.9 | Players: 3–5

Game Type:

Uncategorized

In Camel Up: Off Season each of the 3-5 players has their own caravan of four camels that can carry goods with the camels being able to carry 3 4 5 and 6 goods. Goods come in four types — carpets vases dates and (non-date) fruit — and these goods will be available at markets with one more market in play than the number of players. Each double-sided market indicates how many face-up and face-down cards are placed there in addition to the special power of that market.At the start of a round players bid to see who selects goods first from a market with the bidding rules being set by the back of the topmost goods card in the deck. Whoever wins the bid pays their money to the bank while everyone else keeps their coins. (Coins are victory points so you might not want to throw away too many of them!)The winning bidder chooses a market uses the power of that market (if they wish) then takes all of the goods from that market flips them face up (if needed) then loads the goods on their camels. A camel can hold goods of only one type and if a goods type is on a camel then you must continue placing that good on the same camel. Each camel has a goods limit however and if you exceed that limit then you must throw away all of that type of good.Each other player in clockwise order then chooses an unchosen market optionally uses its power and collects and loads its goods. Each player then has the option of selling goods from at most one camel with each type of goods paying out in different ways:Place a 1 coin on the unchosen market flip all the other markets refill those markets with cards then start the next round. When the deck runs out complete one more round — selling once from each of your camels — then whoever has the most money wins.

Pick-a-Polar Bear

Pick-a-Polar Bear

Rating: 6.4 | Players: 1–5

Game Type:

Party

Pick-a-Seal! may combine with Pick-a-Polar Bear! for up to 8 players. Pick-a-Seal will be launched in Essen 2014.The nanuks are determined not to be sitting bears due to global warming. Sourcing a supply of canned fish may be a way to survive the diminishing sea ice — and if nothing else it gives them a good reason to travel all the way from the North Pole to Germany to party down with their doggie friends there!Pick-a-Polar Bear first published as Formissimo features the same gameplay as Pick-a-Dog but with two new variants! To set up the basic game lay out 30 cards in a grid and give one card face down to each player. Each card has five attributes with each attribute having two states: large/small with/without a raised arm orange autumn/blue winter background with/without goggles and with/without canned fish. Someone shouts Go! then everyone looks at their card in hand. Players then start grabbing cards from the grid and stacking them in hand. The card grabbed must be identical to the top card in hand or differ from that top card in only one way. Thus as you grab cards the attributes of that top card will keep changing forcing you to look for matches in new ways.Once a player thinks he can't grab any more cards he yells Stop! The round ends and all players check their card stacks. If someone made a mistake when grabbing cards that player keeps none of the cards gathered that round. If the player who stopped the round made no mistakes he earns an extra card. If however he stopped the round when he could have collected more cards then he loses all the cards he's collected during this round.To set up for the next round give each player a new face-down card and fill in the holes in the grid. When the deck runs out complete that round after which the game ends. Whoever has collected the most cards wins!Pick-a-Polar Bear includes two game variants. In the first the player who has obtained the most cards in the preceding round cannot grab a card that's identical to his top card in the current round. For the second variant shuffle eight bonus round cards into the deck. If when laying out the cards in the grid the dealer reveals the back of a bonus round card when at least ten cards are on the table everyone prepares for the bonus round. The dealer reveals this card which shows two card elements such as upraised arm and goggles and everyone races to yell out how many cards in the grid feature these two elements. Whoever yells out the correct answer first receives the bonus round card which is worth 2 points; whoever yells out the wrong answer takes a -2 point penalty card. The dealer then continues filling the grid. (If the grid contains fewer than ten cards when a bonus round card comes up in the deck discard this card and continue to fill the grid.)

Good Puppers

Good Puppers

Rating: 6.6 | Players: 2–5

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You have an important mission: Amass an adorable pile of dogs who will bury valuable valuable bones that are worth points! The deck contains 100 dogs split across 10 different breeds each with beautiful watercolor art. The rules are very simple to teach and the game can be running within minutes.You'll create stacks of dogs of the same breed - the larger the stack the more powerful each played doggo's effect will be! These effects will mostly help you bury lots and lots of bones and each breed has its own unique rule for increasing the value of bones at the end of the game.—description from the publisher

Dingo's Dreams

Dingo's Dreams

Rating: 6.0 | Players: 2–4

Game Type:

Family

Dingo and his friends have gotten lost on Walkabout! Visit their dreams to lead them home!Dingo's Dreams is a delightful and clever family game for 2-4 players. Each player competes to be the first to successfully guide his animal through the dream world.Each player starts with a grid of 25 tiles set up at random in a 5x5 dreamscape. Each player also starts with one extra tile with a picture of their animal on it. The opposite side of all dreamscape tiles also has a picture of the animal. Each turn a random card is drawn telling players which tile they should flip. When a player flips a tile it means their animal is traveling through a part of the dreamscape. Each player's goal is to guide their animal through the dreamscape by positioning him in a specified pattern (which is different each game). After a card is drawn a player takes their extra animal and slides him into the dreamscape shifting one row or column of tiles until a new different tile emerges from the opposite side. The player will use this tile to shift another column or row on the next turn and so on until one player's dreamscape tiles match the goal. The player then shouts their animal's name-- Dingo! for example to win the round.Advanced rules add Hazard Tokens which increase the challenge substantially: to complete the required dream pattern the player may not have his animal in any of the Hazard spaces marked on the dream card.

Zoollywood

Zoollywood

Rating: 7.3 | Players: 2

Game Type:

Abstract

Zoollywood is a 2 or 4-player abstract strategy game with a theme of penguin actors trying to win a film audition.On your turn you must take one of 3 actions: Landing Hatching and Exploring. Continue taking turns until one player places all their 16 Penguin Eggs on the board.—description from the publisher

Camel Up: The Card Game

Camel Up: The Card Game

Rating: 6.9 | Players: 2–6

Game Type:

Uncategorized

Camel Up The Card Game brings a new way to enjoy the camel race with a racing deck! While keeping the same excitement as the board game the card game experience gives the players a little bit more insight and control on the race. Don't forget about the crazy camel!One of them has been added and adapted exclusively in this new edition to make the unpredictable even more unpredictable!—description from the back of the box

ARGH

ARGH

Rating: 6.8 | Players: 2–4

Game Type:

Family

Revolt! Yes my dear fellow animals revolt against the humans who exploit us! I am a lab rat who broke free and I will have my vengeance over those humans! Join me and together we shall blow up this place the symbol of our oppression! —Ratchet Leader of Animals Revolt aGainst Humans a.k.a. ARGHIn ARGH a minimalist game with bluff and deduction your mission is to find allies and the components to build a bomb. Avoid the humans and the animals that remain faithful to them. Make smart deductions and careful propositions and thanks to you ARGH will become a landmark in the history of the struggle for animal liberation.

Lemminge: Wer Springt Zuerst?

Lemminge: Wer Springt Zuerst?

Rating: 6.5 | Players: 2–5

Game Type:

Family

With a name like Lemminge you know you're going to be racing little rodents across a finish line of some sort and this design lives up to that promise. Each player controls two lemmings that must make their way across a game board of hexagonal spaces; most spaces contain grassland and can be entered no matter which card a player lays down but some spaces contain special terrain (water hills etc.) that can be entered only when the appropriate card is played.Each player starts with 2-6 cards in hand with the number dependent on the player count. On a turn a player either:Each card is one of five landscape types and numbered 0-4. If the card played is equal to or lower than the value of the top landscape card of the same type then the player adds the values of all landscape cards of this type then moves her lemming up to this many spaces crossing grassland and the depicted landscape type freely. If the card is higher than the top card of the depicted landscape type then discard all cards of this type and start a new pile. Before moving her lemming though she places a bonus landscape hex of this type on the game board — ideally stifling the future movement of her opponents while scooting her own lemming further toward the goal.If one or more lemmings are in your intended path of movement you can push them aside before moving into the space spending one point of movement for each lemming so moved. You can push your own lemming if you set them up right — even across the finish line.The first player to move both of her lemmings across the finish line wins.

