Reavers of Midgard is a single worker placement game with elements of set collection dice combat and engine building set in the Champions of Midgard universe.In Champions of Midgard your quest was to become Jarl. You battled back the trolls draugr and some of the epic monsters that once threatened the sanctity of your humble port town. Now it's time to go on the offensive.In Reavers of Midgard you'll be looking to gain glory by raiding nearby villages for their riches sacking well-fortified castles and battling both man and monster on the open seas. You'll not only need to take your rowdy crew of vikings and the food needed to keep them happy along for the ride but you'll also have to recruit a crew of elite warriors - the Reavers.Reavers can be used in three different ways. They can be made your ship's leader earning you a one-time bonus and enabling your warriors to be more versatile in combat. They can also be used to rally more warriors to your cause filling your ship to the brim with the right fighters for the right situations. Finally they can also be used to help your crew specialize earning you a bonus every time your crew sails into battle.Whoever can earn the most glory after six rounds will be the winner.
In Mangrovia a light gamer's game/family game with a Caribbean mangrove setting a clever role selection mechanism allows the players to choose two different bonuses/actions as well as the turn order in which they want these actions to be carried out — all by placing just one marker. Victory is achievable through a number of viable options which guarantees high re-playability.The game is a fight over acquiring the best locations for your huts in this appealing and unspoiled landscape. If you manage to do so you will become the rightful successor of the old chief and win the game. You gain Chief points by having the most huts (and the secondmost huts) along each of the eight divine paths monitored by the statues of Gods. Additional Chief points are earned by controlling sacred locations by collecting amulets and simply by building huts at lucrative spaces.Building a hut requires that the space's landscape is active and that you can pay the exact price (not overpay) for the space. Therefore the game feels tight even from the very start. The game gets tighter and tighter towards the end of the game as you have fewer choices of spaces and as the actions you choose become more and more crucial.In order to succeed in this game you should carefully choose and time the best possible combination of actions called ritual sites. A boat goes from ritual site to ritual site first on the west side then on the east side (in opposite order) triggering each action. If for instance you choose a ritual site high up you will have an early choice of cards but a late choice of space to build your huts or to collect amulets (and vice versa). A fourth action type is to select active landscapes and become starting player which makes it possible to control the next round. After all players have performed two actions the round ends. The game is usually played over 10-14 rounds and ends when one player builds his last hut.Collecting amulets may be key in this game. Instead of keeping them as Chief points you may use them to build huts on designated spaces which require payment in amulets instead of cards — and still to the exact price. Building huts on such spaces may be exactly what you need to get the majority along one or two divine paths. In order to gain enough amulets — and amulets of the appropriate values — you should position some of your huts on amulet spaces. The more huts you build on such spaces the more amulets you can draw. The probability of getting the amulets you need will therefore increase.The game board is built as a matrix system with some spaces being part of two divine paths while other spaces belong to just one. The spaces that are part of two divine paths are obviously most tempting but can you afford to build your huts there?
For several decades during the Viking age parts of England were occupied by the Norsemen. Under their influence one of the larger cities turned into a flourishing center of trade and craftsmanship. The Vikings called the city and its surrounding kingdom Jórvík which is today known as the city of York.In the game Jórvík players assume the roles of Viking jarls. They gather prestige points by trading goods holding big feasts funding pillages commissioning craftsmen and hiring soldiers to defend the city against recurring invasions. The player with the most prestige points wins.The game is a re-design of Die Speicherstadt (2010). In this game players acquire cards from a card display through a simple yet brilliant worker placement and bidding mechanism to build up their trading empires. Jórvík includes two versions: A base game that is equivalent to Die Speicherstadt and an advanced game that equates to Die Speicherstadt including its expansion Kaispeicher.
Based on the lovely illustrated world of Matt Dixon Transmissions brings his world of mechanical friends to life. In the game players share robots as workers moving around a rondel-styled board collecting engrams and electricity. These are used to gather ideas to improve your use of the robots or items to score points at the end of the game. You also build your own set of connected flowing pipes while gathering birds and butterflies to score even more points. The game ends when no ideas are left a player's robots are complete or no pipes remain to be built. After all other players take one more turn the player with the highest total score wins!The game features a unique mechanism of worker selection and sharing with incredible illustrations adorable miniature robots and very welcoming play for everyone!—description from the publisher
We have finally perfected the power of steam and we can now use it to our advantage! We live in an unprecedented era of progress and new steam-powered inventions are developed faster than ever. Cities are growing trade is flourishing and we are developing our most ambitious machine ever: a giant contraption that will bring even more progress to the city. Yes some trees are being cut down and the river doesn't flow as plentifully as before but there's still an abundance of trees and water and we can use the extra space to expand our city — and it's not like the old creatures on those forests can do anything about it.On your turn in Daitoshi you either produce or move your magnate to a new district in which you will be able to send your workers to work command the exploit of forest or river hexes to fuel your endless need for steam and perform an action to expand and show your greatness to the city.These actions not only help you in your search for acknowledgement but help all the inhabitants of the big city. You will expand the city and electrify its districts discover and develop new steam-powered inventions and trade with faraway cities. You may even help the city build its gargantuan project: the mega-machine. Some forests might be cut down and some rivers may be dried up but in your generosity you will help the displaced workers from those areas by giving them new jobs at your service.Old legends suggest the forests and rivers are guarded by Yōkai but progress can't be stopped because of some old fairy tales. Just in case though it could be wise to participate on some reforestation projects and hide your participation in the abuse of the natural resources...—description from the publisher
Who will become the next demon king? In Demon Worker you send demons with special abilities to the human world weapons factory and other locations to collect resources efficiently with both humans and weapons being examples of those resources.With these resources you can summon new demons and create impulse points — and whoever ends up with the most impulse points will claim the demon throne.
As with all things in life food and health are about balance. Since no two people are the same different diets meet different needs. With a little help and enough determination your goals are well within reach.Consumption: Food and Choices is a worker placement and resource management game designed by a dietitian. Over six rounds players will shop for ingredients cook recipes dine out and engage in activities—calories-in calories-out! The player that best manages their body's needs will win the game all in the pursuit of health and happiness.Key Points - Fun and creative worker placement game that seamlessly addresses how we eat. - Unique thematic and thoughtful presentation of food and health designed by a dietitian. - Massive component count and strategic gameplay with an approachable ruleset.
Universe Between the 13th and the 17th century more than 900 monumental statues Moaï were erected on the Polynesian island of Rapa Nui also called Easter Island. Become a powerful tribal chief of Easter Island and gather tribe members to best serve your village and please the Gods. Carve transport and erect Moaï to gather resources and turn these into offerings to honor your ancestors and secure your spiritual and political prowess.Gameplay Each game turn takes place in 3 phases. During the first phase each player sends one of his figurines on the board each in turn until all the figurines have been placed. The sorcerer will decide the order of the next turn and the villagers are placed on the board to become transporters or scupltor. Thanks to the number of sculptors present in the Quarry each player collects Moais of different sizes. Moai or Pukao must be transported through a continuous chain of transporters whether they are from your clan or not. But be careful you offer resource to your opponents when you use their transporter! Once arrived at your destination you can erect the Moai to take the Ahu tile you can play at your tune as well as one or more Resources depending on the size of the Moai. Styling your Moais will allow you to exchange resources to acquire Offering tiles. Atthe end of a round if the number of ahu with no Moai is less than or equal to the number of players the game ends,The winner is the player with the most victory points earned thanks to the Offering and Outstanding Offering tiles.—description from the publisher