Best Solo Board Games

Game night for one? Don’t worry — we’ve got you. These solo board games are immersive, smart, and often better without other people slowing you down. Whether you’re traveling, introverting, or just escaping reality for a bit, these picks are proof that board gaming can be a one-player wonder.

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Kingdom Death: Monster

Kingdom Death: Monster

Rating: 8.5 | Players: 1–4

Game Type:

Thematic
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Kingdom Death: Monster is a fully cooperative tabletop hobby game experience. Set in a unique nightmarish world devoid of most natural resources you control a settlement at the dawn of its existence. Fight monsters craft weapons and gear and develop your settlement to ensure your survival from generation to generation.Campaign System Embark alone or with up to 3 friends (5 with game variant) on a 5-30-lantern-year campaign with each year consisting of a cycle of hunt showdown and settlement phases. The settlement phase is an intricate civilization building game in which you spend very limited resources to build buildings research new technologies train your warriors and set up your strategy for survival. During the hunt you'll encounter a series of stories in a choose your own adventure style journey through various events and encounters. Finally when you meet the monster you're pursuing you'll engage it in an a massive arena-style battle where only one party is going to survive. If your party lives you'll be able to bring the spoils back home to use in expanding your settlement.Monster AI System Each of the 7 monsters included are controlled by their own pair of decks that scale to 3 levels of difficulty (except for the final encounter which has only 1 level and it's HARD!). Every encounter even with the same monster is highly variable and no two showdowns will resolve the same way. Players will have to plan their gear and keep their minds sharp to prevail.Gear System In Kingdom Death: Monster survivors will craft gear from resources earned from defeating monsters or found on their hunt. Each survivor has a 3x3 gear grid. Selection and arrangement of your gear cards is critical as many provided bonuses and activate special rules when aligned correctly.Story Event System 40+ Story Events plus over 100 hunt encounters will shape and guide your campaign. Story Events detail important evolutions in your civilization introduce new monsters and provide rich detail for your campaign. Some will trigger automatically as you progress through the campaign but most will be entirely based on choices players make.Story Events cover everything from setting up and fighting a monster to key events that happen within the overall story. Some are triggered directly from the timeline and others from choices you make in game.

Slay the Spire: The Board Game

Slay the Spire: The Board Game

Rating: 8.8 | Players: 1–4

Game Type:

Strategy
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Slay the Spire: The Board Game is a co-operative deck-building adventure. Craft a unique deck encounter bizarre creatures discover relics of immense power and finally become strong enough to slay the Spire!Slay the Spire: The Board Game (core edition) includes: -4 Minis -Over 730 cards -Over 450 Art Sleeves -2 Map Boards -1 Merchant Board -4 Player Boards -1 Die -50 plastic cubes -Over 113 tokensCollector's edition: 4x (3mm neoprene) playermats 1x deck playmat Bigger box (fits mats) 1x Merchant bag Metal coinsKickstarter exclusives and Stretch goals: 1x Merchant pat Claw die 8x Claw cards 28x Foil Cards 3x Acrylic heart tokens

Dominion (Second Edition)

Dominion (Second Edition)

Rating: 7.8 | Players: 2–4

Game Type:

Strategy
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You are a monarch like your parents before you a ruler of a small pleasant kingdom of rivers and evergreens. Unlike your parents however you have hopes and dreams! You want a bigger and more pleasant kingdom with more rivers and a wider variety of trees. You want a Dominion! In all directions lie fiefs freeholds and feodums. All are small bits of land controlled by petty lords and verging on anarchy. You will bring civilization to these people uniting them under your banner.But wait! It must be something in the air; several other monarchs have had the exact same idea. You must race to get as much of the unclaimed land as possible fending them off along the way. To do this you will hire minions construct buildings spruce up your castle and fill the coffers of your treasury. Your parents wouldn't be proud but your grandparents on your mother's side would be delighted.''In Dominion each player starts with an identical very small deck of cards. In the center of the table is a selection of other cards the players can buy as they can afford them. Through their selection of cards to buy and how they play their hands as they draw them the players construct their deck on the fly striving for the most efficient path to the precious victory points by game end.Dominion is not a collectible card game (CCG) but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 26 Kingdom card types to include in any given play—leading to immense variety.Dominion (Second Edition) replaces six Kingdom card types from the first edition with six new types of Kingdom cards while also replacing the blank cards in the game with a seventh new Kingdom card. These new cards are available on their own in the Dominion: Update Pack. The rulebook has been rewritten three cards have mild functional changes (you may added to Moneylender Mine Throne Room) and other cards have been rephrased (while remaining functionally the same).Dominion: Update Pack contains the seven new kingdom cards introduced in the second edition of Dominion thereby allowing owners of the first edition to obtain these new cards without needing to repurchase the entire game.