Jurassic Parts

Jurassic Parts

Rating: 6.6 | Players: 2–5

Game Type:

Uncategorized

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Jurassic Parts is a small box area enclosure and set collection tile game featuring dinosaur fossils! The game is designed by Kevin Lanzing (Flash Point Fire Rescue) and illustrated by Andrew Bosley (Everdell Everdell: Pearlbrook Tapestry and The River).Introduction:WELCOME PALEONTOLOGISTS! This is it! The field assignment you’ve been preparing for your entire life!Over a dozen dinosaur fossils lie buried in a huge slab of rock.Time and the relentless forces of geology have mixed up the bodies but that’s a small problem for your team. For now sharpen your chisels and ready that hammer! It’s time to get cracking and liberate the precious fossils from their rocky tomb. For the good of science (and your own reputation) be sure to claim the biggest and best fossils for yourself!Jurassic Parts is a game of area control for 2-5 players. All players have access to the same slab of rock. The goal is to split it apart and claim complete dinosaur skeletons the bigger the better!Who wouldn’t want a Tyrannosaurus rex in their living room...or in a museum if the price was right.Components: 45 Fossil Hex Tiles 10 Plant Hex Tiles 3 Bone Pile Hex Tiles 5 Field Guides 1 Field Leader Board 72 Chisels (12 x 6 Player Colors) 6 Unique Character Boards 20 Pieces of Amber 12 Resource Cards 1 Starting Player Marker 1 RulebookHow to Play: Players will take turns placing their sharpened chisels onto lines around the hex tiles which are laid out in a single slab. Once a section of the slab is broken off from the rest of the rock hex tiles it is divided up among the players who helped contribute to the break. Broken off tiles are assembled by the players who collected them into various dinosaur fossils with varying point values. Once all of the tiles have been collected by players the totals of all the completed fossils are tallied up with the highest score winning!-description from publisher

A Fistful of Penguins

A Fistful of Penguins

Rating: 6.0 | Players: 1–6

Game Type:

Family

A Fistful of Penguins is a quick engaging family dice game of gathering animals to add to your zoo. After three rounds the person who has made the most money displaying animals wins.To play roll the special animal dice to get a selection of animals to add to your zoo. Each animal has a unique way to earn you money: Kangaroos score by the square of their number so if you want to score them you should try to get a large group; lions are worth big bucks but if you score lions then only the lions score; camels are a decent $5 each but they score zero if any lions are present; squirrels steal money from the other players; and moose score the most but each moose must be paired with a squirrel in order to score.Penguins don't earn you money but they get you penguin tokens. A penguin token can be used to add another die to your group or to reroll as many of your dice as you wish. This makes it very valuable to start your turn with a fistful of penguins...The basic version is intended for casual family play and to teach gamers the faces of the dice. If you are rating the game for a BGG audience please play the advanced version before rating the game.

Zoo Break

Zoo Break

Rating: 7.8 | Players: 2–5

Game Type:

Uncategorized

A modern cooperative take on the classic zoo escape premise.EMERGENCY! A computer malfunction at the Bedlam Zoo has short-circuited the gates for all the enclosures and the animals are escaping and making their way to the zoo exit. You will work together with your fellow zookeepers to round up all the animals and lock their enclosures before it's too late.Zoo Break is a crisis-management game that requires dynamic and cooperative problem-solving. You will spend your turn deciding how to use limited actions to move about the board collect and trade supplies capture animals and lock cages all while evading injury and coping with other challenges caused by the animals marauding through the zoo. Escape and Move cards control the animals with maximum variability leading to endlessly different game scenarios.Success hinges on the keepers' ability to anticipate adapt and make strategic decisions applying their skills and resources to regain control of the zoo. It's complex and suspenseful enough to keep adults riveted but also playful and inviting to ambitious game-loving kids. (Difficulty can also be regulated using a simple card selection mechanism at the start of the game.)—description from the publisher

Chicken Chicken

Chicken Chicken

Rating: 6.6 | Players: 2–8

Game Type:

Party

Outburst of laughter guaranteed with Chicken Chicken a fast original and clever card game first released as Poule Poule that will make you love — or hate — omelets!The principle of Chicken Chicken is very simple: egg cards hen cards fox cards are stacked randomly the last card hiding the others. As soon as you count five eggs in the pile be the first to hit the pile to win one point! You must win three points to win the game. But be careful not forget that when a hen passes by and there is an egg in the pile the hen cannot help sitting on an egg which means that egg disappears! And if a fox passes by and a hen is sitting the fox hunts the hen and the egg comes back! Otherwise it would be too simple! Not to mention the intervention of the other characters in the story...—description from the publisher

Mada

Mada

Rating: 6.8 | Players: 2–5

Game Type:

Uncategorized

Categories:

In this hand-management and risk-taking game you are playing ring-tailed lemurs living on the island of Madagascar.Your goal: collect as many prickly pears as possible.Each turn players must choose 1 of 3 actions: play a card draw or take a risk. The card played has to be equal or higher than the previous one. Playing high cards will bring you more points but it will also end the round faster to your advantage or the one of your opponents. If special cards can help you they will definitely surprise the others and bring interaction. Players win prickly pears at the end of each round unless they lost it. Game stops when a player has collected 5 cards.—description from the publisher

Maul Peak

Maul Peak

Rating: 7.6 | Players: 2

Game Type:

Uncategorized

Categories:

BILLOWING SMOKE FROM THE NORTH - As battles wage through Skulk Hollow a thick dark haze appears around Maul Peak. The smell of war wafts down through the valley as clouds of wrath engulf towns and villages. As fate spreads the smoke far and wide destruction follows. A foxen scout their fastest is hastily dispatched to learn more...Maul Peak is a two-player asymmetric tactical combat game in which players take the roles of either a tribe of bears or a towering behemoth of a Guardian.Maul Peak is a standalone sequel to the original game Skulk Hollow and all Guardians / Heroes can be pitted against each other. All new guardians work with the original Foxen Heroes & Map Bears vs old Guardians Bears vs new Guardians — you name it!—description from the publisher

Deduckto

Deduckto

Rating: 7.3 | Players: 2–4

Game Type:

Uncategorized

Categories:

Put your sleuthing skills to the test in Deduckto to nab your secret suspect first. Use logic and deduction to correctly figure out the animal disguise and location on your hidden card. Do the clues point to Paulie the Pigeon wearing a Mustache in the Park? Or maybe it's Pinky the Pig in a Wig at the Pier! Be the first to suss out your suspect and you've quacked the case!—description from the publisher

Zoo-ography

Zoo-ography

Rating: 7.1 | Players: 1–4

Game Type:

Family

In Zoo-ography players take turns drafting building tiles to construct a zoo while drafting sets of animals as they arrive on boats into the game. Players have to balance building pens to support the animals available while also building sufficient attractions to keep guests engaged. Each zoo can earn up to 10 stars by meeting a variety of specific goals involving biodiversity attractions features and aesthetics.

15 Days

15 Days

Rating: 6.4 | Players: 1–4

Game Type:

Family

Categories:

In 15 days you will take alternating turns until a player completes all 4 Season sets or when 1 of the 2 season stacks is empty.On each turn players choose 2 out of 4 possible actions:Take 2 Season cards from any of the two season stacks to your hand. You may choose a different season stack for each card you draw.Take 1 face-up card from either the market by drafting the topmost card of one of the 3 Market columns or the topmost card from the discard pile.Place cards in one of the four corners of your player card considering each corner can only contain a single season composed of one card of each number. Placing cards can be done by discarding other cards from your hand.Finally you can discard 2 cards from your hand that are identical to any of the season cards already played in front of you to take a wild card. Immediately place the wild card in a position of your choice where a number is missing. The wild card replaces the missing number.By having the majority of Season cards of 1 type take the corresponding wooden animal. Wooden animals give different small advantages like increasing your hand limit or getting a discount when placing cards.At the end of the game score: 1 point per card counting only the longest uninterrupted sequence of numbers in each season. 2 points for every Wooden animal you own and -2 points for every empty corner on the player card.-description from publisher The player with the most points will win the game.

Canopy: Evergreen

Canopy: Evergreen

Rating: 7.4 | Players: 1–4

Game Type:

Uncategorized

Underneath the dense canopy of the Pacific Northwest rainforests a thriving ecosystem exists. Schools of salmon swim upstream wildflowers and lush ferns dot the mossy floor and a gray wolf looks for its next meal. In Canopy: Evergreen players compete to grow the tallest trees collect sets of wild plants and create bountiful habitats to help native animals thrive.In the game players take turns selecting new cards for their forest from three growth piles. Each time you look at a pile you may select it and add those cards to your rainforest tableau or return the pile face down adding one additional card to it. As the piles grow you must search for the plants and animals that will benefit your forest the most — but choose carefully as mingled in with the flora and fauna are dangers in the form of fire disease and drought. After three seasons the player who has grown the most bountiful rainforest wins!Canopy: Evergreen is a standalone game featuring card drafting and set collection similar to the original Canopy game with new rules for collecting food growing trees on your forest board to gain permanent bonuses and nourishing interactive wildlife. Get lost in the evergreen forest with new plants animals and environmentally-friendly 3D tree tokens that grow while you play the game!-description from designer

Here,Kitty,Kitty!

HereKittyKitty!

