Build your own gang and customize it to suit your plans. Gather resources to complete heists and money to recruit new gang members. And make sure you escape the police! A unique and fun game from the award-winning designers of Automania and Trails of Tucana.Bad Company supports up to 6 players with very little downtime. It also includes a solo mode where you try to outsmart the police.Each player has a player board with 11 gang members. You may upgrade them by placing overlapping cards onto them. This way the visual appearances of your gang members change as they gain more abilities.Each round the active player rolls four dice and divides them into two pairs (pay coins to reroll). Each pair of dice activates one gang member on the active player's board. All other players may use one of the pairs to activate a single gang member on their own boards.Activating a gangster provides resources needed to complete heists money to upgrade your gang members or advance your car through the city. You want to advance your car because you need to stay ahead of the police in order to collect loot along the city route.You gain points by completing heists upgrading your gang and by driving your car through the city. Some completed heists provide special abilities which you can build your strategy around.The game ends when a player completes their 6th heist or when any car reaches the dock on the city track and the player with the most points wins.—description from designer
A cup of coffee sure is relaxing — for the customer. For the coffee shop however orders tend to pile up during peak hours and it is no different today at Coffee Rush. Your goal: Complete customer orders to increase your ratings and be recognized as the best barista!In more detail each player moves on the ingredient board to collect the ingredients that they need to fulfill orders — and fulfilling orders boosts your rating. Orders that are not fulfilled in time become penalties which subtract from your rating. If a player has fulfilled three orders they may activate an upgrade that lets them acquire ingredients more easily.The game ends once all order cards have run out or after a barista collects their fifth penalty card. The player with the highest rating wins!—description from the publisher
Your goal in Rival Restaurants is to be the first restaurant to get 20 popularity points and be crowned The Wiener! Players earn popularity points by buying and trading for ingredients and using them to cook (complete) recipes. The more advanced the recipe the more points it's worth.Each day players move through three phases:1. MONEY and MOVE: Players collect their income for the day and decide where they want to move. Turn economy is crucial as players are not permitted to move for the rest of the day once their location has been chosen.2) BUY and BARTER: Players have one minute to buy as much as they want but only from the location they're in. Players can also barter/trade with anyone in the game not just the people in their location.3) COOK and COUNTER. Any player who has all the ingredients required for their recipe can cook it and collect popularity points.In addition each player controls a chef equipped with their own chef power. Chef powers are asymmetrical and allow players to bend the rules in their favor. The base game of Rival Restaurants has twelve chefs and additionally at the beginning of the game each player must choose a restaurant to play with each restaurant having a unique level-up structure with rewards for reaching 3 7 and 12 popularity points. Lastly players can also choose to buy action cards that is development cards that are typically for one-time use.
You are a painter in Colors of Paris and you've decided to participate in Bateau Lavoir a friendly competition between several painters in a workshop in Montmartre Paris. The newspapers know about this challenge so perhaps this is a good opportunity to become famous following the path of Cézanne Toulouse-Lautrec Monet or Renoir...Colors of Paris is a management game in which you must take care of your paint tubes mixtures and time to create works all the while anticipating others to perform as needed within a rotating set of actions.
In Silver & Gold Pyramids you want to explore as many pyramids as possible and locate the tomb within each one.To start play each player takes four pyramid cards then keeps two of them face up in front of themselves. Shuffle the eight exploration cards each of which shows a different polyomino.On a turn reveal the topmost exploration card. Each player then marks off spaces in the shape of this polyomino on one of their pyramid cards. The first space covered on a card must be the entrance square. If you cover gems torches or skulls mark off these spaces on your personal player board; if you cover a potion erase two covered skulls. If you cover a red X mark one additional space either on this pyramid board or your other one; all marked spaces must connect orthogonally.If you cover the tomb on a pyramid board set that board aside and take a new board from the four on display or from the deck. When you've completed your second fourth or sixth pyramid of the same color — and the deck includes three colors — score the highest color bonus available.After seven exploration cards have been revealed the round is over. Shuffle all eight cards then start a new round. After four rounds players count their scores earning 10 points per tomb reached 5 points per pair of colored gems found 5 points for each round in which they covered at least one torch and their color bonuses after which they lose points based on the number of skulls covered. Whoever has the highest score wins.
Downtown Farmers Market takes you to your favorite time of the weekend but today's trip might require a little bit more thinking than usual. Your task: Line up eight challenge tiles to create two axes then place an ingredient tile at the intersection of two challenge requirements each turn.At the end of the game check which rows and columns have the ingredients required to complete the corresponding challenges and earn points!—description from the publisher