For Northwood! A Solo Trick-Taking Game

For Northwood! A Solo Trick-Taking Game

Rating: 7.9 | Players: 1

Game Type:

Family

For Northwood! Is a solo hand management and precision trick-taking game. Your objective is to peacefully unify the kingdom of Northwood through conversations with their rulers. Over eight rounds you must visit eight animal fiefs and engage their rulers in dialogue (tricks). Each ruler's suit represents the trump for that fief. Each ruler also requires you to win an exact number of tricks to join your alliance so the game gets harder as your options dwindle.You start with four allies each with an ability that you can use once per visit. These abilities can make you draw discard or otherwise manipulate your hand to help you hit the target score. Once you've won a ruler over you can pull them in to substitute temporarily for one of your allies if you need a more specific set of abilities to tackle the harder fiefs.With multiple difficulty levels 24 rulers (12 used per game) and a 16-scenario challenge booklet For Northwood! offers hours of gameplay with a new puzzle every time!Winner of *Best Overall Game* and *Jury Prize* in the 2021 BGG 54-card contest. Also winner of *Best Art* *Best Solo Game* and *Best New Designer*!-description from designer

One Deck Dungeon

One Deck Dungeon

Rating: 6.9 | Players: 1–2

Game Type:

Thematic
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One Deck Dungeon is a card game roguelike — a dungeon delve that is different every time difficult to survive with a character you build up from scratch. The deck consists of various foes to combat and other perils from the dungeon. Each card though depicts both the obstacle to overcome and the potential rewards for doing so. When you defeat a card you claim it as either experience an item or a skill tucking it under the appropriate side of your character card to show its benefits.The longer you take exploring the dungeon the deeper you'll delve and the difficulty will scale up quickly! If you make it far enough you'll have to fight the dungeon boss. Survive and you'll be a legend!One Deck Dungeon is designed for 1-2 players. With multiple sets you can add more players.

Palm Island

Palm Island

Rating: 7.1 | Players: 1–2

Game Type:

Family
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Palm Island is a portable game that you can take with you anywhere. Sitting standing waiting riding flying relaxing alone or together you can play Palm Island no table required.Using a deck transforming mechanic a player uses just 17 cards over 8 rounds to shape their island and overcome its unique challenges. Store resources to pay for upgrades and upgrade buildings to access new abilities. Each decision you make will alter your village from round to round. At the end of 8 rounds calculate your victory points.PLAY SOLO working to gain achievements and unlock new abilities to help your village reach even greater heights. PLAY COOPERATIVELY by working together to successfully prepare your village before natural disasters strike. PLAY COMPETITIVELY by racing to purchase bonuses or in casual mode by meeting specific criteria before your opponent.Add villagers to any game mode that you may recruit to your village and use their abilities to score more points than your opponent. The game comes with 2 player decks competitive cards cooperative cards and solo feat cards. Multiple games can be combined to add even more players.—description from the publisher

Orchard: 9 card solitaire game

Orchard: 9 card solitaire game

Rating: 7.3 | Players: 1

Game Type:

Abstract
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Orchard is a quick solitaire tile laying game that plays in under 10 minutes and that won the 2018 9-Card Nanogame Print and Play Design Contest. The aim of the game is to harvest fruit (score points) by playing cards so that their fruit trees overlap other trees already in the orchard that bear the same fruit. The more trees you can overlap the more fruit you'll pick.There are 18 cards of which you use 9 in any one game. For print and play you'll need 15 dice (5 each of three colours) to keep track of your increasing harvest and two cubes to represent rotten fruit. These allow you to lay a card that you wouldn't otherwise be able to — but come with a points penalty so you must decide if and when to play them.