Rating: 6.2 | Players: 3–6

Game Type:

Family

Categories:

In the crazy cat-collecting game Here Kitty Kitty! your neighborhood has a cat problem the problem being that the cats don't all belong to YOU! Unfortunately you can't just grab them for yourself as everyone in the neighborhood wants to claim those adorable kitties. Outwit your fellow feline fiends as you lure cats onto your property move cats into your house and steal cats from your neighbors. All's fair in love and cat-collecting!In the game each player chooses a Property board which contains three zones: the Yard the Porch and the House. At the end of the game cats in the House are worth 5 points each cats on the Porch are worth 3 points each and cats in your Yard are worth 0 points. However having cats in your Yard does have advantages for special scoring conditions such as having the most cats of a single color or the most cats overall. All 40 cat miniatures are placed in the center of the table and represent the Neighborhood. Each player is dealt 2 or 3 cards depending on the number of players in the game.On each player's turn they perform two Actions: moving a cat playing a card or discarding cards. Cats can be moved 1 space for 1 Action by picking up the cat and putting it in the next zone of the property. For example a cat can be moved from the Neighborhood to the Yard for 1 Action or from the Yard to the Porch or from the Porch to the Yard (and vice versa). Playing cards may allow a player to move multiple cats at once to move cats multiple spaces to steal cats from opponents or to make opponents give up cats. A player may also choose to discard 1 2 or 3 cards as an Action. Once both Actions have been taken the player draws back up to a full hand and play passes to the person to the left. If an Instant card (red border) is drawn it is played immediately and affects the entire group. The player then draws a replacement card for the Instant card until a full hand is achieved.The final round is triggered when a player draws the last card from the draw pile. From that point every player including the player who drew the last card has one final turn to maximize their score. Then the cats are counted and a winner is lauded for their purr-procurement proficiency.

Chickapig

Chickapig

Rating: 6.3 | Players: 2–4

Game Type:

Uncategorized

Break your flock of chickapigs free while dodging opponents hay bales and an unruly pooping cow in this strategic board game.The first player to get their six chickapigs off the board wins. You must coordinate your chickapigs hay bales and the cow to help your chickapigs escape through their goal. At the same time play defense against your opponents with your pieces or use the cow to drop a poop in their way. Whenever someone goes over a poop they must take a poop card which are always bad. There are also daisy cards which are always good.Chickapig is an abstract game with enough chance to keep everyone competitive.

NUT

NUT

Rating: 6.6 | Players: 2–3

Game Type:

Family

Collect acorns and store them in trees in your playing area. You may count each color only once and you'll need squirrels to multiply your sets for big points. You'll go nuts for this tiny set collecting card game!

Trailblazers: Travel Edition

Trailblazers: Travel Edition

Rating: 7.2 | Players: 1–4

Game Type:

Uncategorized

Trailblazers are the gutsy folks who pave and brave the trails of the great outdoors.  Whether by hiking boots cycling wheels or river paddle these tenacious travelers seek to feed their insatiable appetite for adventure.  With a scenic wilderness ever ahead and a freshly charted path upon the heels one mustn’t forget to eventually find their way back to camp.  For there are always new environments to explore further expeditions to undertake and more trails to blaze.In Trailblazers players compete to earn the most points by building biking hiking and kayaking loops from their campsites of the matching trail type. Each round players are dealt eight trail cards where they’ll draft two cards arrange those cards in their personal area and pass their hand to the next player three times. Cards must either be placed adjacent to or overlapping other cards. While players can push their luck by aiming to construct long and elaborate trails only closed loops that start and end at a matching campsite will score points. Players also compete to fulfill “First To” and “End Game” goal cards. After four rounds the game ends and the player with the most points from closed loops and goal cards wins.The Super Travel Edition of Trailblazers plays up to 4 players and includes PVC cards the clamshell case and carabiner. It does not include any expansions. There is one solo mode. Another version of this edition exists as the Pocket Edition which features the same game content but instead comes in a tuck box with regular cards.(The Standard and Deluxe editions play up to 8 players include the Animals and Adventures expansions and have three solo modes. The Travel Edition includes the Animal expansion but it does not have PVC cards)

Flip Over Frog

Flip Over Frog

Rating: 6.7 | Players: 2–4

Game Type:

Abstract

The flippin' frogs are coming! Help your brightly coloured frogs take control of your little corner of the rainforest!Cleverly place frogs on the game board to flip adjacent tiles hiding some frogs and revealing others. Each player is given a secret Frog Token at the beginning of the game determining what colour frogs they are trying to get on to the board. After dealing three tiles to each player the game begins. Tiles can be placed on any empty space on the 4x4 board or on the back of any face down tile. Frogs may NOT be placed on top of face up tiles.When placed the arrows on the tile which surround the frog tell the player which nearby tiles should be flipped. If a tile is stacked on another both tiles are flipped together. Only the newly placed tile causes other tiles to flip.Also included are four Snake Tiles which remove any one face up Frog Tile from the game. Both the Frog and Snake are discarded freeing up a space for a new tile to be played.Players keep playing a tile and drawing back up to a hand of three until either no more tiles can be played or the board has sixteen face up frogs on show. This triggers the end of the game and the player with the most frogs face up is the winner.Plan ahead watch out for snakes and flip your way to victory!

Sausage Sizzle!

Sausage Sizzle!

Rating: 6.6 | Players: 2–5

Game Type:

Family

Categories:

What's that delicious smell?!?!The humans are having a Sausage Sizzle and it’s drawing a crowd of hungry Aussie critters! One by one a Quokka Crocodile Platypus Echidna Snake and Kangaroo will try to sneak food away from the barbie. Making off with any food is good but those sausages sure look the tastiest!The game is played over six rounds with players taking turns in clockwise order. On your turn your goal is to roll and re-roll dice to get many of the same Critter together with high values on the Food dice.You can choose any Critter you wish for scoring but beware! You can only score one Critter each round and each Critter can only be scored ONCE during the entire game.But what about the Sausages?!?Normally a Sausage on the Food dice counts as a 1 but if you manage to lock in all four of your Food dice showing Sausages the value of a Sausage jumps up to 7 that round!What is a Sausage Sizzle?A traditional Aussie Sausage Sizzle consists of a beef sausage (a “snag”) in a slice of white bread with grilled onions and sauce usually tomato or BBQ. It has become an icon of Aussie outdoor living and a mainstay at community events.—description from the publisher

Coralia

Coralia

Rating: 6.5 | Players: 2–4

Game Type:

Family

Categories:

The colorful reefs around the former pirate island of Coralia offer a paradise for scientists from all over the world who explore the underwater world with their diving robots and work to preserve the coral reefs. They send their ROVs (Remotely Operated Vehicles) down to find specific species. At the same time they keep their eyes open as to whether one or the other sunken pirate treasure can not be traced. A few pearls are also welcome to end up being not only a respected researcher but also a wealthy one ... This Dice Placement game is about winning the most points with a little luck and making the right decisions - an adventure for the whole family!

Piña Pirata

Piña Pirata

Rating: 6.1 | Players: 2–6

Game Type:

Family

WILL YOU BE THE FINEST PIRATE?As captain of a pirate crew your ultimate goal is to find the most incredible treasure of all times: the Golden Pineapple. The map leading to it has been cut in parts long time ago and hidden in different places of the Caribbean Sea. In order to win the game you will have to face and overcome all the other pirates also searching the Golden Pineapple map. Play your cards wisely to find the treasure and become a pirate of legends!RULE OVERVIEWPiña Pirata is played in rounds. At each round every player receives 8 cards. The goal is to be the first to get rid of all your cards.At your turn you must play one card or draw one if you can’t. A card can be played if at least one of the pirates depicted on it is also on the top card of the play area. As soon as a player has no more card in her hand she wins the round and gets a part of the treasure map. If a player has all 4 map parts he wins the game!The tricky part come from the Adventure tiles: At the beginning of the game 2 tiles are revealed. Each of those Adventures is a new rule that will change the gameplay. There are 40 different tiles with a lot of different rules. Use them as their best to play more cards than you should or prevent the other players to play theirs!At the end of each round the winner chooses a new Adventure and adds it to the previous ones. The more the game is going the more special effects are triggered for more and more fun!

