Category: Area Movement

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Kitara

Kitara

Rating: 6.8 | Players: 2–4

Game Type:

Family

Kitara is a strategy game that mixes conquest movement and battle. Manage your cards to plan your actions: the more territories you control the more options you get! Strengthen your army of hunters cheetah-centaurs and heroes! Protect livestock and crops move your troops and go to war. Kitara is a dynamic strategy game full of tension and suspense.A play turn consists of drafting kingdom cards recruiting pawns moving pawns and attacking neighboring areas. A successful attack garners one or more hero tokens which allots victory points. Attacking and retreating is based on the number of pawns in each group. The player with the most victory points wins the game.—description from the publisher

Antarctica

Antarctica

Rating: 6.3 | Players: 2–4

Game Type:

Strategy

In a distant time – so far in the future that either global warming or technical progress is so advanced that windmills are going swimmingly in the antarctic climate – the rising sea level and increased resource consumption has driven mankind to increase investment in polar research. The Scientific Committee on Antarctic Research sees an increasingly creative interpretation of the Antarctic Treaty System.Your objective in Antarctica is to develop research centers in Antarctica and to mine resources – for research purposes only of course. The sun orbits Antarctica counter-clockwise and each ship it thaws moves on for scientific progress. At the end of the game victory points for all kinds of majorities are granted. Will your consort be the one that gained a fortune ... er has done most to rescue mankind?Turn order is determined by the sun. Whenever it shines on one of your ships you may erect buildings recruit new scientists build more ships or do scientific research. The game ends when all buildings have been erected or when one player has placed his last scientist.