The City of Kings

The City of Kings

Rating: 7.5 | Players: 1–4

Game Type:

Strategy

This world used to be a garden full of life; from the flying Vadora to the deep-dwelling Dwarves – but that was before Vesh came. The world has been lost and only one city remains; the oldest city in the world – and the last refuge for all of us. Now... we fight back.The City of Kings is a co-operative puzzle-based fantasy adventure board game for 1 - 4 players in which your character is tasked with exploring the hazardous world trading for vital resources and battling your enemies whilst uncovering a story of a world imperiled.You start by choosing one of seven stories or twelve scenarios then select your hero with each of the six heroes featuring twelve unique skills and nine customizable stats that allow you to specialize in attacking healing tanking worker management or whatever you desire. Aside from your hero you need to manage your workers who must gather resources in order to trade for new items and build structures to gain powerful bonuses.You explore across the Ageless Realms by turning over tiles discovering resources side quests hazards building sites traders and creatures as you continue to power up whilst preparing to enter Azure Rise.At its heart The City of Kings is a complex puzzle featuring endless strategic battles. Each creature is generated from a pool of spells characteristics and stats offering over 10,000,000 unique battle situations. There are no dice damage is persistent it’s up to you to customize your characters and work together to come up with a strategy to defeat whoever stands in your way.

Legacy of Dragonholt

Legacy of Dragonholt

Rating: 7.2 | Players: 1–6

Game Type:

Thematic

Gather your band of heroes and journey to Realms of Terrinoth in Legacy of Dragonholt!The first game to use the Oracle system Legacy of Dragonholt captures the spirit of a roleplaying game without needing a game master. This narrative game for one to six players allows players to build their own unique hero and embark on six noble quests. Battle goblins foil the plot of an evil lord and add a new story to your tale!Prepare for Adventure Legacy of Dragonholt is a narrative adventure game that creates a unique experience by blending aspects of roleplaying and adventure games open world concept video games and even Choose Your Own Adventure books. Unlike many games Legacy of Dragonholt is not about winning or losing but rather about the act of creating a story. Without the need for a Game Master this game ensures that every player has the opportunity to shape how their adventure plays out while its intuitive gameplay means that you waste little time before jumping into your tale.Before you first set out on your adventure you must confront one of the most difficult questions in gaming: who will you become? Legacy of Dragonholt gives you the opportunity to play as one of six humanoid races that reside in Terrinoth: humans elves dwarves orcs gnomes and catfolk. Next you'll select a class before defining your physical and personality traits and scribing a personal history. Each of these features creates a multifaceted character and defines the types of traits you possess which in turn affect how you will approach obstacles throughout your journey and how you'll contribute to your party. For an in-depth look at the character creation process you may look at our previous article here. Once you've created your own unique character you're ready to dive in to a narrative adventure unlike any you’ve seen before.Explore The Realm Once your journey begins Legacy of Dragonholt combines two forms of gameplay between the comprehensive Village Book and the six quest books that provide the plotlines of your tales. Within Dragonholt Village you will encounter many colorful characters each with their own stories that progress and interweave regardless of your involvement. The world is yours to explore but it is not yours to control. Like a real community the places you can explore vary depending on when you visit and your encounters with the locals change depending on your traits and past experiences. For instance a bakery may only be open early in the day and the baker themselves may take a shine to you if you’ve already met their cousin or if they’ve heard of the great deeds you’ve accomplished earlier in your stay in the village. Outside the relative safety of the village thrilling dangers and mysteries await that you can experience in six unique quests. You will investigate strange happenings within in the village and venture into the wilds beyond to journey through deep woods delve into dark crypts and confront creatures long thought dead. As you progress throughout the game you will find that like your village experience your quests also change based on your past experience who you have or have not met and how much time has passed. After all if you learn that someone is in peril to the west of Dragonholt Village they are not likely to wait patiently for three days while you explore in the east. Your actions have consequences but ultimately the choice lies with you. You do not have to be a hero. This is your story and it is yours to define.—description from the publisher

Gloomhaven: Buttons & Bugs

Gloomhaven: Buttons & Bugs

Rating: 7.6 | Players: 1

Game Type:

Strategy
🛒 Buy on Amazon

Gloomhaven: Buttons & Bugs is a solo play game with an original campaign story written by Isaac Childres that features a playstyle similar to Gloomhaven in a fraction of the size.Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving but as that would require effort she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem.Your character is one such wannabe hero. In an ill-advised attempt at fame they try to visit Hail and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size.Each scenario is a single card pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table and both the table and the mercenary ability cards can be improved as you level up throughout the campaign.—description from the publisher

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