Sugar Gliders

Sugar Gliders

Rating: 6.6 | Players: 2–4

Game Type:

Abstract

Sugar Gliders is a board game for two to four players. Each game lasts around 20 minutes. Each player has a sugar glider that has to collect as many fruits as possible by jumping from branch to branch.The sugar glider is a small marsupial that loves nectarous foods. As its name suggests it’s capable of gliding through the air much like a flying squirrel.COMPONENTS- A board depicting a tree with 61 cells. - 4 sugar gliders in different colours. - 60 food tiles in 5 types: 1 fruit 2 fruits 3 fruits 4 fruits 1 big fruit (5 points). - A carrying case.GAME PREPARATIONEach player chooses a player color and takes the corresponding sugar glider.Leaving the center space empty randomly distribute the 60 tiles face-up to the 60 other spaces on the tree 1 per space.White starts by choosing any space with a white fruit (value 1 tile) and placing his sugar glider on it. The tile in that space will be his ‘jumping tile’. In turn the other players do the same. The game can start now. White plays first.GAME RULESThe game is played in turns counterclockwise. On your turn you must either make your sugar glider jump or go into a brief state of torpor:JUMPMove your sugar glider in a straight line a number of spaces equal to your ‘jumping tile’ (this means one space in the first turn). If you have no ‘jumping tile’ underneath your sugar glider you must use one from your reserve. Notice that purple fruits count as 5 movement points.Then you take the ‘jumping tile’ that you just used and put it beside yourself face-up. This is your ‘reserve’. If you had no ‘jumping tile’ underneath your sugar glider and had to use a tile from your reserve discard this tile to the game case; it cannot be used again for the rest of the game.The tile on which your sugar glider has landed (if any) is your new ‘jumping tile’.Exceptions:- The sugar gliders cannot jump outside the tree. - A sugar glider sitting in the center space can jump to any space on the board by spending any tile from his reserve (no need to match the length of the jump). - A sugar glider cannot move through another sugar glider.Example: Anna wishes to make her sugar glider jump but there is no ‘jumping tile’ underneath her sugar glider. She uses a ‘2’ from her reserve moves the sugar glider 2 spaces in a straight line and discards the tile she’s used to the case.TORPORYou don’t move your sugar glider. Take the ‘jumping tile’ from underneath your sugar glider (if there is one) and add it to your reserve.GAME ENDThe game ends when all the sugar gliders are consecutively in a state of torpor or when the tree runs out of tiles whichever happens first.Each player sums the values of the tiles in his reserve (purple tiles count as 5 points). Highest score wins. In case of a tie play again.VARIANT FOR 2 PLAYERSFor shorter 2-player games discard all the purple fruit tiles and 3 tiles of each other value. Then play on the inner board.

Wombat Rescue

Wombat Rescue

Rating: 6.4 | Players: 1–4

Game Type:

Family

Categories:

Did you know that wombats poop cubes? It’s true! Scientists theorize that due to extremely poor vision but an excellent sense of smell wombats use their poop cubes as “smell markers” to help them navigate their environment. Because their poop is cube-shaped it is less likely to roll away or be moved.You play as the mama wombat of your tribe. The dastardly dingo has stormed your burrow and chased away 4 of your baby wombats! You will need to eat and digest food in order to produce poop cubes with which you will build smell areas so you can navigate your environment find your baby wombats and bring them home. The player who best plans their smell areas and moves most efficiently will prove victorious!The object of Wombat Rescue is to be the first player to find all 4 of your baby wombats and bring them home.

Birds of a Feather: Western North America

Birds of a Feather: Western North America

Rating: 6.9 | Players: 1–7

Game Type:

Uncategorized

Grab your binoculars and your birding journal because it's time to hit the trails and see some birds. Choose a habitat each round to visit along the western coast of North America and see what rare birds you can find. Don't forget to keep an eye on what your fellow birders are tracking down — they might just lead you to the bird that finishes your watch list and earns you extra points! Who will outsmart their opponents spot the most birds and be the best birder?In Birds of a Feather: Western North America you and the other players explore different habitats to spot birds. In the first round each player chooses and reveals a card from hand then marks off on their score sheet or the app the bird they played as well as all other birds played in the same habitat. The deck contains cards from five habitats with some birds being more common than others. In the second round you each play a card again then you mark all birds in your current habitat as well as all cards played the previous round in that habitat. Apparently word spread about all the great finds! Remove all cards from the first round then keep playing additional rounds in the same manner.When each player has only one card left in hand the game ends. For each ace bird you've seen in a habitat you score 2 points; for each other non-common bird you've seen score 1 point; and if you've seen all seven types of birds in a habitat score 3 bonus points for a total of 10 points in that habitat. Whoever has the most total points wins.Birds of a Feather: Western North America differs from Birds of Feather thanks to new graphic design and improved rules for two- and three-player games to make them more strategic.

MammuZ

MammuZ

Rating: 6.3 | Players: 3–7

Game Type:

Party

In the card game MammuZ also released as Sauries you'll see mammoths sabretooth tigers and other critters from long-gone days — and you want to help them disappear by ridding yourself of them as quickly as you can.MammuZ uses an asymmetrical deck of cards featuring two mammoths three bears four deer and so on up to nine mice. Six dinosaur cards with special powers are included as well and you customize the deck before the start of play based on the number of players.During the game players try to rid themselves of cards along the lines of Cheat. At the start of a round a player lays 1-4 cards face down and claims they're a type of animal which they may or may not be! The next player either also lays down 1-4 cards and claims they're the same type of animal or calls out the previous player by flipping over one of the cards previously played. If that card matches the animal claimed the current player takes all played cards in hand; if not the previous player does. If the card revealed is a dinosaur then some special power takes effect. Whatever the case the next player then starts a new round.Whenever a player has all cards of a particular type of animal in hand they discard those animals immediately removing them from the game.As soon as a player runs out of cards whether by discarding a type of animal or by playing their final cards (and not being proved a liar) the game ends and they win!

Raging Bulls

Raging Bulls

Rating: 6.5 | Players: 1

Game Type:

Family

There is also an element of push your luck - do you risk losing a life (mallet) by going for that final fence to complete the Field or move on to the next Field and score less points?The game features 4 fields of increasing difficulty.There's just 1 page to print out and 1 page of rules. There's also a low ink (black) version available. You'll also need 3 regular dice a pen or pencil and something to draw a straight line with.Raging Bulls was an entry for the 2017 Solitaire PnP Design Contest

RabbitZ & Robots

RabbitZ & Robots

Rating: 7.5 | Players: 1–5

Game Type:

Uncategorized

YEAR 30175: For thousands of years the destruction of natural ecosystems and pollution have turned the planet into a desolate and practically uninhabitable place. While the less fortunate species have become extinct others have adapted and evolved in union with the Orchard the last green lung our home. The RabbitZ! a fearful horde of mutant zombie rabbits come out of their burrow with only one goal... EAT! The Orchard and the vegetable people are in danger... But this time we are ready!Using the technology of the Ancients we have created great machines that are powered by the energy of the Orchard. Piloted by the brave Guardians of the Orchard these powerful robots are our last hope.Rabbitz & Robots is a tower defense card game for 1 to 5 players in which players will become the Guardians of the Orchard a group of brave vegetables who pilot combat robots and defend the Orchard from the invasion of the RabbitZ.Starting with the player who has the highest value RabbitZ in their path the game will be played in turns and clockwise. Each player’s turn is divided into two phases:In phase 1: Take the top card of the Burrow deck and place it at the start of your path (next to the Burrow deck) with the RabbitZ side up. If there are already other RabbitZ on your path they will move in the direction of your Robot to make room for the new RabbitZ. The paths have a maximum of three spaces this means that if there are already three RabbitZ in a path and a fourth one enters it will push the others and the closest RabbitZ to the Robot will sneak into the player’s Garden counting as a negative score at the end of the game.In phase 2: Choose an action between: Super Attack Charge Robot Use weapons or Pass turn.The game ends when the Burrow deck ends and there are no RabbitZs left in front of the players.The player with the fewest negative points (RabbitZ value) in his Orchard wins.AÑO 30175 Desde hace miles de años la destrucción de ecosistemas naturales y la contaminación han convertido el planeta en un lugar desolado y prácticamente inhabitable.Mientras que las especies menos afortunadas se han extinguido otras nos adaptamos y evolucionamos en unión con la Huerta el último pulmón verde nuestro hogar.Aquí hortalizas de todos los colores convivimos y trabajamos unidas para proteger la tierra que nos da la vida. Pero se acerca la primavera y como cada año el miedo se apodera de la Huerta...¡Los RabbitZ! una temible horda de conejos zombis mutantes salen de su madriguera con un único objetivo... ¡COMER! La Huerta y el pueblo hortaliza están en peligro… ¡Pero esta vez estamos preparadas!Utilizando la tecnología de los Antiguos hemos creado grandes máquinas que funcionan gracias a la energía de la Huerta la fuerza mística de la naturaleza que fluye a través de la tierra y de cada hortaliza. Pilotados por los valientes Guardianes de la Huerta estos poderosos robots son nuestra última esperanza. -Anciano ColiflorRabbitz & Robots es un juego de cartas tower defense de 1 a 5 jugadores a partir de 10 años y con una duración aproximada de 20 minutos en el que los jugadores se convertirán en los Guardianes de la Huerta un grupo de valientes hortalizas que pilotan robots de combate y defienden la Huerta de la invasión de los RabbitZ.

Dragon Eclipse

Dragon Eclipse

Rating: 8.4 | Players: 1–2

Game Type:

Uncategorized

Enter a magical world of mythical beasts and ancient dragons in Dragon Eclipse the exciting new board game for 1-2 players! Uncover the secrets of the eclipse that changed everything and discover the dangerous and treacherous world that awaits you.Explore a vivid and immersive world filled with majestic and unique creatures you can battle tame catch and train. Each creature has a unique deck of cards you can use in combat and special abilities offering endless tactical possibilities to master.—description from the publisher

An Otter Won

An Otter Won

Rating: 6.9 | Players: 2

Game Type:

Uncategorized

Second game in Button Shy's Otterverse follow-up of Why I Otter.It's not easy making a cool otter den. You'll want to influence the best otters to hang out in yours. And often you’ll get to decide which otter goes where. Do you want this otter? Or an otter won?An Otter Won' is a spiritual sequel to Why I Otter taking everything up a notch (including the ridiculous otters). Here's a short description from Aaron:It's still trick-taker-like. Works sort of in the opposite manner than Why I Otter. In Why I Otter you score your tricks from public conditions. In An Otter Won you have personal conditions in the cards you've taken into your den that play off public otter cards in the river. It's a bit more thinky/gamerly. It also does away with rock/paper/scissors. It uses a neutral setup card per trick that may help determine if the high or the low card wins the round. The winner assigns those 3 cards (neutral yours and opponents) to which goes to which location. Opponent den your den and the river.—description from the publisherReleased in the July 2020 Board Game of the Month Club $20+ package.

Sticky Chameleons

Sticky Chameleons

Rating: 6.3 | Players: 2–5

Game Type:

Children's

Playing with sticky tongues has never been more fun than what you'll find in Sticky Chameleons!Each player has a long sticky tongue and the table is covered with six types of insect tiles in six colors along with a few fly tokens. To start a round someone rolls the two dice — one showing a color the other an insect — then everyone rushes to grab the appropriately colored insect tile by slapping it with their tongue. Tiles will go flying! The round doesn't end until someone removes the tile from their tongue and holds the tile in their hand. This player scores a point then you do it all again. Whoever scores the predetermined number of points first wins!

Pacific Ocean

Pacific Ocean

Rating: 6.9 | Players: 1–3

Game Type:

Uncategorized

Countries around the Pacific Basin are creating marine sanctuaries to preserve unique creatures and their habitat. All of these sanctuaries are being ranked on an overall leaderboard and it’s time to find out whose sanctuary deserves the title of the Pacific Ocean’s Best Marine Sanctuary!Pacific Ocean is a quick set collection 18-card game where you aim to attract aquatic animals to your sanctuary. During the game you’ll select new inhabitants not just for yourself but also for your opponent. As every animal you attract will uniquely affect your end game points you’ll need to think strategically to prove that your sanctuary deserves the top rank.How To PlayI cut you choose Select 2 Aquatic Animal cards from your hand and place 1 card face up and the other card face down. The other player chooses 1 of those cards to add to their sanctuary. The remaining card is added to your own sanctuary.Add icons or scoring condition You can add a card to your sanctuary in one of two ways: to add icons or a scoring condition. To add icons place a card underneath and expose just the top of the card showing the icons. To add a scoring condition expose just the bottom of the card showing the condition.Score points After 6 turns both players score all the points by satisfying scoring conditions in their sanctuaries. The player who has scored the most points wins.The Kickstater edition comes packaged with several Kickstarter exclusive content: Pacific Ocean: Solo Expansion (3 cards) - adding Bot Cards for a Solo game. Bot Cards: Moby (easy); Flipper Thor Ferdinand Vasco (medium); Jacques Willy Amerigo (hard)Pacific Ocean: Tropical Fish (13 cards) - Adds new fish and the possibility to play with 3 players to the Pacific Ocean game. new cards: 9 fish 1 double sided sanctuary card 3 bot cards for solo playPacific Ocean: Promo Pack - 4 fish 1 double sided sanctuary card 1 bot card for solo play—description from the publisher

Block Ness

Block Ness

Rating: 6.6 | Players: 2–4

Game Type:

Uncategorized

The Block Ness monsters are finally sticking their heads out of the water...but it looks like the lake isn't big enough for everyone!In Block Ness players take turns choosing a monster segment from their reserve and using it to increase the length of their creature on the Loch game board. Each new segment must be placed next to your monster's head or tail — with the head or tail piece then moving to the far side of the newly-placed piece — and you can cross the path of other monsters on the board only if you can go above them.Once all players are blocked or everyone has placed all of their segments (with the size of the game board changing depending on the number of players) whoever has the fewest segments remaining in their reserve wins. In case of a tie the tied player whose monster head has the highest elevation wins.

Deep Vents

Deep Vents

Rating: 6.3 | Players: 2–4

Game Type:

Uncategorized

Categories:

Along cracks in the ocean floor plumes of black and white superheated water pump relentlessly into the depths. They provide precious heat to the near freezing abyssal waters of the deep as well as a bounty of minerals. Microscopic archaea and other extremophiles live off the heat and minerals to form the base of a unique food chain that hosts a variety of exotic deep sea creatures.In Deep Vents players each control their own hydrothermal ecosystem to which they add new life and geological features each turn competing to survive in the unforgiving depths by being efficient and preying on nearby systems with a host of strange and deadly predators.Start each turn by drafting a tile from the five on display — placing one archaeon the currency of the game — on each tile you skip. Place this tile adjacent to each other tile in your ecosystem then either grow or trigger each tile in your ecosystem moving through them from top to bottom left to right and growing or triggering them individually as you like. When you grow a tile you place archaea on it whether a set amount or a varying number depending on other tiles in your ecosystem; when you trigger a tile you remove archaea from it to carry out its unique effect: attacking opponents gaining shells to defend against attacks moving archaea to your personal supply and decimating tiles which leaves them as nothing but a heat source for the remainder of the game.If you ever need to discard archaea due to an attack and cannot do so you must take a shortfall token and ten archaea then discard archaea as needed. On your turn you can pay ten archaea to remove a shortfall token — which you want to do because as long as you have one you can draft only the first tile on display. If you end your turn with two shortfall tokens you're out of the game.The game ends if only one player remains in play (with that player winning) or after eight rounds with players scoring points for archaea and shells in reserve and archaea on tiles. In this case whoever has the highest score wins.—description from the publisher

Wizards of the Wild

Wizards of the Wild

Rating: 6.7 | Players: 1–4

Game Type:

Uncategorized

In Wizards of the Wild each player is an animal wizard battling in the ultimate magic showdown at Stonehenge. Each species has a special power: Fox Hare Owl Raccoon and 4 more! The Acolytes of the Lost Masters — Cats and Dogs — run the games by setting up many challenges and spells. If you win you will be crowned the new King of the Forest!Wizards of the Wild is a fast paced engine-building card and dice game for 2-4 players that plays in about 30 minutes. Players roll custom dice to acquire spells defeat challenges and bribe acolytes. As the game progresses your spells and special abilities combine in a unique way to increase your power. Dark magic gives you the ability to enfeeble other wizards but you have to avoid too much of it lest it turn on you!

Blöde Kuh

Blöde Kuh

Rating: 6.5 | Players: 3–6

Game Type:

Uncategorized

Categories:

In Blöde Kuh players start with a hand of nine cards each showing one of four different farm animals. In turn they either play one of the cards to the discard pile triggering an effect that depends on the kind of animal: draw a card everyone passes a card etc. or they play two of the same cards. In that case the normal effect doesn't apply but the next player gets a negative card and places it openly in front of them. This card is passed on whenever someone plays a pair of that animal.When a player gets rid of their last card the round ends and the two players with most remaining hand cards receive penalty points to which they add the penalty points on the negative cards in front of them.The player with the fewest points after three rounds wins.

The Butterfly Garden

The Butterfly Garden

Rating: 6.6 | Players: 2–6

Game Type:

Family

Categories:

In The Butterfly Garden you are an avid butterfly collector and the local butterfly garden needs your help expanding and diversifying its collection. Capture highly desired butterflies put them in your trusty jar and deliver them to the garden to gain respect from the collecting community and to help diversify the garden — but watch out for your opponents as lepidopterists can be quite devious!The game is played in a series of rounds. Players start each round by playing a card from their hands to determine the round's turn order. Cards are numbered from 0 to 59 and lower numbered cards will go first. On a turn a player captures butterflies from the field and adds them to the jar (i.e. they take a card from the row of face-up cards and tuck it under their jar card). When possible players deliver butterflies from their jars to the zoo's butterfly garden to score victory points (VPs). Which butterflies can be delivered is indicated on the face-up delivery cards and players are often in a race to deliver butterflies to take the cards and score points. The player with the most VPs at the end of the game wins.During the game players must carefully decide which butterfly cards to play. By playing lowered numbered cards players not only get a better pick of butterflies in the field but they also get first chance at delivering butterflies. However lower numbered butterfly cards usually have fewer butterflies on them so players cannot add as many to their jars. Also butterfly cards with special powers usually have high numbers so you often must sacrifice turn order in order to use one of these special powers.

Tapeworm

Tapeworm

Rating: 6.4 | Players: 2–4

Game Type:

Family

From designer Edmund McMillen twist turn and trap your oppenents in this game of intestinal tension! In Tapeworm players race to be the first to get rid of all of their cards by connecting and growing the wriggling masses of different colored worm bodies.Gameplay is simple but strategic. A player's turn includes the drawing and laying down of matching color segments which continues until a head is attached or you run out of that color card. Whichever player ends up with an empty hand first wins the game.There are special mechanics to propel a player forward as well as cards intended to hinder the efforts of their opponents. These cards include: Cut to sever a worm segment at play; Peek to draw a card and replace it with another card from a hand; Hatch to force an opponent to draw from the deck; Swap to look at an opponent's hand and decide if cards should be traded; Dig to draw a card from the deck and discard one from a hand.An astoundingly easy-to-learn game of card management for the whole family that is sure to leave you holding your sides... with laughter!

Peacemakers: Horrors of War

Peacemakers: Horrors of War

Rating: 7.3 | Players: 1–4

Game Type:

Uncategorized

Peacemakers: Horrors of War is a thematic board game in which you co-operate and attempt to bring peace. In the game you are an adventurer seeking to stop conflicts between a colorful cast of animalfolk nations who all have grievances with one another.All six scenarios in the game are designed to provide a different challenge each time you play. Peacemakers: Horrors of War can be played with up to four players or solo and you can play the scenarios in any order with different players no matter which scenario you choose.Peacemakers: Horrors of War is an evolution of Dawn of Peacemakers which was released in 2018. Some of the changes in this design include:• Stronger emphasis on theme allowing you to fully become a force for peace. • Characters with unique strengths which bring a new dimension to the gameplay. • Faster set-up as well as the ability to play with different groups. • Streamlined rules that are easier to learn teach and remember without sacrificing any gameplay depth. • Individual scenarios instead of a campaign which provides more flexibility and varied experiences.—description from the publisher

Tucana Builders

Tucana Builders

Rating: 6.6 | Players: 1–5

Game Type:

Uncategorized

Categories:

Tucana Builders is a sequel to the award winning Trails of Tucana.Place tiles on spaces that match the revealed terrain card to connect animals to corresponding huts.All connections that score in round 1 will score again in round 2. So do you go for high scores in round 1 or will you try to create smart intersections for long-term benefits?Tucana Builders is an easy-to-teach game for those who enjoy challenging tile-laying puzzles.—description from the publisher

Flying Kiwis

Flying Kiwis

Rating: 6.3 | Players: 2–4

Game Type:

Children's

Kiwi birds may be flightless but with a little help from you they can take to the air — possibly winning you Flying Kiwis in the process.Each player starts with a stack of ten kiwi bird discs and a catapult ramp of sorts that has a rubber band on it. Everyone sits around the game box which has sixteen pockets (or landing spaces) in a 4x4 grid. When someone gives the signal everyone starts launching their kiwi discs at the box trying to land them in the pockets. If someone creates a 2x2 square of kiwis or a 1x4 row of kiwis in their color they win the game instantly — so don't let them do this! Cover up their discs with yours and keep shooting until all the kiwis have flown.If no one wins instantly then each player claims any stacks in which their kiwi is on top taking all of the kiwis that lie underneath their bird as well. Players then stack their tokens and whoever has the tallest stack wins!

Bandada

Bandada

Rating: 6.2 | Players: 1–2

Game Type:

Uncategorized

In Bandada you'll travel the world and photograph beautiful birds as you compete against your opponent to see who has the best portfolio by the end. Attract birds with their favorite foods as you use your drafted cards to manipulate twelve dice in three different colors. The unique scoring system on the cards adds an exciting element of strategy as you try to outsmart your opponent and come out on top. Will you be the ultimate bird photographer? Play Bandada and find out!

Bucket King 3D

Bucket King 3D

Rating: 6.2 | Players: 2–6

Game Type:

Family

In Bucket King 3D a new version of Stefan Dorra's The Bucket King players lay down sets of animal cards to try to knock over every other's pyramids of buckets. Cards in hand can be used to defend your own buckets and attack those of others — and if you knock out a bucket low in someone's pyramid you might cause a cascade that takes out even more!Each turn the active player either plays cards or loses buckets; the game is played in rounds with a new round starting after anyone loses one or more buckets. At the start of each round the active player chooses 1-3 cards in hand of the same color/animal lays them face up in front of himself announces their sum then draws one card to add to his hand (regardless of how many he played). Each subsequent player must lay down 1-3 cards of the same suit as the initial player with a higher sum than previously announced or else lose a bucket. (If play circles the table to the round's start player he can add 1-3 new cards to those previously played then announce the sum of all cards in front of him.)When a player cannot or chooses not to defend his pyramid by playing cards he removes one bucket of that card color from his pyramid by pushing flicking or poking it with only one finger. (If he doesn't have a bucket of the required color he removes a bucket of his choice.) This player then starts a new round after everyone has cleared their played cards.In a two- to four-player game the game ends when a player loses his last bucket; in a five- to six-player game a player who loses his last bucket is out of the game and the game ends when only three players have buckets still in play. Whoever has the most buckets remaining in his pyramid wins.Bucket King 3D includes 2 variants for experience players: (1)Play with the Special One! Whenever a player lays down a 1 while playing cards of the appropriate color he can also play one other card of any color adding the value of that card (and any others played) to his sum; he then draws two cards (one as normal plus another card for the bonus card played) to end his turn. For example if the required suit is blue he may play a blue 1 with a red 4 as the additional card announce his sum as Five then draw two cards from the deck.If he plays two 1s then he may play two additional cards of any color and draw three cards at the end of his turn. A player can lay down at most five cards.(2) Play with the Backfiring Discard! This variant is played with all the basic rules but the direction of play may change during the game! When the active player plays cards to attack on his turn the direction of the play is reversed if he plays an additional card of the same colour onto the discard pile. He draws cards as normal for the cards he has played in front of himself but he does not draw any card for the additional card he has played. For example a player has played a Blue 4. The next player plays a Blue 5 in front of himself and discards a Blue 2. Then he draws only 1 card. The direction changes now and play continues with the previous player. You may play both variants (1) and (2) in the same game! For example a player may play a Blue 1 and a Red 7 in front of himself (variant 1) and the direction of play remains unchanged. But if he plays a Blue 1 and a Red 7 in front of himself (variant 1) and discards a Blue 2 (variant 2) the game continues in the reverse direction.

Monster Baby Rescue!

Monster Baby Rescue!

Rating: 6.7 | Players: 2–5

Game Type:

Family

In Monster Baby Rescue! players take care of their sad lost and ill Baby monsters who got lost to us from fantastic world. Every player chooses their own Monstie — Dragon Mandrigora Ork Basilisk or Kerberos — and with the help of tiles displayed on the table takes care of it. There are tiles to groom particular parts of bodies tiles with playgrounds cosy places diamonds to play or decorate with and magicians (vets). These tiles have different price which is paid by different number of steps of your Monstie on the time track. The next player is the one who is the most behind (takes the cheapest tiles from the table).Players gain points for bonuses on tiles and also for the levels they groom improve and take care of their Monsties.—description from the publisher

boop the Halls!

boop the Halls!

Rating: 7.5 | Players: 2

Game Type:

Abstract

A deceptively cute deceivingly challenging abstract strategy game for two players.The Mensa award winning Game of the Year boop is back with a new Holiday edition and has really leveled up game play (literally!!).The hoomans are hanging ornaments on the highest boughs of the tree but those clever cats are leaping up and boopin’ them right off. You can win “Naughty” by knocking off 3 of your opponent’s ornaments or “Nice” by lining up three cats in a row!The 4-tiered game board ‘tree’ presents a surprisingly mind-bending 3D challenge for players. And the alternate win condition of knocking off 3 of your opponent's ornaments creates new strategic problems to solve elevating the play experience to a new high!—description from the publisher

Animal Upon Animal: Small and Yet Great!

Animal Upon Animal: Small and Yet Great!

Rating: 6.3 | Players: 2

Game Type:

Children's

Game description from the publisher:The Animal Pyramid World Championships are under way. There are only two minutes left before the starting whistle is blown for the grand finale. The players try to pile their animals as skillfully as possible to form a collective pyramid. But watch out as the animals must not fall off! Who will be the next Animal Tower Stacking World Champion?In Animal Upon Animal: Small and Yet Great! the players build an animal pyramid by stacking their animals one by one on top of each other without any of them falling off. The die indicates how many animals can be stacked where and who shall stack them. Be the first to stack all of your animals in the pyramid and you win!

BrilliAnts

BrilliAnts

Rating: 6.9 | Players: 1–6

Game Type:

Uncategorized

It's the end of the season and new ant Queens try to establish their nest in a quiet forest where the food seems abundant. Each player manages and controls a new colony of ants. It is now time to harvest food and prepare the nest for the coming winter! But beware this must be done in accordance with the directives from the headquarters in order to get the needed resources while ensuring a key position on the territory for the next season. All that while taking into account the temperature that will sometimes give slight advantages to specific types of ants. Ready? Try to be the colony that gathers the most victory points. On your mark ready go!BrilliAnts is a flexible game where players alternatively plays one action: either lay an egg move an ant or displace a predator. The game is separated between days and nights and a round ends when everybody has moved all their ants laid one egg and moved a predator once. There are three types of ants in the game warrior engineer and farmer and three predators a spider a grasshopper and a worm. Each type of ant gather one type of resources either insects plants and the predators can each destroy tiles of those specific resources. There are three different insects plants and types of clays.The game first consist of a main board where players interacts with each other by chasing prey harvesting plants and establishing territories with pheromones. Second all players have an individual board where they dig their nest and create new holes to move their ants faster on the surface. You'll need to choose your prey plants or type of clay carefully to complete your objectives in time!Every player begins the game with a hand of three hidden objective cards. Throughout the game players will get new cards that they'll have to gather in the nest headquarters accordingly to their strategies. A maximum hand size of four objectives is set so you'll need to manage the resources as good as you can.For the most advanced player the game also includes specific player powers and specific power cards which can be played anytime during a player's turn. All participants receive five of those cards at the beginning of the game.Explore the different ways to victory in this fast paced ant game where you build a lot in a short time! Enjoy it with your family and friends as it takes you to a whole new world of hard working and well organized BrilliAnts!Microbadges:

House of Cats

House of Cats

Rating: 6.8 | Players: 1–6

Game Type:

Uncategorized

Categories:

Fill your house with cats mice and dice!Form rooms using numbers. Then use the rooms' special abilities to score the most points.There are 4 unique levels (each with their own rules) and every time you play you use a random set of 4 out of 12 possible abilities. This ensures new challenges every game.House of Cats is a quick and clever roll-and-write game and the first collaborative design by veteran designers William Attia and Kristian A Østby.>>>>HOW TO PLAY:Each turn one player rolls the dice and all players use the results to fill in spaces on their individual playing sheet. Keep taking turns until one player has filled every space on their sheet.Try to group equal numbers together. A room is formed if you make a group with size equal to the number that makes up the group (i.e. groups of two 2's three 3's four 4's or five 5's). Each completed room scores points and gives you access to a special ability.Cats and mice will score depending on the level you are playing.

Fluttering Souls

Fluttering Souls

Rating: 6.6 | Players: 2

Game Type:

Uncategorized

Categories:

Fluttering Souls is a captivating beautifully illustrated two-player game based on the Japanese legend of The White Butterfly. You will compete to collect a kaleidoscope of butterflies in the hope of being visited by The White Butterfly; the soul of a lost loved one.Legend of the White Butterfly Many years ago an apprentice merchant named Takahama fell hopelessly in love with a woman named Akiko. They became engaged but tragically Akiko died before they could be wed. Takahama was distraught. He had built a life and a successful career but he could not bear to be away from his love. Such was his dedication to Akiko that he abandoned his trade and gave his life to the upkeep of the cemetery where she was buried. For 50 years Takahama visited Akiko’s grave every day with a single pure white rose. One day Takahama fell so ill he could not go outside. Fearing he may die his sister and niece came to care for him. While he lay there unable to move a butterfly of the purest white landed gently on his pillow. Annoyed Takahama’s niece tried to shoo the butterfly but it would not stray from the pillow of the dying man. As Takahama’s final breath left his body so the butterfly flew to the grave of Akiko and disappeared. White butterflies are believed to be the visiting souls of loved ones. Worried that Takahama had not visited her grave that day; Akiko looked over him and did not leave until his soul had joined hers.Overview Fluttering Souls is a 2 player game made up of 3 - 5 rounds. In each round players take turns collecting butterflies to earn victory points either in a set or by themselves. The player that collects the most victory points at the end of a round is awarded a White Butterfly Token; a visit from a lost loved one. The first player to collect 3 White Butterfly Tokens is the winner.—description from the publisher

Heir to the Pharaoh

Heir to the Pharaoh

Rating: 6.9 | Players: 2

Game Type:

Uncategorized

Ancient Egypt is going to the dogs — or maybe to the cats? Displeased by his children the Pharaoh favors his pets instead. He has decided to alter the lines of succession and will bequeath his entire kingdom either to the feline goddess Bast or to the canine god Anubis but which one?In Heir to the the Pharaoh you and your opponent play as Bast and Anubis each one vying for the Pharaoh's affection — and for his throne! Impress the Pharaoh by digging your mighty paws into the sand. Build majestic Shrines Sun Temples and Obelisks! Use Animal Magic to unleash the power of the gods who will help you win the favor of the Pharaoh!In more detail the game combines intense card play with a spacious and colorfully illustrated game board. It mingles multiple mechanisms including civilization-building (with tile placement and network building) bidding set collection area control and hand management (with players required to exchange all used cards with their opponent at the end of each round). Seven separate player abilities re-combine each round depending on the favor of the gods earned that round by each player. For example earning the favor of the god Ra lets you add a Player Disc to the current Sun for area control around the edges of the board. Ptah allows you to claim the current Monument Card for set collection scoring. Seshat lets you place the current Monument Standee on the board to add to the network of Monuments in play. Geb and Nut let you claim and rotate this Monument Standee and aim it at other Monuments to score points. The Pharaoh lets you secretly contribute cards to the construction of the Pyramid awarding the greater contributor many points at the end of the game.Over a series of eight rounds players work to build a Pyramid and a series of smaller monuments to impress the Pharaoh. By performing actions unique to each god players build monuments and align them to point at other monuments gaining influence over the Pharaoh as they do so. Once the Pyramid is completed the player with the most points is declared the Heir to the Pharaoh and wins the game.

The Sanctuary: Endangered Species

The Sanctuary: Endangered Species

Rating: 6.7 | Players: 2–4

Game Type:

Strategy

Imagine that you received a few hundred hectares of land anywhere in the world. You carefully exchange any non-indigenous plants with native ones recreating an environment where a variety of animals can live including dozens of endangered species. Some of these endangered animals were victims of human violence or were found wounded and many of them were saved from illegal trade. In Sanctuary: Endangered Species each of you will create a sanctuary for different endangered animal species. With the help of volunteers and rangers you will develop your facility take care of your animals and recreate their natural habitat as you try to save them from the impacts of civilization. You will maintain order and monitor animal's behavior – everything to ensure that the animals in your sanctuary are happy and safe.The Sanctuary: Endangered Species is a worker placement game. At the beginning of each round you lay out a row of cards each of which has a main action and side action. Players take turns placing their workers on those cards in order to perform actions. Each worker sees and can perform their main action and any side actions that are within their line of sight which is limited by other workers and by obstacles printed on the cards. These actions help you to find new animals and improve their living conditions. The key is to choose the right card at the right moment and to perform your available actions in the most efficient order.—description from the publisher

Camp Pinetop

Camp Pinetop

Rating: 7.2 | Players: 1–5

Game Type:

Uncategorized

Rise and shine campers! The bugle is sounding so roll up your sleeping bags break down your tents and get ready for another beautiful summer day. Are you going to scramble up Gemini Peak? Delve deep into Fiddler's Woods? Explore the depths of the Fairy Fire Caves? Or will you take the Canoe out to Lantern Island? Grab your gear and let's get going!You are the leader of a group of Scouts who are exploring the wilderness. To win level up your scouts to the highest rank (Badger). Along the way you will need to collect skill badges which will give your scouts special abilities and allow them to level up to the highest rank in the scout organization.You will manage a hand of cards which can be replenished by drafting new supply cards into your hand. The Supply cards become the currency used to pay for skill badges.—description from the publisher

Border Reivers: Anglo-Scottish Border Raids,1513-1603

Border Reivers: Anglo-Scottish Border Raids1513-1603

Rating: 7.3 | Players: 1–6

Game Type:

Thematic

For two hundred years war waged back and forth across the border between England and Scotland. By 1482 the unfortunate town of Berwick-upon-Tweed once the richest port town in Scotland had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509 the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity.Yet still the hardy families living on these frontier lands persevered. Unable to count on crops surviving until the harvest they subsisted primarily on the livestock they could shepherd in the fields near their homesteads. When supplies ran low raiding to steal what they needed from their neighbors was often the answer. Raids were often carefully planned operations with several border families uniting to steal livestock from a common foe in the dead of night. Cattle and sheep were the likely targets often with hundreds of these creatures being stolen in a single raid. The reiver’s goal was to herd their quarry to safety before the retaliatory “hot trod” pursuit could catch up and force an engagement.To combat this constant hostility England and Scotland established the system of March Law. Each nation divided its border lands into an East Middle and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors.In Border Reivers each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey Fenwick Dacre Maxwell Kerr or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats amassing large herds of livestock and by elevating their Notoriety above the other players in the regions of the map.—description from the publisher

Storytailors

Storytailors

Rating: 6.7 | Players: 2–6

Game Type:

Children's

“Once upon a time when adults were small children and loved adventure stories Wilfried and Marie found a magic story book. The kids could visit its different stories and soon befriended its funny animal characters…”The characters who can take on any role – a brave knight or a sad musician a mischievous witch or a clumsy ninja… A well-loved story will be forever entertaining if the characters constantly changed and yesterday’s evil guard could become today’s dandy steersman. Because it’s up to you to decide who will play every role in your story!Use your wit and imagination to tailor the stories to your taste and fit them out with the most suitable characters!—description from the publisher

Sweet & Spicy

Sweet & Spicy

Rating: 6.9 | Players: 2–6

Game Type:

Uncategorized

Once hungry Kitty craved to eat but sadly found no yummy meat instead just found some weird spice scoffed it down and paid the price. From prickling hot sensation came the grand idea for this sweet game.Sweet & Spicy is a bluffing card game for 2-6 players and the kid-friendly variant of Spicy. Instead of Wasabi you can now play with Lemon and there is a new card in the game: The SUPER-JOKER. But the game principle remains the same.Just like in Spicy the cards are played face down so you can cheat when you announce your card. But it's not just about bluffing convincingly. You can almost always play a card that is at least half right if you play it skillfully from your hand. It's a matter of tactically considering which card you can get away with: Do I play a pepper 9 better than a chili 10 or a suit joker than a pepper 10? Or do I pass better because I'm sure it will be noticeable that I've been thinking about it for so long?In Sweet & Spicy the super joker is added which can be any spice and any number. It is therefore always correct and cannot be doubted.—description from the publisher

Fun Farm

Fun Farm

Rating: 6.3 | Players: 2–10

Game Type:

Children's

The animals have escaped from the farm! You need to bring them back before they get into trouble – and you want to do so faster than your opponents so that you can save more than they can!In the fast-catching game Fun Farm players compete to spot and catch the animal shown on the cards before all their opponents. Each round the active player reveals the top card from the deck placing it next to any others still on the table. Each card depicts an animal a black die (showing one color on this die) and a white die (showing one color on this die). The player then rolls the black die and the white die. If a die depicted on a card matches the color rolled on that die players race to grab the animal toy from the table that matches the animal depicted on the card. Whoever does so first claims the card and once the deck runs out whoever has the most cards wins!

Tyler Sigman's Crows

Tyler Sigman's Crows

Rating: 7.3 | Players: 1–4

Game Type:

Uncategorized

Categories:

Tyler Sigman's Crows is a competitive tile placement game where every player takes on the role of an Outcast Mage in the world of Tessandor. A once-in-a-lifetime event is causing the crows of the Obsidian Wastes to give off mana that can be collected in magical stones. Players score points by enticing crows to flock to their totem (their shiny object). This can potentially create murders of crows which then disperse throughout the ever changing map keeping the strategic gameplay tense and diverse.

Taiwan Night Market

Taiwan Night Market

Rating: 7.1 | Players: 2–5

Game Type:

Uncategorized

Categories:

Welcome to Taiwan Night Market the paradise for street food lovers! In this game you play as an ambitious verdor trying to make a fortune by bidding on the best locations for your stalls and attract customers with your most delicious food. Can you outwit your competitors and be crowned the king of the night market vendors?In Taiwan Night Market every round you bid on the locations on the map and open stalls of 4 types of food and drink. If you can connect stalls of the same type together they will earn you more!Then the customers will swamp in and buy the food they want at the first available stall they encounter. The locations are crucial for the traffic of customers but bidding at the right amount is critical to win. At the end of the game the player with the most money wins!

Octopus' Garden

Octopus' Garden

Rating: 6.5 | Players: 2–4

Game Type:

Family

In Octopus' Garden players take the role of Octopuses competing to create the most beautiful gardens. Attract colourful seahorses and clown fish without losing pearl-producing oysters to the hungry sea stars!Octopus' Garden is a tile-laying game for 2 to 4 players. Players chose which plant and animal tiles to purchase from a central market and then decide how best to arrange them in their own garden. Careful planning is required to attract seahorses and clownfish to protect pearl-producing oysters from the sea stars and to avoid startling delicate feather worms.Octopus' Garden is #8 in the Valley Games Modern Line.

Soda Smugglers

Soda Smugglers

Rating: 6.7 | Players: 3–8

Game Type:

Party

Lawmakers are cracking down on soda and tight regulation has made way for lucrative smuggling. One bottle per person is the new law — thus bribes suitcase inspections and arrests are on the agenda. Only one will emerge the Soda Kingpin.Each round in Soda Smugglers one player takes a turn in the role of a border guard while the other players act as travelers. In a quest to acquire coveted carbonation and its accompanying bottle caps the border guard tries to confiscate as many sodas as possible while only the cleverest travelers will sneak across with their fizzy contraband. After each player has been the border guard (twice in a 3-4 player game once in a 5-8 player game) the game ends and whoever has the most bottle caps wins!—description from the publisher

Ice Team

Ice Team

Rating: 6.6 | Players: 2

Game Type:

Uncategorized

Categories:

Ice Team is a two-player racing game in which you have to bring your polar bears as quickly as possible to the finish line having collected as many fish as possible from the igloos. Each turn a player moves one of their four bears in any directions over round ice tiles with either an ice floe an igloo (hiding some fish) or a malus (like seal withdrawing some fish). After an ice floe is visited the tile is removed from the table thereby creating a gap that bears can't use on future turns. The player who manages to reach the finish line with the most fish wins.

Biotopes

Biotopes

Rating: 7.8 | Players: 1–5

Game Type:

Uncategorized

In Biotopes you will have to develop your ecosystem so that it to be as vibrant as possible. Colonize the central landscape attract animal species and increase their populations.A game of Biotopes is played in 5 or 6 Cycles depending on the chosen game mode. At the beginning of the game you determine common sources of victory points. --These are the environmental conditions with which your ecosystems will have to deal in order to thrive.--At the beginning of each cycle you will draw cubes of four different colors from your bag and place them on the Biotope cards of those colors. --This represents the organic matter extracted from your soil by the plants in your Ecosystem.--During the cycle you will take turns colonizing the central board and developing and optimizing your ecosystem. --The central board represents the landscape at a macro level in which the different ecosystems spread out and confront each other. Your board and cards represent your ecosystem at a micro level.--Your actions on the central board will allow you to expand move your territories and even take territories from your opponents. Your actions in your ecosystem will allow you to play animal species cards feed them by transferring the resources produced by your plants and make them reproduce in order to make your ecosystem prosper. Finally to best optimize your future cycles you will need to draw new cards to deal with new situations. --The cubes on your animal species cards represent the population of that species in your ecosystem.--Once you and your opponents have exhausted your options the current cycle will end and you will start a new one. All the organic matter of your ecosystem used during this cycle will be put back in your bag so it will be used again by your plants for the next cycle. Once all the cycles have been played you can determine who wins the game by adding up all the victory points:--But be careful if you have no more cubes on species cards their populations will die out and they will not be taken into account for the calculation of victory points. Finally beware of your distribution in the central landscape a fragmented ecosystem is much less optimal and can grant malus.--

Kung Fu Panda: The Board Game

Kung Fu Panda: The Board Game

Rating: 7.0 | Players: 2–4

Game Type:

Family

In Kung Fu Panda: The Board Game you play as either Po or one of the Furious Five (Tigress Monkey Mantis Crane and Viper) with everyone working together to defeat Tai Lung and other villains from the Kung Fu Panda films and animated series through intense dice-rolling action. By defeating villains completing quests and helping others players will gain karma to upgrade their character's abilities and secure the use of legendary artifacts from Master Shifu with which to face even deadlier perils.Each of the heroes in Kung Fu Panda: The Board Game will be represented by a custom miniature.

Alpaca

Alpaca

Rating: 6.6 | Players: 2–4

Game Type:

Uncategorized

Categories:

Admit it you've always wanted to farm soft cute cuddly adorable alpacas. This is your chance! Alpaca is a competitive deck-building game that pits players against one another in the competitive world of alpaca farming. Players each begin with an identical deck of alpaca cards and fence materials. Customize your deck with alpacas from the market and build a strategy to take advantage of each alpaca's special ability. You score points for each alpaca on your farm and any purchased endgame bonus cards. The interaction with other players will get tighter as soon as the rules are clearer... run to buy a new alpaca!—description from the publisher